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Rhino 3D Evening Training

Rhino 3D Evening Training

  • 30 Day Money Back Guarantee
  • Completion Certificate
  • 24/7 Technical Support

Highlights

  • Delivered Online or In-Person

  • Delivered at organisers' location

  • London

  • Full day

  • All levels

Description

Who Should Attend Rhino 3D Evening Training Course?

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This Evening Course is for individuals seeking to learn 2D and 3D modeling skills in a supportive and creative learning environment. Whether you are new to Rhino or want to expand your existing knowledge, this course is for product, furniture, architectural, and jewelry design industries.
Duration: 10 hrs

Method: 1-on-1, Personalized attention

Schedule: Tailor your own schedule hours of your choice, available from Mon to Sat between 9 am and 7 pm

Course Inclusions:

  • Free Lifetime email support: Enjoy the flexibility of a free lifetime email support.

  • Expert Instruction: Learn from experienced architects, designers, and software professionals, ensuring top-notch teaching.

  • Hands-On Learning: Engage in practical, hands-on lessons with personalized project work to apply your skills effectively.

  • Digital Reference: Access valuable video tutorials and a digital reference book for convenient revision and continuous development.

  • London Design Training Course Certificate of Completion: Receive a certificate upon course completion, enhancing your CV and LinkedIn profile.

  • Free Career Guidance: Benefit from career guidance, including tips on job applications and setting up a creative business, to stand out in the competitive design industry.

Rhino 3D Basic to Intermediate Training Course

Course Duration: 10 hours

Introduction to Rhino and Interface:

  • Familiarizing with Rhino's command system and toolbar usage.

  • Navigating the geometry menus, command line, and status bar efficiently.

  • Understanding the Properties window and its functionalities.

  • Managing file operations, including opening and saving files.

  • Grasping the three entity types: curves, surfaces, and solids.

  • Exploring various geometric elements, such as Bezier curves, B-splines, NURBS objects, isocurve surfaces, and mesh surfaces.

  • Setting measurement units for accurate modeling.

Navigation:

  • Introducing the viewport and its features.

  • Using construction planes to aid in modeling.

  • Utilizing shading modes for better visualization.

  • Learning essential viewport controls: pan, zoom, rotate, and reset.

Workflow Basics:

  • Creating basic objects like curves, surfaces, and solids.

  • Performing fundamental transformations to manipulate objects.

  • Organizing projects efficiently using layers.

Drawing: 2D Geometry:

  • Understanding the creation of lines, polylines, rectangles, polygons, arcs, circles, and ellipses.

  • Drawing freeform curves for more creative designs.

Modeling: 3D Surfaces:

  • Comparing various 3D surface types.

  • Utilizing extrusion to add features to models.

  • Creating surfaces with loft, revolve, rail revolve, sweep rail, and network surface commands.

  • Constructing complex surfaces with the Network Surface tool.

Modeling: 3D Solids:

  • Introducing solid modeling techniques.

  • Creating solids with primitives and curves.

  • Applying Boolean operators to create unique shapes.

  • Editing solids using the solid edit tool.

  • Transforming solids and incorporating modeling aids like Grid Snap, Ortho, and Planar.

Editing and Transforming Objects:

  • Using Fillet and Chamfer to edit corners.

  • Employing curve Booleans for trimming and splitting.

  • Mastering the Drag and Nudge tools for object movement and rotation.

  • Copying, pasting, and grouping objects effectively.

  • Scaling and duplicating objects with the Mirror command.

Analysis and Degrees:

  • Understanding degrees of curves and surfaces.

  • Creating screen captures for quick proofs.

  • Generating 2D views and rendering projects.

Preparation for 3D Printing and Manufacturing:

  • Preparing models for prototyping by ensuring closed gaps.

  • Using the shell technique to create wall thickness suitable for 3D printing.

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