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Who Should Attend Rhino 3D Evening Training Course? Click here for info. This Evening Course is for individuals seeking to learn 2D and 3D modeling skills in a supportive and creative learning environment. Whether you are new to Rhino or want to expand your existing knowledge, this course is for product, furniture, architectural, and jewelry design industries. Duration: 10 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own schedule hours of your choice, available from Mon to Sat between 9 am and 7 pm Course Inclusions: Free Lifetime email support: Enjoy the flexibility of a free lifetime email support. Expert Instruction: Learn from experienced architects, designers, and software professionals, ensuring top-notch teaching. Hands-On Learning: Engage in practical, hands-on lessons with personalized project work to apply your skills effectively. Digital Reference: Access valuable video tutorials and a digital reference book for convenient revision and continuous development. London Design Training Course Certificate of Completion: Receive a certificate upon course completion, enhancing your CV and LinkedIn profile. Free Career Guidance: Benefit from career guidance, including tips on job applications and setting up a creative business, to stand out in the competitive design industry. Rhino 3D Basic to Intermediate Training Course Course Duration: 10 hours Introduction to Rhino and Interface: Familiarizing with Rhino's command system and toolbar usage. Navigating the geometry menus, command line, and status bar efficiently. Understanding the Properties window and its functionalities. Managing file operations, including opening and saving files. Grasping the three entity types: curves, surfaces, and solids. Exploring various geometric elements, such as Bezier curves, B-splines, NURBS objects, isocurve surfaces, and mesh surfaces. Setting measurement units for accurate modeling. Navigation: Introducing the viewport and its features. Using construction planes to aid in modeling. Utilizing shading modes for better visualization. Learning essential viewport controls: pan, zoom, rotate, and reset. Workflow Basics: Creating basic objects like curves, surfaces, and solids. Performing fundamental transformations to manipulate objects. Organizing projects efficiently using layers. Drawing: 2D Geometry: Understanding the creation of lines, polylines, rectangles, polygons, arcs, circles, and ellipses. Drawing freeform curves for more creative designs. Modeling: 3D Surfaces: Comparing various 3D surface types. Utilizing extrusion to add features to models. Creating surfaces with loft, revolve, rail revolve, sweep rail, and network surface commands. Constructing complex surfaces with the Network Surface tool. Modeling: 3D Solids: Introducing solid modeling techniques. Creating solids with primitives and curves. Applying Boolean operators to create unique shapes. Editing solids using the solid edit tool. Transforming solids and incorporating modeling aids like Grid Snap, Ortho, and Planar. Editing and Transforming Objects: Using Fillet and Chamfer to edit corners. Employing curve Booleans for trimming and splitting. Mastering the Drag and Nudge tools for object movement and rotation. Copying, pasting, and grouping objects effectively. Scaling and duplicating objects with the Mirror command. Analysis and Degrees: Understanding degrees of curves and surfaces. Creating screen captures for quick proofs. Generating 2D views and rendering projects. Preparation for 3D Printing and Manufacturing: Preparing models for prototyping by ensuring closed gaps. Using the shell technique to create wall thickness suitable for 3D printing.
Designed with the experienced user in mind, this one day course offers those already familiar with Illustrator the chance to explore more of its complex creative options, and increase their productivity and output. Creating 3D type and shapes, advanced use of colour and bespoke brushes are just some of the advanced techniques you will learn for creating professional print and web-ready artwork.
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Why Learn Autodesk Maya Basics to Advanced Level Course? Course info. Autodesk Maya is one of the best tools for 3D animation and visual effects. Learn Maya with our training courses covering sectors like Architecture, Games & Films, Animation, and Media. London Design Training Courses empower you to master Maya, transforming your 3d skills.  Duration: 40 hrs Method: 1-on-1. Schedule: Tailor your own schedule by pre-booking a convenient hour of your choice, available from Mon to Sat 9 am and 7 pm. Experience advanced-level Maya training covering essential aspects such as modeling, UV mapping, texturing, lighting, camera movement, and rigging. The course is tailored to your specific requirements and work preferences. You can discuss your learning goals with our trainer, and we will suggest a syllabus that meets your needs. Flexible Training Options: Choose in-class training at one of our UK center or attend live online sessions. Certified Tutors and Authoritative: London Design Training Course has all Autodesk Authorized Trainers. Hands-on Learning Approach: The training is practical and hands-on, combining theory and step-by-step demonstrations. You'll have ample time to practice techniques on your computer with Maya, and you can keep all the files you create. Compatible with Windows and Mac: Maya training is available for both Windows and Mac users, with options to suit any recent version of Maya. Maya Basic to Advanced Course Duration: 40 hours Course Description: In this course, you will learn the fundamental and advanced skills to create complex 3D models and animations using Autodesk Maya software. You will gain knowledge of the Maya interface, tools, and workflow. You will learn the essentials of modeling, texturing, rigging, animating, and rendering 3D models. You will also learn how to create advanced special effects and understand advanced modeling techniques. I. Introduction to Maya (3 hours) Overview of Maya and its Uses Maya interface and basic tools Navigation and viewport controls Creating and saving projects II. Basic Polygon Modeling (6 hours) Polygon modeling basics Creating basic shapes and objects Editing and modifying objects Creating complex objects with extrusions and bevels Creating organic shapes with NURBS III. Intermediate Modeling (6 hours) Advanced polygon modeling techniques Creating complex models with Booleans and deformers Creating and modifying curves and surfaces Creating organic shapes with sculpting tools Creating architectural models IV. Texturing and Materials (6 hours) Introduction to texturing Creating and applying materials Texture mapping and UV unwrapping Creating realistic materials with shaders Painting textures with the 3D paint tool V. Lighting and Rendering (6 hours) Basic lighting techniques Advanced lighting techniques Creating realistic lighting environments Setting up a camera and creating a composition Rendering still images and animations Output options and file formats VI. Animation (9 hours) Introduction to animation Keyframe animation and animation curves Creating and editing animation clips Rigging and animating a simple character Creating and editing motion paths and animation layers Creating complex character rigs Creating lip sync and facial animation Creating realistic animation with dynamics and simulations Cloth Animation Ncloth VII. Rigging (4 hours) Introduction to rigging Creating joints and skeletons Binding skin to joints and creating weight maps Creating simple rigging systems and rigging a character Creating complex rigging systems VIII. Special Effects (4 hours) Particle systems and dynamics Creating and manipulating fluids and fire effects Creating and editing special effects like explosions and smoke Creating advanced simulations with nCloth and nParticles Paint effects Mash Networks and Mash Animation IX. Advanced Rendering Techniques (2 hours) Render layers and passes Global illumination and ambient occlusion Mental Ray rendering and settings X. Conclusion and Next Steps (1 hour) Review of course content Tips for further learning and resources Q&A; and feedback Note: The above course outline is just a suggestion, and the course content and duration can be adjusted according to the needs and level of the learners. Proficiency in Advanced Maya Techniques: Participants will gain advanced skills in various aspects of Maya, including modeling, UV mapping, texturing, lighting, camera movement, and rigging. Tailored Training: The course is customized to meet the specific requirements of participants, focusing on their preferred techniques and work type. Hands-On and Practical Experience: The training is practical and hands-on, allowing participants to practice techniques on their own computers with Maya. Versatility in Operating Systems: Participants will be equipped to use Maya on both Windows and Mac systems. Accredited Certification: Upon successful completion, participants will receive an e-certificate, accredited by Autodesk Certified instructor, confirming their achievement in the Maya training course. Post-Course Support: After the training, participants are entitled to 30 days of email support from their Maya trainer, ensuring assistance with any post-course questions or issues. Up-to-Date and Relevant Learning: The training can be based on any recent version of Maya, providing participants with up-to-date knowledge and skills.