3 QLS Endorsed Diploma | QLS Hard Copy Certificate Included | 10 CPD Courses | Lifetime Access | 24/7 Tutor Support
All occupational health and safety practitioners (OHASPs) need to have a common core of knowledge in order to practise effectively. The NEBOSH National Diploma aims to provide the knowledge and understanding that underpins competent performance as an OHASP.
Learn to create the responsive website with the Modern Web Design - Wireframes to Style Guide course. To make a website responsive is the first work nowadays because of the number of mobile and tab users. Older website owners are now starting to recreate their website or make it responsive. In this course, you will master the skills for creating the responsive website using Balsamiq Mockups, Photoshop, Zeplin and Invision App. The course teaches you how to design for the developers. The system of building Prototypes for showing website flows and interactions, designing Wireframes using Balsamiq Mockups, design and develop a coded Style Guide for Developers, creating Online Style Guide using Zeplin, creating grid system for different screens e.g. PC, Tablet or Smart Phones will be discussed in the course, Upon completion, you will be able to design and develop responsive websites. What Will I Learn? Learn the professional process of a Responsive Web Design Project Know the Questions to get project details from Clients What should a Design Brief have? Learn all about building and using Mood Boards in your projects Understand the IDEATION process (early Sketching) Design and Develop Grid system for different screens e.g PC, Tablet or Smart Phones Design Wireframes using Balsamiq Mockups How to set up Grids and Guides for Responsive Web Design Learn the developers' mind 'How Developers code your design ' How to design and develop a coded Style Guide for Developers Build Prototypes to show website flows and interactions Create Online Style Guide using Zeplin How to Design for Developers Understand design frameworks like Atomic Design or Content first approach Learn tools like Zeplin, Balsamiq Mockups and Invision App Requirements Good knowledge of Adobe Photoshop CC Modern Web Design - Wireframes to Style Guide 0.2 what we will cover in this course 00:03:00 1.1 skills-and-apps-you-need-to-take-this-courseautogenerated 00:02:00 1.2. Photoshop extensions We Need 00:07:00 2.1.how To Organize A Design Project 00:05:00 2.2 client's Sketches 00:04:00 2.2 naming psd layers and groups 00:05:00 2.3.naming Conventions To Help Developers 00:03:00 3.1.design Briefs 00:10:00 3.3 getting More Info On Project 00:05:00 3.4.content_template for gathering information 00:03:00 4.1.moodboards 00:06:00 4.2.ideation Phase 00:05:00 4.3.introduction To Balsamiq 00:10:00 4.4desining Wireframes Part 1 00:08:00 4.5.desining Wireframes Part 2 00:14:00 4.6.atomic Design 00:08:00 4.7.8pt Grid 00:09:00 5.1.typeface And Color Combinations 00:04:00 5.2.ui Style Guides 00:07:00 5.3.examples Of Ui Style Guides 00:03:00 5.4.how I Created My Style Guide 00:07:00 5.5.styleguide-typescale Explained 00:03:00 5.6.Styleguide-assignment 00:01:00 6.1.online tools for grid calcuations 00:13:00 6.2.planning your grid 00:05:00 6.3.whitespace-plan 00:06:00 6.4.setting Up Artboard For Desktop Design 00:07:00 6.5.designing Header And Hero Part 1 00:12:00 6.6 designing Header And Hero Part 2 00:09:00 6.7.designing Steps Area Part 1 00:10:00 6.8.designing Step Area Part 2 00:09:00 6.9.userreviews Area Design 00:09:00 6.10.adjusting White Space And Vertical Rhythem 00:06:00 6.11.desining Team Part1 00:11:00 6.12.desining Team Part2 00:07:00 6.13.footer Design Part1 00:08:00 6.14.footer Design Part2 00:11:00 7.1.Responsive Design Considerations Part 1 00:07:00 7.2.Responsive Design Considerations Part 2 00:06:00 7.3.Establishing Grid For Tablets 00:07:00 7.4.Header Area For Tablet View 00:11:00 7.5.Section how it work - steps 00:10:00 7.6.Section team Tablet View 00:09:00 7.7 footer Design 00:09:00 8.1.mobile Artboard And Grids 00:04:00 8.2.header Mobile View 00:11:00 8.3.steps Section-mobile 00:09:00 8.4.section 2 Team Members For Mobile 00:09:00 8.5.footer And Final Adjustments 00:08:00 9.1.what Developes Needs To Know 00:05:00 9.2.Red Line Document with Ink 1 00:10:00 9.3.Red Line Document with Ink 2 00:06:00 9.4.which layer styles you can use photoshop 00:08:00 9.5.installing Using Zeplin 00:10:00 9.6.style Guides With Zeplin 00:14:00 9.7.tools-zeplin-avocode-1 00:04:00 9.8.avocode And Sympli 00:06:00 10.1. What Are Prototypes 00:04:00 10.2.getting Familiar With Invision App For Prototyping 00:07:00 10.3.creating First Prototype With Invision App 00:06:00 11.1 using iconmoon app to create custom icon fonts set 00:08:00 11.2 Using SVG in Web design 00:11:00 Mock Exam Final Exam
Why Learn Adobe Illustrator Basic to Intermediate Training Course? Course Link With our Illustrator Intermediate Course take your vector graphics to the next level and bring your designs to life with advanced techniques and tools. Gain hands-on skills in creating shapes, patterns, and logos, and learn how to edit images with precision. Duration: 6 hrs. Method: 1-on-1 - Personalized attention Schedule: Schedule by pre-booking a convenient hour of your choice, available from Mon to Sat between 9 am and 7 pm. This course covers fundamental tools and features of Adobe Illustrator, aimed at beginners, to enable them to create and edit vector graphics efficiently and effectively. Adobe Illustrator is the industry-leading vector graphic software for working with vector graphics, providing a comprehensive set of tools for producing exceptional graphics for various media, including print, video, web, and mobile devices. Course Title: Adobe Illustrator Course Outline: Mastering Advanced Drawing Techniques In-Depth Curvature Tool Mastery Advanced Pen Tool Usage: Drawing Complex Paths Understanding Path, Anchor Points, and Handles Precision Editing with Direct Selection Tool Slicing and Dividing Paths using Scissors and Knife Tools Exploring Advanced Stroke and Path Options Custom Width Profiles with the Width Tool Diverse Brushes Exploration in Brush Library Creating Scattered Objects with Scatter Brushes Applying Patterns along Paths with Pattern Brushes Crafting Custom Pattern Brushes Understanding Graphic Styles Efficient Usage of Graphic Style Libraries Creating, Deleting, and Saving Graphic Styles with Graphic Style Panel Leveraging the Power of Graphic Styles Mastering Pattern Manipulation Techniques Creating and Editing Patterns using Pattern Mode Modifying Pattern Elements with Precision Adjusting Spacing and Resizing Patterns using the Tile Tool Rectifying Background Errors with Overlap Options Saving and Exporting Custom Patterns Exploring Advanced Gradient Options Gradient Styles Exploration Fine-Tuning Gradients with the Gradient Annotator Creating Free Transform Gradient Points and Lines Applying Single Gradient across Multiple Objects Gradient and Transparency Integration Creative Applications and Practical Projects Applying Advanced Techniques to Real-World Projects Creative Problem-Solving Strategies Q&A Session and Feedback Gathering Note: Each section includes practical exercises and hands-on projects to reinforce learning. The course emphasizes practical application, ensuring participants leave with tangible skills and a deep understanding of advanced Adobe Illustrator concepts. Q: What will I learn in the London Design Training Course in Adobe Illustrator? A: In this course, you'll learn essential techniques for creating and editing vector graphics using Adobe Illustrator. The training covers drawing tools, shapes, layers, effects, styles, logo design, Image Trace, Live Paint, and integration into your design workflow. Q: What can I expect to achieve after completing the Illustrator training course? A: By the end of the course, you'll be proficient in Illustrator tools, create graphics for print, web, and mobile, design logos with special effects, and manipulate images. You'll receive an accredited Illustrator training certification and post-course support. Q: Is any prior knowledge of Illustrator required to attend the course? A: No, the course is designed for beginners, and no prior knowledge of Illustrator is necessary. Q: Which version of Illustrator will the training be based on? A: The training is primarily based on Illustrator 2023, but the techniques apply to recent releases. Q: Can I attend the course on either a Windows or Mac computer? A: Yes, Illustrator works identically on both Windows and Mac. Our training centers offer both platforms for your convenience.
Course Information Join our comprehensive course, meticulously designed to equip individuals implementing Good Clinical Laboratory Practice (GCLP) within laboratories handling samples from clinical trials. Delve into the current regulatory landscape governing laboratory work supporting clinical trials, referencing key guidelines such as the ICH Guideline for Good Clinical Practice, the Clinical EU Trials Directive, relevant regulations, and leveraging insights from the RQA guidance document on GCLP. Is this course for you? This course is tailored for laboratory managers, analysts, investigators, trial coordinators, monitors, and auditors operating in diverse settings such as pharmaceutical company laboratories, central laboratories, contract research organisations, hospital laboratories, clinics, and investigator sites. This course will give you: Guidance on effectively interpreting and applying GCLP within the broader framework of Good Clinical Practice (GCP) Insight into the seamless integration of GCLP within clinical programmes (GCP) Practical strategies for implementing GCLP in the nuanced environment of clinical research laboratories The chance to update your knowledge with the latest interpretations and guidance on clinical laboratories by the UK Medicines and Healthcare Products Regulatory Agency (MHRA) Access to a seasoned panel of speakers with extensive expertise A unique opportunity to deepen your understanding of GCLP's application across diverse scenarios. Engage in: Lively discussions to foster ideas Problem-solving sessions targeting specific challenges Detailed exploration of specific aspects within the realms of GCP and GCLP. Tutors Tutors will be comprised of (click the photos for biographies): Vanessa Grant -, - Louise Handy Director, Handy Consulting Ltd Tim Stiles Consultant, Qualogy Ltd Programme Please note timings may be subject to alteration. Day 1 08:50 Registration 09:00 Welcome and Introduction 09:20 Good Clinical Practice and the Requirements of Good Clinical Laboratory Practice A review of Good Clinical Practice and its requirements for the laboratory analysis of samples from a trial. The thought processes behind the development of Good Clinical Laboratory Practice, its objective, scope, interpretation and application are explained. 10:00 Safety and Ethical Consideration Informed consent, confidentiality, expedited reporting, blinding and unblinding and serious breaches of the GCP are discussed. 10:40 Break 10:55 Organisation and Personnel Responsibilities within GCP and the Laboratory The responsibilities of key functions that should exist within a clinical laboratory including personnel records of training and competence are discussed. 11:30 Staff Training and Training Records Personnel records of training and competency assessments are discussed. 11:45 Laboratory Facilities, Equipment and Materials Suitable facility design, organisation and operation will be discussed. The calibration, validation and maintenance of equipment used in the conduct of sample analysis are examined, as are the suitability of materials and the identification and labelling of reagents and solutions. 12:30 Lunch 13:15 Workshop 1 - Facilities, Equipment and Responsibilities Some practical problems with regard to the facilities, equipment and responsibilities are explored. 13:45 Workshop 1 - Feedback 14:15 Computer Systems Validation Systems, including computerised systems, used in the analysis, collection and reporting of results should be appropriately tested, operated and controlled. What this means in practice is discussed. 14:45 Trial Protocols, Analytical Plans During this session we examine the purpose, content, control and change of these important documents. 15:30 Break 15:45 Workshop 2 - SOPs, Clinical Protocols, Analytical Plans and Validation The practicalities of managing and documenting the planning phase of analytical work on a trial are explored along with computerised system validation. 16:30 Workshop 2 - Feedback 17:00 Close of Day Day 2 09:00 Conduct of the Work and Quality Control Many of the issues that surround the conduct of sample collection, shipment, storage, analysis and management of Analytical Methods are discussed. This includes the quality control of the assay that may be employed and Quality Control checks. 10:00 Deviation Management The expectations around deviations and CAPA are discussed. 10:15 Workshop 3 - Conduct of the Work and Quality Control Practical work conduct and quality control issues are explored. 10:45 Break 11:00 Workshop 3 - Feedback 11:30 Source Data, Data Integrity, Records and Reports The creation and subsequent management of source data and records, data integrity, are discussed, together with the process of reporting analytical results. 12:10 Workshop 4 - Data, Records and Reports Practical problems with data, records and reports are investigated. 12:45 Lunch 13:30 Workshop 4 - Feedback 14:00 Quality Audit The requirements for and purpose of quality audits are discussed. The difference between quality audit and quality control are explained along with the role of the quality audit staff and their interaction with the analytical project managers, laboratory management and study staff. 14:40 Risk Management How should we assess risk and how can we use the process to assist in evaluation of audit findings. 15:15 Break 15:30 Regulatory Inspection The conduct of regulatory inspections and current expectations of the inspectors. Preparation for inspections and conduct during them will be discussed. 16:00 Panel Session This panel session will address any outstanding issues raised by the delegates. 16:15 Close of Course Extra Information Face-to-face course Course Material Course material will be available in PDF format for delegates attending this course. The advantages of this include: Ability for delegates to keep material on a mobile device Ability to review material at any time pre and post course Environmental benefits – less paper being used per course. The material will be emailed in advance of the course and RQA will not be providing any printed copies of the course notes during the training itself. Delegates wishing to have a hard copy of the notes should print these in advance to bring with them. Alternatively delegates are welcome to bring along their own portable devices to view the material during the training sessions. Remote course Course Material This course will be run completely online. You will receive an email with a link to our online system, which will house your licensed course materials and access to the remote event. Please note this course will run in UK timezone. The advantages of this include: Ability for delegates to keep material on a mobile device Ability to review material at any time pre and post course Environmental benefits – less paper being used per course Access to an online course group to enhance networking. You will need a stable internet connection, a microphone and a webcam. CPD Points 14 Points Development Level Develop
Super Price is Active! Offer Ends Soon; Hurry Up!! In the UK, the creative industries have been growing at twice the rate of the economy, with 3D modelling skills becoming increasingly essential as reported by the Department for Digital, Culture, Media & Sport. The UK's video game industry, valued at over £5 billion, is a significant player in Europe, leveraging 3D modelling for game development. This 3D Modelling & 3D Printing bundle offers a broad approach to mastering the art of creating three-dimensional digital worlds. The bundle includes a premium course on 3D modelling for 3D printing, a skill in the UK's growing 3D printing market. It also covers creating 3D humanoid characters for Unity and WebGL for interactive graphics. The courses on Blender 3D and Maya interface with Unity 3D equip learners with the skills to create mobile game assets. As 3D modelling becomes more integral to various industries-from gaming to manufacturing-the skills acquired here could prove pivotal in launching and advancing careers. So enroll now and unlock the door to a world where your creativity meets cutting-edge technology. Your future as a 3D modelling expert starts today! This 3D Modelling & 3D Printing - CPD Certified Bundle Contains 6 of Our Premium Courses for One Discounted Price: Course 01: 3D Modelling for 3D Printing Course 02: 3D Humanoid Characters in Unity Course 03: WebGL 2D/3D Programming and Graphics Rendering Course 04: Blender 3D - Create a Cartoon Character Course 05: UV Mapping 3D Knife in Maya Learning Outcomes of 3D Modelling & 3D Printing - CPD Certified Bundle: Master the fundamentals of 3D modelling tailored for precision in 3D printing applications. Create intricate 3D humanoid characters for use in Unity, enhancing gaming experiences. Develop and render interactive 2D/3D graphics using WebGL, a sought-after skill in tech. Learn to design and model a stylized cartoon character in Blender 3D for animation. Acquire the ability to model detailed environments in Maya for Unity 3D mobile games. Gain expertise in UV mapping a 3D knife in Maya, a crucial step in texturing objects. Why Choose Our 3D Modelling & 3D Printing Bundle? FREE 3D Modelling & 3D Printing certificate accredited Get a free student ID card with 3D Modelling & 3D Printing Training Get instant access to this 3D Modelling & 3D Printing course. Learn 3D Modelling & 3D Printing from anywhere in the world The 3D Modelling & 3D Printing is affordable and simple to understand The 3D Modelling & 3D Printing is an entirely online, interactive lesson with voiceover audio Lifetime access to the 3D Modelling & 3D Printing course materials The 3D Modelling & 3D Printing comes with 24/7 tutor support Start your learning journey straightaway! 3D Modelling for 3D Printing: Learn to transform ideas into printable 3D models, mastering the tools and techniques for 3D printing. 3D Humanoid Characters in Unity: Step-by-step guidance on creating realistic 3D humanoid characters within the Unity engine. WebGL 2D/3D Programming and Graphics Rendering: An in-depth tutorial on using WebGL for rendering cutting-edge 2D and 3D web graphics. Blender 3D - Create a Cartoon Character: From concept art to 3D model, learn to bring a cartoon character to life using Blender. Maya & Unity 3D: Modeling Environments for Mobile Games: Techniques for modelling dynamic, high-quality 3D environments for mobile games in Maya & Unity. UV Mapping 3D Knife in Maya: Detailed instructions on the UV mapping process for a complex object like a 3D knife in Maya. Assessment Process Once you have completed all the courses in the 3D Modelling & 3D Printing - CPD Certified bundle, you can assess your skills and knowledge with an optional assignment. Our expert trainers will assess your assignment and give you feedback afterwards. CPD 60 CPD hours / points Accredited by CPD Quality Standards Who is this course for? Anyone interested in learning more about this subject should take this 3D Modelling & 3D Printing Bundle. This 3D Modelling & 3D Printing Bundle will help you grasp the basic concepts as well as develop a thorough understanding of the subject. Aspiring 3D artists Game development enthusiasts Creative tech professionals Individuals interested in 3D printing Future graphic designers Animation and VFX students Requirements The 3D Modelling & 3D Printing Bundle does not require any prior knowledge; everyone may participate! This 3D Modelling & 3D Printing Bundle is open to anyone interested in learning from anywhere in the world. Career path This 3D Modelling & 3D Printing Bundle will allow you to kickstart or take your career in the related sector to the next stage. 3D Artist Game Developer Unity Programmer VFX Specialist Animation Creator Environment Designer Certificates Digital certificate Digital certificate - Included Hard copy certificate for first course Hard copy certificate - £29 If you are an international student, you will be required to pay an additional fee of 10 GBP for international delivery, and 4.99 GBP for delivery within the UK, for each certificate
Master the OpenGL and GLSL shading language - by writing code! Illustrated theory and practice (from basics to advanced)
An online or onsite Camtasia course covering the major aspects of the software.
Why Learn Game Designing Training Course 3ds Max and Unity 3D? Click for more info Learn Game Designing with 3ds Max and Unity 3D for industry demand, 3d and 2d skills, game design, AR/VR projects, game programming, and 3d visualization. Enhance your career in the thriving gaming and interactive media industry. Duration: 40 hrs. Method: 1-on-1 & Tailored content. Schedule: Tailor your own schedule by pre-booking a convenient hour of your choice, available from Mon to Sat 9 am and 7 pm. Explore the World of Unity 3D with Our Training Courses Unity is a robust cross-platform game development engine, responsible for creating a significant portion of the world's games. Learn ultimate game development platform to build top-notch 3D & 2D games, deployable on mobile, desktop, VR/AR, consoles, or the Web. The opportunities are limitless. Led by certified and experienced Unity instructors, our training courses are filled with practical, real-world exercises. 40-hour Game Designing Training Course with 3ds Max and Unity 3D: Course Overview: Module 1: Introduction to 3ds Max and Unity 3D (4 hours) Get acquainted with 3ds Max and Unity 3D interfaces and workflows Efficiently set up and manage projects Master importing and handling assets Module 2: 3D Modeling with 3ds Max (8 hours) Dive into 3D modeling techniques Create stunning 3D models using 3ds Max Explore polygonal, spline, and NURBS modeling Enhance models with textures and materials Module 3: Animation and Rigging with 3ds Max (8 hours) Understand animation techniques in 3ds Max Rig 3D models for smooth animations Bring creations to life with keyframe animation Employ procedural animation methods Export animations for Unity 3D integration Module 4: Game Design with Unity 3D (8 hours) Learn the Unity 3D game engine Grasp essential game mechanics and concepts Create and manage game scenes and levels Master control of game objects and components Utilize physics and collision detection for immersive experiences Module 5: Scripting and Programming with Unity 3D (8 hours) Introduce Unity 3D scripting with C# Understand variables, data types, and functions in C# Control game objects and components using C# Explore game loops and events for interactive gameplay Module 6: User Interfaces and Audio with Unity 3D (4 hours) Design captivating user interfaces within Unity 3D Implement interactive buttons, sliders, and input fields Elevate games with audio import and editing Control sound effects and background music Module 7: Optimization and Deployment (4 hours) Master game optimization in Unity 3D Enhance game performance through scripting techniques Build and test games for various platforms Publish games on the web or app stores Game Designing Training Course 3ds Max and Unity 3D (Live Online Only): Explore advanced 3ds Max techniques for modeling, lighting, and cameras Dive into character animation for lifelike characters Enhance Unity 3D skills with real-time development and game authoring settings Unity - Real-time 3D Development Platform: Unlock Your Creativity https://www.unity.com/ Create 3D, 2D, VR & AR Experiences For Any Industry: Games, Auto, AEC, Film, And More. Complete Solution To Develop Better, Iterate Faster, And Grow Your Business. Amazing Games. Immersive Experiences. Multi-Platform Support. 3ds Max Free Trial | Autodesk Download a free 30-day trial of 3ds Max, 3D modeling, and rendering software for design visualization, games, and animation.
Become a Certified User Experience Professional Build a career in UX with the world’s only university credit-rated online UX course. Acquire the mindset, the skills and the confidence that make UX designers so valuable. A rewarding and meaningful career awaits. Why become a UX designer? Be in demand UX is a high-growth sector. The demand for UX designers far outstrips the supply of qualified professionals. Get well paid UX designers are highly paid. The average entry-level salary for a UX designer in the United Kingdom is £35,465 (PayScale, 2019) Love your job UX designers make an impact. They solve real-world problems using an exciting mix of research, design, technology and psychology. Study method Online, self-paced Duration 6 months Access to content 12 months Qualification Level 8 Diploma - User Experience Design Awarded by Glasgow Caledonian University Regulated by SQA Additional info Exam(s) / assessment(s) is included in price Tutor is available to students Description Duration: 6 months Get certified in six months following a flexible, structured learning path. Delivery: Online The course is delivered entirely online, including video modules, mentor-led webinars and support. Assessment: 2-hour exam Before getting certified, you'll be assessed during a two-hour exam taken online. Outcomes for you Think like a UX designer; adopt the mindset that sets them apart Showcase your knowledge with a portfolio of project work Speak with the confidence that comes from a true, deep understanding of UX Advance your career with job-ready skills Complete a university credit-rated course, valued by employers globally Become a Certified UX Professional Learn with us We’ve worked hard to design the best possible online learning experience for you. As well as an unmatched syllabus, our approach includes: Projects & portfolio Learn by doing with a series of real-world projects ideal for your UX portfolio. Mentors & webinars Be guided by our hand-picked, world-class mentors during monthly webinars. Structure & support Stay motivated with a structured programme supported by fellow students and our customer success team. What you’ll learn We’ve put together a university credit-rated curriculum that’s deep, rigorous and covers everything you need to know to become a certified UX professional and turbocharge your career. Module 01 - Introduction to UX design Module 02 - User research Module 03 - User goals Module 04 - Structure and navigation Module 05 - Interactions Module 06 - Design principles Module 07 - Design patterns Module 08 - Mobile Module 09 - Workflows Module 10 - Prototyping and handover Module 11 - AI and UX Module 12 - Creating your portfolio Module 13 - Career guidance Hub Tutorials for Figma Projects and portfolio - Projects that build into a portfolio Exam - 2-hour final exam Requirements Background You don’t need experience in design or technology to enrol in our courses, although having one or both is a definite bonus. Our students come from a diverse array of backgrounds, including project management, development, graphic design, product management, business analysis and so on. Commitment You do need to be motivated and committed. We set a high bar. Studying for one of our professional qualifications requires a certain amount of time, energy and focus. Our team will be there to support you along every step of the way but success will come as a result of your own diligence. Career path The average salary for entry level user experience designers is £28,000 The average salary for user experience designers with 1-5 years experience ranges from £29,000 to £50,000 The average salary for user experience managers/leads is £80,000 Information from LinkedIn Salary Reports, based on real jobs listings.