LOOKING FOR: ADULT FICTION Jade Kavanagh is a Literary Agent at Darley Anderson Literary Agency. She has a degree in English Literature from the University of Westminster then went on to achieve her Masters in Modern and Contemporary Fictions. Alongside assisting Camilla Bolton on her list of clients Jade is building a list steeped in the darker side of fiction, including suspense, thriller, horror and 'horromance' with distinct voices and setting. Across these genres Jade looks for powerful female narratives and dynamic characterisation. She wants female characters like Shiv Roy (Succession), Emily Gilmore (Gilmore Girls), Annalise Keating (How to Get Away with Murder), Buffy Summers (Buffy), Ellen Ripley (Alien), Dana Scully (The X Files), Detective Kima Greggs (The Wire). Jade would love something with a big book club hook that readers devour in one sitting. Setting and atmosphere are of huge appeal. She wants stories with a vivid sense of place and to be immersed in the world of the characters. Jade wants detail down to what shade of lipstick or colour of the lamp on their bedside table and the nature and landscape around them. She loves luxury settings she can get excited about reading and descriptions to lose herself in. Jade also loves dark twists on glamorous concepts and settings. Think The Devil Wears Prada meets Killing Eve, or Real Housewives or Succession meets How to Kill My Family or something akin to White Lotus. Across the spectrum of horror and speculative fiction, Jade is looking for haunting stories filled with slow build darkness and characters with heart. Think 28 Days Later and The Last of Us. She really wants a dark witchy story… or on the cosier side a fresh take on something like Practical Magic or Charmed. Jade wants heroes to root for, and villains that terrify and enrage her in equal measure. One of Jade's favourite TV shows is Orphan Black; she'd love to see a book series like this. As a proud member of the Twilight generation, (Team Edward forever!) she’d also love to read a modern vampire novel. Show her American Psycho meets Dracula. Give her 2023 Carlisle Cullen in a thriller or a new take on Buffy. Whilst not actively looking for sci-fi novels, Jade would love to see A Scully and Mulder for the 2020s! Notably, Jade looks for voices from all walks of life. She is incredibly passionate about bringing working-class voices into the commercial fiction space. She would love to hear from new exciting talent, telling stories about everyday people with relatable voices, people she grew up with, people she can imagine. Jade would like you to submit a covering letter, 1 -2 page synopsis and the first 5,000 words of your completed manuscript in a single word document. (In addition to the paid sessions, Jade is kindly offering one free session for low income/under-represented writers. Please email agent121@iaminprint.co.uk to apply, outlining your case for this option which is offered at the discretion of I Am In Print). By booking you understand you need to conduct an internet connection test with I Am In Print prior to the event. You also agree to email your material in one document to reach I Am In Print by the stated submission deadline and note that I Am In Print take no responsibility for the advice received during your agent meeting. The submission deadline is: Monday 31st March 2025
Maya Evening Learning Sessions. Maya Evening Learning Sessions offer flexibility for professionals, interactive classes, supportive community, and skill enhancement in a convenient after-work schedule. Perfect for work-life balance and continued education. Click here for more info: Website Tailored Learning: Custom curriculum catering to your skill level. Course Duration: 10 hours. Approach: 1-to-1 Schedule: Craft your learning path by pre-booking hours from Mon to Sat, 9 am to 7 pm, accommodating your convenience. Maya 10-Hour Course Key Details: Duration: 10 hours of intensive training. Approach: Hands-on, interactive sessions focusing on essential Maya concepts and techniques. Curriculum Highlights: Introduction to Maya: Understanding the software interface and basic tools. 3D Modeling: Mastering polygon modeling techniques and object manipulation. Texturing and Materials: Learning to apply textures, materials, and UV mapping. Lighting and Rendering: Exploring lighting setups, camera compositions, and rendering methods. Animation Fundamentals: Grasping keyframe animation, editing clips, and basic character rigging. Special Effects and Dynamics: Creating particle systems, fluid simulations, and basic special effects. Who Should Attend: Beginners: Individuals new to 3D modeling and animation. Aspiring 3D Artists: Those aiming to pursue careers in animation, gaming, or visual effects. Creative Professionals: Designers and artists looking to expand their skill set into 3D graphics. Job Opportunities: Completing this Maya course equips participants with the skills necessary for various roles, including: 3D Modeler: Creating detailed 3D models for games, movies, or simulations. Animator: Bringing characters and scenes to life through animation. Texture Artist: Designing textures and materials to enhance 3D models. Lighting Artist: Illuminating scenes to evoke specific moods and atmospheres. Visual Effects Artist: Specializing in creating stunning visual effects for films and games. Participants completing the Maya 10-Hour Course will: Master Maya basics including modeling, texturing, lighting, and animation. Create 3D models, apply textures, and understand lighting and rendering principles. Develop essential skills in animation and special effects. Troubleshoot common issues in 3D projects. Recommended Books: "Introducing Autodesk Maya 2022" by Derakhshani: Comprehensive guide with hands-on tutorials. "Maya Character Creation" by Maraffi: Focuses on character modeling and animation techniques. "The Animator's Survival Kit" by Williams: Timeless principles applicable to any animation software. Maya 10-Hour Course Key Details: Duration: 10 hours of intensive training. Approach: Hands-on, interactive sessions focusing on essential Maya concepts and techniques. Curriculum Highlights: Introduction to Maya: Understanding the software interface and basic tools. 3D Modeling: Mastering polygon modeling techniques and object manipulation. Texturing and Materials: Learning to apply textures, materials, and UV mapping. Lighting and Rendering: Exploring lighting setups, camera compositions, and rendering methods. Animation Fundamentals: Grasping keyframe animation, editing clips, and basic character rigging. Special Effects and Dynamics: Creating particle systems, fluid simulations, and basic special effects. Who Should Attend: Beginners: Individuals new to 3D modeling and animation. Aspiring 3D Artists: Those aiming to pursue careers in animation, gaming, or visual effects. Creative Professionals: Designers and artists looking to expand their skill set into 3D graphics. Job Opportunities: Completing this Maya course equips participants with the skills necessary for various roles, including: 3D Modeler: Creating detailed 3D models for games, movies, or simulations. Animator: Bringing characters and scenes to life through animation. Texture Artist: Designing textures and materials to enhance 3D models. Lighting Artist: Illuminating scenes to evoke specific moods and atmospheres. Visual Effects Artist: Specializing in creating stunning visual effects for films and games. Adaptable Evening Maya Classes In-Depth 10-Hour Maya Program Hands-On Maya Projects Professional Maya Expertise Diverse Maya Applications Guidance from Experts Tailored Learning Experience Ongoing Email Assistance Access to Maya Trial and Resources Ignite Your Creative Potential!
COBOL training course description A hands on training course providing an introduction to COBOL. What will you learn Write COBOL programs Debug COBOL programs Examine existing code and determine its function. COBOL training course details Who will benefit: Programmers working with COBOL. Prerequisites: None although experience in another high level language would be useful. A 10 day version of this course would be more applicable for those new to programming. Duration 5 days COBOL training course contents Introduction to COBOL Compilation, linkage editor. Compile errors, compiler options. Divisions, syntax and format, COBOL character set, program structure. COBOL statement structure COBOL words, format of statements. Divisions Identification entries, Environment entries, Data division: FD, record descriptions, hierarchy and level numbers, description-string entry. File and Working-Storage Sections Literals, figurative constants, redefines clause, data representation, Usage clause, synchronization, sign clause. Procedure Division File status codes; Open, Read, Write, Close, Stop, Goback; Accept, display; Move, Justified, data name qualification, reference modification. Perform statement Out-of-line, With test ... Until, ... Times, in-line statement; Go to statement. Program design Design techniques, design considerations, procedure names, program structure. Printing Printed output, Write, advancing option, editing characters; Initialize. Condition testing Conditional statements: IF, class, sign and relation conditions, condition-name conditionals, Set, compound conditions, logical operators. Evaluate, Continue. Arithmetic Rounded option, On Size Error option, Add, Subtract, Multiply, Divide, Compute. Non-sequential files File access modes, Select. Indexed and relative files. Open, Close, creating / reading sequential access files, Write, Read, Invalid key clause, reading, writing / updating Random access files, Rewrite, Delete, Start. Declarative routines Clauses. Subroutines Call, Using clause - calling program/called program, Linkage Section, returning control. Table handling Subscripted tables: One/two/three dimensional tables, Perform, variable length tables. Indexed tables: Set, using an index; Search. Copy code: Copy, Suppress, Replacing. Data Manipulation Inspect, String, Unstring. COBOL/370 LE/370 and Intrinsic Functions.
Face to Face training customised and bespoke. One to One Online or Face to Face
Sockets programming training course description A hands on course for programmers using Sockets. It is important to recognise that the course assumes that delegates are already familiar with TCP/IP and Python. Practical exercises follow all the major theory sessions. What will you learn Read Python programs which use Sockets. Write Python programs which use Sockets. Debug Python programs which use Sockets. Sockets programming training course details Who will benefit: Programmers working with network applications. Prerequisites: TCP/IP foundation for engineers Python for network engineers Duration 2 days Sockets programming training course contents What is a socket? Review of IP, ICMP, UDP vs TCP, IP addresses, protocol numbers, ports. API's, UNIX I/O, sockets. SOCK_STREAM, SOCK_DGRAM. Hands on Compile and run code. The systems calls Clients and servers, structs, socket(), bind(), connect(), listen(), accept(), send(), recv(), sendto (), recvfrom(), close(), shutdown(), getpeername(), gethostname(). Hands on Walk through of example client and server code. First code TCP connections, passive opens, active opens. Hands on Write a simple 'hello world' server and client. Application protocols User character stream, ASCII turn taking, binary protocols. Hands on Raw SMTP, Writing a mail client. Clients Concurrency, polling, threads, event driven programming. Hands on Conferencing application. Servers Concurrency, stateful, stateless. Forks and execs. inetd. Hands on Running servers with and without inetd, chroot jails, conferencing server modifications. Advanced techniques Blocking, select(), partial send(s). Raw sockets, example sockets using Java, Perl and PHP. Hands on A broadcast application.
LOOKING FOR: ADULT FICTION Francesca Riccardi is a literary agent at Kate Nash Literary Agency. She has previously worked in sales roles at HarperCollins, Constable & Robinson, Atlantic Books (where she was recognised as a 2017 Bookseller Rising Star), and most recently was sales and marketing director for Canelo. She has worked with authors including Holly Seddon, Rachel Lynch, Cesca Major, Robert Fabbri, Marion Todd, M C Beaton, Catherine Ryan Howard, and Phil Rickman. Francesca is looking for character-driven popular commercial adult fiction across all genres. She loves books with a strong voice and sense of place, and is particularly interested in stories that are high concept, appealing to a millennial audience, and showcase lesser known experiences and/or female and diverse narratives. Francesca would like you to submit the first 5000 words of your manuscript, a synopsis and your cover letter in that order in one single Word document. (In addition to the paid sessions, Francesca is kindly offering one free session for low income/under-represented writers. Please email agent121@iaminprint.co.uk to apply, outlining your case for this option which is offered at the discretion of I Am In Print). By booking you understand you need to conduct an internet connection test with I Am In Print prior to the event. You also agree to email your material in one document to reach I Am In Print by the stated submission deadline and note that I Am In Print take no responsibility for the advice received during your agent meeting. The submission deadline is: Wednesday 30th April 2025
Who is this course for? The Diploma in Visual Effects for Film and Television Animation is tailored for individuals aspiring to work in the Visual Effects, TV, Film, and 3D animation industry. Gain essential skills necessary for a successful career in these fields. Click here for more info: Website Duration: 120 hours of 1-on-1 Training. When can I book: 9 am - 4 pm (Choose your preferred day and time once a week). Monday to Saturday: 9 am - 7 pm (Flexible timing with advance booking). Course Overview for a 120-Hour Diploma Program in Game Design and Development Term 1: Introduction to Game Design and 3D Modeling (40 hours) Module 1: Introduction to Game Design (1 hour) Understanding the game development industry and current trends Exploring game mechanics and fundamental design principles Introduction to the game engines and tools utilized in the program Module 2: 3D Modeling with 3ds Max (25 hours) Familiarization with 3ds Max and its user interface Mastering basic modeling techniques like box modeling and extrusion Advanced modeling skills including subdivision and topology Texturing and shading techniques tailored for game development Module 3: Character Design and Animation (10 hours) Introduction to character design and its developmental process Creating and rigging characters specifically for games Keyframe animation techniques for character movement Term 2: Game Development and Unity 3D (40 hours) Module 4: Unity 3D Basics (20 hours) Navigating Unity 3D and understanding its interface Grasping fundamental game development concepts within Unity Creating game objects, writing scripts, and designing scenes Introduction to scripting using C# Module 5: Advanced Game Development with Unity 3D (10 hours) Constructing game mechanics including UI, scoring, and game states Working with physics and collision systems in Unity Crafting intricate game environments and level designs Module 6: Game Assets with Photoshop (10 hours) Exploring Photoshop tools and features for game asset creation Crafting game elements such as textures, sprites, and icons Optimizing assets for seamless integration into game development Term 3: Advanced Game Design and Portfolio Development (40 hours) Module 7: Advanced Game Design (20 hours) Delving into advanced game design concepts like balancing and difficulty curves Understanding player psychology and methods for engaging audiences Implementing game analytics and user testing for refinement Module 8: Portfolio Development (24 hours) Building a comprehensive portfolio showcasing acquired skills Effective presentation techniques for showcasing work Establishing a professional online presence and networking strategies Final Project: Creating and presenting a collection of best works in collaboration with tutors and fellow students Please note: Any missed sessions or absence without a 48-hour notice will result in session loss and a full class fee charge due to the personalized one-to-one nature of the sessions. Students can request pauses or extended breaks by providing written notice via email. What can you do after this course: Software Proficiency: Master industry-standard design tools for architectural and interior projects. Design Expertise: Develop a deep understanding of design principles and spatial concepts. Visualization Skills: Acquire advanced 2D/3D rendering and virtual reality skills for realistic design representation. Communication and Collaboration: Enhance communication skills and learn to collaborate effectively in design teams. Problem-Solving: Develop creative problem-solving abilities for real-world design challenges. Jobs and Career Opportunities: Architectural Visualizer Interior Designer CAD Technician Virtual Reality Developer 3D Modeler Project Coordinator Freelance Designer Visualization Consultant Students can pursue these roles, applying their expertise in architectural and interior design across various professional opportunities. Course Expectations: Maintain a dedicated notebook to compile your study notes. Schedule makeup sessions for any missed coursework, subject to available time slots. Keep meticulous notes and maintain a design folder to track your progress and nurture creative ideas. Allocate specific time for independent practice and project work. Attain certification from the esteemed professional design team. Post-Course Proficiencies: Upon successful course completion, you will achieve the following: Develop confidence in your software proficiency and a solid grasp of underlying principles. Demonstrate the ability to produce top-tier visuals for architectural and interior design projects. Feel well-prepared to pursue positions, armed with the assurance of your software expertise. Continued Support: We are pleased to offer lifetime, complimentary email and phone support to promptly assist you with any inquiries or challenges that may arise. Software Accessibility: Access to the required software is available through either downloading it from the developer's website or acquiring it at favorable student rates. It is important to note that student software should be exclusively utilized for non-commercial projects. Payment Options: To accommodate your preferences, we provide a range of payment options, including internet bank transfers, credit cards, debit cards, and PayPal. Moreover, we offer installment plans tailored to the needs of our students. Course Type: Certification. Course Level: Basic to Advanced. Time: 09:00 or 4 pm (You can choose your own day and time once a week) (Monday to Friday, 09 am to 7 pm, you can choose anytime by advance booking. Weekends can only be 3 to 4 hrs due to heavy demand on those days). Tutor: Industry Experts. Total Hours: 120 Price for Companies: £3500.00 (With VAT = £4200) For Companies. Price for Students: £3000.00 (With VAT = £3600) For Students.
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REXX training course description A hands on training course covering the Restructured EXtended eXecutor (REXX) language. A large number of exercises are used to reinforce and emphasise lecture sessions. What will you learn Write REXX programs. Debug REXX programs. Examine existing code and determine its function. REXX training course details Who will benefit: Anyone wishing to learn REXX. Prerequisites: None although experience in another high level language would be useful. Duration 3 days REXX training course contents Introduction to REXX What is REXX? REXX environments, invoking a REXX exec, a sample REXX exec, REXX clause types. REXX variables and data Literal data, variable data, assignment, simple variables, compound variables, stem variables, constant data, numeric data, arithmetic operations, character manipulation, hexadecimal data. The parse instruction Parse format, Parse examples, Parse arg, Parse pull, Parse value, special templates, place holders, literal templates, numeric templates, variable templates. Control structures Relational conditions, logical operators, simple selection, looping: uncontrolled and controlled loops, infinite loops, conditional loops, controlling loops, leave, iterate, multiple selection, instructions for subroutines, exit. Sub routines and functions Internal and external subroutines, call, ARG(), ARG(n)return, exit, scope of variables, procedure, functions, built in functions, overriding built in functions. Performing I/O Command conventions, preparing to read a file, execio, limitations, execio for reading, DISKR, DISKRU, DISKW, return codes. External functions listdsi, msg, outtrap, prompt, sysdsn, sysvar, storage Tracing Immediate commands, the trace facility, signal and call statements. Built in functions Text handling functions, string handling, word handling, arithmetic, data conversion, bit manipulation, environment. The data stack Data stack structure, REXX instructions for the data stack, REXX functions for the data stack, TSO/E commands for the data stack. REXX in batch TSO/E foreground. TSO/E background.
Duration 2 Days 12 CPD hours This course is intended for Managers, directors, executives, and others responsible for leading teams, overseeing projects, and developing new leaders will benefit from this course. Overview Bring about valuable and positive change in those you lead Increase engagement, motivation and morale in your team Enhance performance of individuals and the team Provide an authentic role model that inspires followership Develop others into leaders This course will help students develop authentic leadership qualities that motivate and drive others to reach their full potential, and become the transformational leaders of the future. Private classes on this topic are available. We can address your organization?s issues, time constraints, and save you money, too. Contact us to find out how. 1. Defining Transformational Leadership Comparing Leadership Styles Developing the Attitudes and Beliefs of a Transformational Leader 2. Being an Authentic Leader Knowing Who You Are Fostering Authenticity and Credibility 3. Demonstrating Leadership Practice Following the Five Practices of Exemplary Leadership 4. Building Engagement and Motivation Understanding the Drivers of Employee Engagement Motivating Like a Transformational Leader 5. Optimizing Performance Coaching for Performance Supporting Performance through Partnership Unlocking Potential Developing and Transforming Careers 6. Mentoring Leaders Growing Leaders Putting Relationships First Focusing on Character Capitalizing on Strengths Showing Optimism and Not Skepticism Seeking Passion and Success 7. Committing to Transformational Leadership