Whether you're an indie game developer who wants to create your own game assets, or you are just starting out as a designer and want to get your foot in the door in 2D game art design, this Modular Game Art Creation course is going to benefit you. With this course, you will master in modular design and learn how to create 2D game tilesets and game assets effectively. This Modular Game Art Creation course aims to teach you the techniques of creating fast, cheap and effective modular game assets in Inkspace. In a nutshell, after successful completion of the course, you'll get a better understanding of modular game art design and learn how to create real and effective modular designs for video games. What you'll learn You will be able to create your own 2D game tiles You will understand and able to create real and effective modular design for video games You will work much faster with Inkscape Requirements You will need to have a basic Inkscape knowledge Who this course is for: Indie game developers who want to create their own game assets Beginner designers, who want to get into 2D game art design What is modular design First question: What is REAL modular design? FREE 00:02:00 Is modular design for you? When to use it? FREE 00:03:00 The steps of creating modular design elements for video games 00:03:00 Creating simple spaceships with modular design Planning and designing the spaceship moduls 00:16:00 Create more moduls and guns for the spaceships 00:15:00 Finishing the spaceships and assemble some variations 00:05:00 Design modular character game art in Inkscape Start to create a set of modular cartoon faces! 00:11:00 Create the mouth and eyebrow moduls 00:10:00 Finish the cartoon head game assets by adding some hairstyles 00:18:00 Create a (a modular) army of goblins! Create the blueprint and the first goblin head 00:11:00 Design 2 more goblin heads 00:12:00 Add three bodies to the heads 00:12:00 Creating goblin arms and goblin legs 00:10:00 Create a set of fantasy weapons for our goblin minions! 00:15:00 Design a tileset for a 2D topdown game with Inkscape Creating the blueprints and the first tiles! 00:15:00 Building more grass tiles and understand the design method more! 00:17:00 Draw the final grass tiles and assembling them 00:10:00 Designing the blueprint and first assets for the water tiles 00:10:00 Creating the final water tiles and assembling them 00:14:00 Planning and creating the road tiles 00:16:00 Finalize the road tiles 00:08:00 Creating individual tiles and assemble a game world map from our tile system! 00:12:00
This is NOT a Programming course, the Goal is to understand how to build a Game Design Canvas for any type of Gaming Project you have. You will learn about many different aspects of Game Design that make a game be a game, with clear explanations and examples. The Goal is to understand how to create projects from scratch and develop them using project management tools, brainstorming techniques and tips to make games that make sense. First you show you how to find the Purpose of your project and define metrics according to your goals. What you'll learn Structure Game Projects Manage Game Development Processes Organize your game ideas Prototype quickly Requirements There are absolutely no prerequisites to take this course. Who is the target audience? People who want to learn about the Games Creation People who want to understand Game Theory Anyone who plans to work with Games in any area People who want to be Game Project Managers People who want to become Great Game Designers Humans that want to create a Bionic eye and play games as a Game Designer Introduction Introduction FREE 00:01:00 The Game Design Canvas 00:05:00 Brainstorming 00:04:00 Your First Game 00:04:00 Kanban Trello 00:06:00 Game Purposes 00:05:00 Red Sign-Pre Definitions Platforms 00:07:00 Number Of Players 00:08:00 Target Audience 00:05:00 Duration 00:04:00 Yellow Sign-Core Genre 00:07:00 Mechanics 00:04:00 Story And Theme 00:04:00 Green Sing-Gameplay Goals 00:04:00 Interaction 00:05:00 Obstacles 00:05:00 Rules 00:06:00 Ending Thanks and Congratulations 00:01:00 Course Certification
Want to get skilled in designing appealing user interfaces for any app or site! This 2D Game UI Design course will outline the development of games, including the designing and programming of games. Learn how to develop artwork and audio, and familiarise with current best practices and features applicable to UI design, which can be tested to ensure the delivery of intended playing experience and other technical errors. Project's strategy, scope, information architecture, developing sitemaps and wireframes are some of the key issues which will be covered in this program. The field of user interface design is in high demand, but the skills and expertise you will achieve in this area are applicable to a wide variety of professions, from marketing to web design, to human-computer interaction. What you'll learn Create fresh User Interface for 2D video games with Inkscape Create several types of icons and buttons for your game UI Use Inkscape on a higher level to create what you need for your game (i.e. menu items, buttons, icons) Requirements You need the free software Inkscape Inkscape knowledge is not obligatory, but a very basic knowledge helps! Who this course is for: Developers, who want to design their own games Designers, who want to learn more about Game UI Design This course is NOT for you if you are a seasoned UI designer. This is a beginner course! Start with the basics Welcome to Game UI design with Inkscape! FREE 00:02:00 The 3 Cs of good game UIdesign 00:04:00 What is HUD 00:03:00 Before youdraw SKETCH! 00:02:00 Basic Button Bases 00:18:00 Creating general game icons Aligning buttons 00:04:00 What makes a good icon 00:04:00 Very simple icons 00:06:00 More complex icons and drawing methods 00:09:00 Complex icons for a fantasy game 00:20:00 Creating an icon set for a ninja game 00:19:00 Drawing UI for a Space shooter game with Inkscape! Space shooter UI design - Part #1 00:18:00 Space shooter UI design - Part #2 00:18:00 Drawing a fantasy game UI Fantasy game UI - Part #1 00:20:00 Fantasy game UI - Part #2 00:19:00 Fantasy game UI - Part #3 00:16:00 Fantasy game UI - Part #4 00:12:00 Drawing UI for a cartoon style candy or gem matching game Gemstone game UI - Part #1 00:21:00 Gemstone game UI - Part #2 00:20:00
Game Development is the creation of video games which is done by game developers. A game developer can be one person or a large company. To become a game developer, you need to learn the skills and knowledge about video games and how to make one. Many of game developers chose to become one because they are gamers themselves. To become a game development expert, you need to learn both the basics skills and special skills of game development. This course will help you to master the right skills to become successful in the growing game development industry. Course Highlights Advanced Game Design Course- 2D & 3D is an award winning and the best selling course that has been given the CPD Certification & IAO accreditation. It is the most suitable course anyone looking to work in this or relevant sector. It is considered one of the perfect courses in the UK that can help students/learners to get familiar with the topic and gain necessary skills to perform well in this field. We have packed Advanced Game Design Course- 2D & 3D into 26 modules for teaching you everything you need to become successful in this profession. To provide you ease of access, this course is designed for both part-time and full-time students. You can become accredited in just 18 hours hours and it is also possible to study at your own pace. We have experienced tutors who will help you throughout the comprehensive syllabus of this course and answer all your queries through email. For further clarification, you will be able to recognize your qualification by checking the validity from our dedicated website. Why You Should Choose Advanced Game Design Course- 2D & 3D Lifetime access to the course No hidden fees or exam charges CPD Accredited certification on successful completion Full Tutor support on weekdays (Monday - Friday) Efficient exam system, assessment and instant results Download Printable PDF certificate immediately after completion Obtain the original print copy of your certificate, dispatch the next working day for as little as £9. Improve your chance of gaining professional skills and better earning potential. Who is this Course for? Advanced Game Design Course- 2D & 3D is CPD certified and IAO accredited. This makes it perfect for anyone trying to learn potential professional skills. As there is no experience and qualification required for this course, it is available for all students from any academic backgrounds. Requirements Our Advanced Game Design Course- 2D & 3D is fully compatible with any kind of device. Whether you are using Windows computer, Mac, smartphones or tablets, you will get the same experience while learning. Besides that, you will be able to access the course with any kind of internet connection from anywhere at any time without any kind of limitation. Career Path You will be ready to enter the relevant job market after completing this course. You will be able to gain necessary knowledge and skills required to succeed in this sector. All our Diplomas' are CPD and IAO accredited so you will be able to stand out in the crowd by adding our qualifications to your CV and Resume. Gaming Basics Introduction 01:00:00 Understanding Consoles 01:00:00 Using Your Computer 01:00:00 Using Your Phone 01:00:00 Using the Internet 00:30:00 Where to Find Free Software 01:00:00 Understanding Accessories Dealing with Drugs 00:30:00 Wrapping Up 00:15:00 Developing Games Introduction To Game Creation 01:00:00 Essential Tools 01:00:00 2D Game Creation Software 01:00:00 3D Game Creation Software 01:00:00 3D Game Creation 00:30:00 Game Modification 01:00:00 How To Create a Game on a Social Site 00:30:00 Testing Games Introduction to Game Testing FREE 01:00:00 Two Rules of Game Testing FREE 01:00:00 How to Put a Resume Together 01:00:00 How give Examples During Job Interview 00:30:00 Contacting Game Developers 01:00:00 Use the Correct Search Keywords 01:00:00 Wrapping Up 00:15:00 Additional Study Material 2D Game 00:00:00 Game Development XNA GameStudio 00:00:00 Game QA & Testing 00:00:00 Become A Game Tester 00:00:00 Mock Exam Final Exam
Description Perfect for beginners who want to pursue a career in the video games industry, this Introduction to Game Design Course covers the primary skills and opportunities in gaming development. You will explore game design and game design concepts: familiarising with essential tools, paper and digital game prototyping, design iteration, and user testing. Learn how to make computer games with no coding skills. Understand how to analyse the mechanics of paper and digital games, how they affect gameplay and player experiences. You'll also be able to design, develop, and test paper and digital prototype games using an iterative design process and incorporating user feedback. By the end of this game design course, you will have a solid knowledge of the game design process and will have created a 2D computer game that can be played on a desktop computer and mobile device. Are you interested in a career in creative media? Enrol in this game production course today and take steps to become a fully qualified game developer. Assessment: This course does not involve any MCQ test. Students need to answer assignment questions to complete the course, the answers will be in the form of written work in pdf or word. Students can write the answers in their own time. Once the answers are submitted, the instructor will check and assess the work. Certification: After completing and passing the course successfully, you will be able to obtain an Accredited Certificate of Achievement. Certificates can be obtained either in hard copy at a cost of £39 or in PDF format at a cost of £24. Who is this Course for? Introduction to Game Design is certified by CPD Qualifications Standards and CiQ. This makes it perfect for anyone trying to learn potential professional skills. As there is no experience and qualification required for this course, it is available for all students from any academic background. Requirements Our Introduction to Game Design is fully compatible with any kind of device. Whether you are using Windows computer, Mac, smartphones or tablets, you will get the same experience while learning. Besides that, you will be able to access the course with any kind of internet connection from anywhere at any time without any kind of limitation. Career Path After completing this course you will be able to build up accurate knowledge and skills with proper confidence to enrich yourself and brighten up your career in the relevant job market. Game Structure Introduction FREE 00:01:00 What Is A Game 00:06:00 Game Types 00:06:00 Game Loops 00:06:00 Game Arcs 00:04:00 Game Industry Game Roles - Part 1 00:07:00 Game Roles - Part 2 00:07:00 Game Industry 00:06:00 Game Purposes 00:05:00 Game Layers Game Layers - How to separate elements 00:06:00 Tutorials - How to teach the player 00:06:00 Licensing - How to get free assets 00:06:00 Development Game Design Document and Game Design Canvas 00:06:00 Crowdfunding 00:05:00 Publishing 00:04:00 Top 10 Game Designer Mistakes 00:06:00 Thank You And Congratulations 00:01:00 Resources Resources - Introduction to Game Design 00:00:00 Certificate and Transcript Order Your Certificates and Transcripts 00:00:00
Imagine immersing yourself in the thrilling world of game development, where your creative ideas come to life on the screen. Our Flappy Bird Clone: SFML C++ Game Course offers you a golden ticket to the vibrant heart of the entertainment industry, equipping you with the tools to shape your interactive stories. By mastering SFML and C++, you'll unlock the door to a realm of endless possibilities, where you can recreate the beloved Flappy Bird game or even craft your very own gaming masterpiece. Picture yourself skillfully navigating through each stage of game development, from the initial project setup to the intricate intricacies of game engines and flow control. This is not just about gaining technical skills; it's about cultivating a keen problem-solving mindset that will guide you through any challenges you encounter in your development journey. With each lesson, you'll feel a growing sense of accomplishment and confidence, propelling you closer to your ultimate gaming dream. Now, envision the pride and joy you'll experience as you watch your game come to life, a testament to your hard work and dedication. This Flappy Bird Clone: SFML C++ Game Course isn't just a learning experience; it's a personal journey that taps into your passion and potential, ultimately leading you to your desired destination, be it personal satisfaction, professional growth, or even launching your own game. Take the leap and enrol now, and let's turn those dreams into a tangible, interactive reality that others can experience and enjoy. Learning Outcomes Master the basics of game development in SFML C++. Develop skills in setting up a game project efficiently. Gain proficiency in implementing game engines and mechanics. Learn to create various states for game flow control. Understand and apply game logic for better player experience. Learn to implement game-over scenarios and player retries. Enhance skills in adding extra features to games. Gain knowledge on efficiently managing game resources. Who is this course for? Aspiring game developers looking to enhance their skills. Individuals with an interest in game design and development. Professionals seeking to expand their knowledge in C++ and SFML. Students studying computer science or related fields. Anyone with a passion for games and a curiosity to understand their mechanics. Career Path Game Developer: £25,000 - £50,000 Software Engineer: £30,000 - £70,000 C++ Developer: £30,000 - £60,000 Game Designer: £25,000 - £40,000 Application Developer: £25,000 - £50,000 Certification Once you have completed the course materials for the Flappy Bird Clone: SFML C++ Game Course, you will have the opportunity to take a written assignment test. This can be done either during or at the end of the course. Successful completion of the test will allow you to claim your PDF certificate for a nominal fee of £5.99. If you prefer, original hard copy certificates can be ordered for an additional cost of £9.60. Prerequisites There are no specific qualifications or experience required to enrol in the Flappy Bird Clone: SFML C++ Game Course. Crafted by industry professionals, the course is compatible with PCs, Macs, tablets, and smartphones. As long as you have a stable internet connection, you will have the flexibility to access the course material from anywhere at any time. Course Curriculum Section 01: Introduction Introduction 00:02:00 Section 02: Project Creation & Setup Setup Project - Windows (Visual Studio) 00:14:00 Setup Project - Mac OS X (Xcode) 00:11:00 Section 03: Game Engine Setup State Machine 00:18:00 Asset Manager 00:08:00 Input Manager 00:08:00 Game Loop 00:14:00 Section 04: State Creation Splash State 00:17:00 Main Menu State 00:16:00 Game State 00:07:00 Game Over State 00:04:00 Section 05: Game Logic Pipe Class Setup 00:08:00 Spawn Moving Pipes 00:11:00 Automatically Spawning Pipes and Deleting Them 00:08:00 Create Moving Ground 00:14:00 Randomise Pipe Y Position 00:06:00 Bird Class Setup 00:10:00 Animating the Bird 00:08:00 Fly Bird Fly 00:11:00 Rotate Bird 00:06:00 Collision with the Ground & Game State System 00:15:00 Collision with the Pipes 00:09:00 Flash Screen White upon Death 00:12:00 Scoring System 00:15:00 Displaying the Score 00:18:00 Section 06: Game Over Setup 00:16:00 Display Score 00:08:00 Saving Score 00:06:00 Medals 00:08:00 Section 07: Extras Sound Effects 00:08:00 Hide Console on Windows 00:01:00 Distributing Your Game on Windows 00:03:00 Where to Go Next? 00:07:00 Section 08: Resource Resource - Flappy Bird Clone: SFML C++ Game Course 00:00:00 Assignment Assignment - Flappy Bird Clone: SFML C++ Game Course 00:00:00
Embark on a journey through the digital realms with our 'Developing Game in Unity 3D' course, a comprehensive pathway designed to transform enthusiasts into skilled creators. This course opens with an introduction to Unity 3D, setting the stage for an immersive learning experience. As you progress, the curriculum meticulously builds your knowledge from fundamental concepts in 'Basic Building Blocks' to more complex ideas in 'Advanced Scratching and Winning Options.' The course culminates in the creation and animation of your own game, ensuring a complete understanding of both the technical and creative aspects of game development. Delving deeper, the course structure is carefully crafted to ensure a seamless learning experience. Starting from assembling simple game components, you will gradually move towards more intricate processes such as creating custom animations and game building. Each section is a step-up from the last, ensuring a steady but challenging learning curve. The 'Winning Managers' and 'Finishing the Game' sections are particularly noteworthy, blending theory with practical applications to produce a holistic understanding of game development in Unity 3D. This course isn't just about learning; it's about creating. By the end of your journey, you will have not only absorbed valuable knowledge but also applied it in building a game from scratch. This hands-on approach ensures that learners leave with a portfolio-ready project, showcasing their newly acquired skills in Unity 3D game development. Learning Outcomes: Acquire foundational understanding of Unity 3D game development. Develop skills in constructing basic game elements and structures. Learn to integrate multiple game components into a cohesive unit. Master the art of creating custom animations for game characters. Gain expertise in finalizing and launching a complete game. Why buy this Developing Game in Unity 3D course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards and CIQ after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Unlock career resources for CV improvement, interview readiness, and job success. Certification After studying the course materials of the Developing Game in Unity 3D there will be a written assignment test which you can take either during or at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for free. Original Hard Copy certificates need to be ordered at an additional cost of £8. Who is this course for? Individuals aspiring to become game developers. Hobbyists seeking to deepen their understanding of 3D game creation. Students looking to supplement their game development education. Professionals aiming to transition into the gaming industry. Creative minds interested in exploring the intersection of technology and art. Prerequisites This Developing Game in Unity 3D does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Developing Game in Unity 3D was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Career path Game Developer: £30,000 - £50,000 annually Unity Developer: £35,000 - £55,000 annually Animator: £25,000 - £40,000 annually Game Designer: £27,000 - £45,000 annually Project Manager (Gaming): £40,000 - £60,000 annually QA Tester: £20,000 - £35,000 annually Course Curriculum Section 01: Introduction Course Trailer 00:02:00 Lecture 01: Course Introduction 00:01:00 Section 02: Basic Building Blocks Lecture 02: Shader Graph UI Shader: Vignette 00:06:00 Lecture 03: Shader Graph UI Shader: Tileable Pattern 00:08:00 Lecture 04: Line Drawing 00:10:00 Lecture 05: Shader Graph UI Shader: Scratching Material 00:12:00 Lecture 06: Sampling 00:12:00 Section 03: Putting Blocks Together Lecture 07: Creating Board Image 00:08:00 Lecture 08: Creating Ticket Section 00:08:00 Lecture 09: Creating Ticket 00:07:00 Lecture 10: Scratching Integration Part 1 00:12:00 Lecture 11: Scratching Integration Part 2 00:03:00 Section 04: Winning Managers Lecture 12: Win Settings 00:07:00 Lecture 13: Winning Panel Manager 00:07:00 Lecture 14: Button Manager 00:06:00 Lecture 15: Filling Board Images Part 1 00:13:00 Lecture 16: Filling Board Images Part 2 00:08:00 Lecture 17: Finish by Winning Images 00:06:00 Section 05: Creating Basic Game Lecture 18: Game Loop 00:06:00 Lecture 19: Creating Scoreboard 00:12:00 Lecture 20: Creating Save and Load Manager 00:07:00 Section 06: Advanced Scratching and Winning Options Lecture 21: Ticket Section Group One By One Ticket 00:20:00 Lecture 22: Ticket Section Group All At Once Ticket 00:11:00 Lecture 23: Any Sprite 00:08:00 Section 07: Finishing the Game Lecture 24: Section Random Color 00:03:00 Lecture 25: Ticket Provider 00:07:00 Lecture 26: Creating Main Menu 00:06:00 Section 08: Creating custom Animation System Lecture 27: Custom Animation System Part 1 00:14:00 Lecture 28: Custom Animation System Part 2 00:13:00 Section 09: Creating Game Animations Lecture 29: Main Menu Animation 00:04:00 Lecture 30: Sections Animation 00:08:00 Lecture 31: Scoreboard Animation 00:14:00 Lecture 32: Winning Sprites Animation 00:10:00 Lecture 33: Scratching Finished Animation 00:08:00 Lecture 34: Winning Panel Animation 00:19:00 Section 10: Building your game Lecture 35: Build the game For Mobile Phone 00:05:00 Section 11: Initial Scratching Lecture 36: Initial Scratching Animation 00:12:00 Resources Resource - Developing Game in Unity 3D 00:00:00
Overview This comprehensive course on Develop 2D Game UI Using Inkscape will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Develop 2D Game UI Using Inkscape comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Develop 2D Game UI Using Inkscape. It is available to all students, of all academic backgrounds. Requirements Our Develop 2D Game UI Using Inkscape is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 5 sections • 19 lectures • 03:55:00 total length •Welcome to Game UI design with Inkscape!: 00:02:00 •The 3 Cs of good game UIdesign: 00:04:00 •What is HUD: 00:03:00 •Before youdraw SKETCH! !: 00:02:00 •Basic Button Bases: 00:18:00 •Aligning buttons: 00:04:00 •What makes a good icon: 00:04:00 •Very simple icons: 00:06:00 •More complex icons and drawing methods: 00:09:00 •Complex icons for a fantasy game: 00:20:00 •Creating an icon set for a ninja game: 00:19:00 •Space shooter UI design - Part #1: 00:18:00 •Space shooter UI design - Part #2: 00:18:00 •Fantasy game UI - Part #1: 00:20:00 •Fantasy game UI - Part #2: 00:19:00 •Fantasy game UI - Part #3: 00:16:00 •Fantasy game UI - Part #4: 00:12:00 •Gemstone game UI - Part #1: 00:21:00 •Gemstone game UI - Part #2: 00:20:00
Overview This comprehensive course on Developing Game in Unity 3D will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Developing Game in Unity 3D comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast-track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Developing Game in Unity 3D. It is available to all students, of all academic backgrounds. Requirements Our Developing Game in Unity 3D is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 12 sections • 38 lectures • 05:23:00 total length •Course Trailer: 00:02:00 •Lecture 01: Course Introduction: 00:01:00 •Lecture 02: Shader Graph UI Shader: Vignette: 00:06:00 •Lecture 03: Shader Graph UI Shader: Tileable Pattern: 00:08:00 •Lecture 04: Line Drawing: 00:10:00 •Lecture 05: Shader Graph UI Shader: Scratching Material: 00:12:00 •Lecture 06: Sampling: 00:12:00 •Lecture 07: Creating Board Image: 00:08:00 •Lecture 08: Creating Ticket Section: 00:08:00 •Lecture 09: Creating Ticket: 00:07:00 •Lecture 10: Scratching Integration Part 1: 00:12:00 •Lecture 11: Scratching Integration Part 2: 00:03:00 •Lecture 12: Win Settings: 00:07:00 •Lecture 13: Winning Panel Manager: 00:07:00 •Lecture 14: Button Manager: 00:06:00 •Lecture 15: Filling Board Images Part 1: 00:13:00 •Lecture 16: Filling Board Images Part 2: 00:08:00 •Lecture 17: Finish by Winning Images: 00:06:00 •Lecture 18: Game Loop: 00:06:00 •Lecture 19: Creating Scoreboard: 00:12:00 •Lecture 20: Creating Save and Load Manager: 00:07:00 •Lecture 21: Ticket Section Group One By One Ticket: 00:20:00 •Lecture 22: Ticket Section Group All At Once Ticket: 00:11:00 •Lecture 23: Any Sprite: 00:08:00 •Lecture 24: Section Random Color: 00:03:00 •Lecture 25: Ticket Provider: 00:07:00 •Lecture 26: Creating Main Menu: 00:06:00 •Lecture 27: Custom Animation System Part 1: 00:14:00 •Lecture 28: Custom Animation System Part 2: 00:13:00 •Lecture 29: Main Menu Animation: 00:04:00 •Lecture 30: Sections Animation: 00:08:00 •Lecture 31: Scoreboard Animation: 00:14:00 •Lecture 32: Winning Sprites Animation: 00:10:00 •Lecture 33: Scratching Finished Animation: 00:08:00 •Lecture 34: Winning Panel Animation: 00:19:00 •Lecture 35: Build the game For Mobile Phone: 00:05:00 •Lecture 36: Initial Scratching Animation: 00:12:00 •Resource - Developing Game in Unity 3D: 00:00:00