Scrum Master Workshop: In-House Training A Scrum Master helps project teams properly use the Scrum framework, increasing the likelihood of the project's overall success. Scrum Masters understand Scrum values, practices, and applications and provide a level of knowledge and expertise above and beyond that of typical project managers. Scrum Masters act as 'servant leaders', helping the rest of the Scrum Team work together and learn the Scrum framework. Scrum Masters also protect the team from both internal and external distractions. What you will Learn You'll learn how to: Comprehend the Agile Manifesto and mindset Explain the fundamental principles of Scrum Guide the Scrum team in their responsibilities Write requirements in the form of user stories Define Ready and Done Estimate using planning poker and prioritize using MoSCoW Facilitate the team through the 5 Sprint events Fulfill the role of Scrum Master in a Scrum project Create Information Radiators to enable transparency Define the structure of the retrospective Foundation Concepts Agile History, Values, and Mindset Introduction to Scrum Scrum events Scrum artifacts Scrum Roles and Responsibilities Product Owner responsibilities Scrum Master responsibilities The Team responsibilities Cross-functional Teams Building Effective Teams The Product Backlog and User Stories The Product Backlog User Stories Definition of Done Backlog grooming Estimating User Stories Story points, planning poker Prioritizing User Stories The Sprint Team capacity and velocity The Sprint Planning Meeting The Sprint Backlog The Sprint Learning to self-manage, self-organize, self-improve Sprint Review and Retrospective Project Progress and Completion The Daily Scrum The Task Board and The Burndown Chart Information Radiators Closing a Scrum Project Summary and Next Steps Review of course goals, objectives, and content
Scrum Master Exam Prep This workshop prepares you for the Scrum.org Professional Scrum Master (PSM)™ I certification. A voucher for the exam and the access information you will need to take the exam will be provided to you via email after you have completed the course. NOTE: If you have participated in any of IIL's other Scrum workshops, you can bypass this program and focus on reading/studying the Scrum Guide and taking practice exams from Scrum.org. A Scrum Master helps project teams properly use the Scrum framework, increasing the likelihood of the project's overall success. Scrum Masters understand Scrum values, practices, and applications and provide a level of knowledge and expertise above and beyond that of typical project managers. Scrum Masters act as 'servant leaders', helping the rest of the Scrum Team work together and learn the Scrum framework. Scrum Masters also protect the team from both internal and external distractions. The Professional Scrum Master™ I (PSM I) certificate is a Scrum.org credential that enables successful candidates to demonstrate a fundamental level of Scrum mastery. PSM I credential holders will grasp Scrum as described inThe Scrum Guide™1 and recognize how those concepts can be applied. They will also share a consistent terminology and approach to Scrum with other certified professionals. What you will Learn You'll learn how to: Successfully prepare for the Scrum.org PSM I exam Comprehend the Agile Manifesto and mindset Explain the fundamental principles of Scrum, including events, artifacts, and roles Guide the Scrum team in their responsibilities Define Ready and Done Write requirements in the form of user stories Estimate using planning poker and prioritize using MoSCoW Facilitate the team through the 5 Sprint events Fulfill the role of Scrum Master in a Scrum project Create Information Radiators to enable transparency Define the structure of the retrospective Getting Started Introductions Workshop orientation Exam prep preview Foundation Concepts Agile History, Values, and Mindset Introduction to Scrum Scrum events Scrum artifacts Scrum Roles and Responsibilities Product Owner responsibilities Scrum Master responsibilities The Team responsibilities Cross-functional teams Building effective teams The Product Backlog and User Stories The Product Backlog User Stories Definition of Done Backlog grooming Estimating User Stories Story points, planning poker Prioritizing User Stories The Sprint Team capacity and velocity The Sprint Planning Meeting The Sprint Backlog The Sprint Learning to self-manage, self-organize, self-improve Sprint Review and Retrospective Project Progress and Completion The Daily Scrum The Task Board and The Burndown Chart Information Radiators Closing a Scrum Project Summary and Next Steps Review of course goals, objectives, and content Exam prep next steps
Risk Management for IT Projects: In-House Training IT projects may have direct bottom-line impact on the organization, cost millions of dollars, cause organizational change and change the way the organization is perceived by clients. Many IT projects are notoriously hard to predict and are filled with risk. IT Risk Management takes a comprehensive look at IT project risk management using PMI's PMBOK® Guide Risk Management Model in the context of IT Project Life Cycle phases. The goal of this course is to arm the practitioner with a rigorous, common-sense approach to addressing uncertainty in projects. This approach includes the ability to influence project outcomes, avoid many potential project risks, and be ready to calmly and efficiently respond to unavoidable challenges. What you will Learn You'll learn how to: Describe the risk management process, using the PMBOK® Guide's standard models and terminology Discuss the potential barriers to managing risk effectively in IT project organizations Develop an effective risk management plan for IT projects Identify project risks using IT-specific, practical tools Analyze individual risk events and overall project risk using IT-specific, practical approaches Plan effective responses to IT-specific risk based on the results of risk analysis and integrate risk responses into project schedules and cost estimates Manage and control risk throughout the IT project life cycle Implement selected elements of IT project risk management on your next project Foundation Concepts Basic concepts and purpose Risk and project constraints Risk and corporate cultures Risk management and IT PLC standards Plan Risk Management for IT Projects Plan Risk management process Plan Risk management activities Design a standard template Assess the project-specific needs Tailor the template Produce a project-specific risk management plan Gain consensus and submit as part of overall project plan A risk management plan of IT projects Identify Risks for IT Projects Identify risk process overview Risk categories and examples Risk identification tools Risk events by project life-cycle phases Perform Risk Analysis for IT Projects Perform qualitative risk analysis overview Core qualitative tools for IT projects Auxiliary qualitative tools for cost and schedule estimates When to use quantitative analysis for IT projects Plan Risk Response for IT Projects Plan risk response overview Active risk response strategies for IT projects (Threat and Opportunity) Acceptance and contingency reserves Contingency planning for IT projects Plan risk responses for IT projects Implement Risk Response for IT Projects Implement Risk Responses Executing Risk Response Plans Techniques and Tools Used Continuous Risk Management Monitor Risks for IT Projects Monitor risks overview Monitor risks tips for IT projects Technical performance measurement systems Risk management implementation for IT projects
This one-day Suicide First Aid training course gives learners the knowledge and tools to understand that suicide is one of the most preventable deaths and some basic skills can help someone with thoughts of suicide stay safe from their thoughts and stay alive.
Face to Face customised and bespoke.
Who Should Attend Rhino 3D Evening Training Course? Click here for info. This Evening Course is for individuals seeking to learn 2D and 3D modeling skills in a supportive and creative learning environment. Whether you are new to Rhino or want to expand your existing knowledge, this course is for product, furniture, architectural, and jewelry design industries. Duration: 10 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own schedule hours of your choice, available from Mon to Sat between 9 am and 7 pm Course Inclusions: Free Lifetime email support: Enjoy the flexibility of a free lifetime email support. Expert Instruction: Learn from experienced architects, designers, and software professionals, ensuring top-notch teaching. Hands-On Learning: Engage in practical, hands-on lessons with personalized project work to apply your skills effectively. Digital Reference: Access valuable video tutorials and a digital reference book for convenient revision and continuous development. London Design Training Course Certificate of Completion: Receive a certificate upon course completion, enhancing your CV and LinkedIn profile. Free Career Guidance: Benefit from career guidance, including tips on job applications and setting up a creative business, to stand out in the competitive design industry. Rhino 3D Basic to Intermediate Training Course Course Duration: 10 hours Introduction to Rhino and Interface: Familiarizing with Rhino's command system and toolbar usage. Navigating the geometry menus, command line, and status bar efficiently. Understanding the Properties window and its functionalities. Managing file operations, including opening and saving files. Grasping the three entity types: curves, surfaces, and solids. Exploring various geometric elements, such as Bezier curves, B-splines, NURBS objects, isocurve surfaces, and mesh surfaces. Setting measurement units for accurate modeling. Navigation: Introducing the viewport and its features. Using construction planes to aid in modeling. Utilizing shading modes for better visualization. Learning essential viewport controls: pan, zoom, rotate, and reset. Workflow Basics: Creating basic objects like curves, surfaces, and solids. Performing fundamental transformations to manipulate objects. Organizing projects efficiently using layers. Drawing: 2D Geometry: Understanding the creation of lines, polylines, rectangles, polygons, arcs, circles, and ellipses. Drawing freeform curves for more creative designs. Modeling: 3D Surfaces: Comparing various 3D surface types. Utilizing extrusion to add features to models. Creating surfaces with loft, revolve, rail revolve, sweep rail, and network surface commands. Constructing complex surfaces with the Network Surface tool. Modeling: 3D Solids: Introducing solid modeling techniques. Creating solids with primitives and curves. Applying Boolean operators to create unique shapes. Editing solids using the solid edit tool. Transforming solids and incorporating modeling aids like Grid Snap, Ortho, and Planar. Editing and Transforming Objects: Using Fillet and Chamfer to edit corners. Employing curve Booleans for trimming and splitting. Mastering the Drag and Nudge tools for object movement and rotation. Copying, pasting, and grouping objects effectively. Scaling and duplicating objects with the Mirror command. Analysis and Degrees: Understanding degrees of curves and surfaces. Creating screen captures for quick proofs. Generating 2D views and rendering projects. Preparation for 3D Printing and Manufacturing: Preparing models for prototyping by ensuring closed gaps. Using the shell technique to create wall thickness suitable for 3D printing.
Who is this Course for? Unity 3D Game Design Masterclass. Unity serves as top development engine for both 2D and 3D games and experiences. With its support for VR, AR, and AI, it extends its level beyond gaming to pre-visualization for films and architectural visualization. This training provides you with the fundamental skills to craft immersive virtual worlds. Click here for more info: Website Duration: 10 hours Approach: 1on1 Sessions. Create your own schedule by booking a convenient hour between 9 am and 7 pm, Mon to Sat 10-Hour Unity 3D Game Design Training Course: Module 1: Introduction to Unity 3D (2 hours) Explore the fundamentals of Unity 3D and its relevance in game design. Familiarize yourself with the Unity 3D interface, project creation, and asset management. Understand game objects, components, and their management within Unity 3D. Module 2: Game Mechanics (2 hours) Grasp basic game concepts, player movement, and camera control. Master the creation, control, and interaction of game objects. Learn about physics, collision detection, and interactive environment design. Module 3: Scripting with C# (2 hours) Dive into the C# scripting language, covering variables, data types, and functions. Control game objects using C# and understand game loops and events. Module 4: User Interfaces and Audio (2 hours) Design intuitive user interfaces and incorporate elements like buttons and sliders. Gain expertise in audio import, editing, and managing game sound effects and background music. Module 5: Optimization and Deployment (2 hours) Master game optimization techniques, including performance enhancement through scripting. Build, test, and deploy games for various platforms, including desktop, mobile, and web. Course Highlights: Introduction to Unity: Understand the gaming landscape and Unity's essential components. Game Development Basics: Learn project creation, geometry and texture importing, terrain generation, and primitive object creation. Materials and Lighting: Explore material manipulation, lighting creation, and animation adjustments. Audio Integration: Add, modify, and interact with game sounds. Programming Tools: Gain familiarity with programming using JavaScript, including variables, functions, and simple programming. Testing and Debugging: Rigorous game testing, bug fixing, and iterative development processes. Game Building: Configure game authoring settings, build games for Windows, and test the final product. Unity Pro Integration: For this training, utilize Unity Pro, a cutting-edge development platform enabling the creation of 3D, 2D, VR, and AR experiences across diverse industries, including gaming, automotive, AEC, and film. Start your Unity Pro journey at Unity's official website. With Unity Pro, accelerate development, enhance iteration speed, and expand your business, creating remarkable games and immersive experiences supported across multiple platforms. Learning Outcomes: Unity Proficiency: Master Unity 3D essentials, including game mechanics, C# scripting, UI design, and audio integration. Optimization and Deployment: Learn to optimize games for high performance and successfully deploy them across various platforms. Effective Testing: Develop strong testing and debugging skills for efficient game development. Useful Websites: Unity Learn: Access tutorials, courses, and projects for in-depth learning. Unity Asset Store: Explore a vast library of assets, scripts, and tools for game enhancement. Unity Forums: Engage with the community, ask questions, and share knowledge with fellow developers. GitHub: Collaborate on Unity projects and access shared resources for collaborative development. Gamasutra: Stay updated with industry trends, news, and valuable insights into game development. Download Unity Software Key Details for This Course: 1. Ideal for Beginners: Learn game development with Unity, perfect for beginners. Its user-friendly interface and intuitive design make it accessible for newcomers. Dive into state logic and C# programming, building a strong foundation for 3D game development. 2. Coding Flexibility: Unity offers flexibility with coding. Explore visual scripting using Bolt, enabling idea implementation through flow graphs and state graphs, suitable for both low-level and high-level logic. Advanced users can delve into tools like PlayMaker and Adventure Creator for intricate gameplay and AI behaviors. 3. Understanding Unity's Engine: Gain insights into Unity's engine workings. Explore its role as a dynamic scene player, initializing graphics, audio, and input settings at game start. Understand scene loading, asset integration, and the seamless execution of physics simulations and events, ensuring a smooth gaming experience. Course Benefits: Comprehensive Training: Master Unity 3D for creating engaging games across platforms. Interactive Learning: Engage in live online sessions for real-time feedback and collaboration. Hands-On Experience: Apply skills through practical projects, building a strong portfolio. Flexibility: Choose between live online or in-person sessions, with recorded materials for review. Ongoing Support: Enjoy lifetime email assistance for any challenges you face even after the course. Certification: Receive an industry-recognized certification, enhancing your game development career prospects.
Implementing Scrum for Teams: In-House Training Scrum is an iterative, incremental framework for developing products. It allows the team to deliver a potentially shippable set of functionalities for each iteration, providing the agility needed to respond to rapidly changing requirements. These characteristics have led to Scrum becoming the most popular method in the world of Agile projects. This two-day course provides a practical approach to implementing the Scrum method on your projects. You will learn how to initiate a Scrum project, how to build a Product Backlog, containing user stories, and how to plan and estimate releases and iterations. You will learn how to conduct Scrum events, such as the Sprint Planning Meeting, and how to track progress during an iteration. You will apply what you learn in a series of hands-on, team-based activities and simulations that take you through the entire Scrum process. The overall goal of the course is to enable you to successfully apply the Scrum method on appropriate projects in your environment. What you will Learn At the end of this program, you will be able to: Teach-back Agile and Scrum foundation concepts Initiate a Scrum Project Conduct Team Sprint Planning and Sprint Review meetings Develop Release Plans (including effective user stories and priorities) Build a Sprint plan (including effective estimates) Executive a Sprint (including essential Scrum ceremonies) Implement Scrum in your environment Foundation Concepts Agile Mindset, Values, and Tenets Agile Benefits and Methods Scrum Overview Teams: Self-Managing, Self-Organizing, and Self-Improving Initiating a Scrum Project 'Sprint Zero' Activities Defining the Vision The Product Backlog and User Stories Acceptance Criteria Story Map Planning Releases Planning releases Estimating user stories Prioritizing user stories Selecting a Sprint length Estimating velocity Creating a release plan Planning a Sprint The Sprint Planning Meeting Building the Sprint Backlog Creating a Sprint Plan Running a Sprint Conduct a Sprint Burn-down and Burn-up Charts Negotiating Changes During a Sprint The Sprint Review Meeting Sprint Retrospective Releasing into Production Closing the Scrum Project Implementing Scrum Scrum Simulation Exercise Conditions of Success for Implementing Scrum
Scrum Product Owner Workshop: In-House Training The Product Owner is responsible for maximizing the value of the product and the work of the Development Team. The Product Owner must be knowledgeable, available, and empowered to make decisions quickly in order for an Agile project to be successful. The Product Owner's key accountability is the Product Backlog. Managing, maintaining, and evolving the Product Backlog involves: Establishing a clear Vision that engages the Development Team and stakeholders Clearly expressing Product Backlog items Ordering the items in the Product Backlog to best achieve the Vision and goals Ensuring that the Product Backlog is visible, transparent, and clear to all Working with the Development Team throughout the project to create a product that fits the customer's needs The overall course goal is to support you in becoming an effective Product Owner. What you will Learn You'll learn how to: Differentiate between poor, good, and great Product Owner attributes, and their impact on the team, product, stakeholders, and the organization Engage your stakeholders by knowing your customers and market Develop an effective and value-driven Product Backlog Evaluate the Product Owner's role in Scrum's 5 events and team engagement Foundation Concepts Agile foundation Product owner role Product Ownership Product ownership Project vision Understanding your customers and market Personas Stakeholder management and engagement The Product Backlog Epics and user stories Preparing user stories for a sprint The product backlog Visualizing the product backlog Product backlog prioritization Technical debt Sprint Planning and Delivery Sprint planning The sprint Sprint Reviews, Retrospectives, and Closing Sprint reviews Key agile patterns Retrospectives Closing the project
Duration 2 Days 12 CPD hours This course is intended for Application Developers Business Analysts Developer End Users Functional Implementer Java Developer System Analysts Technical Administrator Overview Create administrator-level personalizations Personalize configurable pages Utilize advanced personalization features Implement flexfields on OA Framework-based pages Create custom look and feel definitions Create user-level personalizations This course will be applicable for customers who have implemented Oracle E-Business Suite Release 12 or Oracle E-Business Suite 12.1. This course will be applicable for customers who have implemented Oracle E-Business Suite Release 12 or Oracle E-Business Suite 12.1.