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£3,697
£3,697
Delivered Online or In-Person
You travel to organiser or they travel to you
Redhill
5 days
All levels
This training course teaches developers the
programming skills that are required for developers to
create Windows applications using the C# language.
Students review the basics of C# program structure,
language syntax, and implementation details, and then
consolidate their knowledge throughout the week as
they build an application that incorporates several
features of the .NET Framework.
What will you learn
Use the syntax and features of C#.
Create and call methods, catch and handle exceptions,
and describe the monitoring requirements of
large-scale applications.
Implement a typical desktop application.
Create class, define and implement interfaces, and
create and generic collections.
Read and write data to/from files.
Build a GUI using XAML.
Complete C# programming training course details
Who will benefit:
Programmers wishing to learn C#.
Prerequisites:
Developers attending this course should already have
gained some limited experience using C# to complete
basic programming tasks.
Duration
5 days
Review of C# Syntax
Overview of Writing Applications using C#, Datatypes, Operators, and Expressions. C# Programming Language Constructs.
Hands on Developing the Class Enrolment Application.
Methods, exceptions and monitoring apps
Creating and Invoking Methods. Creating Overloaded Methods and Using Optional and Output Parameters. Handling Exceptions. Monitoring Applications.
Hands on Extending the Class Enrolment Application Functionality.
Developing a graphical application
Implementing Structs and Enums. Organizing Data into Collections. Handling Events.
Hands on Writing the Grades Prototype Application.
Classes and Type-safe collections
Creating Classes. Defining and Implementing Interfaces. Implementing Type-safe Collections.
Hands on Adding Data Validation and Type-safety to the Grades Application.
Class hierarchy using Inheritance
Class hierarchies. Extending .NET framework classes. Creating generic types.
Hands on Refactoring common functionality into the User Class.
Reading and writing local data
Reading and Writing Files. Serializing and Deserializing Data. Performing I/O Using Streams.
Hands on Generating the Grades Report.
Accessing a Database
Creating and using entity data models. Querying and updating data by using LINQ.
Hands on Retrieving and modifying grade data.
Accessing remote data
Accessing data across the web and in the cloud.
Hands on Modifying grade data in the Cloud.
Designing the UI for a graphical applicatione
Using XAML to design a User Interface. Binding controls to data. Styling a UI.
Hands on Customizing Student Photographs and Styling the Application.
Improving performance and responsiveness
Implementing Multitasking by using tasks and Lambda Expressions. Performing operations asynchronously. Synchronizing concurrent data access.
Hands on Improving the responsiveness and performance of the application.
Integrating with unmanaged code
Creating and using dynamic objects. Managing the Lifetime of objects and controlling unmanaged resources.
Hands on Upgrading the grades report.
Creating reusable types and assemblies
Examining Object Metadata. Creating and Using Custom Attributes. Generating Managed Code. Versioning, Signing and Deploying Assemblies.
Hands on Specifying the Data to Include in the Grades Report.
Encrypting and Decrypting Data
Implementing Symmetric Encryption. Implementing Asymmetric Encryption.
Hands on Encrypting and Decrypting Grades Reports.