English Grammar Level 3 Course - Overview Ready to take your language skills to the next level and become a maestro of English grammar? Your search stops here! Our in-depth course, English Grammar Level 3, is expertly formulated to raise your understanding of the English language to new heights. The course focuses on abstract, object, agent, concrete, affected, and subject nouns. Plus, you will understand the role of nouns and how they shape sentences. You will explore dynamic verb chains, events, auxiliaries, and states here. Besides, you will learn how verbs drive the narrative of your sentences. Moreover, this English Grammar Level 3 course will help you to build a strong foundation in basic sentence structure and craft compelling sentences that captivate your readers. You will also learn the secrets of clauses and how they add depth and complexity to your writing. Pronunciation is a significant factor in English grammar. So, this course will teach you the nuances of possessive, personal, relative, and reflexive pronouns. You can make sentence property with a good idea of how prepositions work. Therefore, this English Grammar Level 3 course will educate you about why you should never end a sentence with a preposition and master the art of prepositions always having an object. Furthermore, you will become familiar with the five essential determiner types - articles, demonstratives, possessives, quantifiers, and interrogatives - to make your writing more precise. Adjectives play a significant role in sentence structure. Thus, this English Grammar Level 3 course discusses pound adjectives and will give you a clear idea about the various types, such as colour, size, temperature, shape, and time. Enrol in the English Grammar Level 3 course to sharpen your language skills without further delay. Why Choose Teachers Training Some of our website features are: This is a dedicated website for teaching 24/7 tutor support Interactive Content Affordable price Courses accredited by the UK's top awarding bodies 100% online Flexible deadline Entry Requirements No formal entry requirements. You need to have: Passion for learning A good understanding of the English language Be motivated and hard-working Over the age of 16. Certification Successfully completing the MCQ exam of this course qualifies you for a CPD-accredited certificate from The Teachers Training. You will be eligible for both PDF copy and hard copy of the certificate to showcase your achievement however you wish. You can get your digital certificate (PDF) for £4.99 only Hard copy certificates are also available, and you can get one for only £10.99 You can get both PDF and Hard copy certificates for just £12.99! The certificate will add significant weight to your CV and will give you a competitive advantage when applying for jobs. Unit 01: Introduction Module 01: Introduction 00:05:00 Unit 02: The core components Module 01: Understanding nouns 00:07:00 Module 02: Understanding verbs 00:15:00 Unit 03: Basic sentence structure Module 01: Understanding how nouns and verbs work together part 1 00:15:00 Module 02: Understanding how nouns and verbs work together part 2 00:12:00 Module 03: Extra lecture: Nouns and Verbs Working Together Part 3 00:09:00 Module 04: Understanding clauses Part 1 00:14:00 Module 05: Understanding clauses Part 2 00:14:00 Module 06: Understanding the object 00:14:00 Module 07: Understanding pronouns part 1 00:16:00 Module 08: Understanding pronouns part 2 00:21:00 Module 09: Understanding conjunctions 00:17:00 Module 10: Understanding prepositions 00:14:00 Module 11: Understanding determiners 00:13:00 Module 12: Understanding adjectives 00:14:00 Module 13: Understanding adverbials 00:10:00 Module 14: Last words 00:06:00
Duration 2 Days 12 CPD hours This course is intended for The audience for B2B Commerce Developer is any individual who will participate in a new implementation who needs working knowledge and experience with B2B Commerce technical components. Attendees should have intermediate skills in: Object Oriented Programming (Apex or Java) Full-Stack Development (VisualForce, JavaScript, CSS and REST APIs, JSON, Handlebars, and jQuery) Salesforce Administration (Sharing Rules, Process Builder, and Object Relationships)This class is designed for individuals responsible for implementing the technical components of a new B2B Commerce Cloud storefront. You should have some experience with the following: Object-oriented programming (Apex or Java) Full-stack development (Visualforce, JavaScript, CSS and REST APIs, JSON, Handlebars, and jQuery) Salesforce Administration (Sharing Rules, Process Builder, and Object Relationships) Overview Identify where and what events require code extension. Effectively navigate and configure in B2B Commerce on Classic Admin. Implement UI, Logic Class, and Service Class Overrides along with Subscriber Code Integration. Create your own B2B Commerce on Classic solution and troubleshoot problem areas during the development cycle. Take the next step toward a B2B Commerce Developer Accreditation. Explore the Salesforce B2B Commerce platform on Classic and discover how and when to extend your events with code. In this 2-day class, our B2B Commerce Cloud experts will walk you through how to use code to customize the UI and extend functionality in your B2B Commerce Cloud on Classic storefront so you can deliver a buyer experience that satisfies your organization?s unique requirements. Technical Overview Review Key Terms Understand B2B Commerce on Classic Architecture and Technology Stack Take a Tour of the UI Understand B2C Commerce Cloud on Classic Admin Configuration vs. Code Extension Storefront Overview Implement B2B Commerce on Classic Create a Storefront Load Data Enable Buyers User Interface Review UI Best Practices Familiarize Yourself with Key Terms Explore UI Themes Customize UI Layouts Use Subscriber Templates Use Page Includes Manage Subscriber Pages Extensions Override Handlebars Extend My Account Extend B2B Commerce Checkout Flow Explore Global JavaScript Functions Understand B2B Commerce Event Handling Explore Handlebars Functions Explore Localization Functions Extend Utility Functions and Objects Extend Global Extension Points Core Capabilities Handle Cases Using Process Builder Configure Payment Types
Duration 3 Days 18 CPD hours This course is intended for Professionals who want unparalleled creative freedom, productivity, and precision for producing superb 3D modeling. Overview Navigate the AutoCAD user interfacesUse the fundamental features of AutoCADUse the precision drafting tools in AutoCAD to develop accurate technical drawingsPresent drawings in a detailed and visually impressive way In this course, you will learn to navigate the AutoCAD user interfaces and use the fundamental features of AutoCAD. You will learn to use the precision drafting tools in AutoCAD to develop accurate technical drawings. Getting Started with AutoCAD Starting the Software User Interface Working with Commands Cartesian Workspace Opening an Existing Drawing File Viewing Your Drawing Saving Your Work Basic Drawing & Editing Commands Drawing Lines Erasing Objects Drawing Lines with Polar Tracking Drawing Rectangles Drawing Circles Undo and Redo Actions Projects - Creating a Simple Drawing Create a Simple Drawing Create Simple Shapes Drawing Precision in AutoCAD Using Running Object Snaps Using Object Snap Overrides Polar Tracking at Angles Object Snap Tracking Drawing with Snap and Grid (Optional) Making Changes in Your Drawing Selecting Objects for Editing Moving Objects Copying Objects Rotating Objects Scaling Objects Mirroring Objects Editing with Grips Projects - Making Your Drawing More Precise Schematic Project: Electronics Diagram Architectural Project: Landscape Mechanical Project (with Polar & Tracking) Mechanical Project: Surge Protector Mechanical Project: Satellite Organizing Your Drawing with Layers Creating New Drawings With Templates What are Layers? Layer States Changing an Object's Layer Advanced Object Types Drawing Arcs Drawing Polylines Editing Polylines Drawing Polygons Drawing Ellipses Analzying Model and Object Properties Working with Object Properties Measuring Objects Projects - Drawing Organization & Information Architectural Project Mechanical Project Civil Project Advanced Editing Commands Trimming and Extending Objects Stretching Objects Creating Fillets and Chamfers Creating Arrays of Objects Inserting Blocks What are Blocks? Working with Dynamic Blocks Inserting Blocks Inserting Blocks using the Tool Palettes Inserting Blocks using the DesignCenter Inserting Blocks using the Content Explorer Projects - Creating More Complex Objects Mechanical Project 1 - Plate Mechanical Project 2 - Gasket Mechanical Project 3 - Plate Mechanical Project 4 - Rocker Arm Architectural Project 1 - Floor Plan Architectural Project 2 - Floor Plan Civil Project - Parking Lot Setting Up a Layout Printing Concepts Working in Layouts Creating Layouts Creating Layout Viewports Guidelines for Layouts Printing Your Drawing Printing Layouts Print and Plot Settings Projects - Preparing to Print Mechanical Project Architectural Project Text Working with Annotations Adding Text in a Drawing Modifying Multiline Text Formatting Multiline Text Adding Notes with Leaders to Your Drawing Creating Tables Modifying Tables Hatching Hatching Editing Hatches Adding Dimensions Dimensioning Concepts Adding Linear Dimensions Adding Radial and Angular Dimensions Editing Dimensions Projects - Annotating Your Drawing Mechanical Project Architectural Project 1 Architectural Project 2 Civil Project Additional course details: Nexus Humans AutoCAD Level 1 - Essentials training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the AutoCAD Level 1 - Essentials course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.
Duration 5 Days 30 CPD hours This course is intended for This course is intended for anyone who is new to software development and wants, or needs, to gain an understanding of the fundamentals of coding and basics of C++ and object-oriented programming concepts. This course is for Non-Developers, or anyone who wants to have a basic understanding of and learn how to code C++ applications and syntax Overview Companies are constantly challenged to keep their applications, development projects, products, services (and programmers!) up to speed with the latest industry tools, skills, technologies and practices to stay ahead in the ever-shifting markets that make up today's fiercely competitive business landscape. The need for application, web and mobile developers and coders is seemingly endless as technologies regularly change and grow to meet the modern needs of demanding industries and clients. C++ and Programming Basics for Non-Programmers is a five-day, basic-level training course geared for IT candidates who have little or no prior experience in computer programming. Throughout this gentle introduction to programming and C++, students will learn to create applications and libraries using C++ using best practices and sound OO development techniques for writing object-oriented programs in C++. Special emphasis is placed on object-oriented concepts and best practices throughout the training. Fundamentals of the Program Development Cycle Computer Architecture The Notion of Algorithms Source Code vs. Machine Code Compile-Time vs. Run-Time Software Program Architecture Standalone Client/Server Distributed Web-Enabled IDE (Interactive Development Environment) Concepts Looping Constructs Counter-Controlled Repetition Sentinel-Controlled Repetition Nested Control Constructs break and continue Statements Structured Programming Best Practices Writing Methods (Functions) Static vs. Dynamic Allocation Declaring Methods Declaring Methods with Multiple Parameters Method-Call Stack Scope of Declarations Argument Promotion and Casting Designing Methods for Reusability Method Overloading Arrays Purpose of Arrays Declaring and Instantiating Arrays Passing Arrays to Methods Multidimensional Arrays Variable-Length Argument Lists Using Command-Line Arguments Using Environment Variables Deeper Into Classes and Objects Controlling Access to Class Members Referencing the Current Object Using this Overloading Constructors Default and No-Argument Constructors Composition of Classes Garbage Collection and Destructors The finalize Method Static Class Members Defining Classes Using Inheritance Application Development Fundamentals Structure of a C++ Program Memory Concepts Fundamental Data Type Declarations Fundamental I/O Concepts Fundamental Operators Arithmetic Operators Logical Operators Precedence and Associativity Building and Deploying a C++ Program Superclasses and Subclasses Advantages of Using Inheritance protected Class Members Constructors in Subclasses Increasing Convenience by Using Polymorphism Purpose of Polymorphic Behavior The Concept of a Signature Abstract Classes and Methods final Methods and Classes Purpose of Interfaces Using and Creating Interfaces Common Interfaces of the C++ API Files and Streams Concept of a Stream Class File Sequential Access Object Serialization to/from Sequential Access Files Fundamental Searching and Sorting Introduction to Searching Algorithms Linear Search Binary Search Introduction to Sorting Algorithms Selection Sort Insertion Sort Merge Sort Fundamental Data Structures Dynamic Memory Allocation Linked Lists Stacks Queues Trees Exception Handling Types of Exceptions Exception Handling Overview Introduction to Classes and Objects Classes, Objects and Methods Object Instances Declaring and Instantiating a C++ Object Declaring Methods set and get Methods Initiating Objects with Constructors Primitive Types vs. Reference Types Flow Control Conditional Constructs Exception Class Hierarchy Extending Exception Classes When to Throw or Assert Exceptions Formatted Output printf Syntax Conversion Characters Specifying Field Width and Precision Using Flags to Alter Appearance Printing Literals and Escape Sequences Formatting Output with Class Formatter Strings, Characters and Regular Expressions Fundamentals of Characters and Strings String Class String Operations StringBuilder Class Character Class StringTokenizer Class Regular Expressions Regular Expression Syntax Pattern Class Matcher Class Fundamental GUI Programming Concepts Overview of Swing Components Displaying Text and Graphics in a Window Event Handling with Nested Classes GUI Event Types and Listener Interfaces Mouse Event Handling Layout Managers Additional course details: Nexus Humans C Plus Plus and Programming Basics for Non-Programmers (TTCP2000) training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the C Plus Plus and Programming Basics for Non-Programmers (TTCP2000) course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.
PRODUCT DESIGN face to face training customised and bespoke.
Duration 4 Days 24 CPD hours This course is intended for This is an introductory-level C++ programming course designed for developers with experience programming in C or other languages. Practical hands-on prior programming experience and knowledge is required. Overview This 'skills-centric' course is about 50% hands-on lab and 50% lecture, designed to train attendees in basic coding with C++, coupling the most current, effective techniques with the soundest industry practices. Our engaging instructors and mentors are highly experienced practitioners who bring years of current 'on-the-job' experience into every classroom. Working in a hands-on learning environment, guided by our expert team, attendees will learn: Writing procedural programs using C++ Using private, public and protected keywords to control access to class members Defining a class in C++ Writing constructors and destructors Writing classes with const and static class members Overloading operators Implementing polymorphic methods in programs Writing programs using file I/O and string streams Using manipulators and stream flags to format output Using the keyword template to write generic functions and classes Writing programs that use generic classes and functions Writing programs that use algorithms and containers of the Standard Library Apply object-oriented design techniques to real-world programming problems Using algorithms and containers of the Standard Library to manipulate string data Understand how C++ protects the programmer from implementation changes in other modules of an application Using try() blocks to trap exceptions Using catch() blocks to handle exceptions Defining exceptions and using throw to trigger them Introduction to C++ Programming / C++ Essentials is a skills-focused, hands-on C++ training course geared for experienced programmers who need to learn C++ coupled with sounds coding skills and best practices for OO development. Students will leave this course armed with the required skills to put foundation-level C++ programming skills right to work in a practical environment. The central concepts of C++ syntax and style are taught in the context of using object-oriented methods to achieve reusability, adaptability and reliability. Emphasis is placed on the features of C++ that support abstract data types, inheritance, and polymorphism. Students will learn to apply the process of data abstraction and class design. Practical aspects of C++ programming including efficiency, performance, testing, and reliability considerations are stressed throughout. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency Moving from C to C++ (Optional) New Compiler Directives Stream Console I/O Explicit Operators Standard Libraries Data Control Capabilities Handling Data New Declaration Features Initialization and Assignment Enumerated Types The bool Type Constant Storage Pointers to Constant Storage Constant Pointers References Constant Reference Arguments Volatile Data Global Data Functions Function Prototypes and Type Checking Default Function Data Types Function Overloading Problems with Function Overloading Name Resolution Promotions and Conversions Call by Value Reference Declarations Call-by-Reference and Reference Types References in Function Return Constant Argument Types Conversion of Parameters Using Default Initializers Providing Default Arguments Inline Functions Operator Overloading Advantages and Pitfalls of Overloading Member Operator Syntax and Examples Class Assignment Operators Class Equality Operators Non-Member Operator Overloading Member and Non-Member Operator Functions Operator Precedence This Pointer Overloading the Assignment Operator Overloading Caveats Creating and Using Objects Creating Automatic Objects Creating Dynamic Objects Calling Object Methods Constructors Initializing Member consts Initializer List Syntax Allocating Resources in Constructor Destructors Block and Function Scope File and Global Scope Class Scope Scope Resolution Operator :: Using Objects as Arguments Objects as Function Return Values Constant Methods Containment Relationships Dynamic Memory Management Advantages of Dynamic Memory Allocation Static, Automatic, and Heap Memory Free Store Allocation with new and delete Handling Memory Allocation Errors Controlling Object Creation Object Copying and Copy Constructor Automatic Copy Constructor Conversion Constructor Streaming I/O Streams and the iostream Library Built-in Stream Objects Stream Manipulators Stream Methods Input/Output Operators Character Input String Streams Formatted I/O File Stream I/O Overloading Stream Operators Persistent Objects Introduction to Object Concepts The Object Programming Paradigm Object-Orientated Programming Definitions Information Hiding and Encapsulation Separating Interface and Implementation Classes and Instances of Objects Overloaded Objects and Polymorphism Declaring and Defining Classes Components of a Class Class Structure Class Declaration Syntax Member Data Built-in Operations Constructors and Initialization Initialization vs. Assignment Class Type Members Member Functions and Member Accessibility Inline Member Functions Friend Functions Static Members Modifying Access with a Friend Class Templates Purpose of Template Classes Constants in Templates Templates and Inheritance Container Classes Use of Libraries Strings in C++ Character Strings The String Class Operators on Strings Member Functions of the String Class Inheritance Inheritance and Reuse Composition vs. Inheritance Inheritance: Centralized Code Inheritance: Maintenance and Revision Public, Private and Protected Members Redefining Behavior in Derived Classes Designing Extensible Software Systems Syntax for Public Inheritance Use of Common Pointers Constructors and Initialization Inherited Copy Constructors Destructors and Inheritance Public, Protected, Private Inheritance Exceptions Types of Exceptions Trapping and Handling Exceptions Triggering Exceptions Handling Memory Allocation Errors C++ Program Structure Organizing C++ Source Files Integrating C and C++ Projects Using C in C++ Reliability Considerations in C++ Projects Function Prototypes Strong Type Checking Constant Types C++ Access Control Techniques Polymorphism in C++ Definition of Polymorphism Calling Overridden Methods Upcasting Accessing Overridden Methods Virtual Methods and Dynamic Binding Virtual Destructors Abstract Base Classes and Pure Virtual Methods Multiple Inheritance Derivation from Multiple Base Classes Base Class Ambiguities Virtual Inheritance Virtual Base Classes Virtual Base Class Information The Standard Template Library STL Containers Parameters Used in Container Classes The Vector Class STL Algorithms Use of Libraries
Why choose AutoCAD Basic-Intermediate Training Courses 1 on 1? Course info. Designed for absolute beginners, this practical and interactive course offers comprehensive AutoCAD1-2-1 training, enabling participants to create 2D plans and elevations proficiently. "Call 02077202581 or WhatsApp 07970325184 to reserve your preferred dates and times. Duration: 10 hrs. Method: 1-2-1, Personalized attention. Schedule: Tailor your own schedule available from Mon to Sat between 9 am and 7 pm. Upon completion, you'll confidently navigate various AutoCAD features. Comprehensive beginners' course covering basics. Personalized attention, ample room for inquiries. Accomplished trainers, one-to-one sessions. All-inclusive course materials provided. Lifetime email support post-training. Gain the ability to: Effectively use AutoCAD features. Create, edit, manipulate plans and drawings. Utilize layers, templates, and dimensions efficiently. No prior AutoCAD experience needed. Basic computer skills are required. You'll receive a detailed PDF manual, free AutoCAD Blocks, and a Certificate of Attendance. AutoCAD Basic to Intermediate Training Course: Session 1: 1. Introduction to AutoCAD Interface, Commands, and Tools - Familiarization with the AutoCAD user interface on Mac - Overview of essential commands and tools 2. Creating and Managing Drawings - Starting a new drawing and setting up units - Saving, opening, and managing drawing files 3. Drawing Basic Shapes and Objects - Drawing lines, circles, arcs, rectangles, ellipses, and other basic shapes - Exploring the creation of precise geometries 4. Basic Modification Techniques - Erasing unwanted objects - Moving objects to new locations - Rotating objects to specific angles - Scaling objects uniformly Session 2: 5. Working with Layers and Properties - Creating layers and organizing objects - Assigning properties to objects based on layers 6. Creating and Modifying Text and Dimensions - Adding text annotations to the drawing - Inserting and customizing dimensions for accurate measurements 7. Introduction to Blocks and Attributes - Understanding the concept of blocks and their benefits - Adding attributes to blocks for dynamic data input Session 3: 8. Advanced Object Modification Techniques - Using fillet and chamfer to create smooth transitions - Trimming and extending objects to desired endpoints 9. Using Grips to Modify Objects - Leveraging grips for easy and intuitive object editing 10. Creating and Modifying Polylines and Splines - Drawing and editing complex shapes using polylines and splines Session 4: 11. Creating and Editing Tables - Generating tables to organize and present data - Modifying table content and appearance 12. Creating and Working with Layouts and Viewports - Setting up layout sheets for plotting and printing - Managing multiple viewports to display different parts of the drawing 13. Printing and Exporting Drawings - Configuring printing options and settings for output - Exporting drawings in different file formats Throughout the course, participants will actively engage in hands-on exercises and projects to practice their skills and reinforce their understanding of AutoCAD 2D for Mac. The training will also provide ample time for Q&A and troubleshooting to address specific concerns and challenges. Download AutoCAD 2024 | AutoCAD Free Trial Autodesk https://www.autodesk.co.uk › products › free-trial Download a free 30-day trial of AutoCAD or any of the toolsets that are included when you subscribe. Note: each trial must be downloaded separately.
Duration 3 Days 18 CPD hours This course is intended for Java Fundamentals is designed for tech enthusiasts who are familiar with some programming languages and want a quick introduction to the most important principles of Java. Overview After completing this course, you will be able to: Create and run Java programs Use data types, data structures, and control flow in your code Implement best practices while creating objects Work with constructors and inheritance Understand advanced data structures to organize and store data Employ generics for stronger check-types during compilation Learn to handle exceptions in your code Since its inception, Java has stormed the programming world. Its features and functionalities provide developers with the tools needed to write robust cross-platform applications. Java Fundamentals introduces you to these tools and functionalities that will enable you to create Java programs. The course begins with an introduction to the language, its philosophy, and evolution over time, until the latest release. You'll learn how the javac/java tools work and what Java packages are - the way a Java program is usually organized. Once you are comfortable with this, you'll be introduced to advanced concepts of the language, such as control flow keywords. You'll explore object-oriented programming and the part it plays in making Java what it is. In the concluding lessons, you'll be familiarized with classes, typecasting, and interfaces, and understand the use of data structures, arrays, strings, handling exceptions, and creating generics. Introduction to Java The Java Ecosystem Our First Java Application Packages Variables, Data Types, and Operators Variables and Data Types Integral Data Types Type casting Control Flow Conditional Statements Looping Constructs Object-Oriented Programming Object-Oriented Principles Classes and Objects Constructors The this Keyword Inheritance Overloading Constructor Overloading Polymorphism and Overriding Annotations References OOP in Depth Interfaces Typecasting The Object Class Autoboxing and Unboxing Abstract Classes and Methods Data Structures, Arrays, and Strings Data Structures and Algorithms Strings The Java Collections Framework and Generics Reading Data from Files The Java Collections Framework Generics Collection Advanced Data Structures in Java Implementing a Custom Linked List Implementing Binary Search Tree Enumerations Set and Uniqueness in Set Exception Handling Motivation behind Exceptions Exception Sources Exception Mechanics Best Practices
Duration 5 Days 30 CPD hours This course is intended for This is an advanced course for AIX system administrators, and system support individuals with at least six months of experience in AIX. Overview Perform system problem determination and reporting procedures including analyzing error logs, creating dumps of the system, and providing needed data to the AIX Support personnel Examine and manipulate Object Data Manager databases Identify and resolve conflicts between the Logical Volume Manager (LVM) disk structures and the Object Data Manager (ODM) Complete a very basic configuration of Network Installation Manager to provide network boot support for either system installation or booting to maintenance mode Identify various types of boot and disk failures and perform the matching recovery procedures Implement advanced methods such as alternate disk install, multibos, and JFS2 snapshots to use a smaller maintenance window In this course, learn advanced AIX system administrator skills focusing on availability and problem determination and learn detailed knowledge of the ODM database where AIX maintains configuration information. Day 1 Advanced AIX administration overview The Object Data Manager Error monitoring Day 2 Network Installation Manager basics System initialization: Accessing a boot image Day 3 System initialization: rc.boot and inittab LVM metadata and related problems Disk management procedures Day 4 Disk management procedures (continued) Install and cloning techniques Advanced backup techniques Day 5 Advanced backup techniques (continued) Diagnostics The AIX system dump facility
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