Duration 2 Days 12 CPD hours This course is intended for Data Modelers Participants will learn the full scope of the metadata modeling process, from initial project creation, to publishing a dynamic cube, and enabling end users to easily author reports and analyze data. Introduction to IBM Cognos Dynamic Cubes Define and differentiate Dynamic Cubes Dynamic Cubes characteristics Examine Dynamic Cube requirements Examine Dynamic Cube components Examine high level architecture IBM Cognos Dynamic Query Review Dimensional Data Structures Dynamic Cubes caching Create & Design a Dynamic Cube Explore the IBM Cognos Cube Designer Review the cube development process Examine the Automatic Cube Generation Manual development overview Create dimensions Model the cube Best practice for effective modeling Deploy & Configure a Dynamic Cube Deploy a cube Explore the Estimate Hardware Requirements Identify cube management tasks Examine Query Service administration Explore Dynamic Cube properties Schedule cube actions Use the DCAdmin comment line tool Advanced Dynamic Cube Modelling Examine advanced modeling concepts Explore modeling caveats Calculated measures and members Model Relative Time Explore the Current Period property Define period aggregation rules for measures Advanced Features of Cube Designer Examine multilingual support Examine ragged hierarchies and padding members Define Parent-Child Dimensions Refresh Metadata Import Framework Manager packages Filter measures and dimensions Optimize Performance with Aggregates Identify aggregates and aggregate tables In-memory aggregates Use Aggregate Advisor to identify aggregates User defined in-memory aggregates Optimize In-Memory Aggregates automatically Aggregate Advisor recommendations Monitor Dynamic Cube performance Model aggregates (automatically vs manually) Use Slicers to define aggregation partitions Define Security Overview of Dynamic Cube security Identify security filters The Security process - Three steps Examine security scope Identify scope rules Identify roles Capabilities and access permissions Cube security deep dive Model a Virtual Cube Explore virtual cubes Create the virtual cube Explore virtual cube objects Examine virtual measures and calculated members Currency conversion using virtual cubes Security on virtual cubes Introduction to IBM Cognos Analytics Define IBM Cognos Analytics Redefined Business Intelligence Self-service Navigate to content in IBM Cognos Analytics Interact with the user interface Model data with IBM Cognos Analytics IBM Cognos Analytics components Create reports Perform self-service with analysis and Dashboards IBM Cognos Analytics architecture (high level) IBM Cognos Analytics security Package / data source relationship Create Data modules Upload files Additional course details: Nexus Humans B6063 IBM Cognos Cube Designer - Design Dynamic Cubes (v11.0) training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the B6063 IBM Cognos Cube Designer - Design Dynamic Cubes (v11.0) course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.
Description: This diploma in C++ and Python programming course is a great way to get started in programming. It covers the study of the C++ and Python group of languages used to build most of the world's object oriented systems. The course is for interested students with a good level of computer literacy who wish to acquire programming skills. It is also ideal for those who wish to move to a developer role or areas such as software engineering. This is a great course to develop your coding skills. It teaches key features of imperative programming using C and is an ideal preliminary to the Object-Oriented Programming using Python. Join the course now! Entry Requirement This course is available to all learners, of all academic backgrounds. Learners should be aged 16 or over to undertake the qualification. Good understanding of English language, numeracy and ICT are required to attend this course. Assessment: At the end of the course, you will be required to sit an online multiple-choice test. Your test will be assessed automatically and immediately so that you will instantly know whether you have been successful. Before sitting for your final exam you will have the opportunity to test your proficiency with a mock exam. Certification: After completing and passing the course successfully, you will be able to obtain an Accredited Certificate of Achievement. Certificates can be obtained either in hard copy at a cost of £39 or in PDF format at a cost of £24. Why choose us? Affordable, engaging & high-quality e-learning study materials; Tutorial videos/materials from the industry leading experts; Study in a user-friendly, advanced online learning platform; Efficient exam systems for the assessment and instant result; The UK & internationally recognized accredited qualification; Access to course content on mobile, tablet or desktop from anywhere anytime; The benefit of career advancement opportunities; 24/7 student support via email. Career Path After completing this course you will be able to build up accurate knowledge and skills with proper confidence to enrich yourself and brighten up your career in the relevant job market. Python 3 Beginners Module 01 Introduction FREE 00:29:00 Starter Examples 00:33:00 Learning C Concepts 00:13:00 Module 02 Data Types and Inference 00:20:00 Sizeof and IEEE 754 00:33:00 Constants L and R Values 00:11:00 Operators and Precedence 00:25:00 Literals 00:26:00 Module 03 Classes and Structs FREE 00:22:00 Enums 00:14:00 Unions 00:16:00 Introduction to Pointers 00:11:00 Pointers and Array Indexing 00:12:00 Using Const with Pointers 00:09:00 Pointers to String Literals 00:12:00 References 00:14:00 Smart Pointers 00:22:00 Arrays 00:15:00 Standard Library Strings 00:13:00 More Standard Library Strings 00:18:00 Functions 00:06:00 More Functions 00:16:00 Function Pointers 00:15:00 Control Statements 00:18:00 Python 3 Intermediate Module 04 Installing Python FREE 00:17:00 Documentation 00:30:00 Command Line 00:17:00 Variables 00:29:00 Simple Python Syntax 00:15:00 Keywords 00:18:00 Import Module 00:17:00 Additional Topics 00:23:00 Module 05 If Elif Else 00:31:00 Iterable 00:10:00 For 00:11:00 Loops 00:20:00 Execute 00:05:00 Exceptions 00:18:00 Data Types 00:24:00 Module 06 Number Types 00:28:00 More Number Types 00:13:00 Strings 00:20:00 More Strings 00:11:00 Files 00:08:00 Lists 00:15:00 Dictionaries 00:04:00 Tuples 00:07:00 Sets 00:09:00 Module 07 Comprehensions 00:10:00 Definitions 00:02:00 Functions 00:06:00 Default Arguments 00:06:00 Doc Strings 00:06:00 Variadic Functions 00:07:00 Factorial 00:07:00 Function Objects 00:07:00 Module 08 Lambda 00:11:00 Generators 00:06:00 Closures 00:10:00 Classes 00:09:00 Object Initialization 00:05:00 Class Static Members 00:07:00 Classic Inheritance 00:10:00 Data Hiding 00:07:00 Python 3 Advanced Iterators and Generators FREE 00:16:00 Regular Expressions 00:19:00 Introspection and Lambda Functions 00:27:00 Metaclasses and Decorators 00:24:00 Modules and Packages 00:25:00 Working with APIs 00:15:00 Metaprogramming Primer 00:19:00 Decorators and Monkey Patching 00:21:00 XML and JSON Structure 00:10:00 Generating XML and JSON 00:17:00 Parsing XML and JSON 00:19:00 Implementing Algorithms 00:19:00 Certificate and Transcript Order Your Certificates and Transcripts 00:00:00
Course Overview If you are a JavaScript developer who wants to master TypeScript fundamentals, jumpstart on the road to learning TypeScript with this TypeScript Tutorial For Beginners course. TypeScript is an open-source programming language which builds on JavaScript. The advantage of Typescript over Javascript is that it adds optimal static typing to the JavaScript language. Many Javascript frameworks use typescript, such as Angular. This course covers a comprehensive set of modules to enhance your understanding of TypeScript fundamentals. It explains what typescript is and gives you a clear understanding of its significance. You will learn how to find the data type of a variable in TypeScript and understand how to define a function type variable typescript. You will also learn how to define objects using classes and use the different access modifiers. In time, you will get to grips with the specific skills to write more scalable applications. Whatever you learn in JavaScript adds value to your understanding of TypeScript. You're already halfway there if you're familiar with Javascript. Enrol right now! Learning Outcomes Understand the variables and data types Explore how to define variables using data types Gain in-depth knowledge of the operators Deepen your understanding of the object oriented principles Know how to create and use arrow functions Familiarise with the flow control statements Understand the variable prefixes Have an in-depth understanding of variable prefixes Who is this course for? The TypeScript Tutorial For Beginners course is incredibly beneficial for professionals interested in understanding the fundamentals of TypeScript. Upgrading skills in this course open doors to tremendous opportunities. Entry Requirement This course is available to all learners, of all academic backgrounds. Learners should be aged 16 or over to undertake the qualification. Good understanding of English language, numeracy and ICT are required to attend this course. Certification After you have successfully completed the course, you will be able to obtain an Accredited Certificate of Achievement. You can however also obtain a Course Completion Certificate following the course completion without sitting for the test. Certificates can be obtained either in hardcopy at the cost of £39 or in PDF format at the cost of £24. PDF certificate's turnaround time is 24 hours, and for the hardcopy certificate, it is 3-9 working days. Why choose us? Affordable, engaging & high-quality e-learning study materials; Tutorial videos/materials from the industry-leading experts; Study in a user-friendly, advanced online learning platform; Efficient exam systems for the assessment and instant result; The UK & internationally recognized accredited qualification; Access to course content on mobile, tablet or desktop from anywhere anytime; The benefit of career advancement opportunities; 24/7 student support via email. Career Path The TypeScript Tutorial For Beginners course provides useful skills to possess and would be beneficial for any related profession or industry such as: TypeScript Developer Full Stack Developer Unit 01: Introduction Module 01: What and why TypeScript 00:02:00 Module 02: TypeScript Playground 00:04:00 Module 03: Install TypeScript 00:02:00 Module 04: Install Visual Studio Code 00:01:00 Unit 02: Variables and Data Types Module 01: Introduction 00:03:00 Module 02: First Program Using Visual Studio Code 00:04:00 Module 03: Use JS in a HTML 00:02:00 Module 04: Strings 00:02:00 Module 05: Boolean 00:01:00 Module 06: Any Type 00:01:00 Module 07: Homogenous Arrays 00:03:00 Module 08: Heterogenous Arrays 00:01:00 Module 09: Using alert confirm and prompt 00:03:00 Module 10: Comments 00:02:00 Module 11: Enum Type 00:05:00 Unit 03: Operators Module 01: Arithmetic 00:03:00 Module 02: Assignment 00:04:00 Module 03: Comparison 00:04:00 Module 04: Logical 00:04:00 Module 05: Ternary 00:03:00 Unit 04: Flow Control Statements Module 01: Introduction 00:01:00 Module 02: IF Else Ladder 00:06:00 Module 03: Switch 00:04:00 Module 04: Break and Case Flow 00:03:00 Module 05: While loop 00:03:00 Unit 05: Objects and Arrays Module 01: Introduction 00:02:00 Module 02: Object Literal 00:03:00 Module 03: For-In Loop 00:02:00 Module 04: Arrays 00:04:00 Module 05: De-Structuring Arrays 00:02:00 Module 06: De-Structuring Objects 00:02:00 Unit 06: Functions Module 01: Introduction 00:02:00 Module 02: First Function 00:03:00 Module 03: Passing a parameter 00:01:00 Module 04: Passing Multiple Parameters 00:02:00 Module 05: Optional Parameters 00:04:00 Module 06: Default Values 00:01:00 Module 07: Function as parameter 00:02:00 Module 08: Returning a function 00:03:00 Module 09: Anonymous Functions 00:02:00 Module 10: Overloading 00:05:00 Module 11: REST PARAMS 00:05:00 Module 12: Using a Type on REST PARAM 00:01:00 Unit 07: Arrow Functions Module 01: Introduction 00:02:00 Module 02: First arrow function 00:03:00 Module 03: Passing Parameters 00:03:00 Module 04: Array of Arrow Functions 00:03:00 Unit 08: Variable Prefixes Module 01: let 00:03:00 Module 02: const 00:02:00 Module 02: const functions 00:02:00 Module 04: declare 00:01:00 Unit 09: Interfaces Module 01: Introduction 00:02:00 Module 02: Define an Object Interface 00:03:00 Module 03: Create and object 00:03:00 Module 04: Defining optional properties 00:01:00 Module 05: Interfaces are only compile time 00:01:00 Module 06: Function Interfaces 00:04:00 Module 07: Return Types in Functional interfaces 00:02:00 Module 08: Adding methods to Object Interfaces 00:02:00 Module 09: Array Interfaces 00:03:00 Module 10: String indexed Array Interfaces 00:03:00 Module 11: Extending interfaces 00:06:00 Unit 10: Classes Module 01: Introduction 00:01:00 Module 02: Create a class 00:03:00 Module 03: Add a constructor 00:04:00 Module 04: Add Function properties 00:02:00 Module 05: Power of TypeScript 00:01:00 Module 06: Using for-in and instanceof 00:04:00 Module 07: Implementing an interface 00:06:00 Unit 11: Inheritance Module 01: Introduction 00:03:00 Module 02: Extending a class 00:05:00 Module 03: Create Child Objects 00:07:00 Module 04: Inheriting Functionality 00:04:00 Module 05: Overriding 00:03:00 Unit 12: Access modifiers, Encapsulation and Static Module 01: Public and readonly 00:02:00 Module 02: Encapsulation 00:01:00 Module 03: Private properties 00:04:00 Module 04: Accessor methods 00:02:00 Module 05: Using Static Properties 00:04:00 Module 06: More about static 00:01:00 Module 07: Static Methods 00:03:00 Unit 13: Type Casting Module 01: String to numeric 00:04:00 Module 02: Using the toString method 00:03:00 Module 03: Object Casting 00:02:00 Unit 14: Modules Module 01: Introduction 00:01:00 Module 02: Using Function Modules 00:04:00 Module 03: Import Aliasing and Alternate Export Syntax 00:02:00 Module 04: Default Exports 00:02:00 Module 05: Class Modules 00:01:00 Module 06: Aliasing class modules 00:02:00 Certificate and Transcript Order Your Certificates and Transcripts 00:00:00