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22 Courses

Character Animation in 3ds Max Training

By London Design Training Courses

Why Choose Character Animation in 3ds Max Training Course? Click here for more info. Top character animation course in 3ds Max, this course provides an accessible learning experience. Learning character animation enables you to create your own short films. It's not just a means of income; it evolves into a passion.  Duration: 20 hrs Method: 1-on-1, Personalized attention. Schedule: Tailor your own hours of your choice, available from Monday to Saturday between 9 am and 7 pm. Enroll in our exclusive "Character Animation Fundamentals in 3ds Max" course at London Design Training, guided by experienced tutors Sitwat Ali, Qasim Ali, and Jess. Gain in-depth insights into animating 3D characters, covering essential techniques like character rigging, pose creation, and seamless pose-to-pose animation. 3ds Max Character Animation Course Duration: 20 hours Course Overview: Master the art of character animation in 3ds Max with our comprehensive course. Ideal for beginners and those with some 3D modeling and animation experience, this course covers everything you need to know to bring characters to life. Course Outline: Introduction to Character Animation Explore animation principles Get familiar with 3ds Max animation tools Learn to create character rigs and manage the timeline Basic Animation Principles Understand keyframes and animation cycles Apply the 12 principles of animation Work with the graph editor and ease-in/out techniques Advanced Animation Techniques Utilize the reaction manager for complex animations Master non-linear animation methods Animate with inverse kinematics, custom controllers, expressions, and scripts Creating Characters Craft a character model with proper topology Create UV maps and apply textures Prepare characters for rigging Facial Animation Learn facial animation principles Create blend shapes and morph targets Master lip syncing techniques Body Animation Animate walk cycles and character motion Achieve believable character poses Implement character physics Advanced Character Animation Work with motion capture data Use CAT and Biped tools Understand motion blur and create special effects Render and output animations Character Animation Projects Bring all skills together in practical projects Create basic and complex character animations Course Requirements: Computer with 3ds Max installed Basic computer operations knowledge Passion for character animation Course Goals: Upon completion, you'll have a thorough grasp of character animation in 3ds Max, capable of creating realistic and sophisticated character animations using advanced techniques. You'll be equipped with the skills to continue honing your character animation abilities independently.

Character Animation in 3ds Max Training
Delivered in London or OnlineFlexible Dates
£660

CSS Online Course

By Course Cloud

Course Overview The CSS Online Course course is the ultimate guide for beginners on CSS animation online. In this complete video training program, you will learn how to perform a wide range of animation tasks to take your career in animation to the next level.  Taught by an experienced instructor, it covers up-to-date best practices, techniques and tips, including 5 key projects for creating characters for animations. You will gain the creative skills to bring your animations to life, create an animation border, add unique hover effects, and much more. Maximise your earning potential by gaining in-demand industry skills and enrol as part-time or full-time learner today. This best selling CSS Online Course has been developed by industry professionals and has already been completed by hundreds of satisfied students. This in-depth CSS Online Course is suitable for anyone who wants to build their professional skill set and improve their expert knowledge. The CSS Online Course is CPD-accredited, so you can be confident you're completing a quality training course will boost your CV and enhance your career potential. The CSS Online Course is made up of several information-packed modules which break down each topic into bite-sized chunks to ensure you understand and retain everything you learn. After successfully completing the CSS Online Course, you will be awarded a certificate of completion as proof of your new skills. If you are looking to pursue a new career and want to build your professional skills to excel in your chosen field, the certificate of completion from the CSS Online Course will help you stand out from the crowd. You can also validate your certification on our website. We know that you are busy and that time is precious, so we have designed the CSS Online Course to be completed at your own pace, whether that's part-time or full-time. Get full course access upon registration and access the course materials from anywhere in the world, at any time, from any internet-enabled device.  Our experienced tutors are here to support you through the entire learning process and answer any queries you may have via email.

CSS Online Course
Delivered Online On Demand
£319

ChatGPT for Creatives

By Packt

This course is designed to explore creative potential and hone artistic skills using ChatGPT. It covers how to use ChatGPT, generate ideas, research for a novel, create comics, and use other AI tools. Additionally, the course introduces ChatGPT for storytelling by providing prompts and refining its output to generate story ideas and characters.

ChatGPT for Creatives
Delivered Online On Demand7 hours 52 minutes
£74.99

Make Apps with ChatGPT and Generative AI

By Packt

This course will teach you how to link ChatGPT's API directly into your applications and solutions. Learn to integrate the API into Power Apps. Build any business application you want using Power Apps, which can now incorporate ChatGPT. Extend ChatGPT to any platform, including React, Webflow, Zapier, Excel, and so on.

Make Apps with ChatGPT and Generative AI
Delivered Online On Demand6 hours 27 minutes
£82.99

Unreal Engine 5 - Blueprints Game Developer Masterclass

By Packt

Using Blueprints in UE5, you can learn game development without coding. This beginner-friendly course will teach you how to use Unreal Engine's visual coding system. There is no prior experience required, and each lesson will gradually increase your knowledge.

Unreal Engine 5 - Blueprints Game Developer Masterclass
Delivered Online On Demand14 hours 15 minutes
£82.99

3D Game Development with Humanoid Charecters Using Unity

4.8(9)

By Skill Up

Gain the skills and credentials to kickstart a successful career and learn from the experts with this step-by-step

3D Game Development with Humanoid Charecters Using Unity
Delivered Online On Demand6 hours 20 minutes
£25

3D Humanoid Characters in Unity

4.7(160)

By Janets

Description Register on the 3D Humanoid Characters in Unity today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get a certificate as proof of your course completion. The 3D Humanoid Characters in Unity course is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablets, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With This Course Receive a digital certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Certificate of Achievement After the successful completion of the final assessment, you will receive a CPD-accredited certificate of achievement. The PDF certificate is for 9.99, and it will be sent to you immediately after through e-mail. You can get the hard copy for 15.99, which will reach your doorsteps by post.  Method of Assessment You need to attend an assessment right after the completion of this course to evaluate your progression. For passing the assessment, you need to score at least 60%. After submitting your assessment, you will get feedback from our experts immediately. Who Is This Course For The course is ideal for those who already work in this sector or are aspiring professionals. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge.   Course Content Module 01: Introduction Welcome 00:01:00 Module 02: Creating and Rigging Characters Using Autodesk's Character Generator 00:09:00 Creating characters with Adobe Fuse 00:08:00 Auto-rigging with Adobe Mixamo 00:03:00 Applying animation to rigged characters in Mixamo 00:03:00 Importing an Autodesk character into Adobe Mixamo 00:02:00 Selecting and animating a fantasy character within Mixamo 00:04:00 Exploring commercial rigged and animated characters 00:03:00 Module 03: Setting the Scene Using Unity Hub to install the Unity Editor 00:06:00 Configuring Unity's user interface 00:04:00 Importing and setting up an architectural model 00:07:00 Importing selected standard assets 00:05:00 Rendering lightmap data for static objects 00:05:00 Module 04: Character Materials, Textures and Normal Maps Configuring packages 00:03:00 Creating Cinemachine virtual cameras 00:08:00 Combining texture maps in Photoshop 00:09:00 Shaders and render modes for eyes and eyelashes 00:05:00 Configuring hair material and texture maps 00:05:00 Combining textures with alpha channel using Gimp 00:05:00 Module 05: Third-Person Character Control Exploring an avatar's bones and muscles 00:05:00 Referencing a controller in the animator component 00:07:00 Controlling the character with scripts and components 00:07:00 Altering code to make the character walk by default 00:06:00 Altering the script to walk and not run diagonally 00:05:00 Module 06: Configuring Characters and Cameras Set up Cinemachine FreeLook camera 00:03:00 Fine-tune free look rigs 00:07:00 Replacing animations in controller 00:07:00 Integrating a death animation into controller 00:07:00 Scripting death by falling 00:05:00 Walking upstairs using colliders from hidden ramps 00:05:00 Module 07: Making Characters Easily Interchangeable Bringing in a new character 00:04:00 Designing a third person player game object 00:06:00 Connecting FreeLook camera to third person player 00:03:00 Swapping out characters within the third person player 00:03:00 Using legacy characters 00:06:00 Using high quality commercial characters 00:07:00 Making character prefabs and overrides 00:06:00 Module 08: Refining Look with Cinemachine Extensions Using the Cinemachine collider extension 00:06:00 Setting up post-processing and anti-aliasing 00:04:00 Configuring post-processing effects 00:06:00 Module 09: Animating Stationary Characters Commercial animated stationary characters 00:07:00 Custom animated stationary characters 00:06:00 Providing seating for an animated character 00:04:00 Cropping an animation on humanoid rig 00:06:00 Module 10: Making Non-Player Characters Artificially Intelligent Bring in a new character to be driven by Ai 00:04:00 Configuring components on Ai character 00:04:00 Building and refining the nav mesh 00:05:00 Getting agents to climb stairs 00:03:00 Creating off-mesh links 00:03:00 Making nav mesh obstacles 00:06:00 Implementing high-cost areas for the Ai 00:06:00 Abstracting NPC for use with other skins & avatars 00:06:00 Module 11: Converting the Simulation into a Game Outlining the goal of the game 00:03:00 Getting the NPC to chase the Player 00:03:00 Getting a hold of the Player's Animator through code 00:08:00 Logging NPC's collision with Player to console 00:06:00 Stopping the NPC and killing the Player 00:07:00 Offsetting the death animation 00:03:00 Allowing NPC to take leap with off-mesh link 00:07:00 Module 12: Building a User Interface Adding user interface with canvases and buttons 00:09:00 Toggling defeat canvas on when NPC collides with Player 00:04:00 Differentiating between victory and defeat in code 00:09:00 Refining the NavMesh for fluid Ai movement 00:03:00 Building a GameManager class and game object 00:08:00 Connecting Restart buttons to setting bool Property true 00:05:00 Module 13: Playing with Game Controllers Connecting controller and testing in game 00:01:00 Mapping the Fire2 axis to run 00:07:00 Mapping the Fire1 axis to crouch 00:05:00 Mapping analogue stick to Cinemachine FreeLook camera 00:05:00 Fine tuning how analog game stick controls camera 00:05:00 Module 14: Conclusion Building and playing standalone game 00:05:00 Bonus 00:01:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.

3D Humanoid Characters in Unity
Delivered Online On Demand6 hours 14 minutes
£25

Novel Writing Certificate Course

By iStudy UK

Course Description Fantasy is an increasingly popular genre of fiction, and now is a great time to become a fantasy fiction writer! This [course_tite] is perfect whether you have an idea for a book or even if you don't know where to start. In this course you will learn what separates fantasy fiction from other types of fiction. You'll also try out an in-depth world-building exercise, which will help you create a system of magic as well as the different species that will live the world you're developing. You will also learn about creating characters, and you'll learn how to populate your world with unique, compelling, and interesting people. Course Contents: Lesson 1. Imagining Fantasy Introduction. History. Definitions. Getting started as a new fantasy writer. Lesson 2. World Building, Mapping and Visualization. How to build enduring civilizations, create maps, large and small and how to keep building on your fantasy world. Lesson 3. Characters, Races, and Societies How to create characters. Heroes, antagonists, the usual Elves, wharves, dragons, knights, wizards, magi, etc., - but also other less conventional characters. How to structure societies using your own 'rules' and 'laws'. Lesson 4. Plotting, Questing and Traveling The importance of having obstacles to overcome, personal and mythological. How to keep the reader fully involved with your quest and your own imaginary world. Lesson 5. Point Of View, Artifacts and Magic Who's telling the story? And why? What relationship do the characters have to artifacts in your story? How believable is your magic? Also, the important difference between exposition and 'info-dumping'. Lesson 6. Resolutions and Sequels Who is left in control and why? What measures have you taken to ensure that the story is resolved, and or fit for continuation? When is a fantasy story over? Enroll now and you'll be well set to invent your own fantasy world and get started on the journey that is creating your own fantasy novel. Receive as much personal feedback as you need, enjoy a heap of bonus items, and benefit from free membership to a private chat group attached to this class. Bonus Items: Recommended Fantasy Authors List. Much more than a mere list - it's 186 pages full of fact and commentary, edited and compiled over the last 12 years by renowned Fantasy expert, Amy Sheldon. This fascinating document has never before been produced in this format - and Amy has assured me she is delighted that you exclusively receive it on sign up to this course. Mythological Beasts and Societal Systems Need ideas for your fantasy? Take a tour through these amazing lists of creatures and society systems that have gone before you. Pick and choose, mix and match - create your own world within minutes. See you in class! Praise for Rob Parnell: 'Rob, I just want to say you've completely turned my writing around. What you do is amazing.' Sarah Benton, Maine. '...I used to have problems with writer's block until I came across your work... that's now a thing of the past...' Tom EverReady, Ohio 'There's little about fiction writing that Rob Parnell doesn't know. As a teacher, he's thorough, articulate, some might say even obsessive about writing. But, best of all, he's a great bloke.' Lee Master son, Fiction Factor. 'Simply put, he's a genius.' Robyn Pie, author of 80 published books. The Fantasy Course Lessons Introduction to Writing Fantasy FREE 00:05:00 Writing Fantasy - Lesson One - Imagining Fantasy FREE 01:00:00 Writing Fantasy - Lesson Two - World Building, Maps and Visualization 01:00:00 Writing Fantasy - Lesson Three - Characters, Races and Societies 01:00:00 Writing Fantasy - Lesson Four - Plotting, Questing and Traveling 01:00:00 Writing Fantasy - Lesson Five - Point of View, Artifacts and Magic 01:00:00 Writing Fantasy - Lesson Six - Resolutions and Sequels 01:00:00 Bonus Items Amusing Article About Fantasy Writing (because it's true!) 01:00:00 Fantasy: Recommended Author & Book List 02:00:00 Fantasy Societies Listing 00:00:00 Mythological Creature Listing 02:00:00

Novel Writing Certificate Course
Delivered Online On Demand11 hours 5 minutes
£25

Writing Short Story Training

5.0(10)

By Apex Learning

Overview Gain in-depth knowledge of the seven-step story generator and build a loyal base of readers with your excellent book marketing strategy, by enrolling in our Writing Short Story Training course.This information-packed course educates you on the established practices and techniques to write beautiful scenes and draw more people into your book funnel.Most readers love short, quick reads. The course focuses on the short story writing basics, from creating characters and protagonists to fast writing and polishing, dealing with rejection, and much more. After your successful completion, you will be far more capable of writing engaging short stories with attractive key themes and storylines to attract the crowd. Enrol today to let your creative juices flow. How will I get my certificate? After successfully completing the course you will be able to order your certificate, these are included in the price. Who is this course for? There is no experience or previous qualifications required for enrolment on this Writing Short Story Training. It is available to all students, of all academic backgrounds. Requirements Our Writing Short Story Training is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible on tablets and smartphones so you can access your course on wifi, 3G or 4G.There is no time limit for completing this course, it can be studied in your own time at your own pace. Career path Having these various qualifications will increase the value in your CV and open you up to multiple sectors such as Business & Management , Admin, Accountancy & Finance, Secretarial & PA, Teaching & Mentoring etc. Course Curriculum 9 sections • 33 lectures • 02:03:00 total length •Introduction to Short Story Writing: 00:06:00 •Who Am I to Run This Course?: 00:06:00 •It's All About Mindset: 00:07:00 •What Tools Do You Need To Succeed?: 00:05:00 •Mental Preparation: 00:06:00 •Time Management: 00:06:00 •Self Belief: 00:02:00 •Goal Setting: 00:01:00 •Subject Matter: 00:04:00 •Genre: 00:07:00 •Scope: 00:02:00 •Getting Ideas: 00:02:00 •The 7-Step Story Generator: 00:02:00 •Characters & Character Creation: 00:03:00 •Creating Protagonists: 00:07:00 •Character Motivation & Interactions: 00:03:00 •Story & Setting: 00:03:00 •The 5-Point Story Structure: 00:02:00 •Style & Tone: 00:02:00 •Point of View & Tense: 00:03:00 •Plotting & The Twist: 00:05:00 •Building a Short Story Template: 00:03:00 •Building a Short Story Template: 00:03:00 •All Hail Scrivener!: 00:04:00 •The Opening Paragraph: 00:03:00 •Fast Writing: 00:05:00 •The Second Draft: 00:04:00 •Polishing: 00:04:00 •It's All About Presentation: 00:04:00 •Dealing With Rejection: 00:02:00 •Rights and Payment: 00:01:00 •Kindle Publishing: 00:04:00 •Conclusion Short Stories: 00:02:00

Writing Short Story Training
Delivered Online On Demand2 hours 3 minutes
£12

3D Humanoid Characters in Unity

5.0(10)

By Apex Learning

Overview This comprehensive course on 3D Humanoid Characters in Unity will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This 3D Humanoid Characters in Unity comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this 3D Humanoid Characters in Unity. It is available to all students, of all academic backgrounds. Requirements Our 3D Humanoid Characters in Unity is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 15 sections • 74 lectures • 06:21:00 total length •Welcome: 00:01:00 •Using Autodesk's Character Generator: 00:09:00 •Creating characters with Adobe Fuse: 00:08:00 •Auto-rigging with Adobe Mixamo: 00:03:00 •Applying animation to rigged characters in Mixamo: 00:03:00 •Importing an Autodesk character into Adobe Mixamo: 00:02:00 •Selecting and animating a fantasy character within Mixamo: 00:04:00 •Exploring commercial rigged and animated characters: 00:03:00 •Using Unity Hub to install the Unity Editor: 00:06:00 •Configuring Unity's user interface: 00:04:00 •Importing and setting up an architectural model: 00:07:00 •Importing selected standard assets: 00:05:00 •Rendering lightmap data for static objects: 00:05:00 •Configuring packages: 00:03:00 •Creating Cinemachine virtual cameras: 00:08:00 •Importing a character into Unity: 00:06:00 •Combining texture maps in Photoshop: 00:09:00 •Shaders and render modes for eyes and eyelashes: 00:05:00 •Configuring hair material and texture maps: 00:05:00 •Combining textures with alpha channel using Gimp: 00:05:00 •Exploring an avatar's bones and muscles: 00:05:00 •Referencing a controller in the animator component: 00:07:00 •Controlling the character with scripts and components: 00:07:00 •Altering code to make the character walk by default: 00:06:00 •Altering the script to walk and not run diagonally: 00:05:00 •Set up Cinemachine FreeLook camera: 00:03:00 •Fine-tune free look rigs: 00:07:00 •Replacing animations in controller: 00:07:00 •Integrating a death animation into controller: 00:07:00 •Scripting death by falling: 00:05:00 •Walking upstairs using colliders from hidden ramps: 00:05:00 •Bringing in a new character: 00:04:00 •Designing a third person player game object: 00:06:00 •Connecting FreeLook camera to third person player: 00:03:00 •Swapping out characters within the third person player: 00:03:00 •Using legacy characters: 00:06:00 •Using high quality commercial characters: 00:07:00 •Making character prefabs and overrides: 00:06:00 •Using the Cinemachine collider extension: 00:06:00 •Setting up post-processing and anti-aliasing: 00:04:00 •Configuring post-processing effects: 00:06:00 •Commercial animated stationary characters: 00:08:00 •Custom animated stationary characters: 00:06:00 •Providing seating for an animated character: 00:04:00 •Cropping an animation on humanoid rig: 00:06:00 •Bring in a new character to be driven by Ai: 00:04:00 •Configuring components on Ai character: 00:04:00 •Building and refining the nav mesh: 00:05:00 •Getting agents to climb stairs: 00:03:00 •Creating off-mesh links: 00:03:00 •Making nav mesh obstacles: 00:06:00 •Implementing high-cost areas for the Ai: 00:06:00 •Abstracting NPC for use with other skins & avatars: 00:06:00 •Outlining the goal of the game: 00:03:00 •Getting the NPC to chase the Player: 00:03:00 •Getting a hold of the Player's Animator through code: 00:08:00 •Logging NPC's collision with Player to console: 00:06:00 •Stopping the NPC and killing the Player: 00:07:00 •Offsetting the death animation: 00:03:00 •Allowing NPC to take leap with off-mesh link: 00:07:00 •Adding user interface with canvases and buttons: 00:09:00 •Toggling defeat canvas on when NPC collides with Player: 00:04:00 •Differentiating between victory and defeat in code: 00:09:00 •Refining the NavMesh for fluid Ai movement: 00:03:00 •Building a GameManager class and game object: 00:08:00 •Connecting Restart buttons to setting bool Property true: 00:05:00 •Connecting controller and testing in game: 00:01:00 •Mapping the Fire2 axis to run: 00:07:00 •Mapping the Fire1 axis to crouch: 00:05:00 •Mapping analogue stick to Cinemachine FreeLook camera: 00:05:00 •Fine tuning how analog game stick controls camera: 00:05:00 •Building and playing standalone game: 00:05:00 •Bonus: 00:01:00 •Assignment - 3D Humanoid Characters in Unity: 00:00:00

3D Humanoid Characters in Unity
Delivered Online On Demand6 hours 21 minutes
£12