Autodesk Maya Basic to Fundamentals Training. Ideal for beginners, learn to navigate Maya's interface, create models, apply textures, animate objects, and delve into advanced topics. Engage in interactive in-person or online sessions. Access recorded lessons for review and receive lifelong email support. Learn 3D modeling and animation - enroll today! Click here for more info: Website Duration: 10 hours of immersive learning. Method: Personalized 1-to-1 sessions and Choose your own day and time Monday to Saturday 9 am to 7 pm. Course Overview: I. Introduction to Maya (1 hour) Maya overview and applications Basic interface and navigation tools Project creation and management II. 3D Modeling Techniques (2 hours) Polygon modeling fundamentals Creating, editing, and refining objects Advanced techniques like extrusions and bevels III. Texturing and Materials (1 hour) Introduction to texturing concepts Material creation and application Texture mapping, UV unwrapping, and image importing IV. Lighting and Rendering (1.5 hours) Basic lighting techniques and composition setup Rendering images and animations effectively Output options and file formats V. Animation Skills (2.5 hours) Keyframe animation and animation curves Character rigging and animation Special effects: particles, fluids, explosions, and smoke VI. Intermediate Modeling Techniques (1 hour) NURBS modeling basics and advanced curves/surfaces manipulation Creating organic shapes with NURBS and sculpting tools VII. Conclusion and Next Steps (0.5 hours) Course review and recap Further learning resources and tips Q&A and feedback session Autodesk Maya Basic to Fundamentals Training Course Key Learning Areas: Advanced modeling techniques: Surfaces, Polygons, Subdiv Modeling, etc. Deformation methods: Twist, Lattice, Flare, Bend Shape manipulation: Lines, Pen tools, Revolve, Loft, Planer, Text in Maya Animation: Keyframes, Path animations, Timeline Texturing and Rendering: Diffuse, Reflections, Transparency, Shaders, Resolution settings Lighting and Camera: Basic & advanced lights, Shadows, Camera effects, Path animation Note: The course content and duration are adaptable to cater to learners' needs and proficiency levels. Maya Interface Proficiency: Participants will develop a comprehensive understanding of Maya's interface, tools, and workflow, allowing them to navigate seamlessly and manage projects efficiently. 3D Modeling Skills: Students will be equipped with polygon modeling techniques to create both basic and complex 3D models with precision. They will master the art of shaping and refining objects, elevating their creativity in 3D design. Texturing and Materials Mastery: Learners will gain expertise in texturing, applying materials, and incorporating images to enhance the visual appeal of their 3D models. They will create captivating surfaces with colors, textures, and reflectivity. Lighting and Rendering Expertise: Participants will learn essential lighting techniques to illuminate their scenes effectively. They will set up cameras and produce high-quality still images and dynamic animations with Maya's powerful rendering capabilities. Animation Techniques: Students will explore the world of animation, utilizing keyframe techniques and animation curves to bring their creations to life. They will delve into character rigging, animating characters with sophistication and realism. Special Effects and Dynamics: Learners will unleash their creativity with mesmerizing particle systems, fluid simulations, and dynamic effects. They will craft captivating visuals, such as explosions and smoke, adding depth and excitement to their projects. Intermediate Modeling Techniques: Participants will refine their skills with NURBS modeling, mastering curve and surface manipulation. They will create intricate organic shapes, pushing the boundaries of their artistic expression. Creative Problem-Solving: Throughout the course, students will tackle real-world projects, facing challenges that foster creative problem-solving skills. They will gain confidence in overcoming obstacles in 3D modeling and animation. Maya Essentials Basic to Fundamental Training Program: Course Focus: Autodesk Maya Essentials, covering fundamental concepts and techniques. Duration: Flexible scheduling, tailored to individual learning pace. Method: Personalized 1-1 training, interactive sessions, hands-on projects. Curriculum Highlights: Introduction to Maya (1 hour): Interface overview, navigation, project management. 3D Modeling Techniques (2 hours): Polygon basics, object creation, advanced editing. Texturing and Materials (1 hour): Texture mapping, material application, UV unwrapping. Lighting and Rendering (1.5 hours): Lighting fundamentals, composition setup, effective rendering. Animation Skills (2.5 hours): Keyframe animation, character rigging, special effects. Intermediate Modeling (1 hour): NURBS modeling, organic shapes, sculpting tools. Conclusion and Next Steps (0.5 hours): Course review, learning resources, Q&A session. These resources will complement your training, providing additional support and insights as you explore the world of Autodesk Maya. Explore the World of 3D Animation: Master the intricacies of 3D computer graphics and animation using Autodesk Maya. Delve into modeling, texturing, animation, and rendering to bring your creative visions to life. Practical Learning Experience: Dive into hands-on projects refining your skills. Craft 3D models, apply textures, animate characters, and produce polished renders. Recognized Industry Expertise: Gain proficiency in Autodesk Maya, a leading software in entertainment, gaming, and animation. Enhance your employability with highly sought-after skills, opening doors to diverse career paths. Endless Applications: Uncover Maya's versatility in entertainment, architectural visualization, product design, and more. Tailor your expertise to align with your passions and career aspirations. Reinforcement through Recordings: Access comprehensive lesson recordings for thorough review. Revisit specific topics, reinforcing your grasp of Autodesk Maya at your own pace. Continuous Guidance: Receive lifetime email support for ongoing mentorship. Seek answers, clarifications, and expert advice, ensuring your continuous growth even after completing the course.
Implementing Scrum for Teams: Virtual In-House Training Scrum is an iterative, incremental framework for developing products. It allows the team to deliver a potentially shippable set of functionalities for each iteration, providing the agility needed to respond to rapidly changing requirements. These characteristics have led to Scrum becoming the most popular method in the world of Agile projects. This two-day course provides a practical approach to implementing the Scrum method on your projects. You will learn how to initiate a Scrum project, how to build a Product Backlog, containing user stories, and how to plan and estimate releases and iterations. You will learn how to conduct Scrum events, such as the Sprint Planning Meeting, and how to track progress during an iteration. You will apply what you learn in a series of hands-on, team-based activities and simulations that take you through the entire Scrum process. The overall goal of the course is to enable you to successfully apply the Scrum method on appropriate projects in your environment. What you will Learn At the end of this program, you will be able to: Teach-back Agile and Scrum foundation concepts Initiate a Scrum Project Conduct Team Sprint Planning and Sprint Review meetings Develop Release Plans (including effective user stories and priorities) Build a Sprint plan (including effective estimates) Executive a Sprint (including essential Scrum ceremonies) Implement Scrum in your environment Foundation Concepts Agile Mindset, Values, and Tenets Agile Benefits and Methods Scrum Overview Teams: Self-Managing, Self-Organizing, and Self-Improving Initiating a Scrum Project 'Sprint Zero' Activities Defining the Vision The Product Backlog and User Stories Acceptance Criteria Story Map Planning Releases Planning releases Estimating user stories Prioritizing user stories Selecting a Sprint length Estimating velocity Creating a release plan Planning a Sprint The Sprint Planning Meeting Building the Sprint Backlog Creating a Sprint Plan Running a Sprint Conduct a Sprint Burn-down and Burn-up Charts Negotiating Changes During a Sprint The Sprint Review Meeting Sprint Retrospective Releasing into Production Closing the Scrum Project Implementing Scrum Scrum Simulation Exercise Conditions of Success for Implementing Scrum
Virtual Agile Teams: Virtual In-House Training Agile teams are a must in this world of intense competition, marketing demands, and changing expectations. Global virtual teaming has become a necessity as organizations become increasingly distributed, with suppliers and clients actively engaged in joint projects. Agile Teams now work across geographical, organizational, and cultural boundaries to deliver solutions and services to global users. Distance and differences may amplify the effect of issues and factors that are relatively straightforward for co-located Agile teams. This workshop delivers practical concepts and techniques that participants will start using immediately with their virtual Agile teams. The goal of the course is to enable you to successfully execute your preferred Agile or Scrum methods in a virtual project team environment. What you will Learn At the end of this program, you will be able to: Explain the characteristics of a virtual team and how they differ from a co-located team Build an effective virtual Agile team using a Team Charter approach Develop Release Plans, including prioritizing user stories, with a virtual Agile Team Construct a Sprint plan, including effective user story estimates, virtually Execute a Sprint, including essential Agile or Scrum ceremonies, virtually Conduct effective virtual meetings in an environment supportive of Agile and Scrum methods Foundation Concepts Agile Mindset and Values Agile Benefits and Methods Scrum Overview Co-located vs. Virtual Teams Forming Virtual Agile Teams Exploring Virtual Leadership Focusing on Virtual Agile Leaders Developing a Virtual Agile Team Charter Meeting Team Challenges in a Virtual Environment Planning Releases with a Virtual Agile Team Planning releases overview Estimating user stories Prioritizing user stories Setting release parameters Getting consensus on the release plan Planning a Sprint for a Virtual Project Sprint Planning Overview Confirming Sprint Scope with Virtual Agile Teams Developing a Sprint Delivery Plan for Virtual Agile Teams Running a Sprint in a Virtual Environment Self-organizing a Sprint for a Virtual Agile Team Using Scrum tools in a Virtual Environment Conducting End of Sprint Meetings in a Virtual Environment Iterating as a Virtual Agile Team Creating an Environment for Success Piloting a virtual Agile team Creating an Agile-friendly virtual environment
Project Accounting and Finance Skills: Virtual In-House Training Do you manage both project schedules and budgets, but do not have insight into how actual results relate to the approved budget? Do you desire to have more clarity about the relationship between your project's performance with the accounting and financial systems in your organization? Do you need to understand financial and accounting terminology to bridge the gap between the 'world of finance' and the 'world of project management? Organizations have a need to manage-by-projects, because projects are the means to deliver on strategic goals and objectives. Therefore, the project manager must have an understanding of the financial world of investments to ensure the organization will realize expected business value. This requires a foundation in the principles of accounting and finance to comprehend how the project's contribution provides an organization with a competitive advantage. Learn what you must do to give your organization the assurance it needs that its investment in your project will realize business value. Learn what you must do to give your organization the assurance it needs to know that its investment in your project will realize business value. What You Will Learn At the end of this program, you will be able to: Explain the aspects of classical corporate accounting and finance effects on managing projects Determine how your project fits into the corporate income statement, balance sheet, and cash flow statement Analyze the financial aspects of managing projects Use earned value management as the basis for decision making throughout the project life Recognize the importance of the project manager's financial responsibilities Focus on what PMs do and should be doing, in support of accounting and finance Use financial information within a project environment to meet financial results Track and analyze the project's financial status and forecast with the goal of realizing benefits Generate work performance data to ensure a project's outcome aligns with financial metrics Foundation Concepts Accounting and Finance Terms and Concepts Accounting and Finance Essentials Financial Terms and Concepts Projects as Financial Investments Overview of 'Two Worlds' Project as Investments Accounting and Finance World: Standards, Principles and Practices Accounting and Finance Standards and Principles Accounting and Finance Practices Capital Budgeting Corporate Budgeting Accounting and Finance World: Economic Project Selection Methods Economic Project Selection Methods Economic Project Selection and the Business Case Project Management World Project Management and Financial Controls Project Management and Work Performance Data Project Management and Earned Value Management Project Management and Work Performance Reporting
Work Breakdown Structures: Virtual In-House Training It's amazing how often project managers begin the project planning process by making an outlined list of every task they believe will be required to complete a project and then proclaim they have created the work breakdown structure (WBS) for the project. The result is a list of hundreds, or even thousands of tasks, many of them having durations of a few days or a few hours. Essentially, what they have done is create a 'to do' list, which they then use as a 'checklist' to measure progress. This approach leads to, and even encourages, micromanagement of the resources working on the project without consideration of more critical aspects of project management such as: requirements management, risk management, procurement management, estimating, scheduling, executing, and controlling. Further, it makes it impossible to see the big picture, at levels of detail, in keeping with the needs of sponsors, clients, project and functional managers, team leaders, and project performers. Join us for this exciting program and learn how to use the WBS to make better-informed business decisions. What You Will Learn You will learn how to: Describe the need for a project WBS Describe the WBS role in the project Gain practical experience in the development, decomposition, and use of the WBS Determine the appropriate level of detail in the WBS. Explain how the WBS integrates with project requirements, risk, procurement, estimating, scheduling, and overall project execution. Provide the basic tools to enhance efficient re-use of key information in your future projects Foundation Concepts Key definitions History of the WBS Importance of the WBS Overall structure Terminology Other breakdown structures WBS tools WBS & Scope Project scope management processes Specification of the project objectives WBS design based on project deliverable WBS decomposition process and 'The 100% rule' Work Packages and Control Accounts WBS & Risk Risk management planning and WBS Risk identification to enhance the WBS Risk analysis and the WBS Risk responses and updating the WBS Implementing risk response and Monitoring risks and the WBS WBS & Estimating Use of WBS in the estimating process Components and work packages Sizing and algorithmic estimates WBS & Scheduling Component Scheduling - High-Level Milestones WBS activity decomposition WBS elements dependencies Work Package Level Schedules Responsibility assignment matrix WBS & Execution and Control Earned Value Management and tracking of work performance Progress reports, forecasts, and corrective and preventive actions used to manage work performance Necessary information to close out a project
Use Cases for Business Analysis: Virtual In-House Training The use case is a method for documenting the interactions between the user of a system and the system itself. Use cases have been in the software development lexicon for over twenty years, ever since it was introduced by Ivar Jacobson in the late 1980s. They were originally intended as aids to software design in object-oriented approaches. However, the method is now used throughout the Solution Development Life Cycle from elicitation through to specifying test cases, and is even applied to software development that is not object oriented. This course identifies how business analysts can apply use cases to the processes of defining the problem domain through elicitation, analyzing the problem, defining the solution, and confirming the validity and usability of the solution. What you will Learn You'll learn how to: Apply the use case method to define the problem domain and discover the conditions that need improvement in a business process Employ use cases in the analysis of requirements and information to create a solution to the business problem Translate use cases into requirements Getting Started Introductions Course structure Course goals and objectives Foundation Concepts Overview of use case modeling What is a use case model? The 'how and why' of use cases When to perform use case modeling Where use cases fit into the solution life cycle Use cases in the problem domain Use cases in the solution domain Use case strengths and weaknesses Use case variations Use case driven development Use case lexicon Use cases Actors and roles Associations Goals Boundaries Use cases though the life cycle Use cases in the life cycle Managing requirements with use cases The life cycle is use case driven Elicitation with Use Cases Overview of the basic mechanics and vocabulary of use cases Apply methods of use case elicitation to define the problem domain, or 'as is' process Use case diagrams Why diagram? Partitioning the domain Use case diagramming guidelines How to employ use case diagrams in elicitation Guidelines for use case elicitation sessions Eliciting the problem domain Use case descriptions Use case generic description template Alternative templates Elements Pre and post conditions Main Success Scenario The conversation Alternate paths Exception paths Writing good use case descriptions Eliciting the detailed workflow with use case descriptions Additional information about use cases Analyzing Requirements with Use Cases Use case analysis on existing requirements Confirming and validating requirements with use cases Confirming and validating information with use cases Defining the actors and use cases in a set of requirements Creating the scenarios Essential (requirements) use case Use case level of detail Use Case Analysis Techniques Generalization and Specialization When to use generalization or specialization Generalization and specialization of actors Generalization and specialization of use cases Examples Associating generalizations Subtleties and guidelines Use Case Extensions The <> association The <> association Applying the extensions Incorporating extension points into use case descriptions Why use these extensions? Extensions or separate use cases Guidelines for extensions Applying use case extensions Patterns and anomalies o Redundant actors Linking hierarchies Granularity issues Non-user interface use cases Quality considerations Use case modeling errors to avoid Evaluating use case descriptions Use case quality checklist Relationship between Use Cases and Business Requirements Creating a Requirements Specification from Use Cases Flowing the conversation into requirements Mapping to functional specifications Adding non-functional requirements Relating use cases to other artifacts Wire diagrams and user interface specifications Tying use cases to test cases and scenarios Project plans and project schedules Relationship between Use Cases and Functional Specifications System use cases Reviewing business use cases Balancing use cases Use case realizations Expanding and explaining complexity Activity diagrams State Machine diagrams Sequence diagrams Activity Diagrams Applying what we know Extension points Use case chaining Identifying decision points Use Case Good Practices The documentation trail for use cases Use case re-use Use case checklist Summary What did we learn, and how can we implement this in our work environment?
Why Choose V-Ray for Rhino Essentials Training? Master photorealistic rendering in Rhino with our intensive V-Ray training. Led by certified experts, learn lighting, material manipulation, rendering configurations, textures, and global illumination. Check our Website Training Duration: 10 hours Approach: 1-on-1, in-Person and Live online and Customized Content. Flexibility: 1-on-1 sessions scheduled at your convenience, from Mon to Sat between 9 am and 7 pm. Vray for Rhino Essentials - 10 Hours Course Session 1: Introduction to Vray and Rhino Integration Overview of Vray: Understanding its importance in architectural and product visualization. Setting up Vray in Rhino: Installation, basic configurations, and interface exploration. Understanding the Rhino-Vray workflow: Navigating between Rhino and Vray seamlessly. Session 2: Basic Lighting Techniques Exploring different light sources: Domes, spotlights, and area lights. Adjusting light intensity and color temperature for realistic ambiance. Creating natural lighting scenarios: Daylight, twilight, and night scenes. Session 3: Mastering Material Creation Introduction to Vray materials: Diffuse, reflection, refraction, and bump maps. Crafting realistic materials: Wood, glass, metal, and fabrics. Utilizing the material editor efficiently for precise adjustments. Session 4: Advanced Rendering Configurations Global Illumination: Understanding photon mapping and irradiance mapping. Fine-tuning render settings: Quality vs. speed, resolution, and anti-aliasing. Exploring Vray frame buffer: Post-processing and image enhancement. Session 5: Texture Manipulation and Mapping Understanding UV mapping: Unwrapping complex geometries for accurate textures. Applying textures in Vray: Diffuse, bump, displacement, and normal maps. Realistic texture manipulation: Scaling, rotation, and blending textures seamlessly. Session 6: Camera Settings and Scene Composition Camera configurations: Focal length, depth of field, and exposure settings. Composing visually appealing scenes: Rule of thirds, focal points, and balance. Rendering interior and exterior scenes: Managing lighting challenges and reflections. Session 7: Real-Time Feedback and Interactive Rendering Introduction to Vray interactive rendering: Real-time feedback for quick adjustments. Utilizing Vray's denoiser for noise reduction in interactive mode. Enhancing productivity with interactive rendering: Modifying materials and lighting on the fly. Session 8: Optimizing Render Times Efficient render optimization techniques: Reducing noise and enhancing quality. Distributed rendering: Utilizing multiple machines for faster rendering. Troubleshooting common rendering issues: Flickering, artifacts, and texture problems. Session 9: Post-Processing and Presentation Post-production in Photoshop: Enhancing renders, adding depth, and adjusting colors. Creating compelling visual narratives: Adding people, context, and atmosphere. Designing professional presentation boards: Layout, annotations, and graphic elements. Session 10: Final Project and Portfolio Review Participants showcase their final Vray-rendered projects. Instructor-led critique and feedback session. Tips for building a strong portfolio: Choosing the best renderings and presenting your work effectively. By the end of this 10-hour course, participants will have a comprehensive understanding of Vray for Rhino, enabling them to create photorealistic renderings and significantly enhance their design visualization skills. Upon completing the Vray for Rhino Essentials course, participants will: Master Lighting Techniques: Expertly utilize various light sources. Create realistic lighting scenarios for diverse scenes. Advanced Material Proficiency: Manipulate complex materials and textures for lifelike renders. Understand reflective surfaces and material interaction. Optimize Rendering Settings: Fine-tune render configurations for optimal quality and speed. Implement noise reduction techniques for cleaner renders. Texture Mapping Mastery: Perfect UV mapping methods for accurate texture application. Seamlessly blend textures for realistic surface mapping. Effective Camera Use and Composition: Configure camera settings, depth of field, and exposure. Compose visually appealing scenes for impactful renders. Real-Time Rendering Skills: Utilize interactive rendering for immediate feedback and adjustments. Enhance scenes in real time for efficient workflow. Post-Processing Expertise: Enhance renders in post-production using software tools. Add depth, adjust colors, and create visually compelling final images. Professional Presentation Techniques: Design layouts, annotations, and context to create impactful visual narratives. Curate a strong portfolio with the best-rendered projects. By honing these skills, participants will produce photorealistic renders and significantly enhance their architectural and product visualization capabilities. Skills You'll Gain: Master lighting techniques for realistic visualization. Learn material manipulation and texture enhancement in Vray. Understand advanced rendering configurations for high-quality results. Explore global illumination concepts for lifelike scenes. Career Opportunities: Upon completing Vray for Rhino Essentials, you'll be well-equipped for various roles in the design and visualization industry, including: Architectural Visualizer: Create stunning architectural visualizations for presentations and client approvals. Product Designer: Enhance product design by creating photorealistic prototypes and visualizations. Interior Designer: Craft immersive interior spaces with realistic lighting and material textures. 3D Visualization Artist: Work in animation studios, gaming companies, or marketing agencies, producing high-quality 3D visualizations. Freelance Rendering Specialist: Offer your skills on platforms like Upwork or Fiverr, providing rendering services to clients worldwide. Course Highlights: Acquire fundamental skills in V-Ray for Rhino, covering lighting, materials, and rendering setups. Explore advanced techniques for lifelike textures, reflections, and global illumination effects. Master the workflow for crafting architectural renderings, both interior and exterior. Harness the power of V-Ray features like proxies, fur, and particle systems for dynamic visuals. Optimize render times and quality using efficient techniques and expert tips. Validate your expertise with a Certificate of Completion, showcasing your V-Ray proficiency. Access recorded lessons for future reference, enabling self-paced learning and continuous improvement. Professional Guidance: Learn from certified tutors and industry experts with extensive practical experience. Gain valuable insights and personalized feedback as you progress through the course, ensuring a comprehensive understanding of V-Ray for Rhino.
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Immerse yourself in the ancient practice of yoga, a transformative journey that extends far beyond the mere physical postures. Our comprehensive yoga sessions are meticulously curated and led by seasoned professionals, offering a serene sanctuary tailored for the demands of modern-day professionals yearning for holistic balance and wellness. Delve into innate human abilities such as intuition, telepathy, clairvoyance, lucid dreaming, and energy healing. Uncover these dormant gifts existing within and enjoy awakening them fully.
Duration 1 Days 6 CPD hours This course is intended for The primary audience for this course is data professionals who are familiar with data modeling, extraction, and analytics. It is designed for professionals who are interested in gaining knowledge about Lakehouse architecture, the Microsoft Fabric platform, and how to enable end-to-end analytics using these technologies. Job role: Data Analyst, Data Engineer, Data Scientist Overview Describe end-to-end analytics in Microsoft Fabric Describe core features and capabilities of lakehouses in Microsoft Fabric Create a lakehouse Ingest data into files and tables in a lakehouse Query lakehouse tables with SQL Configure Spark in a Microsoft Fabric workspace Identify suitable scenarios for Spark notebooks and Spark jobs Use Spark dataframes to analyze and transform data Use Spark SQL to query data in tables and views Visualize data in a Spark notebook Understand Delta Lake and delta tables in Microsoft Fabric Create and manage delta tables using Spark Use Spark to query and transform data in delta tables Use delta tables with Spark structured streaming Describe Dataflow (Gen2) capabilities in Microsoft Fabric Create Dataflow (Gen2) solutions to ingest and transform data Include a Dataflow (Gen2) in a pipeline This course is designed to build your foundational skills in data engineering on Microsoft Fabric, focusing on the Lakehouse concept. This course will explore the powerful capabilities of Apache Spark for distributed data processing and the essential techniques for efficient data management, versioning, and reliability by working with Delta Lake tables. This course will also explore data ingestion and orchestration using Dataflows Gen2 and Data Factory pipelines. This course includes a combination of lectures and hands-on exercises that will prepare you to work with lakehouses in Microsoft Fabric. Introduction to end-to-end analytics using Microsoft Fabric Explore end-to-end analytics with Microsoft Fabric Data teams and Microsoft Fabric Enable and use Microsoft Fabric Knowledge Check Get started with lakehouses in Microsoft Fabric Explore the Microsoft Fabric Lakehouse Work with Microsoft Fabric Lakehouses Exercise - Create and ingest data with a Microsoft Fabric Lakehouse Use Apache Spark in Microsoft Fabric Prepare to use Apache Spark Run Spark code Work with data in a Spark dataframe Work with data using Spark SQL Visualize data in a Spark notebook Exercise - Analyze data with Apache Spark Work with Delta Lake Tables in Microsoft Fabric Understand Delta Lake Create delta tables Work with delta tables in Spark Use delta tables with streaming data Exercise - Use delta tables in Apache Spark Ingest Data with DataFlows Gen2 in Microsoft Fabric Understand Dataflows (Gen2) in Microsoft Fabric Explore Dataflows (Gen2) in Microsoft Fabric Integrate Dataflows (Gen2) and Pipelines in Microsoft Fabric Exercise - Create and use a Dataflow (Gen2) in Microsoft Fabric