Getting the design and implementation of your recruitment and selection process right is the first critical step to attracting great people into your business.
Recruiting great people to our organisations is the key to high performance and sustainable business success.
Build confidence & capability and engage in meaningful dialogue about race.
Develop confidence & capability in delivering to the camera & conducting interviews. Develop your own personal brand & impact on camera whether in person 'live', pre-recorded or online.
Remote working is on the increase. However, managing a remote team is not always the same as managing a traditional, single-site office-based team.
Unconscious bias from a fresh new perspective for anyone who interacts with, or makes decisions about, people; whether you work with customers, supervise staff or work in collaboration, this session will enhance your insight and interactions.
This virtual modular programme develops the coaching skills of managers and leaders. This programme is delivered virtually over zoom, 4 x 180 Minute Sessions over 4 Days.
The ability to effectively manage conflict is a core competency in the 21st-century workplace.
Organisations are essentially about people working together and yet so often they fail to capitalise upon the full potential of this.
Sockets programming training course description A hands on course for programmers using Sockets. It is important to recognise that the course assumes that delegates are already familiar with TCP/IP and Python. Practical exercises follow all the major theory sessions. What will you learn Read Python programs which use Sockets. Write Python programs which use Sockets. Debug Python programs which use Sockets. Sockets programming training course details Who will benefit: Programmers working with network applications. Prerequisites: TCP/IP foundation for engineers Python for network engineers Duration 2 days Sockets programming training course contents What is a socket? Review of IP, ICMP, UDP vs TCP, IP addresses, protocol numbers, ports. API's, UNIX I/O, sockets. SOCK_STREAM, SOCK_DGRAM. Hands on Compile and run code. The systems calls Clients and servers, structs, socket(), bind(), connect(), listen(), accept(), send(), recv(), sendto (), recvfrom(), close(), shutdown(), getpeername(), gethostname(). Hands on Walk through of example client and server code. First code TCP connections, passive opens, active opens. Hands on Write a simple 'hello world' server and client. Application protocols User character stream, ASCII turn taking, binary protocols. Hands on Raw SMTP, Writing a mail client. Clients Concurrency, polling, threads, event driven programming. Hands on Conferencing application. Servers Concurrency, stateful, stateless. Forks and execs. inetd. Hands on Running servers with and without inetd, chroot jails, conferencing server modifications. Advanced techniques Blocking, select(), partial send(s). Raw sockets, example sockets using Java, Perl and PHP. Hands on A broadcast application.