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363 Programming courses in Bridgwater delivered Live Online

UNIX shell programming

5.0(3)

By Systems & Network Training

UNIX shell programming training course description This course has been designed as a follow on course for the XML primer course. The course looks at the use of XSLT in the transforming and styling XML documents. What will you learn Read shell scripts. Write shell scripts. Use different types of quotes. Recognise the role of shell scripts within the UNIX system. UNIX shell programming training course details Who will benefit: Programmers developing programs under UNIX. Anyone working with XML. Administrators Support personnel who wish to find out more about the workings of UNIX or write simple utility programs. Prerequisites: UNIX fundamentals Some programming experience would be useful although not essential. Duration 2 days UNIX shell programming training course contents Review of UNIX fundamentals Basic shell scripts What does the shell do? How are commands executed? Different shells. What is a shell script? Comments, creating shell scripts. Variables Setting variables, using variables, set, scope, export, sourcing, environmental variables, read. Positional parameters 0 to $9, $#, $* and others. shift parameter substitution. Control statements The test command, The if statement, while loops, for loops, The case statement, Special characters, Redirection of errors, here documents, quoting. Arithmetic in shell scripts The expr command. System shell scripts Screen handling The terminfo database The tput comand Avanced issues (optional session) Shell functions, getopts, xargs, debugging shell scripts, portability issues. Extras in the Korn shell. Optimising shell scripts The time command, performance tips.

UNIX shell programming
Delivered in Internationally or OnlineFlexible Dates
£1,497

Objective-C programming

5.0(3)

By Systems & Network Training

Objective-C programming training course description A hands on introduction that will allow you to master Objective-C and start using it to write powerful native applications for even the newest Macs and iOS devices! Using The step-by-step approach, will let you get comfortable with Objective-C's unique capabilities and Apple's Xcode 5 development environment. Make the most of Objective-C objects and messaging. Work effectively with design patterns, collections, blocks, foundation classes, threading, Git and a whole lot more. Every session builds on what you've already learned, giving a rock-solid foundation for real-world success! What will you learn Use Xcode 5. Declare classes, instance variables, properties, methods, and actions. Use arrays, dictionaries, and sets. Expand and extend classes with protocols, delegates, categories, and extensions. Use Apple's powerful classes and frameworks. Objective-C programming training course details Who will benefit: Developers wanting to learn Objective-C. Prerequisites: Software development fundamentals. Duration 5 days Objective-C programming training course contents PART 1: GETTING STARTED WITH OBJECTIVE-C The Developer Program: Objective-C, enrolling as an Apple Developer, setting up the development environment, Xcode. Your first project. OO programming with Objective-C: OO projects, Frameworks, classes and instances, encapsulation, accessors, Inheritance. OO features in Objective-C: Messages, methods, working with id, nesting messages, method signatures and parameters. allocating and initializing objects. Using Xcode: Xcode, source code control, git and Xcode, Using a Remote Repository. Compiler Directives: Projects, Compiler Directives, Prefix headers, main.m, .h files. PART 2: OBJECTIVE-C BASICS Messaging in a Testbed App: Setting Up the Testbed Apps, Adding a Text Field and Connecting It to Your Code, Sending a Message to the Text Field, Reviewing the Message Syntax. Declaring a Class in an Interface File: Context, Creating an Instance Variable with id, What Happens When Execution Stops, dynamic binding, Creating an Instance Variable for with the Class Name and with a Superclass Name, instance variable visibility. Properties in an Interface File: Interface Variables vs Properties, Declared Properties, Using Attributes. Implementing Properties. @synthesize, @dynamic. Methods in an Interface File: Methods in a Class, class and instance methods, Method declaration, returning complex data structures from Methods. Actions in an Interface File: Actions, Actions in OS X and iOS, disconnecting actions. Routing messages with selectors: Receiver and selector objects in messages, Objective-C Runtime, SEL and @selector (), performSelector, NSInvocation, testing whether an Instance can respond to a selector. Building on the Foundation: The Foundation Framework, Foundation Classes, Foundation Paradigms and Policies; Mutability, class clusters, notifications. Defining a Class in Implementation Files: Projects, dynamic typing, creating a new App, implementing a method, expanding Classses with init Methods. Organizing Data with Collections: Collecting Objects, Property Lists, Runtime, comparing the Collection Classes, Creating a Collection, Objective-C Literal Syntax, Enumerating collections, Testing Membership in a Collection, Accessing an Object in a Collection. Managing Memory and Runtime Objects: Managing objects in memory, managing reference counts manually and with ARC, variable qualifiers, variable autorelease. PART 3: EXPANDING AND EXTENDING CLASSES Protocols and Delegates: Subclassing, Protocols, Delegates, Looking Deeper Inside Protocols. Categories and Extensions: Comparing categories and protocols, categories vs subclasses, working with categories, class extensions, informal protocols. Associative References and Fast Enumeration: Objective-C 2.0 Time-Saving Features, Extending Classes by Adding Instance Variables (Sort of), Using Fast Enumeration. Blocks: Revisiting Blocks, Callbacks, Blocks, Exploring Blocks in Cocoa, Cocoa Blocks and Memory. PART 4: BEYOND THE BASICS Handling Exceptions and Errors: Exception and Error classes: NSException, NSError, Identifying exceptions, throwing exceptions, catching exceptions. Queues and Threading: Getting Started with Concurrency, Introducing Queues, Dispatch Sources, Using Dispatch Queues. Working with the Debugger: Logging Information, Console Logs, NSLog, Smart Breakpoints, enhancing breakpoints with messages. Using Xcode Debug Gauges for Analysis: Debug Gauges, Monitoing CPU and memory utilization, monitoring energy, Using Instruments. PART 5: OPTIONAL TOPICS C Syntax Summary: Data Types, Control Structures. Apps, Packages, and Bundles: Project Bundles, lproj Files, Asset Catalogs, plist Files, Precompiled Header Files (.pch). Archiving and Packaging Apps for Development and Testing: Archiving.

Objective-C programming
Delivered in Internationally or OnlineFlexible Dates
£4,997

C To Master Skill: Learn C Programming Technique

By simplivlearning

Step by Step explanation of each topics in C Language with lots of programs.

C To Master Skill: Learn C Programming Technique
Delivered OnlineFlexible Dates
£10

Programming in HTML5 with CSS

5.0(3)

By Systems & Network Training

Programming in HTML5 with CSS course description This course provides an introduction to HTML5, CSS3, and JavaScript. It is an entry point into both the Web application and Windows Store apps training paths. The course focuses on using HTML5 / CSS3 / JavaScript to implement programming logic, define and use variables, perform looping and branching, develop user interfaces, capture and validate user input, store data, and create well-structured application. What will you learn Create and style HTML5 pages. Use JavaScript. Style HTML5 pages by using CSS3. Use common HTML5 APLs in interactive Web applications. Create HTML5 Web pages that can adapt to different devices and form factors. Enhance the user experience by adding animations to the HTML5 page. Programming in HTML5 with CSS course details Who will benefit: Website developers. Prerequisites: HTML5 development fundamentals. Duration 5 days Programming in HTML5 with CSS course contents Overview of HTML and CSS Overview of HTML, Overview of CSS, Creating a Web Application by Using Visual Studio 2012. Hands on Exploring the Contoso Conference Application. Creating and Styling HTML5 Pages Creating an HTML5 Page, Styling an HTML5 Page. Hands on Creating and Styling HTML5 Pages. Introduction to JavaScript Overview of JavaScript Syntax, Programming the HTML DOM with JavaScript, Introduction to jQuery. Hands on Displaying Data and Handling Events by Using JavaScript. Creating Forms to Collect and Validate User Input Overview of Forms and Input Types, Validating User Input by Using HTML5 Attributes, Validating User Input by Using JavaScript. Hands on Creating a Form and Validating User Input. Communicating with a Remote Data Source Sending and Receiving Data by Using XMLHTTPRequest, Sending and Receiving Data by Using jQuery AJAX operations. Hands on Communicating with a Remote Data Source. Styling HTML5 by Using CSS3 Styling Text, Styling Block Elements, CSS3 Selectors, Enhancing Graphical Effects by Using CSS3. Hands on Styling Text and Block Elements using CSS3. Creating Objects and Methods by Using JavaScript Writing Well-Structured JavaScript, Creating Custom Objects, Extending Objects. Hands on Refining Code for Maintainability and Extensibility. Creating Interactive Pages using HTML5 APIs Interacting with Files, Incorporating Multimedia, Reacting to Browser Location and Context, Debugging and Profiling a Web Application. Hands on Creating Interactive Pages by Using HTML5 APIs. Adding Offline Support to Web Applications Reading and Writing Data Locally, Adding Offline Support by Using the Application Cache. Hands on Adding Offline Support to a Web Application. Implementing an Adaptive User Interface Supporting Multiple Form Factors, Creating an Adaptive User Interface. Hands on Implementing an Adaptive User Interface. Creating Advanced Graphics Creating Interactive Graphics by Using Scalable Vector Graphics, Programmatically Drawing Graphics by Using a Canvas. Hands on Creating Advanced Graphics. Animating the User Interface Applying CSS Transitions, Transforming Elements, Applying CSS Key-frame Animations. Hands on Animating User Interface Elements. Web Sockets for Real-Time Communications Introduction to Web Sockets, Sending and Receiving Data by Using Web Sockets. Hands on Implementing Real-Time Communications by Using Web Sockets. Creating a Web Worker Process Introduction to Web Workers, Performing Asynchronous Processing by Using a Web Worker. Hands on Creating a Web Worker Process.

Programming in HTML5 with CSS
Delivered in Internationally or OnlineFlexible Dates
£3,697

Complete VB.NET programming

5.0(3)

By Systems & Network Training

Complete VB.Net training course description A hands on introduction to programming in Visual BASIC .Net. What will you learn Build Visual BASIC applications. Build simple components Debug Visual BASIC programs. Examine existing code and determine its function. Complete VB.Net training course details Who will benefit: Anyone wishing to program in Visual BASIC. Anyone wishing to build Windows based applications. Prerequisites: None although experience in another high level language would be useful. Duration 5 days Complete VB.Net training course contents Writing your first program Visual Studio, forms designer, running VB programs, the UI, properties, writing the code. Toolbox Controls Basic use, input controls, ActiveX controls. Menus and Dialog Boxes Menus, Dialog Box controls, event procedures. Visual Basic .NET variables and operators Variables, I/O, data types, constants, operators, Math Methods, precedence. Decision Structures and Loops and Timers Event-Driven programming, If…Then, Select Case, For…Next Loops, Timer Control. Debugging Visual Basic .NET Programs Break Mode, watch & command windows. Structured Error Handling Try...Catch, Finally, Err Object, retry periods. Modules and Procedures Standard modules, public variables, procedures. Arrays and Collections to Manage Data Fixed-Size & dynamic Arrays, ReDim Preserve, object collections, Controls Collection. Text Files and String Processing Text Box object, Text String methods, sorting. Automating Office Applications Application objects, automation in VB, the Object Browser, the Process Component. Deploying Visual Basic .NET Applications Planning a deployment, ways to deploy an application, deployment projects, options. Managing Windows Forms Forms, positioning, manipulation, adding controls, organizing controls, Startup Object. Adding Graphics and Animation Effects System.Drawing namespace, coordinates, SystemPaint Event, animation, transparency. Inheriting Forms and Creating Base Classes Inheriting forms, inheritance picker, base classes and inheritance, classes in projects. Working with Printers PrintDocument class, Text Box object, Print Preview and Page Setup Dialog Boxes. Database programming with ADO.NET Databases, ADO.NET, Data Adapters, Datasets, Bound & Navigation Controls. Displaying database records, formatting DataGrid cells, updating the database. Displaying HTML Documents Using IE IE Object, Internet Controls, IE Events. Web Forms for Interactive Web Applications ASP.NET, Web Forms vs. Windows Forms, HTML controls, web applications, event procedures for web forms controls.

Complete VB.NET programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Assessment Based Training - Python Programming & Analytics for the Oil & Gas Sector - Maximising Value from Data Assets

By EnergyEdge - Training for a Sustainable Energy Future

Maximize the value of data assets in the oil and gas sector with EnergyEdge's assessment-based training course on Python programming and analytics.

Assessment Based Training - Python Programming & Analytics for the Oil & Gas Sector - Maximising Value from Data Assets
Delivered in Internationally or OnlineFlexible Dates
£2,799 to £2,899

Advanced C++ programming

5.0(3)

By Systems & Network Training

Advanced C++ training course description The course will give a broad overview of the C++ Programming language, focusing on modern C++, up to C++17. This course will cover the use of the Standard Library, including containers, iterator, function objects and algorithms. From the perspective of application development, a number of design patterns will be considered. What will you learn Write C++ programs using the more esoteric language features. Utilise OO techniques to design C++ programs. Use the standard C++ library. Exploit advanced C++ techniques Advanced C++ training course details Who will benefit: Programmers needing to write C++ code. Programmers needing to maintain C++ code. Prerequisites: C++ programming foundation. Duration 5 days Advanced C++ training course contents Study of a string class Create a string class as a means to investigate many issues, involving the use of operator overloading and including overloading new and delete. Creation of the class will also require consideration of 'const correctness'. Exception handling Consider the issues involved in exception handling including the concept of exception safety. Templates Review definition of template functions, including template parameter type deduction. Introduction to template metaprogramming. Newer features including template template parameters and variadic templates. Creation of template classes. Design patterns Introduction to Design Patterns and consideration of a number of patterns, such as, factory method, builder, singleton and adapter. The standard C++ library (STL) Standard Library features, such as, Containers, Iterator, Function Objects and Algorithms. Introduction to Lambda expressions. C++ and performance The writing of code throughout the course will be oriented towards performant code, including use of R Value references and 'move' semantics. Pointers The use of pointers will be considered throughout the course. Smart pointers will be considered to improve program safety and help avoid the use of 'raw' pointers. Threading This section will consider the creation of threads and synchronisation issues. A number of synchronisation primitives will be considered. Async and the use of Atomic will also be considered. New ANSI C++ features Summarising some of the newer features to be considered are: Auto, Lambdas expression, smart pointers, variadic templates and folds, R Value references and tuple together with structured binding.

Advanced C++ programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Introduction to Java programming

5.0(3)

By Systems & Network Training

Java training course description A comprehensive introduction of the Java language and environment. It is important to note that the course will assume that the delegates are already familiar with the C language as this enables more advanced features of the Java language to be covered in the course. The course will also give an overview of areas related to programming in Java. What will you learn Describe the Java architecture. Write Java applets and applications. Debug Java programs. Examine existing code and determine its function. Use multimedia extensions, the awt, multithreading, exceptions within Java Java training course details Who will benefit: Those wishing to program in Java. Prerequisites: Complete C programming Duration 5 days Java training course contents Review of UNIX fundamentals What is Java? What Java is, history of Java, reasons for success. The Java Virtual Machine, Bytecodes, getting up and running with Java, Java resources. Simple Java applications. C features in Java Java data structures, Java flow control, differences from C, arrays, strings and packages. OO features in Java Java classes and objects, inheritance, overloading, packages. Differences from C++. Java applets Applications vs. applets, HTML, the applet tag, applet methods, life cycle, testing and debugging. Multimedia applets Images, sounds, fonts, colours and animation. Java products The JDK in detail, other development environments. Javabeans and JDBC overviews. Abstract Window Toolkit JFC and Swing versus AWT. Event handling (JDK 1.1), GUIs, panels, buttons, lists, scrollbars, text areas, frames… Exception handling and multithreading Handling exceptions. Starting, pausing, stopping threads, producers, consumers, monitoring. More standard classes Java file I/O, Streams, The system class. The networking model, java.net classes. Security and Java Types of attack, the security manager, craplets, securing the network. Integrating legacy code with Java

Introduction to Java programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Getting Started with Programming, OO and Basic Java for Non-Developers (TT2000)

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for This basic course is intended for anyone who is new to software development and wants, or needs, to gain an understanding of the fundamentals of coding and basics of Java and object-oriented programming concepts. Attendees might include: Technically-minded attendees who want or who want to begin the process of becoming an OO application developer Technical team members from non-development roles, re-skilling to move into software and application development roles within an organization Recent college graduates looking to apply their college experience to programming skills in a professional environment, or perhaps needing to learn the best practices and standards for programming within their new organization Technical managers tasked with overseeing programming teams, or development projects, where basic coding knowledge and exposure will be useful in project oversight or communications needs Overview This 'skills-centric' course is about 50% hands-on lab and 50% lecture, designed to train attendees in basic coding with Java, coupling the most current, effective techniques with the soundest industry practices. Our engaging instructors and mentors are highly experienced practitioners who bring years of current 'on-the-job' experience into every classroom. Working in a hands-on learning environment, guided by our expert team, attendees will learn: The steps involved in the creation and deployment of a computer program What OO programming is and what the advantages of OO are in today's world To work with objects, classes, and OO implementations The basic concepts of OO such as encapsulation, inheritance, polymorphism, and abstraction The basic constructs that all programming languages share The basic Java constructs supporting processing as well as the OO orientation How to use Java exception handling About and how to use classes, inheritance and polymorphism About use collections, generics, autoboxing, and enumerations How to take advantage of the Java tooling that is available with the programming environment being used in the class Getting Started with Programming, OO and Java Basics for Non-Developers is a skills-focused, hands-on coding course that teaches students the fundamentals of programming object oriented (OO) applications with Java to a basic level, using sound coding skills and best practices for OO development. This course is presented in a way that enables interested students to embrace the fundamentals of coding as well as an introduction to Java, in a gentle paced environment that focuses on coding basics.Students are introduced to the application development cycle, structure of programs, and specific language syntax. The course introduces important algorithmic constructs, string and character manipulation, dynamic memory allocation, standard I/O, and fundamental object-oriented programming concepts. The course explains the use of inheritance and polymorphism early on so the students can practice extensively in the hands-on labs. Structured programming techniques and error handling are emphasized. The course includes the processing of command line arguments and environment variables, so students will be able to write flexible, user-friendly programs. Students will leave this course armed with the required skills to begin their journey as a Java programmer using modern coding skills and technologies. Introduction to Computer Programming Introduction to Programming Programming Tools Programming Fundamentals Thinking About Objects Program Basics Programming Constructs Java: A First Look The Java Platform Using the JDK The Eclipse Paradigm Writing a Simple Class OO Concepts Object-Oriented Programming Inheritance, Abstraction, and Polymorphism Getting Started with Java Adding Methods to the Class Language Statements Using Strings Specializing in a Subclass Essential Java Programming Fields and Variables Using Arrays Java Packages and Visibility Advanced Java Programming Inheritance and Polymorphism Interfaces and Abstract Classes Exceptions Java Developer's Toolbox Utility Classes Enumerations and Static Imports Formatting Strings Collections and Generics Introduction to Generics Collections

Getting Started with Programming, OO and Basic Java for Non-Developers (TT2000)
Delivered OnlineFlexible Dates
Price on Enquiry

Python Beginners Course, 1-Day

4.6(12)

By PCWorkshops

his course covers the essential Python Basics, in our interactive, instructor led Live Virtual Classroom. This Python Basics course is a very good introduction to essential fundamental programming concepts using Python as programming language. These concepts are daily used by programmers and is your first step to working as a programmer. By the end, you'll be comfortable in programming Python code. You will have done small projects. This will serve for you as examples and samples that you can use to build larger projects.

Python Beginners Course, 1-Day
Delivered OnlineFlexible Dates
£185