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456 Character courses in Cardiff delivered Live Online

Mastering Unity 3D Intermediate Level Training Course

By ATL Autocad Training London

Who is this Course for? Mastering Unity 3D Intermediate Level Training Course Our Unity 3D training programs are tailored for individuals aspiring to become game developers, creative minds, & enthusiasts keen to explore the realm of game development. Learn 3D & 2D games or looking to master Unity's cross-platform features. Click here for more info: Website Duration: 20 hours Approach: 1-on-1 Individualized Attention & Customized Content Timetable: Scheduling any hour between 9 am and 7 pm, from Mon to Sat Course Overview: Sessions 1-2: Introduction to Unity Familiarize yourself with Unity's interface and workspace Create a new Unity project and set up the initial scene and navigation Sessions 3-4: Asset Management Explore and download free assets Import various asset types into Unity and understand their applications Sessions 5-6: Environmental Design Utilize Unity's terrain tools for environment creation Enhance scenes with textures, materials, and environmental objects Sessions 7-8: Character Development Design 3D character models Rig, animate, and import characters into Unity Sessions 9-10: Player Interaction Set up player controls and script basic movements Implement camera controls for seamless gameplay experiences Sessions 11-12: Physics and Realism Understand and implement physics in Unity Configure collisions, gravity, force, and torque for realistic interactions Sessions 13-14: Audio Enhancement Master audio implementation with sound effects and background music Fine-tune volume and pitch for immersive gameplay Sessions 15-16: Lighting and Visual Effects Employ advanced lighting techniques, including dynamic day-night cycles Enhance visuals with lens flares and particle systems Sessions 17-18: User Interface Design Construct user interfaces using Unity's canvas system Integrate interactive elements such as buttons and menus, ensuring smooth functionality Sessions 19-20: Optimization and Performance Implement optimization techniques and utilize the profiler for performance analysis Improve frame rates and reduce memory usage for seamless gameplay Session 21-22: Multiplayer Integration Explore multiplayer implementation and set up local multiplayer games Session 23-24: Mobile Game Development Discover mobile game development in Unity Build, deploy, and optimize games for mobile devices, focusing on performance and controls Session 25: Advanced Topics Delve into advanced scripting techniques, including coroutines, delegates, and events Explore shader programming and visual effects, and venture into VR development with Unity and Oculus Quest Final Project: Create a Comprehensive Game Test the game thoroughly, identify and resolve bugs Make necessary adjustments and improvements for a polished final product Experience the Real-Time Development Platform: Unleash your creativity and create 3D, 2D, VR, and AR experiences across various industries, including games, automotive, AEC, film, and more. Unity Pro offers a complete solution to develop better, iterate faster, and grow your business. Enjoy amazing games and immersive experiences with multi-platform support. Get started today: Unity Pro. Learning Outcomes: Participants will gain expertise in Unity 3D, mastering asset management, environmental design, character animation, player interaction, physics, audio, lighting, UI, optimization, and advanced scripting. They will develop a complete game, honing skills in debugging and project completion. Career Opportunities: Graduates can pursue roles as Game Developers, Mobile Game Developers, VR/AR Developers, Game Designers, UI/UX Designers, Game Testers, Indie Game Developers, Educational Game Developers, Freelance Developers, or Game Development Instructors, leveraging their Unity 3D skills for diverse and exciting career paths in the gaming industry. Skills Acquired: Participants in the Mastering Unity 3D Intermediate Level Training Course will gain advanced proficiency in Unity 3D game development, including: Advanced 3D Game Development Techniques Real-time Physics and Animation Skills Multiplatform Game Deployment Expertise Job Opportunities: Upon completion, individuals can pursue roles such as: Game Developer Unity 3D Programmer AR/VR Developer Interactive Simulation Designer This course equips participants with the expertise required for exciting opportunities in game development studios, AR/VR companies, and interactive media agencies, setting the stage for a successful career in the gaming and simulation industry. Course Advantages: Comprehensive Unity Mastery: Develop expertise in various Unity aspects, including game design, scripting, animation, and optimization. Hands-On Project Experience: Engage in practical projects mirroring real-world game development, enhancing your skills and portfolio. Interactive Live Instruction: Learn from experienced instructors in real-time, encouraging interactive discussions, Q&A sessions, and personalized guidance. Flexible Learning Paths: Opt for in-person or online classes, ensuring accessible and convenient learning tailored to your needs. Lesson Revisions: Access recorded lessons, allowing flexible review and reinforcement of concepts at your own pace. Lifetime Email Support: Benefit from ongoing support via email, where experts are available to assist with any questions or challenges, even after the course concludes.

Mastering Unity 3D Intermediate Level Training Course
Delivered OnlineFlexible Dates
£744

Complete Maya Beginner to Advanced Training

By ATL Autocad Training London

Why Choose Complete Maya Beginner to Advanced Training? Maya's extensive toolkit includes modeling, animation, simulation, and more, amplifying your versatility and influence in the 3D production pipeline. Click here for more info: Website Beginners or those with basic 3D knowledge. No specific digital media background is required. Duration: 40 hours Training Approach: 1-on-1 Sessions. Schedule: Customize your schedule by pre-booking a convenient hour of your choice, available Monday to Saturday between 9 am and 7 pm Course Structure: I. Introduction to Maya (3 hours) Maya Overview and Applications Interface Navigation and Basic Tools Project Creation and Management II. Basic Polygon Modeling (6 hours) Fundamentals of Polygon Modeling Creating and Editing Basic Shapes Advanced Techniques: Extrusions, Bevels, and NURBS for Organic Shapes III. Intermediate Modeling (6 hours) Advanced Polygon Modeling: Booleans, Deformers, and Surfaces Architectural Model Creation Sculpting Tools for Organic Shapes IV. Texturing and Materials (6 hours) Introduction to Texturing and Material Application Texture Mapping, UV Unwrapping, and Shaders Painting Textures with 3D Paint Tool V. Lighting and Rendering (6 hours) Basic and Advanced Lighting Techniques Realistic Lighting Environments Camera Setup, Composition, and Rendering VI. Animation (9 hours) Keyframe Animation and Animation Curves Character Rigging and Animation Complex Character Rigs, Lip Sync, Facial Animation, Dynamics, and Simulations VII. Rigging (4 hours) Skeleton Creation and Joint Binding Weight Maps and Simple to Complex Rigging Systems VIII. Special Effects (4 hours) Particle Systems, Fluid Dynamics, Fire, and Explosions Advanced Simulations with nCloth and nParticles Paint Effects and Mash Networks IX. Advanced Rendering Techniques (2 hours) Render Layers, Passes, and Global Illumination Mental Ray Rendering and Settings X. Conclusion and Next Steps (1 hour) Course Review, Tips for Further Learning Q&A Session and Feedback Please note that the course outline is flexible and can be tailored based on the learners' needs and proficiency levels. Autodesk Maya Basics to Advanced Level Course: Modeling: Surfaces, Control Vertex, Polygons, Extrusion Techniques, Subdiv Modeling, and More Deformations: Twist, Lattice, Flare, Bend Tools Shapes: Lines, Pen Tools, Surface Manipulation Techniques Animations: Keyframe Setup, Path Animations, Skeletons, IK Handles, Skinning Dynamics and Special Effects: Particle Systems, Fluid Dynamics, Lighting Effects, and Advanced Simulations Texturing and Rendering: Diffuse and Bump Mapping, Reflections, Shaders, Lights, and Camera Techniques Fluid Effects and Ncloth: 2D and 3D Containers, Collision Effects, Wind Simulations, and Gravity Control Rendering: Image and Animation Rendering, Playblast, Resolution Controls, and Output Formats. Advanced Modeling: Master intricate 3D models, including polygon, NURBS, and architectural modeling. Expert Texturing: Create realistic textures, apply shaders, and utilize the 3D paint tool. Complex Animation: Rig characters, perform lip sync, facial animation, and dynamic simulations. Special Effects Mastery: Understand particle systems, fluid dynamics, fire effects, and advanced simulations. Rendering Expertise: Grasp advanced rendering techniques, including layers, passes, and global illumination. Comprehensive Rigging: Develop joints, skeletons, and advanced rigging systems for characters and objects. Fluid Dynamics Proficiency: Manipulate 2D/3D fluid containers, create collision effects, and work with wind/gravity simulations. Advanced Lighting and Camera: Perfect lighting, shadows, and special effects. Master camera setups for diverse visual compositions. Recommended Books: "Introducing Autodesk Maya 2023" by Dariush Derakhshani and Randi L. Derakhshani "Mastering Autodesk Maya 2023" by Todd Palamar "Maya Character Creation: Modeling and Animation Controls" by Chris Maraffi "Maya Secrets of the Pros" by John Kundert-Gibbs and Dariush Derakhshani "The Art of 3D Computer Animation and Effects" by Isaac Victor Kerlow Advanced Maya Training Tailored to You: Elevate your Maya skills with specialized training covering essential areas like modeling, UV mapping, texturing, lighting, camera movement, and rigging. Your learning experience is personalized to match your unique requirements and preferences. Discuss your goals with our trainer, and we'll create a syllabus tailored just for you. Flexible Training Choices: Select between in-person sessions at our UK center or attend live online classes, offering convenience and accessibility. Certified Instructors: Benefit from expert guidance provided by Autodesk Authorized Trainers from London Design Training Course. Hands-On Learning: Our practical approach combines theory with step-by-step demonstrations, allowing ample time for hands-on practice on your computer with Maya. You'll retain all the files you create. Compatibility Across Platforms: Maya training caters to both Windows and Mac users, ensuring compatibility with various versions of Maya. Comprehensive Training Package: Participants receive an e-certificate upon successful completion, validating their Maya training. Lifetime Support: Enjoy a lifetime of email support post-training, ensuring assistance with any queries or challenges that arise. Tailored to Your Version: Training can be adapted to your preferred Maya version, ensuring you learn using the most relevant and up-to-date software features. Download Maya  https://www.autodesk.co.uk  Highly skilled mentors with practical experience. Cutting-edge facilities ensuring an immersive learning environment. Comprehensive courses spanning diverse design disciplines. Practical projects to enhance your portfolio. Networking avenues within the dynamic design community. Skills attuned to current industry trends. Opportunities for professional growth. Choose from flexible in-person or online classes. Internationally recognized training credentials. Engage in London's thriving art and design scene.

Complete Maya Beginner to Advanced Training
Delivered in London or OnlineFlexible Dates
£1,680

15th September Lil Chase #Agent121. Looking for: PICTURE BOOKS, CHAPTER BOOKS, MG, YA

5.0(3)

By I Am In Print

LOOKING FOR: PICTURE BOOKS, CHAPTER BOOKS, MG, YA Lil is a Senior Editor at Hachette Children's. She has well over 15 years experience in the publishing industry, working for major publishers and literary agents too.  For twelve years, Lil was a Senior Commissioning Editor at Working Partners Ltd – the creatives behind massive commercial hits such as Beast Quest, Warriors and the Daisy Meadows series. There she created globally successful concepts for every age group and developed storylines so the books were unputdownable. Lil is also an author in her own right: she has written 6 books under her own name, and ghost written many others under various pseudonyms.  In every age level, Lil would like to see originality - particularly in voice. A strong character with depth, venturing on a quest that's never been undertaken before will get her excited. The 'quest' doesn't have to be epic in scale, it could be as small as petting the next-door neighbour's dog, or getting the good looking new kid to notice you, it just has to be something a reader will want to invest in. She also loves humour and is happy to see anything quirky (perhaps even downright silly!).  For picture books, Lil would like you to submit a covering letter, and 1 complete manuscript, double-spaced, with spreads marked out, in a single word or PDF doc. For chapter books, MG and YA, please send a covering letter, the first three chapters and a synopsis, double spaced, in a single Word or PDF doc. Please send EITHER picture books OR another genre, not both in one submission. By booking this session you agree to email your material to reach I Am In Print by the stated submission deadline to agent121@iaminprint.co.uk. Please note that I Am In Print take no responsibility for the advice given in your Agent121. The submission deadline is: Monday 8th September 2025

15th September Lil Chase #Agent121. Looking for: PICTURE BOOKS, CHAPTER BOOKS, MG, YA
Delivered Online + more
£72

8th September Amanda Preston #Agent121. Looking for: ADULT FICTION

5.0(3)

By I Am In Print

LOOKING FOR: ADULT FICTION, NON-FICTION Amanda Preston has been a literary agent for over 20 years and co-founded LBA in 2005. She won the RNA Literary Agent of the Year award in 2018.  She represents commercial and reading group fiction, as well as a range of narrative non-fiction and memoir. She loves working with authors, championing them every step of the way, and works with them and their publishing teams to build them into brand names and award winning and bestselling authors in the UK and internationally. Whether commercial or reading-group, she loves innovative and well-written stories that hook her in from the start and whose voice stays with her. She is looking for novels that demand to be talked about and shared, whatever their genre, and that she is still thinking about days after finishing.  She is on the hunt for a high-concept thriller which is character and plot driven, but also has a discussable issue at its heart i.e Elizabeth is Missing by Emma Healey and Girl A by Abigail Dean. She loves thrillers where the location is as integral to the plot as the crime i.e The Dry by Jane Harper and The Sanatorium by Sarah Pearse, and would love a good locked-room thriller but is only looking for fresh and unique ideas in this area.  She is also on the hunt for a glorious book club love story that is doing something a bit different and special i.e Lessons in Chemistry by Bonnie Garmus or anything by Taylor Jenkins Reid or Liane Moriarty! Or smart, contemporary, observant romcoms with a very strong emphasis on diverse / own voices.  Finally, she would love a historical that vividly brings that period to life as well as having a stunning plot i.e, The Familiars by Stacey Halls and The Doll Factory by Elizabeth MacNeal. Amanda would like you to submit a covering letter, 1 page synopsis and the opening three chapters (max 5,000 words). (In addition to the paid sessions, Amanda is kindly offering one free session for low income/under-represented writers. Please email agent121@iaminprint.co.uk to apply, outlining your case for this option which is offered at the discretion of I Am In Print).  By booking you understand you need to conduct an internet connection test with I Am In Print prior to the event. You also agree to email your material in one document to reach I Am In Print by the stated submission deadline and note that I Am In Print take no responsibility for the advice received during your agent meeting. The submission deadline is: Monday 1st September 2025 by 12 noon UK BST

8th September Amanda Preston #Agent121. Looking for: ADULT FICTION
Delivered Online + more
£72

5th September Florence Rees #Agent121. Looking for: ADULT FICTION, NON-FICTION

5.0(3)

By I Am In Print

LOOKING FOR: ADULT FICTION, NON-FICTION Florence has been at A M Heath for five years and represents a range of commercial fiction and non-fiction. For fiction, comforting, funny and warm reads, as well as gripping page-turners, will always be Florence's cup of tea. Her favourite thing is to escape with a story she can’t put down. If you think your book fits that, then do send it to her.  Books in this vein that really left her wanting one more chapter include Marian Keyes’s character, Rachel, from Rachel’s Holiday that left Florence with a compassion for addiction that only the most skilled of writers can conjure. Florence finds Catherine Newman to be a genius for making hospice care so funny in We All Want Impossible Things. Smart page turners such as Anatomy of a Scandal, Such a Fun Age, and Tomorrow, and Tomorrow, and Tomorrow, wowed her with clever, gripping prose and complicated, flawed characters she hadn't met before. She also loves older classics like the Cazalet Chronicles and Georgette Heyer’s Regency novels. Florence is actively looking for writers who are under-represented in the publishing world, through non-traditional channels, as well as her submissions. She’s keen to find non-fiction and fiction writers who speak to a millennial and younger audience, be that a journalist who is looking to expand an idea, a screenwriter who is looking to try their hand at fiction or perhaps an activist with a social media platform.  She is also interested in environmental and social issues. The authors she represents include Jaspreet Kaur, Salma El-Wardany, Rachel Thompson, Annie Lord, Angelica Malin and Phil Ellis. Their books range from the heart-breaking and profound to the inspirational, funny and wise, with almost everything in between. Florence does not wish to receive, YA, Fantasy or Sci-fi.  Florence would like you to submit a covering letter, 1 page synopsis and the first 5,000 words of your manuscript in a single word document.  (In addition to the paid sessions, Florence is kindly offering one free session for low income/under-represented writers. Please email agent121@iaminprint.co.uk to apply, outlining your case for this option which is offered at the discretion of I Am In Print).  By booking you understand you need to conduct an internet connection test with I Am In Print prior to the event. You also agree to email your material in one document to reach I Am In Print by the stated submission deadline and note that I Am In Print take no responsibility for the advice received during your agent meeting. The submission deadline is: Wednesday 27th August 2025

5th September Florence Rees #Agent121. Looking for: ADULT FICTION, NON-FICTION
Delivered Online + more
£72

C To Master Skill: Learn C Programming Technique

By simplivlearning

Step by Step explanation of each topics in C Language with lots of programs.

C To Master Skill: Learn C Programming Technique
Delivered OnlineFlexible Dates
£10

MySQL for developers

5.0(3)

By Systems & Network Training

MySQL for developers training course description This MySQL Developers training course is designed for MySQL Developers who have a good understanding of a MySQL database and experience of using SQL commands. The course provides further practical experience in more advanced MySQL commands and SQL statements including Stored Routines, Triggers and Event Scheduling. What will you learn Provide the skills needed to write more advanced queries and database maintenance statements on a MySQL database. Use advanced features of the MySQL Client. Use advanced data types. Manage the structure of databases and tables. Manage and using indexes. Write complex SQL query statements. Use advanced SQL expressions. Use advanced SQL functions. Perform advanced Insert, Update, Delete, Replace and Truncate Operations. Use user variable syntax and properties. Import and export data from within MySQL. Import and export data from the command line. Perform complex joins to access multiple tables. Perform complex subqueries. Create, manage and us views. Use prepared statements. Create and use stored routines. Create and use triggers. Obtain database metadata. Optimize queries. Work with the main storage engines. Debug MySQL applications. MySQL for developers training course details Who will benefit: MySQL Developers who have a basic understanding of a MySQL database and SQL commands as covered on the Introduction to MySQL course. Prerequisites: MySQL foundation Duration 5 days MySQL for developers training course contents Introduction Administration and Course Materials, Course Structure and Agenda, Delegate and Trainer Introductions. Client/server concepts MySQL client/server architecture, Server modes, Using client programs, Logging in options, Configuration files, Precedence of logging in options Hands on Using client/server The MySQL client program Using MySQL interactively, The MySQL prompts, Client commands and SQL statements, Editing, Selecting a database, Help, Safe updates, Using script files, Using a source file, Redirecting output into a file, Command line execution, Mysql output formats, Overriding the defaults, Html and xml output, MySQL Utilities. Hands on Using the MySQL client program Data types Bit data type, Numeric data types, Auto_increment, Character string data types, Character sets and collation, Binary string data types, Enum and Set data types, Temporal data types, Timezone support, Handling Missing Or Invalid Data Values, SQL_MODE options. Hands on Using data types Identifiers Using Quotes with identifier naming, Case sensitivity in Identifier naming, Qualifying columns with table and database names, Using reserved words as identifiers, Function names Hands on Using identifiers Databases Database properties, Creating a database, Selecting a database, Altering databases, Dropping databases, Obtaining database metadata, The SHOW command, The INFORMATION_SCHEMA database, The SHOW CREATE command Hands on Using databases Tables and indexes Table properties, Creating tables, Create table using Select or Like, Temporary tables and memory tables, Altering tables, Adding columns, Changing column widths and types, Renaming columns, Dropping columns, Adding constraints, Dropping constraints, Renaming tables, Change the table storage engine, Multiple alterations, Dropping tables, Emptying tables, Obtaining table metadata, Show create table, The information_schema, Index introduction, Structure of a mysql index, Creating and dropping indexes, Creating an index, Altering a table to add an index, Specifying index type, Dropping indexes, Obtaining Index Metadata. Hands on Creating, altering and dropping tables/indexes Querying for data The SQL select statement and MySQL differences, Advanced order by, Order by and collation, Order by with enum datatype, Order by with Set datatype, Ordering with distinct and group by Special features of union, Limit and order by clauses, Group By clause, Group_concat, Using Rollup in a Group By clause. Hands on Querying for data SQL Expressions and functions Components of expressions, Nulls, Numeric expressions, String expressions, Temporal expressions, Comparison functions, Flow control functions, Numeric functions, String functions, Temporal functions. Hands on Using expressions and functions Updating data Update operations and privileges, Inserting rows, Insert using a set clause, Inserting duplicate values, Replacing rows, Updating rows, Update using the order by and limit clauses, Deleting rows, The delete and truncate statements. Exercise: Inserting, updating, replacing and deleting data Connectors MySQL client interfaces, MySQL connectors, Oracle and community conectors, Connecting to MySQL server using Java and PHP connectors, MySQL and NoSQL, Innodb integration with memcached. Obtaining database metadata What is metadata?, The mysqlshow utility, The show and describe commands, Describing tables, The information_schema, Listing tables, Listing columns, Listing views, Listing key_columns_usage. Hands on Obtaining database metadata Debugging Mysql error messages, The show statement, Show errors, Show count(*) errors, Show warnings, Show count(*) warnings, Note messages, The perror utility. Hands on Debugging Joins Overview of inner joins, Cartesian product, Inner joins with original syntax, Non equi-join, Using table aliases to avoid name clashes, Inner Joins With ISO/ANSI Syntax, Outer Joins, Left outer joins, Right outer joins, Full outer joins, Updating multiple tables simultaneously, Updating rows in one table based on a condition in another, Updating rows in one table reading data from another, Deleting from multiple tables simultaneously, Deleting rows in one table based on a condition in another. Hands on Coding joins Subqueries Types of subquery, Multiple-column subqueries, Correlated subqueries, Using the ANY, ALL and SOME operators, Using the EXISTS operator, Subqueries as scalar expressions, Inline views, Converting subqueries to joins, Using subqueries in updates and deletes. Hands on Coding subqueries Views Why views are used, Creating views, View creation restrictions, View algorithms, Updateable views, Altering and dropping views, Displaying information about views, Privileges for views. Hands on Using views Import and Export Exporting using SQL, Privileges required to export data, Importing using SQL, Messages when loading data, Privileges required to load data, Exporting from the command line, Mysqldump main options, Importing from the command line, Mysqlimport main options. Hands on Importing and exporting User variables and prepared statements Creating User variables, User variables in a select, Prepared statements, The prepare statement, The execute statement, The deallocate statement, Using prepared statements in code, with connectors. Hands on Using variables and prepared statements Introduction to stored routines Types of stored routines, Benefits of stored routines, Stored routine features, Differences between procedures and functions, Introduction to the Block, Declaring variables and constants, Assigning values to variables, Definer rights and invoker rights, Using SELECT in stored routines, Altering and dropping stored routines, Obtaining stored routine metadata, Stored routine privileges and execution security. Hands on Writing simple stored routines Stored routines - program logic The IF .. THEN .. ELSEIF construct, The CASE statement, The basic loop, The while loop, The repeat loop, The iterate statement, Nested loops. Hands on Writing stored routines with program logic Stored routines - exception handlers and cursors Dealing with errors using Exception handlers, Cursors, What is a cursor?, Cursor operations, Declaring cursors, Opening and closing cursors, Fetching rows, Status checking. Hands on Writing stored routines with program logic Procedures with parameters Creating procedures with parameters, Calling Procedures With Parameters. Hands on Writing stored routines with parameters Functions What is a function?, The create function statement, Executing functions, Executing functions from code, Executing functions from SQL statements, The deterministic and SQL clauses. Hands on Writing functions Triggers Trigger creation, Restrictions on triggers, The create trigger statement, Using the old and new qualifiers, Managing triggers, Destroying triggers, Required privileges. Hands on Writing triggers Basic optimizations Normalisation of data to third normal form, Using indexes for optimization, General query enhancement, Using Explain to analyze queries, Choosing an INNODB or MYISAM storage engine, Using MySQL Enterprise Monitor in query optimization. Hands on Making use of basic optimizations More about indexes Indexes and joins Hands on Investigating indexes and joins

MySQL for developers
Delivered in Internationally or OnlineFlexible Dates
£2,797

3ds Max Evening Training

By London Design Training Courses

Course Description: 3ds Max Evening Training Course. Training duration: 10 hrs Method: 1-2-1, Personalized attention, Tailored content, Flexible pace, Individual support. Schedule: Personalized training experience with our flexible 1-2-1 sessions. Tailor your own schedule by pre-booking a convenient hour of your choice, available from Monday to Saturday between 9 am and 7 pm. Course Link Unleash the art of character animation with our 3ds Max training course. Perfect for beginners and seasoned artists alike. Benefit from certified tutors and industry experts as your mentors. Opt for in-person or live online sessions with flexible scheduling. Access recorded lessons and lifetime email support. Receive a Certificate of Attendance and a practical training guide. Enjoy hands-on instruction and personalized attention. Ideal for architects, interior designers, game designers, and more. Enroll today and unlock your animation potential with 3ds Max. Try it out for free using the link provided. Module 1: Introduction to 3ds Max (1 hour) Overview of 3ds Max and its applications in various industries Interface tour and navigation controls Working with objects, creating basic shapes, and transformations Understanding the viewport and workspace customization Module 2: Modeling in 3ds Max (2 hours) Polygon modeling techniques Working with modifiers for efficient modeling Creating complex shapes using subdivision surfaces Using splines and lofting for advanced modeling Introduction to NURBS modeling Module 3: Texturing and Materials (2 hours) UVW unwrapping and mapping techniques Applying textures and materials to objects Utilizing the Material Editor and material libraries Creating realistic materials using maps and procedural textures Introduction to PBR materials and material workflows Module 4: Lighting and Cameras (1.5 hours) Types of lights and their properties in 3ds Max Setting up basic and advanced lighting scenarios Working with natural and artificial lighting techniques Introduction to photometric lighting and IES profiles Camera settings and composition for better renders Module 5: Animation and Rigging (1.5 hours) Understanding keyframes and animation controllers Creating simple animations and motion paths Introduction to character rigging and bone systems Basic animation principles and timing Animating objects and cameras for visual storytelling Module 6: Rendering and Output (1.5 hours) Overview of the rendering process in 3ds Max Render settings and output formats Working with render elements for post-processing Introduction to V-Ray rendering (or other popular render engines) Final render setup and optimization techniques Module 7: Particle Systems and Dynamics (1 hour) Introduction to particle systems and particle flow Simulating dynamics and physics in 3ds Max Working with particle operators and events Creating realistic effects like smoke, fire, and water Module 8: Advanced Techniques and Plugins (1 hour) Exploring advanced tools and workflows in 3ds Max Overview of popular plugins and their functionalities Integration with other software and formats (e.g., Adobe Photoshop, CAD software) Utilizing scripts and automation for workflow optimization Downlaod 3ds max for free

3ds Max Evening Training
Delivered in London or OnlineFlexible Dates
£290

RELATIONSHIPS

5.0(4)

By Integrative Coaching

Relationships play a pivotal role in our life satisfaction. By uncovering the root cause of our dissatisfaction in relation to others, we can become more fulfilled and enjoy a fuller life.

RELATIONSHIPS
Delivered in London or UK Wide or OnlineFlexible Dates
£110

Maya Essentials Basic to Fundamental Training Program

By ATL Autocad Training London

Autodesk Maya Basic to Fundamentals Training. Ideal for beginners, learn to navigate Maya's interface, create models, apply textures, animate objects, and delve into advanced topics. Engage in interactive in-person or online sessions. Access recorded lessons for review and receive lifelong email support. Learn 3D modeling and animation - enroll today! Click here for more info: Website Duration: 10 hours of immersive learning. Method: Personalized 1-to-1 sessions and Choose your own day and time Monday to Saturday 9 am to 7 pm. Course Overview: I. Introduction to Maya (1 hour) Maya overview and applications Basic interface and navigation tools Project creation and management II. 3D Modeling Techniques (2 hours) Polygon modeling fundamentals Creating, editing, and refining objects Advanced techniques like extrusions and bevels III. Texturing and Materials (1 hour) Introduction to texturing concepts Material creation and application Texture mapping, UV unwrapping, and image importing IV. Lighting and Rendering (1.5 hours) Basic lighting techniques and composition setup Rendering images and animations effectively Output options and file formats V. Animation Skills (2.5 hours) Keyframe animation and animation curves Character rigging and animation Special effects: particles, fluids, explosions, and smoke VI. Intermediate Modeling Techniques (1 hour) NURBS modeling basics and advanced curves/surfaces manipulation Creating organic shapes with NURBS and sculpting tools VII. Conclusion and Next Steps (0.5 hours) Course review and recap Further learning resources and tips Q&A and feedback session Autodesk Maya Basic to Fundamentals Training Course Key Learning Areas: Advanced modeling techniques: Surfaces, Polygons, Subdiv Modeling, etc. Deformation methods: Twist, Lattice, Flare, Bend Shape manipulation: Lines, Pen tools, Revolve, Loft, Planer, Text in Maya Animation: Keyframes, Path animations, Timeline Texturing and Rendering: Diffuse, Reflections, Transparency, Shaders, Resolution settings Lighting and Camera: Basic & advanced lights, Shadows, Camera effects, Path animation Note: The course content and duration are adaptable to cater to learners' needs and proficiency levels.   Maya Interface Proficiency: Participants will develop a comprehensive understanding of Maya's interface, tools, and workflow, allowing them to navigate seamlessly and manage projects efficiently. 3D Modeling Skills: Students will be equipped with polygon modeling techniques to create both basic and complex 3D models with precision. They will master the art of shaping and refining objects, elevating their creativity in 3D design. Texturing and Materials Mastery: Learners will gain expertise in texturing, applying materials, and incorporating images to enhance the visual appeal of their 3D models. They will create captivating surfaces with colors, textures, and reflectivity. Lighting and Rendering Expertise: Participants will learn essential lighting techniques to illuminate their scenes effectively. They will set up cameras and produce high-quality still images and dynamic animations with Maya's powerful rendering capabilities. Animation Techniques: Students will explore the world of animation, utilizing keyframe techniques and animation curves to bring their creations to life. They will delve into character rigging, animating characters with sophistication and realism. Special Effects and Dynamics: Learners will unleash their creativity with mesmerizing particle systems, fluid simulations, and dynamic effects. They will craft captivating visuals, such as explosions and smoke, adding depth and excitement to their projects. Intermediate Modeling Techniques: Participants will refine their skills with NURBS modeling, mastering curve and surface manipulation. They will create intricate organic shapes, pushing the boundaries of their artistic expression. Creative Problem-Solving: Throughout the course, students will tackle real-world projects, facing challenges that foster creative problem-solving skills. They will gain confidence in overcoming obstacles in 3D modeling and animation. Maya Essentials Basic to Fundamental Training Program: Course Focus: Autodesk Maya Essentials, covering fundamental concepts and techniques. Duration: Flexible scheduling, tailored to individual learning pace. Method: Personalized 1-1 training, interactive sessions, hands-on projects. Curriculum Highlights: Introduction to Maya (1 hour): Interface overview, navigation, project management. 3D Modeling Techniques (2 hours): Polygon basics, object creation, advanced editing. Texturing and Materials (1 hour): Texture mapping, material application, UV unwrapping. Lighting and Rendering (1.5 hours): Lighting fundamentals, composition setup, effective rendering. Animation Skills (2.5 hours): Keyframe animation, character rigging, special effects. Intermediate Modeling (1 hour): NURBS modeling, organic shapes, sculpting tools. Conclusion and Next Steps (0.5 hours): Course review, learning resources, Q&A session. These resources will complement your training, providing additional support and insights as you explore the world of Autodesk Maya. Explore the World of 3D Animation: Master the intricacies of 3D computer graphics and animation using Autodesk Maya. Delve into modeling, texturing, animation, and rendering to bring your creative visions to life. Practical Learning Experience: Dive into hands-on projects refining your skills. Craft 3D models, apply textures, animate characters, and produce polished renders. Recognized Industry Expertise: Gain proficiency in Autodesk Maya, a leading software in entertainment, gaming, and animation. Enhance your employability with highly sought-after skills, opening doors to diverse career paths. Endless Applications: Uncover Maya's versatility in entertainment, architectural visualization, product design, and more. Tailor your expertise to align with your passions and career aspirations. Reinforcement through Recordings: Access comprehensive lesson recordings for thorough review. Revisit specific topics, reinforcing your grasp of Autodesk Maya at your own pace. Continuous Guidance: Receive lifetime email support for ongoing mentorship. Seek answers, clarifications, and expert advice, ensuring your continuous growth even after completing the course.

Maya Essentials Basic to Fundamental Training Program
Delivered in London or OnlineFlexible Dates
£360