Why Learn Autodesk Maya Basics to Advanced Level Course? Course info. Autodesk Maya is one of the best tools for 3D animation and visual effects. Learn Maya with our training courses covering sectors like Architecture, Games & Films, Animation, and Media. London Design Training Courses empower you to master Maya, transforming your 3d skills.  Duration: 40 hrs Method: 1-on-1. Schedule: Tailor your own schedule by pre-booking a convenient hour of your choice, available from Mon to Sat 9 am and 7 pm. Experience advanced-level Maya training covering essential aspects such as modeling, UV mapping, texturing, lighting, camera movement, and rigging. The course is tailored to your specific requirements and work preferences. You can discuss your learning goals with our trainer, and we will suggest a syllabus that meets your needs. Flexible Training Options: Choose in-class training at one of our UK center or attend live online sessions. Certified Tutors and Authoritative: London Design Training Course has all Autodesk Authorized Trainers. Hands-on Learning Approach: The training is practical and hands-on, combining theory and step-by-step demonstrations. You'll have ample time to practice techniques on your computer with Maya, and you can keep all the files you create. Compatible with Windows and Mac: Maya training is available for both Windows and Mac users, with options to suit any recent version of Maya. Maya Basic to Advanced Course Duration: 40 hours Course Description: In this course, you will learn the fundamental and advanced skills to create complex 3D models and animations using Autodesk Maya software. You will gain knowledge of the Maya interface, tools, and workflow. You will learn the essentials of modeling, texturing, rigging, animating, and rendering 3D models. You will also learn how to create advanced special effects and understand advanced modeling techniques. I. Introduction to Maya (3 hours) Overview of Maya and its Uses Maya interface and basic tools Navigation and viewport controls Creating and saving projects II. Basic Polygon Modeling (6 hours) Polygon modeling basics Creating basic shapes and objects Editing and modifying objects Creating complex objects with extrusions and bevels Creating organic shapes with NURBS III. Intermediate Modeling (6 hours) Advanced polygon modeling techniques Creating complex models with Booleans and deformers Creating and modifying curves and surfaces Creating organic shapes with sculpting tools Creating architectural models IV. Texturing and Materials (6 hours) Introduction to texturing Creating and applying materials Texture mapping and UV unwrapping Creating realistic materials with shaders Painting textures with the 3D paint tool V. Lighting and Rendering (6 hours) Basic lighting techniques Advanced lighting techniques Creating realistic lighting environments Setting up a camera and creating a composition Rendering still images and animations Output options and file formats VI. Animation (9 hours) Introduction to animation Keyframe animation and animation curves Creating and editing animation clips Rigging and animating a simple character Creating and editing motion paths and animation layers Creating complex character rigs Creating lip sync and facial animation Creating realistic animation with dynamics and simulations Cloth Animation Ncloth VII. Rigging (4 hours) Introduction to rigging Creating joints and skeletons Binding skin to joints and creating weight maps Creating simple rigging systems and rigging a character Creating complex rigging systems VIII. Special Effects (4 hours) Particle systems and dynamics Creating and manipulating fluids and fire effects Creating and editing special effects like explosions and smoke Creating advanced simulations with nCloth and nParticles Paint effects Mash Networks and Mash Animation IX. Advanced Rendering Techniques (2 hours) Render layers and passes Global illumination and ambient occlusion Mental Ray rendering and settings X. Conclusion and Next Steps (1 hour) Review of course content Tips for further learning and resources Q&A; and feedback Note: The above course outline is just a suggestion, and the course content and duration can be adjusted according to the needs and level of the learners. Proficiency in Advanced Maya Techniques: Participants will gain advanced skills in various aspects of Maya, including modeling, UV mapping, texturing, lighting, camera movement, and rigging. Tailored Training: The course is customized to meet the specific requirements of participants, focusing on their preferred techniques and work type. Hands-On and Practical Experience: The training is practical and hands-on, allowing participants to practice techniques on their own computers with Maya. Versatility in Operating Systems: Participants will be equipped to use Maya on both Windows and Mac systems. Accredited Certification: Upon successful completion, participants will receive an e-certificate, accredited by Autodesk Certified instructor, confirming their achievement in the Maya training course. Post-Course Support: After the training, participants are entitled to 30 days of email support from their Maya trainer, ensuring assistance with any post-course questions or issues. Up-to-Date and Relevant Learning: The training can be based on any recent version of Maya, providing participants with up-to-date knowledge and skills.
Course Information Our comprehensive course is used as a gateway to those stepping into the world of auditing clinical studies. Tailored for those already acquainted with Good Clinical Practice (GCP) and those transitioning from other audit disciplines, this programme stands as a pivotal guide. Pre-existing knowledge of GCP will significantly enhance your learning experience in auditing against these guidelines. How is this course run? Engage in immersive workshops providing hands-on practice with auditing techniques in a GCP context. Our seasoned tutors, boasting extensive audit experience, intertwine theory with practical insights drawn from their own professional journeys. What will I learn? A comprehensive understanding of the historical backdrop and objectives driving Good Clinical Practice, incorporating the latest industry developments Solid grounding in quality assurance activities aligned with regulatory standards Insight into potential pitfalls within clinical trials and the pivotal role of auditors in addressing these issues Clarity on the roles and responsibilities inherent to clinical trials auditing Exposure to a diverse range of audit techniques complemented by illustrative examples and supportive documents A nuanced understanding of regulatory inspectors' activities Expanded professional networks to propel your auditing career forward. Benefits include: A clear understanding of the role of the auditor under Good Clinical Practice improved audits Improved Good Clinical Practice compliance for your clinical trials. This course is structured to encourage delegates to: Discuss and develop ideas Solve specific problems Examine particular aspects of Good Clinical Practice. Tutors Tutors will be comprised of (click the photos for biographies): Rosemarie Corrigan EVP Global Quality, Worldwide Clinical Trials Cathy Dove Director and Owner, Dove Quality Solutions Julie Kelly Associate Director, Clinical Quality Assurance, Corcept Therapeutics Susana Tavares Director of Research Quality Assurance, - Programme Please note timings may be subject to alteration. Day 1 12:30 Registration 13:00 Welcome and Objectives for the first day of the course 13:30 Laying the Foundations Introduction to the clinical development process, the concepts of quality assurance, quality control and audit. 14:30 Break 15:00 Patient Protection Requirements for informed consent and ethics committee. Access to source documentation. Including a patient protection exercise. 16:05 Workshop 1 - Case Study on Informed Consent 16:45 End of Day Questions and Answers 17:00 Close of Day Day 2 08:50 Questions and Answers from Day 1 09:00 Effective Site Audits The procedures involved in selecting and setting up audits at investigator sites. 09:40 Workshop 1 - Planning the Effective Audit 10:30 Break 10:45 Source Data Verification The need for and purpose of verifying data. 11:25 Workshop 2 - Source Data Verification 12:30 Lunch 13:30 IMP Management The requirements surrounding the distribution of investigational medicinal products. Accountability from release to destruction. 14:15 Critical Document Audits The conduct of other study specific audits including protocols, databases and reports. 15:00 Break 15:15 Non-compliance Determining the acceptability of data. 16:00 Fraud - Fact or Fiction? How to identify fraud and its consequences 16:45 End of Day Questions and Answers 17:00 Close of Day Day 3 08:50 Questions and Answers from Days 1 and 2 09:00 Auditing Third Parties A review of audits of contract research organisations. 10:00 System Audits The concept of auditing processes across many clinical trials, including a practical exercise in process mapping. 10:45 Break 11:00 Workshop 3 - Process Mapping 11:45 Effective Audits Where theory meets reality. 12:30 Lunch 13:20 Audit Reports - Closing the Loop An examination of the processes which follow the evidence gathering phase of the audit. 14:20 Workshop 4 - Audit Reports Audit reports, corrective and preventive action. 15:00 Break 15:10 Regulatory Inspection Auditors and regulatory inspections -how the QA team can help the organisation to perform during a regulatory inspection. 15:55 Final Questions and Answers 16:10 Close of Course Extra Information Face-to-face course Course Material Course material will be available in PDF format for delegates attending this course. The advantages of this include: Ability for delegates to keep material on a mobile device Ability to review material at any time pre and post course Environmental benefits – less paper being used per course. The material will be emailed in advance of the course and RQA will not be providing any printed copies of the course notes during the training itself. Delegates wishing to have a hard copy of the notes should print these in advance to bring with them. Alternatively delegates are welcome to bring along their own portable devices to view the material during the training sessions. Remote course Course Material This course will be run completely online. You will receive an email with a link to our online system, which will house your licensed course materials and access to the remote event. Please note this course will run in UK timezone. The advantages of this include: Ability for delegates to keep material on a mobile device Ability to review material at any time pre and post course Environmental benefits – less paper being used per course Access to an online course group to enhance networking. You will need a stable internet connection, a microphone and a webcam. CPD Points 17 Points Development Level Develop