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20 Prototyping courses in London

BAG & ACCESSORY DESIGN MASTERCLASS - 1 Week Course

5.0(52)

By The London Leather Workshop

COURSE DESCRIPTION: BAG AND ACCESSORY DESIGN MASTERCLASSThis course is tailored for beginners and intermediate-level participants, offering a distinctive group class format designed to assist aspiring designers or those seeking guidance in bringing to life a practical and viable collection of bags and/or accessories.Through this course, you will gain a comprehensive grasp of fundamental skills in accessory design and what it requires to become a bag designer. It empowers you to transform your creative concepts into tangible realities by providing instruction on the essential steps required for prototyping and manufacturing your collection.In addition to acquiring the skills to design bags and accessories accurately and understanding what information to convey to a prototype maker, this course will guide you through the process of creating patterns and constructing a three-dimensional mock-up for one your design. WHY THIS COURSE DIFFERS FROM THE TYPICAL ‘ACCESSORY DESIGN’ PROGRAMMEThis course has been meticulously designed by a team comprising designers, prototype makers, and handbag manufacturers. It offers a blend of theoretical and practical elements, providing you with the knowledge required by the industry to comprehend and accurately translate your ideas into finished products.Unlike courses that solely focus on creating aesthetically pleasing drawings, this programme emphasizes providing a comprehensive understanding of the intricate and extensive processes involved in designing a collection of handbags. It aims to equip you with the insights necessary to navigate the complexities, ensuring you are well-prepared before and during the design phase. By doing so, the course aims to save you time, expense, and potential frustration when it comes to prototyping and manufacturing your collection.This intensive course will equip you with the skills to potentially save thousands of pounds on product development for your designs and the assistance needed to make your project viable for construction.WHY WE DEVELOPED A FASHION DESIGN COURSEAfter years of designing and developing collections for our clients, we noticed a significant lack of clear information on what it truly takes to become a designer of handbags and fashion accessories.This course is crafted to assist both emerging and struggling designers in developing and articulating their ideas effectively for the prototyping phase. It addresses the needs and challenges faced by our customers, aiming to support and streamline the creative process for project realization. WHO IS THIS COURSE FOR?This course is tailored for aspiring designers seeking professional advice from industry experts, individuals at the beginning of their design careers who require guidance to enhance their design process, or those simply looking to refine their drawing techniques for personal enjoyment.No previous experience is necessary. WHAT WILL BE TAUGHT?Below is a list of topics covered during the classes:Understanding the role of a bag designerBefore designing: understanding and analsing crucial external aspects that will influence your business successAbout your business idea and profile: understanding the target audience, market placement, pricing strategy and moreUnderstanding what a moodboard is and how to use itUnderstanding the differences and purposes of illustrations vs technical drawingsUnderstanding the importance of construction and its impact on your designOverview of the anatomy of a handbag, lining and reinforcementsUnderstanding the structure of a collection: the use of a collection planLearning how to plan a balanced collection of fashion accessoriesUnderstanding finishing options for your designsUnderstanding hardware and its impact on the cost price of your collectionOverview of leather and vegan leatherIdentifying the right materials for your collectionLearning how to draw three-dimensional bagsSketching technical drawingsGoing through the product development of three designsDeveloping patterns and realising 1 three-dimensional mock-up of a bagProviding technical information about your collection to the prototype makerUnderstanding the prototyping processManufacturing your collection: how it works and what the options are. HOW WILL THE CLASS BE TAUGHT?The class will take place in person at our London studio, and the lessons will alternate between theoretical instruction and practical exercises.Some homework will be assigned to students between lessons. HOW LONG IS THIS TUITION?:This course spans an entire week, running from Monday to Friday, 10 am to 5 pm, with a 30-minute lunch break. INCLUDED IN THE COURSE:You will also receive access to a collection of handouts providing relevant information, useful resources and support in continuing your designing process independently.The handouts will contain:– A glossary containing essential key words related to the topic of the lesson– An illustrated glossary containing information about type of bags and bags’ features– An illustrated guide on common hardware used in bags and accessories– Documents about leather types, finishings, tanning processes– Information about perspective and guides to be used as reference to develop your drawings– A list of recommended suppliers for both leather and fittings (physically in London and online) WHAT ARE THE ENTRY REQUIREMENTS?You should be able to use measurements and understand verbal and written English instructions. ARE THERE ANY OTHER COSTS? IS THERE ANYTHING I NEED TO BRING?Materials to exercise with are included.Feel free to bring a notepad, if you would like to take some notes, we will provide the rest.

BAG & ACCESSORY DESIGN MASTERCLASS - 1 Week Course
Delivered In-Person in London + more
£1,017

In-person Certified UX Bootcamp with Portfolio in London at The School of UX

4.9(34)

By The School of UX

Hands-on 5-day bootcamp in User Experience design for everyone, where we cover an entire design process: days 1 & 2 – UX and UI foundations, day 3 – Prototyping in Figma, days 4 & 5 – Project work

In-person Certified UX Bootcamp with Portfolio in London at The School of UX
Delivered In-PersonJoin Waitlist
£1,078.80

Business Process Modeling

By IIL Europe Ltd

Business Process Modeling This course is part of IIL's Business Analysis Certificate Program (BACP), a program designed to help prepare individuals pass the IIBA® Certification exam to become a Certified Business Analysis Professional (CBAP®). Learn more at www.iil.com/bacp A process model is a description of a process in terms of its steps or actions, the data flowing between them and participants in the process, machines, systems, and organizations involved. Modeling is a critical business analysis skill. It applies graphical and text communication techniques to describe the actions, objects, and relationships acted upon in the process and the steps that act upon them. This course teaches the technique of process modeling and ties together the core methods of process, behavior, and data modeling to enable business analysts to fully describe business processes in levels of detail from multiple perspectives. What you will Learn Upon completion, participants will be able to: Identify business processes and their components Work with UML diagrams Use process modeling in business diagramming Diagram and model business processes Foundation Concepts The role of the business analyst The IIBA® BABOK® Knowledge Areas Business Process Modeling (BPM) and the business analyst A practical approach to business process modeling The Context for Modeling Business Processes Overview of context for business process modeling Analyzing stakeholder information Modeling best practices Critical inputs for BPM: Business Rules Critical inputs for BPM: Context Diagrams Data Models Overview of data modeling Entity relationship diagrams Object-oriented approach Class diagrams Other data models Process Models - Part I (Non-UML) Overview of process modeling Data flow diagrams Workflow diagrams Flowcharts Process Models - Part II (UML) Overview of UML Process Models UML Activity Diagrams UML Sequence Diagrams Usage Models - Part I (Non-UML) Overview of usage modeling Prototyping options Static prototyping and storyboards Dynamic prototyping User Interface Design and user stories Usage Models - Part II (UML Use Cases) Overview of Use Cases Use Case diagrams Use Case descriptions Use Cases and the product life cycle Integrating the Models Overview of integrating the models General analysis best practices Specific analysis techniques summary Best practices for transition to design Summary and Next Steps What did we learn and how can we implement this in our work environments?

Business Process Modeling
Delivered In-Person in LondonFlexible Dates
£1,695

Business Process Modeling: In-House Training

By IIL Europe Ltd

Business Process Modeling: In-House Training This course is part of IIL's Business Analysis Certificate Program (BACP), a program designed to help prepare individuals pass the IIBA® Certification exam to become a Certified Business Analysis Professional (CBAP®). Learn more at www.iil.com/bacp A process model is a description of a process in terms of its steps or actions, the data flowing between them and participants in the process, machines, systems, and organizations involved. Modeling is a critical business analysis skill. It applies graphical and text communication techniques to describe the actions, objects, and relationships acted upon in the process and the steps that act upon them. This course teaches the technique of process modeling and ties together the core methods of process, behavior, and data modeling to enable business analysts to fully describe business processes in levels of detail from multiple perspectives. What you will Learn Upon completion, participants will be able to: Identify business processes and their components Work with UML diagrams Use process modeling in business diagramming Diagram and model business processes Foundation Concepts The role of the business analyst The IIBA® BABOK® Knowledge Areas Business Process Modeling (BPM) and the business analyst A practical approach to business process modeling The Context for Modeling Business Processes Overview of context for business process modeling Analyzing stakeholder information Modeling best practices Critical inputs for BPM: Business Rules Critical inputs for BPM: Context Diagrams Data Models Overview of data modeling Entity relationship diagrams Object-oriented approach Class diagrams Other data models Process Models - Part I (Non-UML) Overview of process modeling Data flow diagrams Workflow diagrams Flowcharts Process Models - Part II (UML) Overview of UML Process Models UML Activity Diagrams UML Sequence Diagrams Usage Models - Part I (Non-UML) Overview of usage modeling Prototyping options Static prototyping and storyboards Dynamic prototyping User Interface Design and user stories Usage Models - Part II (UML Use Cases) Overview of Use Cases Use Case diagrams Use Case descriptions Use Cases and the product life cycle Integrating the Models Overview of integrating the models General analysis best practices Specific analysis techniques summary Best practices for transition to design Summary and Next Steps What did we learn and how can we implement this in our work environments?

Business Process Modeling: In-House Training
Delivered in London or UK Wide or OnlineFlexible Dates
£1,695

https://www.transmedia.co.uk/course/figma-advanced This intensive two-day Advanced Figma course builds on your existing Figma knowledge. Through hands-on exercises, you will learn to use auto layout for resilient UX and component systems for scalable design. The course covers collaborating at scale with libraries, permissions, and version control for real-world workflows. Prototyping and accessibility best practices are woven throughout to help you create effective products. You will leave equipped with deep Figma knowledge to translate stunning, functional designs from concept to launch. All our Figma courses are taught by industry professionals who will share years of their industry experience with you, imparting best practice techniques as well mastery of the tools. Topics covered include Advanced auto layout, Components in depth, Using variables, Design systems in figma, Advanced prototyping techniques, Accessibility features, Improving team collaboration and Handoff to developers.

Figma Advanced
Delivered In-PersonFlexible Dates
£585

Figma Introduction

5.0(1)

By Transmedia - Apple & Adobe Training Centre

https://www.transmedia.co.uk/course/figma-introduction Figma is a web-based, graphics editing and user interface design app. You can use it to do all kinds of graphic design work, from wireframing websites, to designing mobile app interfaces, prototyping designs and crafting social media posts. Our two-day course starts with design basics such as typography, colour contrast, fonts, spacing, and more. Then we move on to show you the Figma toolset and how to use it to create text, add images, UI elements, and so on. During the course you will begin working with colours and styles and discover how to add other elements, such as slide-out menus. By the end, you'll be able to create professional mockups and turn your designs into interactive prototypes. All our Figma courses are taught by industry professionals who will share years of their industry experience with you, imparting best practice techniques as well mastery of the tools. Topics covered include Introduction to Figma, Exploring a Figma document, Designing and prototyping, Time-saving techniques and Exporting and sharing designs.

Figma Introduction
Delivered In-PersonFlexible Dates
£485

Object Oriented Analysis & Design

5.0(3)

By Systems & Network Training

OOAD training course description A workshop course providing thorough practical knowledge of object oriented analysis and design methods. What will you learn Perform Systems Analysis with Object Oriented methods. Identify key classes and objects. Expand and refine OO problem domain models. Design Class hierarchies using inheritance and polymorphism. Design programs with Object Oriented methods. OOAD training course details Who will benefit: System analysts, designers, programmers and project managers. Prerequisites: It is desirable that delegates have experience of programming in C++/Java or some other OOP language. Duration 5 days OOAD training course contents What is OO? Classes, objects, messages, encapsulation, associations, inheritance, polymorphism, reusability. What is Systems Analysis and design? Data flow diagrams, structure diagrams. The OO approach. OOA The problem domain and object modelling. Identifying classes and objects. Generalisation and inheritance. Defining attributes and methods. OOD Refining the OOA results. Designing the User Interface. Designing the algorithms and data structures using objects. Designing the methods. OOP Prototyping. Implementing OOD with OOPs and OOPLs.

Object Oriented Analysis & Design
Delivered in Internationally or OnlineFlexible Dates
£4,637

BAG & ACCESSORY DESIGN COURSE

5.0(52)

By The London Leather Workshop

BAG AND ACCESSORY DESIGN COURSE: WHAT IS THIS COURSE ABOUT?This fashion design course for beginners and intermediates is a group class aimed to support aspiring designers or designers in need of guidance in designing viable and realistic bags and/or accessories.This course enables you to understand essential skills required to become a fashion bag designer ans well as guiding you through the steps necessary for designing, developing, prototyping and manufacturing your collection. WHY THIS IS NOT THE USUAL ‘ACCESSORY DESIGN’ COURSEThis course is designed by a team of designers, prototype makers and handbag manufacturers.It is both a theoretical and practical introductory course which will teach you what the industry requires from designers in order to be able to understand and correctly translate their ideas into finished products.This course is focused on giving you an overview on the complexity and extensiveness of the process that designing handbags requires.The course will assist you in understanding the prerequisites before and during the design of your styles. This knowledge will enable you to circumvent a lengthy, costly, and occasionally frustrating process when it comes time to prototype and manufacture your collection. WHY WE CREATED A FASHION DESIGN COURSEAfter years of experience in designing and developing collections for our customers, we realised that there was a substantial lack of clear information available about what designing a collection of handbags and fashion accessories truly requires and how it is achieved.We created this course with the aim of helping the new generation of designers, as well as designers which are still struggling, in developing their ideas and empower them to clearly and correctly communicate them to whoever is going to prototype their collection.We essentially have created this tuition based on the needs and problems of our customers, hoping to promote and facilitate creatives in the realisation of their projects. WHO IS THIS COURSE FOR?This course is designed for aspiring designers and professionals seeking expert advice from the industry. It caters to those in need of guidance to optimise their design process or understand the nuances of working as a fashion accessory designer.No previous experience is required. WHAT WILL BE TAUGHT?The designing classes cover various topics, including:Preliminary considerations before designing on the role and skills of a designerUnderstanding the concept and use of a moodboardAnatomy of a handbag, including lining and hardwearImportance of construction and finishing optionsDifferences and purposes of illustrations vs technical drawingsSketching techniques, including drawing in perspective and technical drawingsProduct development for a specific designUnderstanding what technical information the prototype maker requiresOverview of the prototyping process HOW WILL THE ABOVE BE TAUGHT:The class will take place in person at our London studio and the lesson will alternate between theoretical lessons and practical exercises. INCLUDED IN THE COURSE:You will also receive access to a collection of handouts providing relevant information, useful resources and support in continuing your designing process independently.The handouts will contain:– A glossary containing essential key words related to the topic of the lesson– An illustrated glossary containing information about type of bags and bags’ features– Documents about leather types, finishings, tanning processes– Information about perspective and guides to be used as reference to develop your drawings– A list of recommended suppliers for both leather and fittings (physically in London and online)– A glossary containing information about leather types and characteristicsWHAT ARE THE ENTRY REQUIREMENTS?You should be able to use measurements and understand verbal and written English instructions. ARE THERE ANY OTHER COSTS? IS THERE ANYTHING I NEED TO BRING?Materials to exercise with are included.Feel free to bring a notepad, if you would like to take some notes, we will provide the rest.HOW LONG IS THIS TUITION?:This tuition will require up to 7.5 hours to complete but depending on the number of attendees, the ability of participants and the group’s pace, the syllabus may be covered in a shorter time frame.We aim to provide customised and high-quality tuition services and by only allowing max 6 students at a time, we are able to focus on each person needs and interests.As every student has a different level of ability and previous experience, this course might lead some students to complete the core aspects of the lesson in a shorter time frame than others.Students who complete the course early will be welcome to stay and use the studio facilities to exercise on the topics of the lesson.

BAG & ACCESSORY DESIGN COURSE
Delivered In-Person in London + more
£206

Ansible for engineers

5.0(3)

By Systems & Network Training

Ansible for engineers training course description An introduction to automation using ansible. Ansible is a general purpose IT automation platform that can be use for a number of purposes. The course covers configuration management, cloud provisioning and application deployment with ansible. Hands on sessions follow all major sections. What will you learn Install ansible. Automate tasks with ansible. Write ansible playbooks. Ansible for engineers training course details Who will benefit: Administrators and developers automating tasks. Prerequisites: Linux administration skills Duration 3 days Ansible for engineers training course contents What is ansible? The language, the engine, the framework. Uses of ansible, orchestration. Hands on Installing ansible. Ansible architecture ible architecture Controlling machines, nodes, Agentless, SSH, modules, JSON protocol. Configuration management, inventories, playbooks, modules, roles. Hands on Getting started, running ad hoc commands. Ansible and Vagrant Prototyping and testing. Hands on Using ansible with Vagrant. Ad hoc commands Parallelism, shell commands, managing files and directories, file transfer, package management, manage user and groups, deploying applications, service management, background jobs, checking log files, managing cron jobs. Hands on Using ansible with Vagrant. Playbooks ansible-playbook, users, sudo, YAML, plays, tasks, handlers, modules. Hands on Running playbooks. More playbooks Handlers, variables, environmental variables, playbook variables, inventory variables, variable scope and precedence, accessing variables, facts, ansible vault. Conditionals, wait_for. Hands on Using variables and conditions in playbooks. Roles and includes Dynamic includes, Handler includes, playbook includes. Roles, role parts: handlers, files, templates, cross platform roles, ansible galaxy. Hands on includes example, building roles. Inventories /etc/ansible/hosts, inventory variables, static inventories, dynamic inventories. Hands on Inventories and variables. Miscellanea Individual server cookbooks, Main playbook for configuring all servers. Hands onPlaybooks.

Ansible for engineers
Delivered in Internationally or OnlineFlexible Dates
£3,497

BAG MAKING MASTERCLASS: SADDLE STITCHING

5.0(52)

By The London Leather Workshop

Learn Traditional Leather Craft, Saddle Stitching And Leather Goods Construction Skills A week-long masterclass offering an in-depth experience of traditional leather craft skills and hand sewing techniques, merging theory with hands-on learning. Dates/times: Five consecutive days - Mon-Fri 10am-5pm Understand the uniqueness of vegetable-tanned leather and the amazing long lasting products that can be created with this material. Proficiently handle traditional hand tools, master various hand-sewing techniques, and understand pattern drafting for the creation of handmade goods. You will gain insights into the technical aspects of leatherworking, including preparation, marking, cutting, gluing, reinforcing, skiving, debossing, finishing, and more. You will create a finished leather bag as well as personalised samples to take home for reference in your future projects.You will conclude the masterclass with the ability to craft entirely handmade leather items and master essential skills such as cutting, finishing, and saddle stitching. You will be taught by a prototype maker and manufacturer with 20 years of experience in this field. Participants also receive valuable handouts and curated lists of leather and tool suppliers for ongoing reference. Leather, Vegan Leather, And Hand Tools: Overview of leather types, tanning, finishing, and best uses Understanding vegetable-tanned leather, how to use it, and how to finish it Importance of choosing the right materials and tools for projects Leather preparation, pattern placement and marking Understanding the cutting of thin and thick leathers and selecting the right cutting tools Using leather punches, skiving, beveling and creasing Finishing leather edges: burnishing and inking Utilising leather glues, tapes and reinforcements Exploration of prototyping and manufacturing leather goods, encompassing varied working methods, machines, and tools. Hand Sewing/saddle Stitching: Saddle stitching leather and understanding related tools and materialsUnderstanding thread types and needle sizes Correctly sewing various leather types, ranging from thin to very thick Sewing straight lines, curves and three-dimensional parts Producing various seams and seam finishes Construction techniques: Sewing and finishing a simple zip on leather Cutting, assembling and sewing simple straps/handles Constructing and sewing common gussets Leather Goods Making: Understanding the basics of pattern making for hand-sewn items and how this differs from machine sewing pattern drafting. Creating a finalised hand sewn leather bag from our designs, choosing colour, materials, reinforcements, hardware and trimmings. By the end of the tuition, you will have: – Developed confidence in utilising specific tools for leather preparation, marking, finishing, cutting and fastening fittings. – Acquired an understanding of working with diverse leather types and thicknesses, with the ability to source and select appropriate tools and materials for your projects. – Mastered essential leather sewing techniques, troubleshooting common sewing issues, and handling challenges such as curves, multiple layers of leather, and three-dimensional objects. – Learned to sew fundamental bag components like simple zips and gussets. – Built confidence in hand sewing, using patterns, and gaining the skills to independently create simple leather items

BAG MAKING MASTERCLASS: SADDLE STITCHING
Delivered In-Person in London + more
£1,072

Educators matching "Prototyping"

Show all 4
Bunnyfoot

bunnyfoot

London

Professional UX training We offer 15 intensive, interactive courses delivered remotely via Zoom by our team of UX experts. * Fundamentals of User Experience (UX) and Human Centred Design [https://www.bunnyfoot.com/ux-training/fundamentals-of-design-thinking/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Certified Professional for Usability and User Experience – Foundation Certification (CPUX-F) [https://www.bunnyfoot.com/ux-training/cpux-foundation/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Fundamentals of Service Design [https://www.bunnyfoot.com/ux-training/fundamentals-of-service-design/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Practical Accessibility [https://www.bunnyfoot.com/ux-training/practical-accessibility/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * UX Strategy [https://www.bunnyfoot.com/ux-training/ux-strategy/] * Essentials in UX and HCD Management (CPUX-M) [https://www.bunnyfoot.com/ux-training/essentials-in-ux-and-hcd-management-cpux-m/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Certified Professional for Usability and User Experience – Usability Testing and Evaluation (CPUX-UT) [https://www.bunnyfoot.com/ux-training/cpux-user-testing/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Customer / User Research Methods [https://www.bunnyfoot.com/ux-training/customer-user-research-methods-and-practice/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Usability Testing [https://www.bunnyfoot.com/ux-training/user-testing/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Quantitative User Research Methods [https://www.bunnyfoot.com/ux-training/quantitative-user-research-methods/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Customer Journey Mapping, Modelling and Information Architecture [https://www.bunnyfoot.com/ux-training/journey-mapping-and-information-architecture/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Co-creation, Ideation and Innovation [https://www.bunnyfoot.com/ux-training/ideation-and-innovation/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Designing for Usability and Human Perception [https://www.bunnyfoot.com/ux-training/designing-for-the-human-mind/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Behavioural Science: Designing for Persuasion, Emotion and Trust [https://www.bunnyfoot.com/ux-training/designing-for-persuasion/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal] * Rapid Prototyping with Axure [https://www.bunnyfoot.com/ux-training/rapid-prototyping-axure/?utm_source=cademy&utm_medium=refferal&utm_campaign=cademy-refferal]