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ยฃ25
ยฃ25
On-Demand course
2 hours 21 minutes
All levels
Gain the skills and credentials to kickstart a successful career and learn from the experts with this step-by-step training course. This course for Consistent Profits has been specially designed to help learners gain a good command of 3D RPG Game Building with Three.JS for Consistent Profits, providing them with a solid foundation of knowledge to become a qualified professionals.
Through this course for Consistent Profits, you will gain a theoretical understanding of 3D RPG Game Building with Three.JS for Consistent Profits that will increase your employability in this field, help you stand out from the competition, and boost your earning potential in no time.
Not only that, but this training includes up-to-date knowledge and techniques that will ensure you have the most in-demand skills to rise to the top of the industry. This qualification is fully CPD-accredited and broken down into several manageable modules, making it ideal for aspiring professionals.
Familiar yourself with the recent development and updates of the relevant industry
Know how to use your theoretical knowledge to adapt in any working environment
Get help from our expert tutors anytime you need
Access to course contents that are designed and prepared by industry professionals
Study at your convenient time and from wherever you want
Affordable premium-quality E-learning content, you can learn at your own pace.
You will receive a completion certificate upon completing the course.
Internationally recognized Accredited Qualification will boost up your resume.
You will learn the researched and proven approach adopted by successful people to transform their careers.
You will be able to incorporate various techniques successfully and understand your customers better.
No formal qualifications required, anyone from any academic background can take this course.
Access to a computer or digital device with internet connectivity.
Unit 01: Introduction | |||
โถ | Module 01: What are you going to learn? | ๐ 00:03:00 | |
โถ | Module 02: Setting up a simple web server | ๐ 00:03:00 | |
โถ | Module 03: 3D basics | ๐ 00:04:00 | |
โถ | Module 04: Introducing THREE.js | ๐ 00:09:00 | |
Unit 02: Creating 3D Assets | |||
โถ | Module 01: Finding environment assets to use in your game | ๐ 00:04:00 | |
โถ | Module 02: Using Mixamo characters and animations | ๐ 00:04:00 | |
โถ | Module 03: An overview of Blender | ๐ 00:04:00 | |
โถ | Module 04: 3D formats | ๐ 00:08:00 | |
โถ | Module 05: Editing your assets | ๐ 00:03:00 | |
Unit 03: Loading Your Assets | |||
โถ | Module 01: Creating a Preloader | ๐ 00:07:00 | |
โถ | Module 02: The THREE.js Animation system | ๐ 00:04:00 | |
โถ | Module 03: Using the FBXLoader class | ๐ 00:08:00 | |
Unit 04: Character Animation | |||
โถ | Module 01: Creating an onscreen joystick | ๐ 00:07:00 | |
โถ | Module 02: Switching animations dynamically | ๐ 00:06:00 | |
Unit 05: Moving Around Your Environment | |||
โถ | Module 01: Changing camera angle | ๐ 00:07:00 | |
โถ | Module 02: Using the Raycaster class to avoid walking through the environment | ๐ 00:06:00 | |
โถ | Module 03: Loading the environment | ๐ 00:02:00 | |
โถ | Module 04: Creating a simplified version of your environment | ๐ 00:05:00 | |
Unit 06: Interacting with the Environment | |||
โถ | Module 01: Using proximity testing for custom actions | ๐ 00:08:00 | |
โถ | Module 02: Adding cut scenes | ๐ 00:06:00 | |
โถ | Module 03: Adding custom animations using a Tween class | ๐ 00:04:00 | |
Unit 07: Adding Sound to Your Game | |||
โถ | Module 01: The SFX class | ๐ 00:06:00 | |
โถ | Module 02: Adjust volume using proximity | ๐ 00:02:00 | |
Unit 08: Pathfinding | |||
โถ | Module 01: Creating a NavMesh | ๐ 00:07:00 | |
โถ | Module 02: Using a NavMesh | ๐ 00:10:00 | |
Unit 09: Conclusion | |||
โถ | Module 01: What you've learned | ๐ 00:03:00 | |
โถ | Module 02: More ideas for THREE.js games | ๐ 00:01:00 | |
Resources | |||
Resources - Build a 3D RPG Game With THREE.js | ๐ 00:00:00 |
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