Booking options
£1,400
£1,400
Delivered Online or In-Person
Delivered at organisers' location
London
Two days
All levels
Why Learn Autodesk Maya Basics to Advanced Level Course?
Autodesk Maya is one of the best tools for 3D animation and visual effects. Learn Maya with our training courses covering sectors like Architecture, Games & Films, Animation, and Media. London Design Training Courses empower you to master Maya, transforming your 3d skills. 
Duration: 40 hrs
Method: 1-on-1.
Schedule: Tailor your own schedule by pre-booking a convenient hour of your choice, available from Mon to Sat 9 am and 7 pm.
Experience advanced-level Maya training covering essential aspects such as modeling, UV mapping, texturing, lighting, camera movement, and rigging. The course is tailored to your specific requirements and work preferences. You can discuss your learning goals with our trainer, and we will suggest a syllabus that meets your needs.
Flexible Training Options:
Choose in-class training at one of our UK center or attend live online sessions.
Certified Tutors and Authoritative:
London Design Training Course has all Autodesk Authorized Trainers.
Hands-on Learning Approach:
The training is practical and hands-on, combining theory and step-by-step demonstrations. You'll have ample time to practice techniques on your computer with Maya, and you can keep all the files you create.
Compatible with Windows and Mac:
Maya training is available for both Windows and Mac users, with options to suit any recent version of Maya.
Maya Basic to Advanced Course
Duration: 40 hours
Course Description:
In this course, you will learn the fundamental and advanced skills to create complex 3D models and animations using Autodesk Maya software. You will gain knowledge of the Maya interface, tools, and workflow. You will learn the essentials of modeling, texturing, rigging, animating, and rendering 3D models. You will also learn how to create advanced special effects and understand advanced modeling techniques.
I. Introduction to Maya (3 hours)
Overview of Maya and its Uses
Maya interface and basic tools
Navigation and viewport controls
Creating and saving projects
II. Basic Polygon Modeling (6 hours)
Polygon modeling basics
Creating basic shapes and objects
Editing and modifying objects
Creating complex objects with extrusions and bevels
Creating organic shapes with NURBS
III. Intermediate Modeling (6 hours)
Advanced polygon modeling techniques
Creating complex models with Booleans and deformers
Creating and modifying curves and surfaces
Creating organic shapes with sculpting tools
Creating architectural models
IV. Texturing and Materials (6 hours)
Introduction to texturing
Creating and applying materials
Texture mapping and UV unwrapping
Creating realistic materials with shaders
Painting textures with the 3D paint tool
V. Lighting and Rendering (6 hours)
Basic lighting techniques
Advanced lighting techniques
Creating realistic lighting environments
Setting up a camera and creating a composition
Rendering still images and animations
Output options and file formats
VI. Animation (9 hours)
Introduction to animation
Keyframe animation and animation curves
Creating and editing animation clips
Rigging and animating a simple character
Creating and editing motion paths and animation layers
Creating complex character rigs
Creating lip sync and facial animation
Creating realistic animation with dynamics and simulations
Cloth Animation Ncloth
VII. Rigging (4 hours)
Introduction to rigging
Creating joints and skeletons
Binding skin to joints and creating weight maps
Creating simple rigging systems and rigging a character
Creating complex rigging systems
VIII. Special Effects (4 hours)
Particle systems and dynamics
Creating and manipulating fluids and fire effects
Creating and editing special effects like explosions and smoke
Creating advanced simulations with nCloth and nParticles
Paint effects
Mash Networks and Mash Animation
IX. Advanced Rendering Techniques (2 hours)
Render layers and passes
Global illumination and ambient occlusion
Mental Ray rendering and settings
X. Conclusion and Next Steps (1 hour)
Review of course content
Tips for further learning and resources
Q&A; and feedback
Note: The above course outline is just a suggestion, and the course content and duration can be adjusted according to the needs and level of the learners.
Proficiency in Advanced Maya Techniques: Participants will gain advanced skills in various aspects of Maya, including modeling, UV mapping, texturing, lighting, camera movement, and rigging.
Tailored Training: The course is customized to meet the specific requirements of participants, focusing on their preferred techniques and work type.
Hands-On and Practical Experience: The training is practical and hands-on, allowing participants to practice techniques on their own computers with Maya.
Versatility in Operating Systems: Participants will be equipped to use Maya on both Windows and Mac systems.
Accredited Certification: Upon successful completion, participants will receive an e-certificate, accredited by Autodesk Certified instructor, confirming their achievement in the Maya training course.
Post-Course Support: After the training, participants are entitled to 30 days of email support from their Maya trainer, ensuring assistance with any post-course questions or issues.
Up-to-Date and Relevant Learning: The training can be based on any recent version of Maya, providing participants with up-to-date knowledge and skills.
London Design Training...