• Professional Development
  • Medicine & Nursing
  • Arts & Crafts
  • Health & Wellbeing
  • Personal Development

1 3D Animation courses in Birmingham

Diploma in Architecture and Interior Design Diploma 1-2-1

By Real Animation Works

Face to face One to one.

Diploma in Architecture and Interior Design Diploma 1-2-1
Delivered in Internationally or OnlineFlexible Dates
£4,000

Online Options

Show all 432

Architecture Tutor One to One

By Real Animation Works

Face to Face customised and bespoke.

Architecture Tutor One to One
Delivered in London or OnlineFlexible Dates
£380

Introduction to 3D Character Animation in Unreal Engine 4

By Packt

Build a stunning cinematic 3D animation scene from start to finish in Unreal Engine 4

Introduction to 3D Character Animation in Unreal Engine 4
Delivered Online On Demand5 hours 1 minutes
£26.99

Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender

By Packt

Learn Blender 3D modeling, animation, UV mapping, and texture painting; build game assets; and learn 3D Game Development with Unity

Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender
Delivered Online On Demand17 hours 33 minutes
£131.99

Autodesk Maya One to One Basic to Advance Training

By Real Animation Works

Maya face to face training customised and bespoke.

Autodesk Maya One to One Basic to Advance Training
Delivered in London or OnlineFlexible Dates
£580

Diploma in Visual Effects for Film and Television Animation

By ATL Autocad Training London

Who is this course for? The Diploma in Visual Effects for Film and Television Animation is tailored for individuals aspiring to work in the Visual Effects, TV, Film, and 3D animation industry. Gain essential skills necessary for a successful career in these fields. Click here for more info: Website Duration: 120 hours of 1-on-1 Training. When can I book: 9 am - 4 pm (Choose your preferred day and time once a week). Monday to Saturday: 9 am - 7 pm (Flexible timing with advance booking).  Course Overview for a 120-Hour Diploma Program in Game Design and Development Term 1: Introduction to Game Design and 3D Modeling (40 hours) Module 1: Introduction to Game Design (1 hour) Understanding the game development industry and current trends Exploring game mechanics and fundamental design principles Introduction to the game engines and tools utilized in the program Module 2: 3D Modeling with 3ds Max (25 hours) Familiarization with 3ds Max and its user interface Mastering basic modeling techniques like box modeling and extrusion Advanced modeling skills including subdivision and topology Texturing and shading techniques tailored for game development Module 3: Character Design and Animation (10 hours) Introduction to character design and its developmental process Creating and rigging characters specifically for games Keyframe animation techniques for character movement Term 2: Game Development and Unity 3D (40 hours) Module 4: Unity 3D Basics (20 hours) Navigating Unity 3D and understanding its interface Grasping fundamental game development concepts within Unity Creating game objects, writing scripts, and designing scenes Introduction to scripting using C# Module 5: Advanced Game Development with Unity 3D (10 hours) Constructing game mechanics including UI, scoring, and game states Working with physics and collision systems in Unity Crafting intricate game environments and level designs Module 6: Game Assets with Photoshop (10 hours) Exploring Photoshop tools and features for game asset creation Crafting game elements such as textures, sprites, and icons Optimizing assets for seamless integration into game development Term 3: Advanced Game Design and Portfolio Development (40 hours) Module 7: Advanced Game Design (20 hours) Delving into advanced game design concepts like balancing and difficulty curves Understanding player psychology and methods for engaging audiences Implementing game analytics and user testing for refinement Module 8: Portfolio Development (24 hours) Building a comprehensive portfolio showcasing acquired skills Effective presentation techniques for showcasing work Establishing a professional online presence and networking strategies Final Project: Creating and presenting a collection of best works in collaboration with tutors and fellow students Please note: Any missed sessions or absence without a 48-hour notice will result in session loss and a full class fee charge due to the personalized one-to-one nature of the sessions. Students can request pauses or extended breaks by providing written notice via email. What can you do after this course: Software Proficiency: Master industry-standard design tools for architectural and interior projects. Design Expertise: Develop a deep understanding of design principles and spatial concepts. Visualization Skills: Acquire advanced 2D/3D rendering and virtual reality skills for realistic design representation. Communication and Collaboration: Enhance communication skills and learn to collaborate effectively in design teams. Problem-Solving: Develop creative problem-solving abilities for real-world design challenges. Jobs and Career Opportunities: Architectural Visualizer Interior Designer CAD Technician Virtual Reality Developer 3D Modeler Project Coordinator Freelance Designer Visualization Consultant Students can pursue these roles, applying their expertise in architectural and interior design across various professional opportunities. Course Expectations: Maintain a dedicated notebook to compile your study notes. Schedule makeup sessions for any missed coursework, subject to available time slots. Keep meticulous notes and maintain a design folder to track your progress and nurture creative ideas. Allocate specific time for independent practice and project work. Attain certification from the esteemed professional design team. Post-Course Proficiencies: Upon successful course completion, you will achieve the following: Develop confidence in your software proficiency and a solid grasp of underlying principles. Demonstrate the ability to produce top-tier visuals for architectural and interior design projects. Feel well-prepared to pursue positions, armed with the assurance of your software expertise. Continued Support: We are pleased to offer lifetime, complimentary email and phone support to promptly assist you with any inquiries or challenges that may arise. Software Accessibility: Access to the required software is available through either downloading it from the developer's website or acquiring it at favorable student rates. It is important to note that student software should be exclusively utilized for non-commercial projects. Payment Options: To accommodate your preferences, we provide a range of payment options, including internet bank transfers, credit cards, debit cards, and PayPal. Moreover, we offer installment plans tailored to the needs of our students. Course Type: Certification. Course Level: Basic to Advanced. Time: 09:00 or 4 pm (You can choose your own day and time once a week) (Monday to Friday, 09 am to 7 pm, you can choose anytime by advance booking. Weekends can only be 3 to 4 hrs due to heavy demand on those days). Tutor: Industry Experts. Total Hours: 120 Price for Companies: £3500.00 (With VAT = £4200) For Companies. Price for Students: £3000.00 (With VAT = £3600) For Students.

Diploma in Visual Effects for Film and Television Animation
Delivered in London or OnlineFlexible Dates
£4,320

Dynamic 2D Video Game Animation

By iStudy UK

Whether you are 2D game developer, indy developer or you want to animate your creatures- this Dynamic 2D Video Game Animation is for you. If you are a hobby game creator or want to create easy games prototypes with animation, this animation course is going to help you a lot. Throughout this course, you'll learn to use Inkspace and DragonBones to design and animate characters for your game.  Inkspace and DragonBones are two free programs helpful for creating smooth and flexible 2D game character animations. Our Dynamic 2D Video Game Animation will have you combine these two incredible programs to develop versatile, ready to use character designs. You'll also learn to animate by importing the character parts & creating the bone system. This course will mostly focus on the DragonBones, so basic Inkspace knowledge will be needed to follow this animation course. What you'll learn You will be able to design, rig and animate your own 2D game character with free programs! You will have a basic character animation knowledge! You will be able to recreate my workflow and design and animate your own characters! You will create simple animations, that are ready to be used with ANY 2D game engine! Requirements Download the two free software we use in the course: Inkscape and Dragonbones The course is mainly about animation, have a very basic Inkscape knowledge to start the course! Optional: Have a character idea ready! You can use my character too, but you will learn more and have more fun designing and animating your very own creation! Who this course is for: This course is made for 2D game developers, indy developers or hobby game creators. This course is for character designers who want to learn to animate their creatures! The course is built for developers who want to create easy game prototypes with animation for free! This course is NOT for you if you are looking for 3D animation! Both programs are great for 2D design and animation but not 3D! This course is about game character animation, NOT about animating a full scene or animated movie! Before we start Introduction FREE 00:01:00 Before you start 00:02:00 Design your character in Inkscape Design the knight character in Inkscape - Part1 00:12:00 Design the knight character in Inkscape - Part 2 00:14:00 Design the knight character in Inkscape - Part 3 00:09:00 Prepare for animation! Exporting the design from Inkscape 00:07:00 Welcome to DragonBones! 00:02:00 Import and assemble your character to DragonBones 00:07:00 Animate your character in DragonBones! Create the bone system of your character 00:11:00 Using live video references 00:03:00 Our very first animation! 00:07:00 Idle animation 00:09:00 Creating a mesh! 00:11:00 Animating more soft parts with mesh editing 00:14:00 Character walk cycle in DragonBones - Part 1 the first steps! 00:19:00 Character walk cycle in DragonBones - Part2 move your arms! 00:12:00 Character walk cycle in DragonBones - Part 3 animating meshes! 00:07:00 Character walk cycle in DragonBones - Part 4 final touches 00:13:00 Creating an attack move - Part 1 00:13:00 Creating an attack move - Part 2 00:07:00 Dying animation sequence 00:15:00 Exporting animation and modular characters Export your animated sprites from DragonBones 00:04:00 Modular characters in DragonBones 00:07:00

Dynamic 2D Video Game Animation
Delivered Online On Demand3 hours 26 minutes
£25

Maya Essentials Basic to Fundamental Training Program

By ATL Autocad Training London

Autodesk Maya Basic to Fundamentals Training. Ideal for beginners, learn to navigate Maya's interface, create models, apply textures, animate objects, and delve into advanced topics. Engage in interactive in-person or online sessions. Access recorded lessons for review and receive lifelong email support. Learn 3D modeling and animation - enroll today! Click here for more info: Website Duration: 10 hours of immersive learning. Method: Personalized 1-to-1 sessions and Choose your own day and time Monday to Saturday 9 am to 7 pm. Course Overview: I. Introduction to Maya (1 hour) Maya overview and applications Basic interface and navigation tools Project creation and management II. 3D Modeling Techniques (2 hours) Polygon modeling fundamentals Creating, editing, and refining objects Advanced techniques like extrusions and bevels III. Texturing and Materials (1 hour) Introduction to texturing concepts Material creation and application Texture mapping, UV unwrapping, and image importing IV. Lighting and Rendering (1.5 hours) Basic lighting techniques and composition setup Rendering images and animations effectively Output options and file formats V. Animation Skills (2.5 hours) Keyframe animation and animation curves Character rigging and animation Special effects: particles, fluids, explosions, and smoke VI. Intermediate Modeling Techniques (1 hour) NURBS modeling basics and advanced curves/surfaces manipulation Creating organic shapes with NURBS and sculpting tools VII. Conclusion and Next Steps (0.5 hours) Course review and recap Further learning resources and tips Q&A and feedback session Autodesk Maya Basic to Fundamentals Training Course Key Learning Areas: Advanced modeling techniques: Surfaces, Polygons, Subdiv Modeling, etc. Deformation methods: Twist, Lattice, Flare, Bend Shape manipulation: Lines, Pen tools, Revolve, Loft, Planer, Text in Maya Animation: Keyframes, Path animations, Timeline Texturing and Rendering: Diffuse, Reflections, Transparency, Shaders, Resolution settings Lighting and Camera: Basic & advanced lights, Shadows, Camera effects, Path animation Note: The course content and duration are adaptable to cater to learners' needs and proficiency levels.   Maya Interface Proficiency: Participants will develop a comprehensive understanding of Maya's interface, tools, and workflow, allowing them to navigate seamlessly and manage projects efficiently. 3D Modeling Skills: Students will be equipped with polygon modeling techniques to create both basic and complex 3D models with precision. They will master the art of shaping and refining objects, elevating their creativity in 3D design. Texturing and Materials Mastery: Learners will gain expertise in texturing, applying materials, and incorporating images to enhance the visual appeal of their 3D models. They will create captivating surfaces with colors, textures, and reflectivity. Lighting and Rendering Expertise: Participants will learn essential lighting techniques to illuminate their scenes effectively. They will set up cameras and produce high-quality still images and dynamic animations with Maya's powerful rendering capabilities. Animation Techniques: Students will explore the world of animation, utilizing keyframe techniques and animation curves to bring their creations to life. They will delve into character rigging, animating characters with sophistication and realism. Special Effects and Dynamics: Learners will unleash their creativity with mesmerizing particle systems, fluid simulations, and dynamic effects. They will craft captivating visuals, such as explosions and smoke, adding depth and excitement to their projects. Intermediate Modeling Techniques: Participants will refine their skills with NURBS modeling, mastering curve and surface manipulation. They will create intricate organic shapes, pushing the boundaries of their artistic expression. Creative Problem-Solving: Throughout the course, students will tackle real-world projects, facing challenges that foster creative problem-solving skills. They will gain confidence in overcoming obstacles in 3D modeling and animation. Maya Essentials Basic to Fundamental Training Program: Course Focus: Autodesk Maya Essentials, covering fundamental concepts and techniques. Duration: Flexible scheduling, tailored to individual learning pace. Method: Personalized 1-1 training, interactive sessions, hands-on projects. Curriculum Highlights: Introduction to Maya (1 hour): Interface overview, navigation, project management. 3D Modeling Techniques (2 hours): Polygon basics, object creation, advanced editing. Texturing and Materials (1 hour): Texture mapping, material application, UV unwrapping. Lighting and Rendering (1.5 hours): Lighting fundamentals, composition setup, effective rendering. Animation Skills (2.5 hours): Keyframe animation, character rigging, special effects. Intermediate Modeling (1 hour): NURBS modeling, organic shapes, sculpting tools. Conclusion and Next Steps (0.5 hours): Course review, learning resources, Q&A session. These resources will complement your training, providing additional support and insights as you explore the world of Autodesk Maya. Explore the World of 3D Animation: Master the intricacies of 3D computer graphics and animation using Autodesk Maya. Delve into modeling, texturing, animation, and rendering to bring your creative visions to life. Practical Learning Experience: Dive into hands-on projects refining your skills. Craft 3D models, apply textures, animate characters, and produce polished renders. Recognized Industry Expertise: Gain proficiency in Autodesk Maya, a leading software in entertainment, gaming, and animation. Enhance your employability with highly sought-after skills, opening doors to diverse career paths. Endless Applications: Uncover Maya's versatility in entertainment, architectural visualization, product design, and more. Tailor your expertise to align with your passions and career aspirations. Reinforcement through Recordings: Access comprehensive lesson recordings for thorough review. Revisit specific topics, reinforcing your grasp of Autodesk Maya at your own pace. Continuous Guidance: Receive lifetime email support for ongoing mentorship. Seek answers, clarifications, and expert advice, ensuring your continuous growth even after completing the course.

Maya Essentials Basic to Fundamental Training Program
Delivered in London or OnlineFlexible Dates
£360

Blender 2.8 Character Creation

By Packt

Learn to confidently use Blender 2.8 to create your own 3D characters

Blender 2.8 Character Creation
Delivered Online On Demand16 hours 34 minutes
£26.99

Autodesk Maya Basics to Advanced Level

By London Design Training Courses

Why Learn Autodesk Maya Basics to Advanced Level Course? Course info. Autodesk Maya is one of the best tools for 3D animation and visual effects. Learn Maya with our training courses covering sectors like Architecture, Games & Films, Animation, and Media. London Design Training Courses empower you to master Maya, transforming your 3d skills.  Duration: 40 hrs Method: 1-on-1. Schedule: Tailor your own schedule by pre-booking a convenient hour of your choice, available from Mon to Sat 9 am and 7 pm. Experience advanced-level Maya training covering essential aspects such as modeling, UV mapping, texturing, lighting, camera movement, and rigging. The course is tailored to your specific requirements and work preferences. You can discuss your learning goals with our trainer, and we will suggest a syllabus that meets your needs. Flexible Training Options: Choose in-class training at one of our UK center or attend live online sessions. Certified Tutors and Authoritative: London Design Training Course has all Autodesk Authorized Trainers. Hands-on Learning Approach: The training is practical and hands-on, combining theory and step-by-step demonstrations. You'll have ample time to practice techniques on your computer with Maya, and you can keep all the files you create. Compatible with Windows and Mac: Maya training is available for both Windows and Mac users, with options to suit any recent version of Maya. Maya Basic to Advanced Course Duration: 40 hours Course Description: In this course, you will learn the fundamental and advanced skills to create complex 3D models and animations using Autodesk Maya software. You will gain knowledge of the Maya interface, tools, and workflow. You will learn the essentials of modeling, texturing, rigging, animating, and rendering 3D models. You will also learn how to create advanced special effects and understand advanced modeling techniques. I. Introduction to Maya (3 hours) Overview of Maya and its Uses Maya interface and basic tools Navigation and viewport controls Creating and saving projects II. Basic Polygon Modeling (6 hours) Polygon modeling basics Creating basic shapes and objects Editing and modifying objects Creating complex objects with extrusions and bevels Creating organic shapes with NURBS III. Intermediate Modeling (6 hours) Advanced polygon modeling techniques Creating complex models with Booleans and deformers Creating and modifying curves and surfaces Creating organic shapes with sculpting tools Creating architectural models IV. Texturing and Materials (6 hours) Introduction to texturing Creating and applying materials Texture mapping and UV unwrapping Creating realistic materials with shaders Painting textures with the 3D paint tool V. Lighting and Rendering (6 hours) Basic lighting techniques Advanced lighting techniques Creating realistic lighting environments Setting up a camera and creating a composition Rendering still images and animations Output options and file formats VI. Animation (9 hours) Introduction to animation Keyframe animation and animation curves Creating and editing animation clips Rigging and animating a simple character Creating and editing motion paths and animation layers Creating complex character rigs Creating lip sync and facial animation Creating realistic animation with dynamics and simulations Cloth Animation Ncloth VII. Rigging (4 hours) Introduction to rigging Creating joints and skeletons Binding skin to joints and creating weight maps Creating simple rigging systems and rigging a character Creating complex rigging systems VIII. Special Effects (4 hours) Particle systems and dynamics Creating and manipulating fluids and fire effects Creating and editing special effects like explosions and smoke Creating advanced simulations with nCloth and nParticles Paint effects Mash Networks and Mash Animation IX. Advanced Rendering Techniques (2 hours) Render layers and passes Global illumination and ambient occlusion Mental Ray rendering and settings X. Conclusion and Next Steps (1 hour) Review of course content Tips for further learning and resources Q&A; and feedback Note: The above course outline is just a suggestion, and the course content and duration can be adjusted according to the needs and level of the learners. Proficiency in Advanced Maya Techniques: Participants will gain advanced skills in various aspects of Maya, including modeling, UV mapping, texturing, lighting, camera movement, and rigging. Tailored Training: The course is customized to meet the specific requirements of participants, focusing on their preferred techniques and work type. Hands-On and Practical Experience: The training is practical and hands-on, allowing participants to practice techniques on their own computers with Maya. Versatility in Operating Systems: Participants will be equipped to use Maya on both Windows and Mac systems. Accredited Certification: Upon successful completion, participants will receive an e-certificate, accredited by Autodesk Certified instructor, confirming their achievement in the Maya training course. Post-Course Support: After the training, participants are entitled to 30 days of email support from their Maya trainer, ensuring assistance with any post-course questions or issues. Up-to-Date and Relevant Learning: The training can be based on any recent version of Maya, providing participants with up-to-date knowledge and skills.

Autodesk Maya Basics to Advanced Level
Delivered in London or OnlineFlexible Dates
£1,400

Autodesk Maya 10 hrs One to One training

By Real Animation Works

Autodesk face to face training customised and bespoke. Certified Tutors.

Autodesk Maya 10 hrs One to One training
Delivered in London or OnlineFlexible Dates
£360

Educators matching "3D Animation"

Show all 10
Alumni Europae London

alumni europae london

5.0(1)

London

Alumni Europae ASBL is the association for former students of the European Schools. We believe there is a unique and invaluable connection amongst us that crosses all kinds of social, linguistic and national boundaries. The association was launched at the end of 2011 and has shown great signs of success over these few years of existence. Make sure you join in the fun and register with our new website to get the full AE experience. Alumni Europae wants to unite and reunite former students, as well as parents, teachers and staff from all European Schools, by putting like-minded people in touch on a social and professional level. AE gives you an opportunity to research university and career options, to develop your future based on our members' broad experiences, and keep in touch with people you have shared so much with over the years, not to mention forge new friendships with other alumni from across the world. Once you have registered, you will have access to an archive of members' university experiences, career guidance and a permanent network of information and support. Alumni Europae plans to organize regular events; alumni reunions as well as events supporting the European ideals the Schools were founded upon. We feel this is especially important in a time in which Europe is suffering from an identity crisis in the midst of economic difficulties. Keep checking the website for news on activities and events we will be organising in the near future. The idea of an alumni association for former students of the European Schools is one that has been approached a number of times. Here is a brief history of the associations and what it has become today. 2013 - Alumni Europae ASBL merges with Euresco Euresco, the domain names and all of its activities are transferred to Alumni Europae. 2011 - Creation of Alumni Europae ASBL A new association of former students registered in Belgian Law. They rebuilt connections with schools and have built the organisation you see today. 2003 - The birth of a new community: euresco.org A small team of former pupils led by Nicolas Beffort (Bac 85 FR Woluwé) refused to resign, and decided to give a new birth to the project. They bought the Euresco database and euresco.org domain-name and paid all the debts of the former-organization to start on a new basis. 2001 - End of Euresco as an international organization By the end of 2001, Euresco was virtually bankrupt. The dissolution was effective on December 31st, 2001, and has been published in the Belgian Official Journal (Moniteur belge) on April 11, 2002 1996 - Lack of institutional support In 1996, the European Commission, that supported the launch of the organization from the beginning, could not help Euresco anymore. 1992 - Launch of Euresco Between 1992 and 1996, Euresco published three issues of its Euresco-Book, reaching more than 8,000 former pupils and teachers worldwide. Eight issues of the newsletter (Euresco-News) were also published under the successive Presidencies of François Wathelet, Eberhard Bömcke and Eric Everard.