MASTERCLASS: LEARN PROFESSIONAL LEATHER CRAFT, SEWING AND LEATHERGOODS CONSTRUCTION SKILLS One teacher, five students KEY FEATURES OF THIS COURSE:– Understanding and working with leather– Learning leather hand sewing– Learning leather machine sewing– Realising samples of bag features– Realising two finished leather items Experience a comprehensive two-week Leather Craft and Sewing Masterclass, merging theory with hands-on learning Explore essential techniques for working with leather, vegan alternatives, and fabric. Proficiently handle hand tools, master hand-sewing, and operate industrial machines. Cover material selection, finishing and construction methods.Gain insights into the technical aspects of leatherworking, including preparation, marking, cutting, gluing, reinforcing, skiving, debossing, and more.Participants receive thorough instruction in professional sewing techniques on diverse industrial machines, along with specialised saddle stitching training. Create personalised samples to enhance practical skills.Conclude the masterclass with the ability to craft entirely handmade simple leather items, showcasing acquired skills in both machine-stitched and saddle-stitched styles.Facilitated by a prototype maker and manufacturer, the course offers a professional journey into common leatherworking practices.Participants also receive valuable handouts and curated lists of leather and tool suppliers for ongoing reference. Here is a concise summary of the topics covered during the classes: LEATHER, VEGAN LEATHER, AND HAND TOOLS:Understanding leather types, tanning, finishings and best useExploring different types of vegan leathers and their featuresComparing leather and vegan leather: pros and cons from a manufacturer’s perspectiveImportance of choosing the right materials and tools for projectsLeather preparation, pattern placement and markingCutting complex shapes with various toolsUsing leather punches, skiving, beveling and creasingFinishing leather edges: painting vs. burnishingUtilising leather glues, tapes and reinforcementsExploration of prototyping and manufacturing leather goods, encompassing varied working methods, machines, and tools. MACHINE AND HAND SEWING:Understanding industrial sewing machines and their differencesSelecting the right sewing machine for specific materials and constructionsOperating a lock stitch walking foot machineThreading industrial sewing machinesAchieving correct tension in sewingUnderstanding thread types and needle sizesLearning to sew leather, distinguishing it from other materialsCorrectly sewing various leather types, ranging from thin to very thickSewing straight lines, curves and creating parallel seamsProducing various seams and seam finishesBasics of saddle stitching leather and understanding related tools and materials CONSTRUCTION TECHNIQUES:Sewing and finishing a simple zip on leatherCutting, assembling and sewing simple straps/handlesIncorporating basic lining types in projectsConstructing and sewing common gussetsComprehending the use of reinforcements and stabilisers and their application in the craft of accessory making LEATHER GOODS MAKING:Creating two finalised leather items from chosen designs such as card holders, purses, clutches, glass covers and similar accessories.# By the end of the tuition, you will have:– Developed confidence in utilising specific tools for leather preparation, marking, finishing, cutting and fastening fittings.– Acquired an understanding of working with diverse leather types and thicknesses, with the ability to source and select appropriate tools and materials for your projects.– Mastered essential leather sewing techniques, troubleshooting common sewing issues and handling challenges such as curves, multiple layers of leather and various surface textures.– Learned to sew fundamental bag components like simple zips, straps, and gussets, along with reinforcing specific areas of a bag.– Built confidence in sewing with both industrial machines and by hand, gaining the skills to independently create simple leather items. Included in the course:You will be provided with useful paper handouts which contain:– A list of tools and materials used during the lesson(s), including a description of what they are and how they are used– A list of recommended suppliers for both leather and fittings (physically in London and online)– A glossary containing essential key words related to the topic of the lesson– A glossary containing information about leather types and characteristics– A glossary containing information about needle and thread types What are the entry requirements? This course is suitable for total beginners, beginners with some experience and intermediate.You should be able to use measurements and understand verbal and written English instructions. Are there any other costs? Materials are included. Is there anything I need to bring? Feel free to bring a notepad, if you would like to take some notes, we will provide the rest. How long is this tuition? This tuition will require two consecutive weeks / 50 hours to be completed.We aim to provide customised and high quality tuition services and by only allowing up to 5 students at a time, we are able to focus on each person needs and interests. IMPORTANT TO KNOW: We aim to cover as much of the syllabus as possible. Depending on your ability and prior experience, we may not complete the entire program or we might delve into additional techniques related to the listed topics, including:Advanced finishing techniques (piping, binding, folding)More complex styles of zipsUtilising different machine feet, tools, and equipment in your sewingExploring various fittings, closure types, fastening techniques, and tools (sam browns, magnets, pop buttons, eyelets, etc.)Understanding the importance and application of construction sequences and reference notes during item construction
Hands-on 5-day bootcamp in User Experience design for everyone, where we cover an entire design process: days 1 & 2 – UX and UI foundations, day 3 – Prototyping in Figma, days 4 & 5 – Project work
DESIGN AND MOCK UP BAGS AND ACCESSORIES – LEARN HOW TO PLAN, DESIGN AND COMMUNICATE YOUR PROJECT – Group Class: one teacher, six students – You will learn: What you need to study, research, and understand about the industry.How to correctly design a collection of fashion accessories.What information you should be able to provide about your designs.How to prepare a project for prototyping and manufacturing. How to create three-dimensional mock-ups of your designs. WHERE:At our South East London studioCOURSE LENGTH:Two consecutive weeks / Mon-Fri 10 am-3.30 pm LEVEL:Complete beginners, beginners with some experience of drawing and/or designing and intermediate designers COURSE DESCRIPTION: BAG AND ACCESSORY DESIGN MASTERCLASSThis course is tailored for beginners and intermediate-level participants, offering a distinctive group class format designed to assist aspiring designers or those seeking guidance in bringing to life a practical and viable collection of bags and/or accessories.Through this course, you will gain a comprehensive grasp of fundamental skills in accessory design and what it requires to become a bag designer. It empowers you to transform your creative concepts into tangible realities by providing instruction on the essential steps required for prototyping and manufacturing your collection.In addition to acquiring the skills to design bags and accessories accurately and understanding what information to convey to a prototype maker, this course will guide you through the process of constructing three-dimensional mock-ups for your designs. WHY THIS COURSE DIFFERS FROM THE TYPICAL ‘ACCESSORY DESIGN’ PROGRAMMEThis course has been meticulously designed by a team comprising designers, prototype makers, and handbag manufacturers. It offers a blend of theoretical and practical elements, providing you with the knowledge required by the industry to comprehend and accurately translate your ideas into finished products.Unlike courses that solely focus on creating aesthetically pleasing drawings, this programme emphasizes providing a comprehensive understanding of the intricate and extensive processes involved in designing a collection of handbags. It aims to equip you with the insights necessary to navigate the complexities, ensuring you are well-prepared before and during the design phase. By doing so, the course aims to save you time, expense, and potential frustration when it comes to prototyping and manufacturing your collection. WHY WE DEVELOPED A FASHION DESIGN COURSEAfter years of designing and developing collections for our clients, we noticed a significant lack of clear information on what it truly takes to become a designer of handbags and fashion accessories.This course is crafted to assist both emerging and struggling designers in developing and articulating their ideas effectively for the prototyping phase. It addresses the needs and challenges faced by our customers, aiming to support and streamline the creative process for project realization. WHO IS THIS COURSE FOR?This course is tailored for aspiring designers seeking professional advice from industry experts, individuals at the beginning of their design careers who require guidance to enhance their design process, or those simply looking to refine their drawing techniques for personal enjoyment.No previous experience is necessary. WHAT WILL BE TAUGHT?Below is a list of topics covered during the classes:Understanding the role of a bag designerBefore designing: understanding and analsing crucial external aspects that will influence your business successAbout your business idea and profile: understanding the target audience, market placement, pricing strategy and more.Understanding what a moodboard is and how to use itUnderstanding the differences and purposes of illustrations vs technical drawingsUnderstanding the importance of construction and its impact on your designOverview of the anatomy of a handbag, lining and reinforcementsUnderstanding the structure of a collection: the use of a collection planLearning how to plan a balanced collection of fashion accessoriesUnderstanding finishing options for your designsUnderstanding hardware and its impact on the cost price of your collectionOverview of leather and vegan leatherIdentifying the right materials for your collectionLearning how to draw three-dimensional bagsSketching technical drawingsGoing through the product development of three designsDeveloping patterns and realising 1 to 3 three-dimensional mock-ups of your collectionProviding technical information about your collection to the prototype makerUnderstanding the prototyping processManufacturing your collection: how it works and what the options are HOW WILL THE CLASS BE TAUGHT?The class will take place in person at our London studio, and the lessons will alternate between theoretical instruction and practical exercises.Some homework will be assigned to students between lessons. HOW LONG IS THIS TUITION?: This course spans two weeks and will be conducted from Monday to Friday, running from 10 am to 3.30 pm, with a 30-minute lunch break. INCLUDED IN THE COURSE:You will also receive access to a collection of handouts providing relevant information, useful resources and support in continuing your designing process independently.The handouts will contain:– A glossary containing essential key words related to the topic of the lesson– An illustrated glossary containing information about type of bags and bags’ features– An illustrated guide on common hardware used in bags and accessories– Documents about leather types, finishings, tanning processes– Information about perspective and guides to be used as reference to develop your drawings– A list of recommended suppliers for both leather and fittings (physically in London and online)– A glossary containing information about leather types and characteristics WHAT ARE THE ENTRY REQUIREMENTS?You should be able to use measurements and understand verbal and written English instructions. ARE THERE ANY OTHER COSTS? IS THERE ANYTHING I NEED TO BRING?Materials to exercise with are included.Feel free to bring a notepad, if you would like to take some notes, we will provide the rest.
Business Process Modeling This course is part of IIL's Business Analysis Certificate Program (BACP), a program designed to help prepare individuals pass the IIBA® Certification exam to become a Certified Business Analysis Professional (CBAP®). Learn more at www.iil.com/bacp A process model is a description of a process in terms of its steps or actions, the data flowing between them and participants in the process, machines, systems, and organizations involved. Modeling is a critical business analysis skill. It applies graphical and text communication techniques to describe the actions, objects, and relationships acted upon in the process and the steps that act upon them. This course teaches the technique of process modeling and ties together the core methods of process, behavior, and data modeling to enable business analysts to fully describe business processes in levels of detail from multiple perspectives. What you will Learn Upon completion, participants will be able to: Identify business processes and their components Work with UML diagrams Use process modeling in business diagramming Diagram and model business processes Foundation Concepts The role of the business analyst The IIBA® BABOK® Knowledge Areas Business Process Modeling (BPM) and the business analyst A practical approach to business process modeling The Context for Modeling Business Processes Overview of context for business process modeling Analyzing stakeholder information Modeling best practices Critical inputs for BPM: Business Rules Critical inputs for BPM: Context Diagrams Data Models Overview of data modeling Entity relationship diagrams Object-oriented approach Class diagrams Other data models Process Models - Part I (Non-UML) Overview of process modeling Data flow diagrams Workflow diagrams Flowcharts Process Models - Part II (UML) Overview of UML Process Models UML Activity Diagrams UML Sequence Diagrams Usage Models - Part I (Non-UML) Overview of usage modeling Prototyping options Static prototyping and storyboards Dynamic prototyping User Interface Design and user stories Usage Models - Part II (UML Use Cases) Overview of Use Cases Use Case diagrams Use Case descriptions Use Cases and the product life cycle Integrating the Models Overview of integrating the models General analysis best practices Specific analysis techniques summary Best practices for transition to design Summary and Next Steps What did we learn and how can we implement this in our work environments?
Business Process Modeling: In-House Training This course is part of IIL's Business Analysis Certificate Program (BACP), a program designed to help prepare individuals pass the IIBA® Certification exam to become a Certified Business Analysis Professional (CBAP®). Learn more at www.iil.com/bacp A process model is a description of a process in terms of its steps or actions, the data flowing between them and participants in the process, machines, systems, and organizations involved. Modeling is a critical business analysis skill. It applies graphical and text communication techniques to describe the actions, objects, and relationships acted upon in the process and the steps that act upon them. This course teaches the technique of process modeling and ties together the core methods of process, behavior, and data modeling to enable business analysts to fully describe business processes in levels of detail from multiple perspectives. What you will Learn Upon completion, participants will be able to: Identify business processes and their components Work with UML diagrams Use process modeling in business diagramming Diagram and model business processes Foundation Concepts The role of the business analyst The IIBA® BABOK® Knowledge Areas Business Process Modeling (BPM) and the business analyst A practical approach to business process modeling The Context for Modeling Business Processes Overview of context for business process modeling Analyzing stakeholder information Modeling best practices Critical inputs for BPM: Business Rules Critical inputs for BPM: Context Diagrams Data Models Overview of data modeling Entity relationship diagrams Object-oriented approach Class diagrams Other data models Process Models - Part I (Non-UML) Overview of process modeling Data flow diagrams Workflow diagrams Flowcharts Process Models - Part II (UML) Overview of UML Process Models UML Activity Diagrams UML Sequence Diagrams Usage Models - Part I (Non-UML) Overview of usage modeling Prototyping options Static prototyping and storyboards Dynamic prototyping User Interface Design and user stories Usage Models - Part II (UML Use Cases) Overview of Use Cases Use Case diagrams Use Case descriptions Use Cases and the product life cycle Integrating the Models Overview of integrating the models General analysis best practices Specific analysis techniques summary Best practices for transition to design Summary and Next Steps What did we learn and how can we implement this in our work environments?
https://www.transmedia.co.uk/course/figma-advanced This intensive two-day Advanced Figma course builds on your existing Figma knowledge. Through hands-on exercises, you will learn to use auto layout for resilient UX and component systems for scalable design. The course covers collaborating at scale with libraries, permissions, and version control for real-world workflows. Prototyping and accessibility best practices are woven throughout to help you create effective products. You will leave equipped with deep Figma knowledge to translate stunning, functional designs from concept to launch. All our Figma courses are taught by industry professionals who will share years of their industry experience with you, imparting best practice techniques as well mastery of the tools. Topics covered include Advanced auto layout, Components in depth, Using variables, Design systems in figma, Advanced prototyping techniques, Accessibility features, Improving team collaboration and Handoff to developers.
https://www.transmedia.co.uk/course/figma-introduction Figma is a web-based, graphics editing and user interface design app. You can use it to do all kinds of graphic design work, from wireframing websites, to designing mobile app interfaces, prototyping designs and crafting social media posts. Our two-day course starts with design basics such as typography, colour contrast, fonts, spacing, and more. Then we move on to show you the Figma toolset and how to use it to create text, add images, UI elements, and so on. During the course you will begin working with colours and styles and discover how to add other elements, such as slide-out menus. By the end, you'll be able to create professional mockups and turn your designs into interactive prototypes. All our Figma courses are taught by industry professionals who will share years of their industry experience with you, imparting best practice techniques as well mastery of the tools. Topics covered include Introduction to Figma, Exploring a Figma document, Designing and prototyping, Time-saving techniques and Exporting and sharing designs.
This fashion design 2-DAY course for beginners and intermediates is a group class aimed to support aspiring designers or designers in need of guidance in the realisation of a viable and realistic collection of bags and/or accessories.This course enables you to understand essential skills required to become a fashion bag designer ans well as guiding you through the steps necessary for designing, developing, prototyping and manufacturing your collection. WHY THIS IS NOT THE USUAL ‘ACCESSORY DESIGN’ COURSEThis course is designed by a team of designers, prototype makers and handbag manufacturers.It is both a theoretical and practical course which will teach you what the industry requires from designers in order to be able to understand and correctly translate their ideas into finished products.This course is focused on giving you an overview on the complexity and extensiveness of the process that designing a collection of handbags requires.The course will assist you in understanding the prerequisites before and during the design of your styles. This knowledge will enable you to circumvent a lengthy, costly, and occasionally frustrating process when it comes time to prototype and manufacture your collection. WHY WE CREATED A FASHION DESIGN COURSEAfter years of experience in designing and developing collections for our customers, we realised that there was a substantial lack of clear information available about what designing a collection of handbags and fashion accessories truly requires and how it is achieved.We created this course with the aim of helping the new generation of designers, as well as designers which are still struggling, in developing their ideas and empower them to clearly and correctly communicate them to whoever is going to prototype their collection.We essentially have created this tuition based on the needs and problems of our customers, hoping to promote and facilitate creatives in the realisation of their projects. WHO IS THIS COURSE FOR?This course is designed for aspiring designers and professionals seeking expert advice from the industry. It caters to those in need of guidance to optimise their design process or understand the nuances of working as a fashion accessory designer.No previous experience is required. WHAT WILL BE TAUGHT?The designing classes cover various topics, including: - Preliminary considerations before designingUnderstanding the concept and use of a moodboard - Overview of researching crucial aspects like target audience, market placement, pricing strategy, etc - Overview on leather and hardware and their impact on costImportance of construction and finishing optionsAnatomy of a handbag, including lining and reinforcements - Understanding how to structure a collection with a collection planPlanning a balanced collection of fashion accessories - Differences and purposes of illustrations vs technical drawingsSketching techniques, including drawing in perspective and technical drawings - Product development for a specific design - Understanding what technical information the prototype maker requires - Overview of the prototyping processOverview of manufacturing options and processes for your collection HOW WILL THE ABOVE BE TAUGHT:The class will take place in person at our London studio and the lesson will alternate between theoretical lessons and practical exercises. INCLUDED IN THE COURSE:You will also receive access to a collection of handouts providing relevant information, useful resources and support in continuing your designing process independently.The handouts will contain: – A glossary containing essential key words related to the topic of the lesson – An illustrated glossary containing information about type of bags and bags’ features – An illustrated guide on common hardware used in bags and accessories – Documents about leather types, finishings, tanning processes – Information about perspective and guides to be used as reference to develop your drawings – A list of recommended suppliers for both leather and fittings (physically in London and online) – A glossary containing information about leather types and characteristics WHAT ARE THE ENTRY REQUIREMENTS? You should be able to use measurements and understand verbal and written English instructions. ARE THERE ANY OTHER COSTS? IS THERE ANYTHING I NEED TO BRING?Materials to exercise with are included.Feel free to bring a notepad, if you would like to take some notes, we will provide the rest. HOW LONG IS THIS TUITION?:This tuition will require up to 14 hours to complete.We aim to provide customised and high-quality tuition services and by only allowing max 6 students at a time, we are able to focus on each person needs and interests. As every student has a different level of ability and previous experience, this course might lead some students to complete the core aspects of the lesson in a shorter time frame than others. Students who complete the course early will be welcome to stay and use the studio facilities to exercise on the topics of the lesson.
OOAD training course description A workshop course providing thorough practical knowledge of object oriented analysis and design methods. What will you learn Perform Systems Analysis with Object Oriented methods. Identify key classes and objects. Expand and refine OO problem domain models. Design Class hierarchies using inheritance and polymorphism. Design programs with Object Oriented methods. OOAD training course details Who will benefit: System analysts, designers, programmers and project managers. Prerequisites: It is desirable that delegates have experience of programming in C++/Java or some other OOP language. Duration 5 days OOAD training course contents What is OO? Classes, objects, messages, encapsulation, associations, inheritance, polymorphism, reusability. What is Systems Analysis and design? Data flow diagrams, structure diagrams. The OO approach. OOA The problem domain and object modelling. Identifying classes and objects. Generalisation and inheritance. Defining attributes and methods. OOD Refining the OOA results. Designing the User Interface. Designing the algorithms and data structures using objects. Designing the methods. OOP Prototyping. Implementing OOD with OOPs and OOPLs.
Ansible for engineers training course description An introduction to automation using ansible. Ansible is a general purpose IT automation platform that can be use for a number of purposes. The course covers configuration management, cloud provisioning and application deployment with ansible. Hands on sessions follow all major sections. What will you learn Install ansible. Automate tasks with ansible. Write ansible playbooks. Ansible for engineers training course details Who will benefit: Administrators and developers automating tasks. Prerequisites: Linux administration skills Duration 3 days Ansible for engineers training course contents What is ansible? The language, the engine, the framework. Uses of ansible, orchestration. Hands on Installing ansible. Ansible architecture ible architecture Controlling machines, nodes, Agentless, SSH, modules, JSON protocol. Configuration management, inventories, playbooks, modules, roles. Hands on Getting started, running ad hoc commands. Ansible and Vagrant Prototyping and testing. Hands on Using ansible with Vagrant. Ad hoc commands Parallelism, shell commands, managing files and directories, file transfer, package management, manage user and groups, deploying applications, service management, background jobs, checking log files, managing cron jobs. Hands on Using ansible with Vagrant. Playbooks ansible-playbook, users, sudo, YAML, plays, tasks, handlers, modules. Hands on Running playbooks. More playbooks Handlers, variables, environmental variables, playbook variables, inventory variables, variable scope and precedence, accessing variables, facts, ansible vault. Conditionals, wait_for. Hands on Using variables and conditions in playbooks. Roles and includes Dynamic includes, Handler includes, playbook includes. Roles, role parts: handlers, files, templates, cross platform roles, ansible galaxy. Hands on includes example, building roles. Inventories /etc/ansible/hosts, inventory variables, static inventories, dynamic inventories. Hands on Inventories and variables. Miscellanea Individual server cookbooks, Main playbook for configuring all servers. Hands onPlaybooks.