• Professional Development
  • Medicine & Nursing
  • Arts & Crafts
  • Health & Wellbeing
  • Personal Development

88 Prototyping courses

Certificate in UX Design Fundamentals

By UX Design Institute

A comprehensive introduction to UX design. Learn the key principles and concepts behind the UX process. Take your first steps into UX Whether you want to explore UX as a career or expand your professional skillset, this UX design fundamentals course is the perfect starting point. Follow 65 expert lessons that will immerse you in the theory and principles of UX Design Learn about the techniques that underpin the UX process, like user research, affinity diagrams, and prototyping Earn a globally recognised and university credit-rated professional qualification Who is it for? Anybody who needs to understand UX Format Online, self-paced Duration 6 weeks (recommended) Commitment 3 hours per week How you’ll benefit If you want to really understand UX, this UX design fundamentals course for you. Speak confidently about UX design Develop a mindset for problem-solving Learn to advocate for the user - and make better business decisions as a result Become a more rounded, valuable professional Showcase your knowledge with a university credit-rated certificate Learn the key UX design fundamentals concepts in just six weeks. Everything you need to truly grasp UX, over five engaging modules. Module 1 Introduction to UX design Gain a comprehensive overview of the UX design process. Module 2 User research methods Learn how to gain deep insights into customer needs and behaviours. Module 3 Analysis techniques Discover how research gets translated into actionable insights. Module 4 Defining the experience Explore problem-solving techniques and design principles. Module 5 Prototyping techniques Understand the different forms of prototyping and when to use them. Exam 40-minute final exam Get assessed on your knowledge through a final exam.

Certificate in UX Design Fundamentals
Delivered OnlineJoin Waitlist
£675 to £850

Object Oriented Analysis & Design

5.0(3)

By Systems & Network Training

OOAD training course description A workshop course providing thorough practical knowledge of object oriented analysis and design methods. What will you learn Perform Systems Analysis with Object Oriented methods. Identify key classes and objects. Expand and refine OO problem domain models. Design Class hierarchies using inheritance and polymorphism. Design programs with Object Oriented methods. OOAD training course details Who will benefit: System analysts, designers, programmers and project managers. Prerequisites: It is desirable that delegates have experience of programming in C++/Java or some other OOP language. Duration 5 days OOAD training course contents What is OO? Classes, objects, messages, encapsulation, associations, inheritance, polymorphism, reusability. What is Systems Analysis and design? Data flow diagrams, structure diagrams. The OO approach. OOA The problem domain and object modelling. Identifying classes and objects. Generalisation and inheritance. Defining attributes and methods. OOD Refining the OOA results. Designing the User Interface. Designing the algorithms and data structures using objects. Designing the methods. OOP Prototyping. Implementing OOD with OOPs and OOPLs.

Object Oriented Analysis & Design
Delivered in Internationally or OnlineFlexible Dates
£4,637

Figma Basics

By Bunnyfoot

Course description Figma is an industry leading web-based design tool that allows you to create user interfaces for any screen type or size, collaborate on those designs in real-time and build interactive prototypes suitable for user testing. Figma is a visual design tool so there’s no coding involved. Design is achieved by adding, combining and styling shapes, text and images on a canvas or ‘Frame’.  We run 2 consecutive Figma training days, the second day building on the practical activities from the first.  You can attend just the first day. Attending just the second day is only recommended if you’re already very comfortable with the Figma interface.  Day 1: Basic Figma design and collaboration For beginners with no prior experience with Figma who want to understand the basics, be able to create their own designs, share, collaborate and even iterate on the designs of others. You will learn: How to navigate the Figma interface. How to create your own designs by: Setting up a design file. Setting up the screen type you want to design and add grids and guides. Adding and modifying basic shapes and text to create user interface elements. How to save text and colour styles for reuse. How to create reusable components. How to use the ‘auto layout’ feature to promote tidy, consistent and usable design. How to collaborate on designs by sharing screens and commenting on designs. A brief introduction to prototyping: What’s possible. What’s not. Day 2: Component variants, design systems and prototyping  This session will cover the more sophisticated aspects of Figma use such as: How to use component variants to create: Interaction styles such as hover and mouse down states ‘Flavours’ of a widget such as primary and secondary button styles. Toggleable elements within a widget such as buttons or bullets within a product card. How to turn a collection of components into a basic design system. Prototyping fundamentals: How to make journeys clickable. How to introduce animations. Tips and tricks for effective user testing. The limitations of Figma prototyping Is it for you? With no experience of Figma necessary, this course is suitable if: If you’re involved with creating or curating digital experiences. if you want to turn your design ideas into something tangible. If you work with Figma designers and want to understand the ‘art of the possible’. If you want to collaborate with your team on Figma projects. Learning objectives After completing day 1 you will be able to: Understand the Figma user interface. Create mobile and desktop interface designs. Effectively collaborate remotely. Share designs and gather feedback. Use auto layout to promote consistent and usable designs. Understand Figma’s role in user experience design, and its limitations. After day 2 you will be able to: Understand how design systems are set up and used. Create component variants for use in your own design system. Use that design system to efficiently create a user journey. Create a prototype suitable for user testing.

Figma Basics
Delivered OnlineFlexible Dates
£1,190

BAG & ACCESSORY DESIGN COURSE

5.0(52)

By The London Leather Workshop

BAG AND ACCESSORY DESIGN COURSE: WHAT IS THIS COURSE ABOUT?This fashion design course for beginners and intermediates is a group class aimed to support aspiring designers or designers in need of guidance in designing viable and realistic bags and/or accessories.This course enables you to understand essential skills required to become a fashion bag designer ans well as guiding you through the steps necessary for designing, developing, prototyping and manufacturing your collection. WHY THIS IS NOT THE USUAL ‘ACCESSORY DESIGN’ COURSEThis course is designed by a team of designers, prototype makers and handbag manufacturers.It is both a theoretical and practical introductory course which will teach you what the industry requires from designers in order to be able to understand and correctly translate their ideas into finished products.This course is focused on giving you an overview on the complexity and extensiveness of the process that designing handbags requires.The course will assist you in understanding the prerequisites before and during the design of your styles. This knowledge will enable you to circumvent a lengthy, costly, and occasionally frustrating process when it comes time to prototype and manufacture your collection. WHY WE CREATED A FASHION DESIGN COURSEAfter years of experience in designing and developing collections for our customers, we realised that there was a substantial lack of clear information available about what designing a collection of handbags and fashion accessories truly requires and how it is achieved.We created this course with the aim of helping the new generation of designers, as well as designers which are still struggling, in developing their ideas and empower them to clearly and correctly communicate them to whoever is going to prototype their collection.We essentially have created this tuition based on the needs and problems of our customers, hoping to promote and facilitate creatives in the realisation of their projects. WHO IS THIS COURSE FOR?This course is designed for aspiring designers and professionals seeking expert advice from the industry. It caters to those in need of guidance to optimise their design process or understand the nuances of working as a fashion accessory designer.No previous experience is required. WHAT WILL BE TAUGHT?The designing classes cover various topics, including:Preliminary considerations before designing on the role and skills of a designerUnderstanding the concept and use of a moodboardAnatomy of a handbag, including lining and hardwearImportance of construction and finishing optionsDifferences and purposes of illustrations vs technical drawingsSketching techniques, including drawing in perspective and technical drawingsProduct development for a specific designUnderstanding what technical information the prototype maker requiresOverview of the prototyping process HOW WILL THE ABOVE BE TAUGHT:The class will take place in person at our London studio and the lesson will alternate between theoretical lessons and practical exercises. INCLUDED IN THE COURSE:You will also receive access to a collection of handouts providing relevant information, useful resources and support in continuing your designing process independently.The handouts will contain:– A glossary containing essential key words related to the topic of the lesson– An illustrated glossary containing information about type of bags and bags’ features– Documents about leather types, finishings, tanning processes– Information about perspective and guides to be used as reference to develop your drawings– A list of recommended suppliers for both leather and fittings (physically in London and online)– A glossary containing information about leather types and characteristicsWHAT ARE THE ENTRY REQUIREMENTS?You should be able to use measurements and understand verbal and written English instructions. ARE THERE ANY OTHER COSTS? IS THERE ANYTHING I NEED TO BRING?Materials to exercise with are included.Feel free to bring a notepad, if you would like to take some notes, we will provide the rest.HOW LONG IS THIS TUITION?:This tuition will require up to 7.5 hours to complete but depending on the number of attendees, the ability of participants and the group’s pace, the syllabus may be covered in a shorter time frame.We aim to provide customised and high-quality tuition services and by only allowing max 6 students at a time, we are able to focus on each person needs and interests.As every student has a different level of ability and previous experience, this course might lead some students to complete the core aspects of the lesson in a shorter time frame than others.Students who complete the course early will be welcome to stay and use the studio facilities to exercise on the topics of the lesson.

BAG & ACCESSORY DESIGN COURSE
Delivered In-Person in London + more
£206

Arduino Bootcamp - Learning Through Projects

By Packt

This course follows a hands-on, project-based approach to learning the Arduino platform catered to all levels of experience, including some projects such as building an Arduino car, an Arduino phone, a Universal Arduino Remote, an Arduino Online Weather Station, an Arduino game projects using light, sound, and joysticks, and more with no prior knowledge.

Arduino Bootcamp - Learning Through Projects
Delivered Online On Demand9 hours 24 minutes
£101.99

Ansible for engineers

5.0(3)

By Systems & Network Training

Ansible for engineers training course description An introduction to automation using ansible. Ansible is a general purpose IT automation platform that can be use for a number of purposes. The course covers configuration management, cloud provisioning and application deployment with ansible. Hands on sessions follow all major sections. What will you learn Install ansible. Automate tasks with ansible. Write ansible playbooks. Ansible for engineers training course details Who will benefit: Administrators and developers automating tasks. Prerequisites: Linux administration skills Duration 3 days Ansible for engineers training course contents What is ansible? The language, the engine, the framework. Uses of ansible, orchestration. Hands on Installing ansible. Ansible architecture ible architecture Controlling machines, nodes, Agentless, SSH, modules, JSON protocol. Configuration management, inventories, playbooks, modules, roles. Hands on Getting started, running ad hoc commands. Ansible and Vagrant Prototyping and testing. Hands on Using ansible with Vagrant. Ad hoc commands Parallelism, shell commands, managing files and directories, file transfer, package management, manage user and groups, deploying applications, service management, background jobs, checking log files, managing cron jobs. Hands on Using ansible with Vagrant. Playbooks ansible-playbook, users, sudo, YAML, plays, tasks, handlers, modules. Hands on Running playbooks. More playbooks Handlers, variables, environmental variables, playbook variables, inventory variables, variable scope and precedence, accessing variables, facts, ansible vault. Conditionals, wait_for. Hands on Using variables and conditions in playbooks. Roles and includes Dynamic includes, Handler includes, playbook includes. Roles, role parts: handlers, files, templates, cross platform roles, ansible galaxy. Hands on includes example, building roles. Inventories /etc/ansible/hosts, inventory variables, static inventories, dynamic inventories. Hands on Inventories and variables. Miscellanea Individual server cookbooks, Main playbook for configuring all servers. Hands onPlaybooks.

Ansible for engineers
Delivered in Internationally or OnlineFlexible Dates
£3,497

Integrating Design Thinking, Lean and Agile

By IIL Europe Ltd

This program provides an overview of Design Thinking, Lean Startup and Agile methods and illustrates how each should be applied and integrated into the journey of an idea all the way to business value realization. Developing an innovative idea into a stage of business value realization is a long and tedious journey; it involves different types of thinking and working at different stages of the life of the idea. Broadly speaking, this journey can be classified into 3 stages: deep understanding of user needs and innovating solutions; experimenting with a solution concept through prototyping and validating; and implementing the solution prototype into a commercial solution. Design Thinking, Lean Startup and Agile methods fit perfectly into these 3 stages. This program provides an overview of each of these methods and illustrates how each should be applied and integrated into the journey of an idea all the way to business value realization.

Integrating Design Thinking, Lean and Agile
Delivered Online On Demand28 hours
£450

Adobe XD Design Diploma

By iStudy UK

Learn to design using Adobe XD and create a real-world iPhone app with the Adobe XD Design Diploma course. Adobe XD is the all-in-one UX/UI solution for designing websites, mobile apps, and many more. In this course, you will learn the necessary tools of Adobe XD and learn how to apply Paper Prototyping techniques. The course guides you to create Interactive Prototype using the software and teaches you how to open sketch, Photoshop and Illustrator files with Adobe XD. Instead of these, you will master the techniques of collaborating with other developers using Zeplin & Avocode in the course. Upon completion, you will be able to design a fantastic iPhone (IOS) real world App in Adobe XD following iOS Design guidelines. What Will I Learn? Get grip on all the basic tools and techniques of Adobe XD Learn to apply Paper Prototyping techniques Design a stunning iPhone (IOS) real world App in Adobe XD Create Interactive Prototype using Adobe XD Export Assets and Design Specification for Developers Use Zeppelin and Avocode to Handoff your designs to developers Design with IOS Design guidelines Batch Export all assets in 1x 2x and 3x resolutions Requirements Install Adobe XD (at least trial version) MAC or Windows 10 at least Enterprise Edition Update Pencil, Black Pointer and Highlighter for Paper Prototyping Module: 01 What Is Adobe XD 00:07:00 Download And Install Adobe Xd 00:03:00 Why Adobe XD Is So Awesome - Talkinghead FREE 00:04:00 Updates And Upcoming Features Xd 00:03:00 Adobe XD Interface Welcome Screen FREE 00:03:00 Adobe Xd Top Nav Bar 00:02:00 Adoe Xd Interface Toolbar 00:02:00 Properties Panel Adoe Xd Interface 00:03:00 Xd Mac And Win Differences 00:05:00 First Assignment Simple One 00:07:00 Module: 02 Artboards and grids 00:08:00 Tools in xd 00:05:00 Rectangle tool to create buttons 00:06:00 Background and object blur 00:03:00 Ellipse tool 00:02:00 Basics of pen tool 00:03:00 Pen tool to creat Icons 00:06:00 Line tool 00:01:00 Text-tool 00:03:00 Colors Palettes 00:04:00 Color Gradients in Xd 00:06:00 Coolors.io 00:04:00 Masks in xd 00:06:00 Character styles in Xd 00:05:00 Creating and reusing symbols 00:07:00 Repeat grid 00:09:00 Common Shortcuts 00:06:00 Shortcut keys part2 00:08:00 Nested symbols in xd 00:06:00 Module: 03 S03L01 block-level design 00:12:00 S0302 Sketching First Design Idea-block Level Paper 00:08:00 S0303 First Paper Prototype- Adding Details 00:04:00 S0304 Vertical Horizontal Prototypes T Proto 00:09:00 S0305 Level Of Fidelity and prototypes 00:04:00 S0306 adding details to your block design 00:08:00 S0307 using ui design patterns 00:06:00 S0308 creating signup ios screen EXERCISE 00:14:00 Module: 04 S0401 Design preparations 00:05:00 S0402 Color scheme and insprations 00:05:00 S0403 Solving UX problems of old app 00:04:00 S0404 Welcome Screen design 00:10:00 S0405 designing the login screen 00:14:00 S0406 login-activated 00:12:00 S0407 Signup Screen 00:07:00 S0408 dashboard design part 1 00:12:00 S0409 dashboard design part 2 00:11:00 S0410 Sidebar Navigation 00:09:00 S0411 actitivies screen 00:11:00 S0412 sync screen 00:08:00 S0413 sync status update 00:04:00 S0414 using grids to improve designs further 00:05:00 S0415 refining style guides 00:08:00 S0416 IOS Design guidelines 00:09:00 Module: 05 S0501 fixing tap targets 00:06:00 S0502 prototype login and signup screens 00:10:00 S0503 prototyping dashboards and other screens 00:11:00 S0504 sharing prototype with others 00:04:00 S0505 recording prototype on mac 00:02:00 S0506 design Inspect beta 00:04:00 Module: 06 S0601 why to export in 1x 2x 3x 00:09:00 S0602 Perfect example of 1x 2x 3x 00:03:00 S0603 export artboards to create mockups 00:08:00 S0604 batch export 00:06:00 Module: 07 S0701 Live Preview Your App On Iphone 00:02:00 S0702 Developer handoff with Zeplin 00:13:00 S0703 Developer Handoff using Avocode 00:14:00 S0704 open sketch-psd-illustrato import 00:08:00 Module: 08 XD updtaes april may 2018 00:04:00 1st Exercise Asssignment-1 00:03:00 Second Assignment-1 00:03:00 Third Last Assinment - Google Drive 00:03:00 Resources Resources - Adobe XD Design Diploma 00:00:00

Adobe XD Design Diploma
Delivered Online On Demand7 hours 29 minutes
£25

BAG MAKING MASTERCLASS: SADDLE STITCHING

5.0(52)

By The London Leather Workshop

Learn Traditional Leather Craft, Saddle Stitching And Leather Goods Construction Skills A week-long masterclass offering an in-depth experience of traditional leather craft skills and hand sewing techniques, merging theory with hands-on learning. Dates/times: Five consecutive days - Mon-Fri 10am-5pm Understand the uniqueness of vegetable-tanned leather and the amazing long lasting products that can be created with this material. Proficiently handle traditional hand tools, master various hand-sewing techniques, and understand pattern drafting for the creation of handmade goods. You will gain insights into the technical aspects of leatherworking, including preparation, marking, cutting, gluing, reinforcing, skiving, debossing, finishing, and more. You will create a finished leather bag as well as personalised samples to take home for reference in your future projects.You will conclude the masterclass with the ability to craft entirely handmade leather items and master essential skills such as cutting, finishing, and saddle stitching. You will be taught by a prototype maker and manufacturer with 20 years of experience in this field. Participants also receive valuable handouts and curated lists of leather and tool suppliers for ongoing reference. Leather, Vegan Leather, And Hand Tools: Overview of leather types, tanning, finishing, and best uses Understanding vegetable-tanned leather, how to use it, and how to finish it Importance of choosing the right materials and tools for projects Leather preparation, pattern placement and marking Understanding the cutting of thin and thick leathers and selecting the right cutting tools Using leather punches, skiving, beveling and creasing Finishing leather edges: burnishing and inking Utilising leather glues, tapes and reinforcements Exploration of prototyping and manufacturing leather goods, encompassing varied working methods, machines, and tools. Hand Sewing/saddle Stitching: Saddle stitching leather and understanding related tools and materialsUnderstanding thread types and needle sizes Correctly sewing various leather types, ranging from thin to very thick Sewing straight lines, curves and three-dimensional parts Producing various seams and seam finishes Construction techniques: Sewing and finishing a simple zip on leather Cutting, assembling and sewing simple straps/handles Constructing and sewing common gussets Leather Goods Making: Understanding the basics of pattern making for hand-sewn items and how this differs from machine sewing pattern drafting. Creating a finalised hand sewn leather bag from our designs, choosing colour, materials, reinforcements, hardware and trimmings. By the end of the tuition, you will have: – Developed confidence in utilising specific tools for leather preparation, marking, finishing, cutting and fastening fittings. – Acquired an understanding of working with diverse leather types and thicknesses, with the ability to source and select appropriate tools and materials for your projects. – Mastered essential leather sewing techniques, troubleshooting common sewing issues, and handling challenges such as curves, multiple layers of leather, and three-dimensional objects. – Learned to sew fundamental bag components like simple zips and gussets. – Built confidence in hand sewing, using patterns, and gaining the skills to independently create simple leather items

BAG MAKING MASTERCLASS: SADDLE STITCHING
Delivered In-Person in London + more
£1,072

The Complete Guide to Designing a Mobile App

By Packt

Build your audience with professionally designed, UX-friendly apps

The Complete Guide to Designing a Mobile App
Delivered Online On Demand7 hours 36 minutes
£93.99