If you are searching for the right course to learn about iOS Development from scratch, you've just found it. This course will take you from a complete beginner to a confident practitioner, as we focus on practical iOS development without neglecting the theory.
This course is designed for complete beginners, where you will develop iPhone applications by building five complete apps using SwiftUI 3 code and Xcode 13. You will not only build the apps but also learn how to submit and upload apps to the App Store and share your creation with the world.
Join this course to learn how to build a dynamic and engaging Tic Tac Toe game for iOS using SwiftUI and Firebase integration. Gain practical skills in game development, SwiftUI, and Firebase integration as you create a fully functional Tic Tac Toe game ready to be deployed to the App Store. Basic knowledge of Swift and SwiftUI is essential.
With expert guidance and easy-to-understand narration, this course gets you up and running with the SwiftUI framework. You will learn how to use the SwiftUI framework, its tools, and its technology to build applications with ease.
Overview This comprehensive course on Flappy Bird Clone: SFML C++ Game will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Flappy Bird Clone: SFML C++ Game comes with accredited certification, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Flappy Bird Clone: SFML C++ Game. It is available to all students, of all academic backgrounds. Requirements Our Flappy Bird Clone: SFML C++ Game is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Having these various qualifications will increase the value in your CV and open you up to multiple sectors such as Business & Management, Admin, Accountancy & Finance, Secretarial & PA, Teaching & Mentoring etc. Course Curriculum 8 sections • 34 lectures • 05:27:00 total length •Introduction: 00:02:00 •Setup Project - Windows (Visual Studio): 00:14:00 •Setup Project - Mac OS X (Xcode): 00:11:00 •State Machine: 00:18:00 •Asset Manager: 00:08:00 •Input Manager: 00:08:00 •Game Loop: 00:14:00 •Splash State: 00:17:00 •Main Menu State: 00:16:00 •Game State: 00:07:00 •Game Over State: 00:04:00 •Pipe Class Setup: 00:08:00 •Spawn Moving Pipes: 00:11:00 •Automatically Spawning Pipes and Deleting Them: 00:08:00 •Create Moving Ground: 00:14:00 •Randomise Pipe Y Position: 00:06:00 •Bird Class Setup: 00:10:00 •Animating the Bird: 00:08:00 •Fly Bird Fly: 00:11:00 •Rotate Bird: 00:06:00 •Collision with the Ground & Game State System: 00:15:00 •Collision with the Pipes: 00:09:00 •Flash Screen White upon Death: 00:12:00 •Scoring System: 00:15:00 •Displaying the Score: 00:18:00 •Setup: 00:16:00 •Display Score: 00:08:00 •Saving Score: 00:06:00 •Medals: 00:08:00 •Sound Effects: 00:08:00 •Hide Console on Windows: 00:01:00 •Distributing Your Game on Windows: 00:03:00 •Where to Go Next?: 00:07:00 •Resource: 00:00:00
Make iBeacon Mobile Apps - Without Coding course teaches you to develop an app using iBeacon - Apple's implementation of Bluetooth low-energy (BLE) wireless technology. Throughout the course, you will learn how to make iBeacon apps without the knowledge of coding. The concepts of iBeacon, its definition and different types, its uses, costing, services provided by the various Beacon makers, essential programs to build iBeacon apps, and where to download these programs, etc. will be focused in the course. The course also provides discussion on the advanced editing strategies and distribution of your app. Upon completion, you will be able to make and ready an app for submitting it to the app stores (Google and Apple). You will also learn how to test the app or give your customers to test the app. What Will I Learn? By the end of the course you will be able to build an iBeacon enabled mobile app ready to be submitted to the app stores (Apple and Google Play) You will understand what an iBeacon is and what are some of the potential uses. You will understand what programs are needed to build beacon apps and where to download them (for free). You will understand the different types of beacons, what are the costs involved, what services are provided by the various beacon makers. You will know how to build an app for testing and giving to your clients for testing. Requirements You need to have a MAC computer to build the apps - currently PC is not supported. It is also possible to do this on a Windows machine if you install a Virtual machine and run the MAC OS in a window on your PC. Take a look at this for an overview: https://blog.udemy.com/xcode-on-windows/ For testing iBeacon functionality you will need 2 things. 1) a device to act as a beacon, and 2) an i Device or an Andoid Device (details in the course). A desire to learn! This is not difficult, it only takes following instructions and havign a desire to learn. Who is the target audience? Web and Mobile designers, marketing people, and business ownvers who want to learn how to leverage the next level of mobile interactions by incorporating iBeacons. No programming background needed - this is really a course for anyone - you really do not need to have any coding background. Marketing and retial people are also encouraged to take this course to understand the potential for greater customer interactions made possible with iBeacons. Mobile phone app makers who want to learn how to incorporate iBeacons into existing apps the easy and fast way. Introduction to iBeacons How iBeacons Work FREE 00:04:00 A simple Demo 00:01:00 Creating a Virtual Beacon With Estimote 00:02:00 Building Your Own App Setting up the Design Environment 00:12:00 Using the designer to add iBeacons 00:12:00 Testing your App 00:04:00 Using the Viewer to Test Your App 00:01:00 Using iBeacons to Open External Web Pages and Videos 00:02:00 Advanced Editing Creating a wish list shopping cart 00:13:00 Triggering Facebook and Twitter Sharing with an iBeacon 00:07:00 Adding a Bar Code and QR Code Reader 00:03:00 Adding Mapping Functonality with Google Maps 00:07:00 Customizing the App - Beacon Messages, Icons and Splash pages 00:14:00 Custom iBeacon Triggered Sounds 00:05:00 Eddystone - The New Beacon Protocal by Google Eddystone Introduction 00:03:00 Course Certification
Register on the Apple Watch programming for Beginners today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get an e-certificate as proof of your course completion. The Apple Watch programming for Beginners is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablet, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With The Apple Watch programming for Beginners Receive a e-certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Course Design The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace. You are taught through a combination of Video lessons Online study materials Certification Upon successful completion of the course, you will be able to obtain your course completion e-certificate free of cost. Print copy by post is also available at an additional cost of £9.99 and PDF Certificate at £4.99. Who Is This Course For: The course is ideal for those who already work in this sector or are an aspiring professional. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Requirements: The online training is open to all students and has no formal entry requirements. To study the Apple Watch programming for Beginners, all your need is a passion for learning, a good understanding of English, numeracy, and IT skills. You must also be over the age of 16. Course Content Unit 01: Welcome and Introduction Instructor Overview 00:04:00 Unit 02: Downloading Xcode with WatchKit and Your First 'Hello World' in Apple Watch Running your first 'Hello World' in Apple Watch Simulator 00:08:00 Apple Watch Programming Architecture 00:03:00 Apple Watch UI Elements 00:02:00 Unit 03: Basic UI and Running Code from iPhone for iWatch UI Sub Elements and their positioning Elements in Apple Watch 00:15:00 Example App: Build Speed Reading App in Apple Watch 00:45:00 Unit 04: Segues: For Page by Page Navigations Segues Introduction 00:04:00 Segues Example App 00:19:00 Unit 05: Context Menus: Show Menu on Force Touch Context Menus Introduction 00:04:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.
Imagine immersing yourself in the thrilling world of game development, where your creative ideas come to life on the screen. Our Flappy Bird Clone: SFML C++ Game Course offers you a golden ticket to the vibrant heart of the entertainment industry, equipping you with the tools to shape your interactive stories. By mastering SFML and C++, you'll unlock the door to a realm of endless possibilities, where you can recreate the beloved Flappy Bird game or even craft your very own gaming masterpiece. Picture yourself skillfully navigating through each stage of game development, from the initial project setup to the intricate intricacies of game engines and flow control. This is not just about gaining technical skills; it's about cultivating a keen problem-solving mindset that will guide you through any challenges you encounter in your development journey. With each lesson, you'll feel a growing sense of accomplishment and confidence, propelling you closer to your ultimate gaming dream. Now, envision the pride and joy you'll experience as you watch your game come to life, a testament to your hard work and dedication. This Flappy Bird Clone: SFML C++ Game Course isn't just a learning experience; it's a personal journey that taps into your passion and potential, ultimately leading you to your desired destination, be it personal satisfaction, professional growth, or even launching your own game. Take the leap and enrol now, and let's turn those dreams into a tangible, interactive reality that others can experience and enjoy. Learning Outcomes Master the basics of game development in SFML C++. Develop skills in setting up a game project efficiently. Gain proficiency in implementing game engines and mechanics. Learn to create various states for game flow control. Understand and apply game logic for better player experience. Learn to implement game-over scenarios and player retries. Enhance skills in adding extra features to games. Gain knowledge on efficiently managing game resources. Who is this course for? Aspiring game developers looking to enhance their skills. Individuals with an interest in game design and development. Professionals seeking to expand their knowledge in C++ and SFML. Students studying computer science or related fields. Anyone with a passion for games and a curiosity to understand their mechanics. Career Path Game Developer: £25,000 - £50,000 Software Engineer: £30,000 - £70,000 C++ Developer: £30,000 - £60,000 Game Designer: £25,000 - £40,000 Application Developer: £25,000 - £50,000 Certification Once you have completed the course materials for the Flappy Bird Clone: SFML C++ Game Course, you will have the opportunity to take a written assignment test. This can be done either during or at the end of the course. Successful completion of the test will allow you to claim your PDF certificate for a nominal fee of £5.99. If you prefer, original hard copy certificates can be ordered for an additional cost of £9.60. Prerequisites There are no specific qualifications or experience required to enrol in the Flappy Bird Clone: SFML C++ Game Course. Crafted by industry professionals, the course is compatible with PCs, Macs, tablets, and smartphones. As long as you have a stable internet connection, you will have the flexibility to access the course material from anywhere at any time. Course Curriculum Section 01: Introduction Introduction 00:02:00 Section 02: Project Creation & Setup Setup Project - Windows (Visual Studio) 00:14:00 Setup Project - Mac OS X (Xcode) 00:11:00 Section 03: Game Engine Setup State Machine 00:18:00 Asset Manager 00:08:00 Input Manager 00:08:00 Game Loop 00:14:00 Section 04: State Creation Splash State 00:17:00 Main Menu State 00:16:00 Game State 00:07:00 Game Over State 00:04:00 Section 05: Game Logic Pipe Class Setup 00:08:00 Spawn Moving Pipes 00:11:00 Automatically Spawning Pipes and Deleting Them 00:08:00 Create Moving Ground 00:14:00 Randomise Pipe Y Position 00:06:00 Bird Class Setup 00:10:00 Animating the Bird 00:08:00 Fly Bird Fly 00:11:00 Rotate Bird 00:06:00 Collision with the Ground & Game State System 00:15:00 Collision with the Pipes 00:09:00 Flash Screen White upon Death 00:12:00 Scoring System 00:15:00 Displaying the Score 00:18:00 Section 06: Game Over Setup 00:16:00 Display Score 00:08:00 Saving Score 00:06:00 Medals 00:08:00 Section 07: Extras Sound Effects 00:08:00 Hide Console on Windows 00:01:00 Distributing Your Game on Windows 00:03:00 Where to Go Next? 00:07:00 Section 08: Resource Resource - Flappy Bird Clone: SFML C++ Game Course 00:00:00 Assignment Assignment - Flappy Bird Clone: SFML C++ Game Course 00:00:00
Learn to build chatbots for various platforms such as Facebook, Slack, Skype, Kik, Telegram and others with the Chatbots for Multiple Platforms - Without Coding course. A chatbot is a computer program or an artificial intelligence which is designed to simulate a conversation with human users, especially over the Internet via auditory or textual methods. In the course, you will learn to create chatbots for various platforms without coding. The course shows you the techniques of developing sophisticated chatbots that use button and Ai to ensure great customer experience. You will learn to build a chatbot in Gupshup.io, Motion.ai, and more. The course helps you to develop the first bot. Upon completion, you will be able to create chatbots that can able to perform various operations. What Will I Learn? By the end of the course you will be able to build an iBeacon enabled mobile app ready to be submitted to the app stores (Apple and Google Play) You will understand what an iBeacon is and what are some of the potential uses. You will understand what programs are needed to build beacon apps and where to download them (for free). You will understand the different types of beacons, what are the costs involved, what services are provided by the various beacon makers. You will know how to build an app for testing and giving to your clients for testing. Requirements You need to have a MAC computer to build the apps - currently PC is not supported. It is also possible to do this on a Windows machine if you install a Virtual machine and run the MAC OS in a window on your PC. Take a look at this for an overview: https://blog.udemy.com/xcode-on-windows/ For testing iBeacon functionality you will need 2 things. 1) a device to act as a beacon, and 2) an i Device or an Andoid Device (details in the course). A desire to learn! This is not difficult, it only takes following instructions and havign a desire to learn. Who is the target audience? Web and Mobile designers, marketing people, and business ownvers who want to learn how to leverage the next level of mobile interactions by incorporating iBeacons. No programming background needed - this is really a course for anyone - you really do not need to have any coding background. Marketing and retial people are also encouraged to take this course to understand the potential for greater customer interactions made possible with iBeacons. Mobile phone app makers who want to learn how to incorporate iBeacons into existing apps the easy and fast way. Introduction to Chatbots 1. Introduction 00:03:00 2. Chatbot Examples 00:06:00 Building a Chatbot in Gupshup.io 2. Introduction to Gupshup 00:02:00 3. Gupshup Travel Bot Part 1 00:11:00 4. Gupshup Improving the User Experience 00:02:00 5. Gupshup Order an Uber 00:02:00 7. Gupshup Helsinki Weather 00:04:00 8. Gupshup Publishing Your Bot 00:02:00 Gobot Easy and Powerful Ready Made Chatbot Services 1. Gobot Introduction 00:01:00 3. GoBot Site Example 00:02:00 4. Gobot Parts of the System 00:01:00 5. Gobot Make a bot Part 1 00:08:00 6. Gobot Make a bot Part 2 00:03:00 7. Gobot Publishing your Bot 00:08:00 A Facebook Messenger Bot 1. Introducing Chatfuel 00:02:00 2. Understanding A Chatfuel Bot - Test Bot 00:05:00 3. Building Our Own Facebook Messenger Bot - A Retail Example part 1 00:02:00 4. Catfuel and Images - Getting them right 00:06:00 5. Chatfuel Product Gallery with More Information 00:09:00 6. Chatfuel - Plugins - Adding an RSS feed with Subscription 00:07:00 7. Chatfuel - Plugins - YouTube Integration 00:07:00 8. Chatfuel - Collecting Uder Input via Email 00:06:00 9. Chatfuel - Advanced Features 00:09:00 10. Chatfuel - Work Around for Button Linking Problem 00:02:00 11. Chatfuel - Add a Site Search - Bing or Google Search 00:07:00 12. Chatfuel - Publish Your Bot - Two Options 00:03:00 UPDATE - MiniApp Chatbot Building System 1. Introduction to MiniApp 00:02:00 2. Connecting a MiniApps Bot to the Microsoft Bot Framework 00:10:00 3. MiniApps Creating the Bot Interactions 00:04:00 4. MiniApps Connecting your bot to Skype 00:02:00 5. MiniApps Simple now but other options are possible 00:01:00 6. MiniApps Conslusion 00:02:00 Building a Chatbot in Motion.ai 2. Looking at the Motion.ai Interface 00:02:00 3. Motion.ai Interface Part 2 00:02:00 Building Our First Bot - A travel bot 1. Part 1 - Setting up the Travel Bot 00:01:00 2. Part 2 - Looking at The Connections 00:02:00 3. Part 3 - Adding Buttons via HTML and Cards 00:07:00 4. Part 4 - Adding Other Content with Widgets - Weather Example 00:03:00 5. Part 5 - Connecting Your Bot to Another Bot - Uber Example 00:03:00 6. Part 6 - Creating Multiple Cards - Travel Sights Bot 00:10:00 7. Part 7 - Clean-up - Global Settings and Help 00:03:00 Entertainment bot Example - The Bender Bot 1. Bender Bot Part 1 - Looking at how the bot works 00:04:00 2. Bender Bot Part 2 - Advanced - Adding a new interaction 00:06:00 3. Bender Bot Part 3 - Final connnections and things to think about with Motion.ai 00:09:00 Thank You 1. Thank you and contacts 00:01:00
Register on the Flappy Bird Clone: SFML C++ Game today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get an e-certificate as proof of your course completion. The Flappy Bird Clone: SFML C++ Game is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablet, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With The Flappy Bird Clone: SFML C++ Game Receive a e-certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Course Design The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace. You are taught through a combination of Video lessons Online study materials Certification Upon successful completion of the course, you will be able to obtain your course completion e-certificate free of cost. Print copy by post is also available at an additional cost of £9.99 and PDF Certificate at £4.99. Who Is This Course For: The course is ideal for those who already work in this sector or are an aspiring professional. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Requirements: The online training is open to all students and has no formal entry requirements. To study the Flappy Bird Clone: SFML C++ Game, all your need is a passion for learning, a good understanding of English, numeracy, and IT skills. You must also be over the age of 16. Course Content Section 01: Introduction Introduction 00:02:00 Section 02: Project Creation & Setup Setup Project - Windows (Visual Studio) 00:14:00 Setup Project - Mac OS X (Xcode) 00:11:00 Section 03: Game Engine Setup State Machine 00:18:00 Asset Manager 00:08:00 Input Manager 00:08:00 Game Loop 00:14:00 Section 04: State Creation Splash State 00:17:00 Main Menu State 00:16:00 Game State 00:07:00 Game Over State 00:04:00 Section 05: Game Logic Pipe Class Setup 00:08:00 Spawn Moving Pipes 00:11:00 Automatically Spawning Pipes and Deleting Them 00:08:00 Create Moving Ground 00:14:00 Randomise Pipe Y Position 00:06:00 Bird Class Setup 00:10:00 Animating the Bird 00:08:00 Fly Bird Fly 00:11:00 Rotate Bird 00:06:00 Collision with the Ground & Game State System 00:15:00 Collision with the Pipes 00:09:00 Flash Screen White upon Death 00:12:00 Scoring System 00:15:00 Displaying the Score 00:18:00 Section 06: Game Over Setup 00:16:00 Display Score 00:08:00 Saving Score 00:06:00 Medals 00:08:00 Section 07: Extras Sound Effects 00:08:00 Hide Console on Windows 00:01:00 Distributing Your Game on Windows 00:03:00 Where to Go Next? 00:07:00 Section 08: Resource Resource 00:00:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.