With Director Sue Dunderdale Introduction Sue Dunderdale is giving you the chance to work with her on this intimate online workshop to discover her detailed process in building a Cinematic performance with actors. Over this three hour workshop you will transform your approach to building a character from text. You will learn to breakdown the structure of a script to understand what a character is doing, enabling you to play the scene in any number of given circumstances and to always deliver it fresh with every take. Meet Your Tutor Sue Dunderdale Director Sue Dunderdale has an impressive background in the world of Theatre, Film and TV Directing. Her commitment to fostering both new talent and working with BAFTA award-winning actors underscores her versatility and dedication to the craft. Having coached and directed acclaimed actors such as Helena Bonham Carter and Clarke Peters, Sue has worked with BAFTA-winning performers, contributing to their success on screen. Course Outline You will cover a scene that’s broken into units of action and work out what is happening in each unit. You will then work with a partner and breakdown a scene on your own to work out the character journey, applying each segment to a performance to gauge how it guides you through the scene. You will then summarise and understand how these techniques apply to filming. Additional Information Features A strong internet connection is required to join our live online courses and workshops. Please test your internet connection before booking as we cannot refund due to technical issues. Please familarise yourself with Zoom before attending your workshop. Your camera will be required to be switched on during the workshop. Students will receive a Zoom link via email to join the workshop. Please log on at least 10 mins before the workshop begins. Learning Outcomes Key questions you need to ask of any character you might play. Extract facts about a character and understand what can be built from these. Scene structure & Character Journey. You will cover a scene that’s broken into units of action. Course Location Held Online Via Zoom
Overview This comprehensive course on Computer Vision: C++ and OpenCV with GPU support will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Computer Vision: C++ and OpenCV with GPU support comes with accredited certification, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Computer Vision: C++ and OpenCV with GPU support. It is available to all students, of all academic backgrounds. Requirements Our Computer Vision: C++ and OpenCV with GPU support is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Having these various qualifications will increase the value in your CV and open you up to multiple sectors such as Business & Management, Admin, Accountancy & Finance, Secretarial & PA, Teaching & Mentoring etc. Course Curriculum 5 sections • 22 lectures • 02:31:00 total length •Module 01: Driver installation: 00:06:00 •Module 02: Cuda toolkit installation: 00:01:00 •Module 03: Compile OpenCV from source with CUDA support part-1: 00:06:00 •Module 04: Compile OpenCV from source with CUDA support part-2: 00:05:00 •Module 05: Python environment for flownet2-pytorch: 00:09:00 •Module 01: Read camera & files in a folder (C++): 00:11:00 •Module 02: Edge detection (C++): 00:08:00 •Module 03: Color transformations (C++): 00:07:00 •Module 04: Using a trackbar (C++): 00:06:00 •Module 05: Image filtering with CUDA (Introduction to using OpenCV GPU methods on C++): 00:13:00 •Module 01: Background segmentation with MOG (C++): 00:04:00 •Module 02: MOG and MOG2 cuda implementation (C++ - CUDA): 00:03:00 •Module 03: Special app: Track class: 00:06:00 •Module 04: Special app: Track bgseg Foreground objects: 00:08:00 •Module 01: A simple application to prepare dataset for object detection (C++): 00:08:00 •Module 02: Train model with openCV ML module (C++ and CUDA): 00:13:00 •Module 03: Object detection with openCV ML module (C++ CUDA): 00:06:00 •Module 01: Optical flow with Farneback (C++): 00:08:00 •Module 02: Optical flow with Farneback (C++ CUDA): 00:06:00 •Module 03: Optical flow with Nvidia optical flow SDK (C++ CUDA): 00:05:00 •Module 04: Optical flow with Nvidia Flownet2 (Python): 00:05:00 •Module 05: Performance Comparison: 00:07:00
Overview This comprehensive course on Level 3 Diploma in Landscape Photography will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Level 3 Diploma in Landscape Photography comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast-track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Level 3 Diploma in Landscape Photography. It is available to all students, of all academic backgrounds. Requirements Our Level 3 Diploma in Landscape Photography is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 5 sections • 28 lectures • 03:14:00 total length •Promo Video: 00:02:00 •Introduction: 00:01:00 •Gear for Landscape Photography: 00:04:00 •Planning Your Trip with Will: 00:02:00 •Our Gear - What's in Our Bag: 00:05:00 •Shooting at Sunrise: 00:09:00 •Landscape Basics & Composition: 00:06:00 •Camera Setting Refresher with Phil: 00:08:00 •Phil & Sam Go Over the Basics: 00:09:00 •How to shoot Panoramas: 00:05:00 •Wide vs. Telephoto Photographs: 00:04:00 •Using a Polarizer Filter: 00:03:00 •Sunset Photography: 00:05:00 •Intro to Editing: 00:02:00 •Adobe Lightroom Crash Course: 00:14:00 •Our Basic Landscape Editing Process: 00:11:00 •Quickly Straighten Horizons: 00:01:00 •Remove Unwanted Objects in Lightroom: 00:02:00 •Phil Edits a Landscape Photo: 00:17:00 •Sam's Editing Workflow: 00:11:00 •WiIII's Editing Process: 00:19:00 •All Three Edit the Same Photo: 00:23:00 •Sam Edits a Sunrise Photo: 00:09:00 •How to Create an HDR Photo in Lightroom: 00:02:00 •Stitch Together a Panorama in Lightroom: 00:06:00 •Stitch Together a Panorama in Photoshop: 00:03:00 •Exporting a Photo for Web or Print: 00:10:00 •Conclusion: 00:01:00
Overview This comprehensive course on Modern OpenGL 3D Game will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Modern OpenGL 3D Game comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Modern OpenGL 3D Game. It is available to all students, of all academic backgrounds. Requirements Our Modern OpenGL 3D Game is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 8 sections • 32 lectures • 12:48:00 total length •Introduction: 00:02:00 •GLFW & GLEW Windows (Absolute Linking) Setup: 00:25:00 •GLFW & GLEW Windows (Relative Linking) Setup: 00:26:00 •GLFW & GLEW Mac Setup: 00:20:00 •SDL & GLEW Windows (Absolute Linking) Setup: 00:29:00 •SDL & GLEW Windows (Relative Linking) Setup: 00:24:00 •SDL & GLEW Mac Setup: 00:19:00 •SFML & GLEW Windows (Absolute Linking) Setup: 00:21:00 •SFML & GLEW Windows (Relative Linking) Setup: 00:23:00 •SFML & GLEW Mac Setup: 00:18:00 •GLM Windows Setup: 00:05:00 •SOIL Windows Setup: 00:14:00 •Drawing a Triangle: 00:29:00 •Shader Files: 00:22:00 •Textures: 00:36:00 •Transformations: 00:13:00 •Projections and Coordinate Systems: 00:32:00 •Camera: 01:15:00 •Colours: 00:26:00 •Basic Lighting: 00:30:00 •Materials: 00:25:00 •Lighting Maps: 00:28:00 •Directional Lights: 00:15:00 •Point Lights: 00:15:00 •Spot Light: 00:17:00 •Combining Directional, Point and Spot Lights: 00:44:00 •Assimp Windows Setup: 00:11:00 •Assimp Mac Setup and Mesh Class: 00:36:00 •Assimp Model Class & Loading a Model: 00:56:00 •Cubemapping/Skybox: 00:32:00 •Resource - Modern OpenGL 3D Game: 00:00:00 •Assignment - Modern OpenGL 3D Game: 00:00:00
This award introduces the critical concepts associated with AI and explores its relationship with the systems and processes that make up the digital ecosystem. It explores how AI can empower organisations to utilise Big Data through the use of Business Analysis and Machine Learning, and encourages candidates to consider a future vision of the world that is powered by AI.