Face to Face training customised and bespoke. One to One Online or Face to Face
Course Title: 3ds Max Night Training Program. Join our 3ds Max Evening Course for after-work convenience and guidance in 3D modeling. Personalized attention, and build an impressive portfolio. 3ds Max Courses & Classes Online and in-person in London. Click here for more info: Website Training Duration: 10 hours Learning Approach: 1-on-1 sessions and Customized content. Course Schedule: Reserve a convenient hour from 9 am to 7 pm, Monday to Saturday, to suit your schedule. I. Introduction to 3ds Max Course Overview Familiarization with the User Interface Basic Navigation and Settings II. Creating 3D Objects Formation of Primitive Objects Crafting Complex Shapes using Editable Poly Application of Modifiers to Objects Implementing Materials and Textures III. Lighting Introducing Light Sources in a Scene Different Types of Lighting Adjustment of Light Properties Creating Shadows IV. Camera Establishing Cameras and Camera Views Fine-Tuning Camera Settings Camera Animation Techniques V. Animation Fundamentals Keyframe Animation Techniques Utilizing the Time Slider and Track View Animation of Object Transformations Animated Materials and Textures VI. Rendering Configuration of Render Settings Selection of Output Format Batch Rendering Procedures Post-Processing Effects VII. Project-Based Learning Application of Learned Techniques in a Final Project Creative Problem-Solving for Project Completion In-Depth Course Outline: Modeling Techniques Edit Poly Modeling Extrusion, Chamfer, Cut, and Slicing Techniques Symmetry Mirror Modeling Designing Furniture (Tables and Chairs) Basic House Model Design Creating Lines and Shapes Importing Plans from AutoCAD/Vectorworks Interior Space Design Doors, Windows, Railings, Trees, and Stairs Modifiers Compound Objects (Connect, Scatter, Pro Boolean, Loft, Terrain) Bend, Taper, Twist, Stretch, Skew, FFD, Wave, and Ripple Lattice and Lathe Techniques 3ds Max Basic Lighting Omni Light Spot Light Direct Light 3ds Max Camera Techniques Free Camera Target Camera Texturing and Rendering Diffuse and Bump Mapping Incorporating Environment and Background Images Rendering Images with Advanced Lighting in 3ds Max For a hands-on experience, access a free 30-day trial of 3ds Max, a robust 3D modeling and rendering software for design visualization, games, and animation, via Autodesk's official website. Download 3ds max. Autodesk Download a free 30 day trial of 3ds Max, 3D modelling and rendering software. Learning Outcomes after 3ds Max: Advanced 3D Skills: Master intricate 3D modeling, animation, and rendering techniques. Project Experience: Apply skills to real-world projects, building a professional portfolio. Problem-Solving: Develop critical thinking for complex design challenges. Potential Jobs: 3D Modeler: Create detailed 3D models for various industries. Character Animator: Animate lifelike characters for entertainment media. Architectural Visualizer: Produce realistic architectural renders. Interior Designer: Visualize and present interior designs. Game Environment Artist: Design immersive game environments. Product Visualization Specialist: Render detailed product visuals. Visual Effects Artist: Create stunning visual effects for film/TV. Freelance 3D Artist: Take on diverse projects as an independent professional. Details: Duration: 10 Hours of Comprehensive Training Focus: Advanced 3D Modeling, Animation, and Rendering Techniques Learning Format: Personalized One-on-One Sessions for Maximum Attention Availability: Flexible Scheduling, Monday to Saturday, 9 am to 7 pm Instructors: Certified Experts and Industry Professionals Materials: Certificate of Completion and Extensive Training Guides Interactive Learning: Live Feedback Sessions and Access to Recorded Classes Support: Lifetime Email and Phone Assistance for Continued Learning Special Benefits: Competitive Rates, Referral Discounts, and Assistance with Software Installation This intensive 3ds Max Masterclass provides advanced training in 3D design and animation, ensuring personalized attention, interactive learning, and lifelong support for your creative journey. Personalized Instruction: Skilled trainers provide tailored one-on-one coaching, meeting your unique learning requirements. Practical Learning: Participate in hands-on demonstrations, strengthening skills applicable in design, gaming, and film industries. Comprehensive Materials: Obtain a Certificate of Attendance and detailed guides for continuous reference. Interactive Engagement: Engage in live sessions with tutors, gaining valuable feedback and access to session recordings. Flexible Learning: Choose between online or in-person sessions, aligning with your schedule and preferences. Value and Support: Benefit from competitive rates, referral discounts, and lifelong assistance via email and phone. Seamless Start: Get help with software installation, ensuring a smooth and hassle-free learning experience.
Overview Embark on a captivating artistic journey with our course, "Animating Expressive Female Faces." This immersive program is a gateway to unlocking the secrets of breathing life into female characters on your canvas. From mastering the intricacies of drawing a face from different angles to capturing the nuances of emotions, this course transcends the ordinary. Delve into the art of expressing emotion through facial features, learning an easy yet detailed approach to drawing mouths, noses, eyes, and hair. With a focus on hands-on practice, this course is a canvas for unleashing your creativity. Join us to elevate your artistic prowess and bring expressive female faces to life, one stroke at a time. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? Aspiring artists eager to enhance their portrait-drawing skills. Art students seeking a comprehensive guide to drawing expressive female faces. Creative individuals interested in exploring the nuances of emotion in art. Anyone passionate about character design and animation. Beginners and intermediate artists looking to refine their drawing techniques. Requirements Our Animating Expressive Female Faceshas been designed to be fully compatible with tablets and smartphones. Here are some common requirements you may need: Computer, smartphone, or tablet with internet access. English language proficiency. Required software/tools. (if needed) Commitment to study and participate. There is no time limit for completing this course; it can be studied at your own pace. Career Path Popular Career Paths for a Animating Expressive Female FacesCourse: Character Animator: £25,000 - £40,000 Illustrator specializing in Portraiture: £22,000 - £35,000 Digital Artist for Animation Studios: £28,000 - £42,000 Freelance Character Designer: £20,000 - £35,000 Storyboard Artist: £25,000 - £38,000 Art Instructor for Portrait Drawing: £20,000 - £32,000 Salary ranges can vary by location and experience. Course Curriculum 7 sections • 17 lectures • 03:37:00 total length •Introduction: 00:01:00 •Warm up: 00:06:00 •Sketch the Proportions of the face: 00:07:00 •Draw the Features of the Face: 00:19:00 •Shading the Face: 00:11:00 •The Proportions of a Face in Profile: 00:10:00 •Outline The Face in Profile: 00:10:00 •Sketch the Face in 3/4: 00:13:00 •Polish and Outline the Face in 3/4: 00:22:00 •How to draw Eyes: 00:11:00 •How to draw a Mouth: 00:13:00 •How to draw a Nose: 00:12:00 •Draw a Chunk of Hair: 00:13:00 •How to Draw a Happy Face: 00:15:00 •How to Draw an Angry Face: 00:17:00 •How to Draw a Sad Face: 00:18:00 •A pensil and a Paper: 00:19:00
Create expressive facial animations by using keyframe animation in Unreal Engine 4 and Daz Studio
Description Register on the 3D Humanoid Characters in Unity today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get a certificate as proof of your course completion. The 3D Humanoid Characters in Unity course is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablets, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With This Course Receive a digital certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Certificate of Achievement After the successful completion of the final assessment, you will receive a CPD-accredited certificate of achievement. The PDF certificate is for 9.99, and it will be sent to you immediately after through e-mail. You can get the hard copy for 15.99, which will reach your doorsteps by post. Method of Assessment You need to attend an assessment right after the completion of this course to evaluate your progression. For passing the assessment, you need to score at least 60%. After submitting your assessment, you will get feedback from our experts immediately. Who Is This Course For The course is ideal for those who already work in this sector or are aspiring professionals. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Course Content Module 01: Introduction Welcome 00:01:00 Module 02: Creating and Rigging Characters Using Autodesk's Character Generator 00:09:00 Creating characters with Adobe Fuse 00:08:00 Auto-rigging with Adobe Mixamo 00:03:00 Applying animation to rigged characters in Mixamo 00:03:00 Importing an Autodesk character into Adobe Mixamo 00:02:00 Selecting and animating a fantasy character within Mixamo 00:04:00 Exploring commercial rigged and animated characters 00:03:00 Module 03: Setting the Scene Using Unity Hub to install the Unity Editor 00:06:00 Configuring Unity's user interface 00:04:00 Importing and setting up an architectural model 00:07:00 Importing selected standard assets 00:05:00 Rendering lightmap data for static objects 00:05:00 Module 04: Character Materials, Textures and Normal Maps Configuring packages 00:03:00 Creating Cinemachine virtual cameras 00:08:00 Combining texture maps in Photoshop 00:09:00 Shaders and render modes for eyes and eyelashes 00:05:00 Configuring hair material and texture maps 00:05:00 Combining textures with alpha channel using Gimp 00:05:00 Module 05: Third-Person Character Control Exploring an avatar's bones and muscles 00:05:00 Referencing a controller in the animator component 00:07:00 Controlling the character with scripts and components 00:07:00 Altering code to make the character walk by default 00:06:00 Altering the script to walk and not run diagonally 00:05:00 Module 06: Configuring Characters and Cameras Set up Cinemachine FreeLook camera 00:03:00 Fine-tune free look rigs 00:07:00 Replacing animations in controller 00:07:00 Integrating a death animation into controller 00:07:00 Scripting death by falling 00:05:00 Walking upstairs using colliders from hidden ramps 00:05:00 Module 07: Making Characters Easily Interchangeable Bringing in a new character 00:04:00 Designing a third person player game object 00:06:00 Connecting FreeLook camera to third person player 00:03:00 Swapping out characters within the third person player 00:03:00 Using legacy characters 00:06:00 Using high quality commercial characters 00:07:00 Making character prefabs and overrides 00:06:00 Module 08: Refining Look with Cinemachine Extensions Using the Cinemachine collider extension 00:06:00 Setting up post-processing and anti-aliasing 00:04:00 Configuring post-processing effects 00:06:00 Module 09: Animating Stationary Characters Commercial animated stationary characters 00:07:00 Custom animated stationary characters 00:06:00 Providing seating for an animated character 00:04:00 Cropping an animation on humanoid rig 00:06:00 Module 10: Making Non-Player Characters Artificially Intelligent Bring in a new character to be driven by Ai 00:04:00 Configuring components on Ai character 00:04:00 Building and refining the nav mesh 00:05:00 Getting agents to climb stairs 00:03:00 Creating off-mesh links 00:03:00 Making nav mesh obstacles 00:06:00 Implementing high-cost areas for the Ai 00:06:00 Abstracting NPC for use with other skins & avatars 00:06:00 Module 11: Converting the Simulation into a Game Outlining the goal of the game 00:03:00 Getting the NPC to chase the Player 00:03:00 Getting a hold of the Player's Animator through code 00:08:00 Logging NPC's collision with Player to console 00:06:00 Stopping the NPC and killing the Player 00:07:00 Offsetting the death animation 00:03:00 Allowing NPC to take leap with off-mesh link 00:07:00 Module 12: Building a User Interface Adding user interface with canvases and buttons 00:09:00 Toggling defeat canvas on when NPC collides with Player 00:04:00 Differentiating between victory and defeat in code 00:09:00 Refining the NavMesh for fluid Ai movement 00:03:00 Building a GameManager class and game object 00:08:00 Connecting Restart buttons to setting bool Property true 00:05:00 Module 13: Playing with Game Controllers Connecting controller and testing in game 00:01:00 Mapping the Fire2 axis to run 00:07:00 Mapping the Fire1 axis to crouch 00:05:00 Mapping analogue stick to Cinemachine FreeLook camera 00:05:00 Fine tuning how analog game stick controls camera 00:05:00 Module 14: Conclusion Building and playing standalone game 00:05:00 Bonus 00:01:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.
Course Overview Amp up your project management skills to meet your project requirements and shape your organisation's success. Project managers are responsible for the successful planning and execution of projects. This 2D Animation in Moho - Beginners to Advanced Course is designed to help you learn the proven project management skills and techniques to manage projects from beginning to end. The course will give you clear ideas on project management basics, different project types, and the techniques applied to project activities for successful project completion. During the course, you'll gain insights into project management steps, such as project initiation, execution, monitoring, and closing. On top of that, you'll explore the steps involved in project team building and acquire knowledge of earned value management to measure project performance. Learning Outcomes Discover the crucial steps to project success Familiarise yourself with different types of projects Identify the steps involved in project initiation, execution, monitoring and closing Understand what makes a successful project management team Learn about Earned Value Management (EVM) for project performance measurement Determine what is a change control process in project management Who is the 2D Animation in Moho - Beginners to Advanced Course for? This 2D Animation in Moho - Beginners to Advanced Course is perfect for aspiring professionals in the relevant industry, such as people with careers in: Project Manager Project Executive Project Administrator Project Co-ordinator Project Lead It will deepen their knowledge and help them establish the fundamental skills for project management. Why Choose this Diploma in 2D Animation in Moho - Beginners to Advanced Course ? Affordable, well-structured and high-quality e-learning study materials Engaging tutorial videos, materials from the industry-leading experts Opportunity to study in a user-friendly, advanced online learning platform Efficient exam systems for the assessment and instant result The UK & internationally recognised accredited qualification Access the course content on mobile, tablet, or desktop from anywhere, anytime Excellent career advancement opportunities 24/7 student support via email. Entry Requirement This course is available to all learners of all academic backgrounds. Learners should be aged 16 or over to undertake the qualification. A good understanding of the English language, numeracy, and ICT are required to attend this course. Assessment At the end of the course, you will be required to sit for an online multiple-choice test. Your test will be assessed automatically and immediately so that you will instantly know whether you have been successful. Before sitting for your final exam, you will have the opportunity to test your proficiency with a mock exam. Certification After you have successfully passed the test, you will be able to obtain an Accredited Certificate of Achievement. However, you can also obtain a Course Completion Certificate following the course completion without sitting for the test. Certificates can be obtained either in hard copy at the cost of £39 or in PDF format at £24. PDF certificate's turnaround time is 24 hours, and for the hardcopy certificate, it is 3-9 working days. Section 01: Introduction How to cartoon a head 01:00:00 Getting Familiar with Moho Studio 00:15:00 Section 02: Character Preparation Character Preparation 1 00:20:00 Character Preparation 2 00:18:00 Bone Mouth Boning 00:28:00 Mouth Expressions 00:44:00 Boning Head Turn 00:29:00 Bone Mouth Boning Error Note 00:08:00 Head up Boning 00:17:00 Head down Boning 00:06:00 Section 03: Creating Animation Creating Animation 1 00:28:00 Creating Animation 2 00:25:00 Creating Animation 3 00:25:00 Creating Animation 4 00:21:00 Creating Animation 5 00:24:00 Creating Animation 6 00:22:00 Creating Animation 7 00:19:00 Creating Animation 8 00:29:00 Creating animation 9 00:20:00 Creating Animation 10 00:16:00 Creating Animation 11 00:02:00 Creating Animation 12 00:07:00 Creating Animation 13 00:16:00 Rukq Man's Face cartooning Template 00:19:00 Final Render 00:01:00 Section 04: Resources Resource 00:00:00 Assignment Assignment - 2D Animation in Moho - Beginners to Advanced Course 00:00:00 Certificate and Transcript Order Your Certificates and Transcripts 00:00:00
Overview This comprehensive course on 2D Animation: Adobe Animate will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This 2D Animation: Adobe Animate comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this 2D Animation: Adobe Animate. It is available to all students, of all academic backgrounds. Requirements Our 2D Animation: Adobe Animate is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 4 sections • 25 lectures • 03:46:00 total length •Introduction: 00:01:00 •Workspace: 00:06:00 •Selection Tools: 00:10:00 •Drawing Tools: 00:08:00 •Remaining Tools Overview: 00:08:00 •Object Drawing: 00:03:00 •Graphic Symbols: 00:10:00 •Movie Clip: 00:06:00 •Button: 00:05:00 •Timeline: 00:09:00 •Shape Tween: 00:04:00 •Classic Tween: 00:04:00 •Motion Tween: 00:03:00 •Frame By Frame Animation: 00:11:00 •Character Design-Part 1: 00:06:00 •Character Design-Part 2: 00:13:00 •Character Design-Part 3: 00:11:00 •Coloring the Shapes: 00:11:00 •Converting Shapes to Symbols: 00:08:00 •Creating Mouth Shapes: 00:15:00 •Character Rigging: 00:14:00 •Creating Simple Animation: 00:25:00 •Creating Walk Cycle Part- 1: 00:11:00 •Creating Walk Cycle Part- 2: 00:12:00 •Creating Walk Cycle Part- 3: 00:12:00
In this competitive job market, you need to have some specific skills and knowledge to start your career and establish your position. This Comic Book Animation in After Effects will help you understand the current demands, trends and skills in the sector. The course will provide you with the essential skills you need to boost your career growth in no time. The Comic Book Animation in After Effects will give you clear insight and understanding about your roles and responsibilities, job perspective and future opportunities in this field. You will be familiarised with various actionable techniques, career mindset, regulations and how to work efficiently. This course is designed to provide an introduction to Comic Book Animation in After Effects and offers an excellent way to gain the vital skills and confidence to work toward a successful career. It also provides access to proven educational knowledge about the subject and will support those wanting to attain personal goals in this area. Learning Objectives Learn the fundamental skills you require to be an expert Explore different techniques used by professionals Find out the relevant job skills & knowledge to excel in this profession Get a clear understanding of the job market and current demand Update your skills and fill any knowledge gap to compete in the relevant industry CPD accreditation for proof of acquired skills and knowledge Who is this Course for? Whether you are a beginner or an existing practitioner, our CPD accredited Comic Book Animation in After Effects is perfect for you to gain extensive knowledge about different aspects of the relevant industry to hone your skill further. It is also great for working professionals who have acquired practical experience but require theoretical knowledge with a credential to support their skill, as we offer CPD accredited certification to boost up your resume and promotion prospects. Entry Requirement Anyone interested in learning more about this subject should take this Comic Book Animation in After Effects. This course will help you grasp the basic concepts as well as develop a thorough understanding of the subject. The course is open to students from any academic background, as there is no prerequisites to enrol on this course. The course materials are accessible from an internet enabled device at anytime of the day. CPD Certificate from Course Gate At the successful completion of the course, you can obtain your CPD certificate from us. You can order the PDF certificate for £9 and the hard copy for £15. Also, you can order both PDF and hardcopy certificates for £22. Career path The Comic Book Animation in After Effects will help you to enhance your knowledge and skill in this sector. After accomplishing this course, you will enrich and improve yourself and brighten up your career in the relevant job market. Course Curriculum Section 01: Introduction Introduction 00:01:00 Section 02: Create Halftone Images Create Halftone Images 00:07:00 Section 03: Create a Comic Book Title Animation Animated Image Sequence 00:07:00 Comic Book Title Animation 00:07:00 Final Touches 00:05:00 How to Render your Video 00:07:00 Certificate and Transcript Order Your Certificates or Transcripts 00:00:00
Overview This comprehensive course on Animator Training: Animate in Photoshop will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Animator Training: Animate in Photoshop comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Animator Training: Animate in Photoshop. It is available to all students, of all academic backgrounds. Requirements Our Animator Training: Animate in Photoshop is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 6 sections • 18 lectures • 01:49:00 total length •Introduction to Animate in Photoshop!: 00:02:00 •Why Use Photoshop to Animate? How I Use Photoshop in Multimedia. A Case Study: 00:03:00 •Royalty-Free and Public Domain Video Resources: 00:03:00 •Setting Up to Animate in Photoshop: Windows and Tools: 00:03:00 •Importing Your Video and Working With Different Video Formats: 00:07:00 •Make a Quick & Dirty Stop Motion Animation By Adjusting Your Frames Per Second: 00:06:00 •Drawing Right Over Your Video and Making a Simple Frame By Frame Animation: 00:04:00 •Using the Onion Skin Options to Make More Decisive Drawings (Frame By Frame): 00:04:00 •Use the 'Wiggle' Technique to Get More Mileage Out of Your Drawings (Looping): 00:10:00 •Let's Have Photoshop Animate For Us (Position, Scaling, Opacity, Rotation, etc.): 00:12:00 •Rotoscoping and Animating the Frame By Frame Way (*The Essence of How I Work: 00:12:00 •Adding Filters and Other Special Effects to Your Video (For Good or For Evil): 00:06:00 •Turning a Video Into an Animated Painting With Brushes: 00:06:00 •Exporting the Final Video From Photoshop: 00:04:00 •How to Create a Simple Animated Gif in Photoshop: 00:11:00 •How to Create a Quick & Dirty (But Beautiful) Animated Gif Slideshow: 00:09:00 •Top Social Media Platforms and Websites For Filmmakers and Animators: 00:07:00 •Assignment - Animator Training: Animate in Photoshop: 00:00:00
Overview This comprehensive course on 3D Humanoid Characters in Unity will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This 3D Humanoid Characters in Unity comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this 3D Humanoid Characters in Unity. It is available to all students, of all academic backgrounds. Requirements Our 3D Humanoid Characters in Unity is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 15 sections • 74 lectures • 06:21:00 total length •Welcome: 00:01:00 •Using Autodesk's Character Generator: 00:09:00 •Creating characters with Adobe Fuse: 00:08:00 •Auto-rigging with Adobe Mixamo: 00:03:00 •Applying animation to rigged characters in Mixamo: 00:03:00 •Importing an Autodesk character into Adobe Mixamo: 00:02:00 •Selecting and animating a fantasy character within Mixamo: 00:04:00 •Exploring commercial rigged and animated characters: 00:03:00 •Using Unity Hub to install the Unity Editor: 00:06:00 •Configuring Unity's user interface: 00:04:00 •Importing and setting up an architectural model: 00:07:00 •Importing selected standard assets: 00:05:00 •Rendering lightmap data for static objects: 00:05:00 •Configuring packages: 00:03:00 •Creating Cinemachine virtual cameras: 00:08:00 •Importing a character into Unity: 00:06:00 •Combining texture maps in Photoshop: 00:09:00 •Shaders and render modes for eyes and eyelashes: 00:05:00 •Configuring hair material and texture maps: 00:05:00 •Combining textures with alpha channel using Gimp: 00:05:00 •Exploring an avatar's bones and muscles: 00:05:00 •Referencing a controller in the animator component: 00:07:00 •Controlling the character with scripts and components: 00:07:00 •Altering code to make the character walk by default: 00:06:00 •Altering the script to walk and not run diagonally: 00:05:00 •Set up Cinemachine FreeLook camera: 00:03:00 •Fine-tune free look rigs: 00:07:00 •Replacing animations in controller: 00:07:00 •Integrating a death animation into controller: 00:07:00 •Scripting death by falling: 00:05:00 •Walking upstairs using colliders from hidden ramps: 00:05:00 •Bringing in a new character: 00:04:00 •Designing a third person player game object: 00:06:00 •Connecting FreeLook camera to third person player: 00:03:00 •Swapping out characters within the third person player: 00:03:00 •Using legacy characters: 00:06:00 •Using high quality commercial characters: 00:07:00 •Making character prefabs and overrides: 00:06:00 •Using the Cinemachine collider extension: 00:06:00 •Setting up post-processing and anti-aliasing: 00:04:00 •Configuring post-processing effects: 00:06:00 •Commercial animated stationary characters: 00:08:00 •Custom animated stationary characters: 00:06:00 •Providing seating for an animated character: 00:04:00 •Cropping an animation on humanoid rig: 00:06:00 •Bring in a new character to be driven by Ai: 00:04:00 •Configuring components on Ai character: 00:04:00 •Building and refining the nav mesh: 00:05:00 •Getting agents to climb stairs: 00:03:00 •Creating off-mesh links: 00:03:00 •Making nav mesh obstacles: 00:06:00 •Implementing high-cost areas for the Ai: 00:06:00 •Abstracting NPC for use with other skins & avatars: 00:06:00 •Outlining the goal of the game: 00:03:00 •Getting the NPC to chase the Player: 00:03:00 •Getting a hold of the Player's Animator through code: 00:08:00 •Logging NPC's collision with Player to console: 00:06:00 •Stopping the NPC and killing the Player: 00:07:00 •Offsetting the death animation: 00:03:00 •Allowing NPC to take leap with off-mesh link: 00:07:00 •Adding user interface with canvases and buttons: 00:09:00 •Toggling defeat canvas on when NPC collides with Player: 00:04:00 •Differentiating between victory and defeat in code: 00:09:00 •Refining the NavMesh for fluid Ai movement: 00:03:00 •Building a GameManager class and game object: 00:08:00 •Connecting Restart buttons to setting bool Property true: 00:05:00 •Connecting controller and testing in game: 00:01:00 •Mapping the Fire2 axis to run: 00:07:00 •Mapping the Fire1 axis to crouch: 00:05:00 •Mapping analogue stick to Cinemachine FreeLook camera: 00:05:00 •Fine tuning how analog game stick controls camera: 00:05:00 •Building and playing standalone game: 00:05:00 •Bonus: 00:01:00 •Assignment - 3D Humanoid Characters in Unity: 00:00:00