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3D Humanoid Characters in Unity

3D Humanoid Characters in Unity

By Janets

4.7(160)
  • 30 Day Money Back Guarantee
  • Completion Certificate
  • 24/7 Technical Support

Highlights

  • On-Demand course

  • 6 hours 14 minutes

  • All levels

Description

Description

Register on the 3D Humanoid Characters in Unity today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career.

The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials.

Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get a certificate as proof of your course completion.

The 3D Humanoid Characters in Unity course is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablets, and smartphones.

The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly!

What You Get With This Course
  • Receive a digital certificate upon successful completion of the course

  • Get taught by experienced, professional instructors

  • Study at a time and pace that suits your learning style

  • Get instant feedback on assessments

  • 24/7 help and advice via email or live chat

  • Get full tutor support on weekdays (Monday to Friday)

Certificate of Achievement

After the successful completion of the final assessment, you will receive a CPD-accredited certificate of achievement. The PDF certificate is for 9.99, and it will be sent to you immediately after through e-mail. You can get the hard copy for 15.99, which will reach your doorsteps by post. 

Method of Assessment

You need to attend an assessment right after the completion of this course to evaluate your progression. For passing the assessment, you need to score at least 60%. After submitting your assessment, you will get feedback from our experts immediately.

Who Is This Course For

The course is ideal for those who already work in this sector or are aspiring professionals. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge.

 

Course Content

Module 01: Introduction

Welcome

00:01:00

Module 02: Creating and Rigging Characters

Using Autodesk's Character Generator

00:09:00

Creating characters with Adobe Fuse

00:08:00

Auto-rigging with Adobe Mixamo

00:03:00

Applying animation to rigged characters in Mixamo

00:03:00

Importing an Autodesk character into Adobe Mixamo

00:02:00

Selecting and animating a fantasy character within Mixamo

00:04:00

Exploring commercial rigged and animated characters

00:03:00

Module 03: Setting the Scene

Using Unity Hub to install the Unity Editor

00:06:00

Configuring Unity's user interface

00:04:00

Importing and setting up an architectural model

00:07:00

Importing selected standard assets

00:05:00

Rendering lightmap data for static objects

00:05:00

Module 04: Character Materials, Textures and Normal Maps

Configuring packages

00:03:00

Creating Cinemachine virtual cameras

00:08:00

Combining texture maps in Photoshop

00:09:00

Shaders and render modes for eyes and eyelashes

00:05:00

Configuring hair material and texture maps

00:05:00

Combining textures with alpha channel using Gimp

00:05:00

Module 05: Third-Person Character Control

Exploring an avatar's bones and muscles

00:05:00

Referencing a controller in the animator component

00:07:00

Controlling the character with scripts and components

00:07:00

Altering code to make the character walk by default

00:06:00

Altering the script to walk and not run diagonally

00:05:00

Module 06: Configuring Characters and Cameras

Set up Cinemachine FreeLook camera

00:03:00

Fine-tune free look rigs

00:07:00

Replacing animations in controller

00:07:00

Integrating a death animation into controller

00:07:00

Scripting death by falling

00:05:00

Walking upstairs using colliders from hidden ramps

00:05:00

Module 07: Making Characters Easily Interchangeable

Bringing in a new character

00:04:00

Designing a third person player game object

00:06:00

Connecting FreeLook camera to third person player

00:03:00

Swapping out characters within the third person player

00:03:00

Using legacy characters

00:06:00

Using high quality commercial characters

00:07:00

Making character prefabs and overrides

00:06:00

Module 08: Refining Look with Cinemachine Extensions

Using the Cinemachine collider extension

00:06:00

Setting up post-processing and anti-aliasing

00:04:00

Configuring post-processing effects

00:06:00

Module 09: Animating Stationary Characters

Commercial animated stationary characters

00:07:00

Custom animated stationary characters

00:06:00

Providing seating for an animated character

00:04:00

Cropping an animation on humanoid rig

00:06:00

Module 10: Making Non-Player Characters Artificially Intelligent

Bring in a new character to be driven by Ai

00:04:00

Configuring components on Ai character

00:04:00

Building and refining the nav mesh

00:05:00

Getting agents to climb stairs

00:03:00

Creating off-mesh links

00:03:00

Making nav mesh obstacles

00:06:00

Implementing high-cost areas for the Ai

00:06:00

Abstracting NPC for use with other skins & avatars

00:06:00

Module 11: Converting the Simulation into a Game

Outlining the goal of the game

00:03:00

Getting the NPC to chase the Player

00:03:00

Getting a hold of the Player's Animator through code

00:08:00

Logging NPC's collision with Player to console

00:06:00

Stopping the NPC and killing the Player

00:07:00

Offsetting the death animation

00:03:00

Allowing NPC to take leap with off-mesh link

00:07:00

Module 12: Building a User Interface

Adding user interface with canvases and buttons

00:09:00

Toggling defeat canvas on when NPC collides with Player

00:04:00

Differentiating between victory and defeat in code

00:09:00

Refining the NavMesh for fluid Ai movement

00:03:00

Building a GameManager class and game object

00:08:00

Connecting Restart buttons to setting bool Property true

00:05:00

Module 13: Playing with Game Controllers

Connecting controller and testing in game

00:01:00

Mapping the Fire2 axis to run

00:07:00

Mapping the Fire1 axis to crouch

00:05:00

Mapping analogue stick to Cinemachine FreeLook camera

00:05:00

Fine tuning how analog game stick controls camera

00:05:00

Module 14: Conclusion

Building and playing standalone game

00:05:00

Bonus

00:01:00

Frequently Asked Questions

Are there any prerequisites for taking the course?

There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course.

Can I access the course at any time, or is there a set schedule?

You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience.

How long will I have access to the course?

For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime.

Is there a certificate of completion provided after completing the course?

Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks.

Can I switch courses or get a refund if I'm not satisfied with the course?

We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase.

How do I track my progress in the course?

Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course.

What if I have technical issues or difficulties with the course?

If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.

About The Provider

Janets
Janets
London
4.7(160)
Janets is an online platform where learners come to learn, and evolve. From the very beginning, the aim of this platform was to create an ever-growing community of avid learners instead of just delivering formulaic education. Emphasising on making the learners equipped for the fu...
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