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Why Choose Unity 3D Game Design Training Course? Course Link Unity transforms ideas into reality, offering limitless possibilities for 2D and 3D games, VR, AR, and AI experiences. From films to architecture, training videos, and interactive tutorials, Unity revolutionizes industries with its interactive engagement, making it the top choice for solutions. Duration: 10 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own hours of your choice, available from Mon to Sat between 9 am and 7 pm Is Unity Good for Beginners? Definitely! Unity is an ideal starting point for beginners in game development. It offers an accessible platform to learn state logic and C# programming, making it popular among new programmers. Whether you choose self-guided or structured learning, Unity provides a strong foundation for 3D game development. Coding in Unity? Coding is optional in Unity, thanks to the visual scripting tool, Bolt. Users can implement ideas without coding using flow graphs and state graphs for low-level and high-level logic. Paid tools like PlayMaker and Adventure Creator offer more advanced gameplay and AI behaviors. How Does Unity's Game Engine Work? Unity operates as a versatile scene player, initializing settings for graphics, audio, and input devices at game start. It loads scenes with assets and game objects, executing a cycle that renders scenes, runs physics simulations, and handles events, providing a seamless and dynamic game experience. Is Unity Good for Beginners? Definitely! Unity is an ideal starting point for beginners in game development. It offers an accessible platform to learn state logic and C# programming, making it popular among new programmers. Whether you choose self-guided or structured learning, Unity provides a strong foundation for 3D game development. 10-hour Unity 3D Game Design Training Course: Module 1: Introduction to Unity 3D (2 hours) - What is Unity 3D and why use it for game design? - Understanding the Unity 3D interface - Creating and managing projects in Unity 3D - Importing and managing assets in Unity 3D - Understanding game objects and components in Unity 3D Module 2: Game Mechanics (2 hours) - Basic game mechanics and concepts - Player movement and camera control - Creating and controlling game objects - Working with physics and collision detection - Creating interactive environments Module 3: Scripting with C# (2 hours) - Introduction to C# scripting language - Understanding variables and data types in C# - Creating and using functions in C# - Controlling game objects with C# - Understanding game loops and events Module 4: User Interfaces and Audio (2 hours) - Designing user interfaces in Unity 3D - Creating and using buttons, sliders, and input fields - Audio import and editing in Unity 3D - Creating and controlling game sound effects and background music Module 5: Optimization and Deployment (2 hours) - Understanding game optimization in Unity 3D - Optimizing game performance with scripting - Building and testing games for desktop and mobile platforms - Publishing games on the web or app stores Introduction to Unity: - Introduction to gaming and the game development process - Unity Basics - Interface - Inspector - Project and Hierarchy Starting Making a Game: - Working with Projects - Creating Projects - Importing Geometry - Importing Textures - Using the terrain generator to make the terrain - Creating basic primitives in Unity Materials: - Working with materials 1 - Working with materials 2 - Finishing materials on all objects Lighting: - Creating lights - Adjusting Lights - Creating Sunlight Animation: - Animating objects - Animating lights - Adjusting Animations Audio: - Adding Sound - Interacting with sound - Modifying sound Programming Tools: - JavaScript - Editor for JavaScript - Variables and functions - Simple programming Testing: - Testing the game - Fixing bugs - Making changes in games Building the Game: - Game authoring Settings - Building the game for windows - Playing the game Utilize Unity Pro, the ultimate real-time development platform, to craft 3D, 2D, VR, and AR experiences across diverse industries. From games to auto, AEC, and film, Unity Pro empowers you to create immersive content with multi-platform support. Visit https://www.unity.com/ to kickstart your journey today, enabling faster iterations and business growth through unparalleled development capabilities.
MySQL Performance & Tuning training course description This MySQL Performance & Tuning course is designed for Database Administrators, Application Developers and Technical Consultants who need to monitor and tune the performance of MySQL servers and databases. The course provides practical experience in monitoring and tuning MySQL servers and databases. Note: This MySQL Performance & Tuning course does not cover clustering (other than at overview level), replication or non-standard storage engines such as Falcon and PBXT. What will you learn Develop a monitoring and tuning plan Use server configuration and status variables. Identify and improve problem queries. Make efficient use of indexes. Monitor and size memory caches and locks. Tune the MyISAM and InnoDB storage engine. Evaluate the use of partitioning for performance. MySQL Performance & Tuning training course details Who will benefit: Anyone who wishes to monitor and tune MySQL performance. Prerequisites: Delegates must have a working knowledge of MySQL Database Administration Duration 3 days MySQL Performance & Tuning training course contents Introduction to performance tuning Tuning overview, Resolving performance issues, Recommended approach to tuning, Items to evaluate, Where to look, Planning a monitoring routine, Building a new database for performance, Tuning an existing database, Setting suitable goals. MySQL performance tuning tools Administration tools, the information schema, performance-related SHOW commands, benchmarking tools, the MySQL performance schema, MonYog. Hands on Obtaining performance information. Schema design Normalisation, de-normalisation, naming conventions, load generation, stress testing and benchmarking tools, selecting data types, data types, character sets, choosing storage engines. Hands on effects of design on performance. Statement tuning Overview of statement tuning, identifying problem queries, the optimizer, explain, explain extended. Hands on identifying problem queries and using explain. Indexes Index overview, Types of index, Index tuning, Indexes and joins. Hands on Indexes and performance. Server configuration and monitoring Server configuration variables, server status variables, table cache, multi-threading, connection issues, query cache. Hands on setting and interpreting server variables and caching. Locking Types of locking, locking and storage engines, effects of locking on performance. Hands on locking and performance. The InnoDB engine Transactions, crash recovery, locking, monitoring InnoDB, caches and buffers, configuring data files, configuring the log files. Hands on InnoDB configuration and performance. Other storage engines MyISAM engine, merge engine, archive engine, memory engine, blackhole engine, CSV engine, the Spider engine, the ColumnStore engine, the MyRocks engine, mixing sorage engines. Hands on storage engine performance. Overview of clustering and performance Advantages of performance, advantages of clustering, performance issues and clustering, the NDBCluster engine, the Galera cluster, the Percona XtraDB cluster, MySQL InnoDB cluster, the federated engine, the federatedX engine, overview of other high availability techniques. NOSQL and Mencached overview. Dumping and loading data SQL statements versus delimited data, parameters affecting dump performance, parameters affecting load performance. Hands on dump and load performance. Partitioned tables Partitioned tables concepts, range partitioning, hash partitioning, key partitioning, list partitioning, composite partitioning or subpartitioning, partition pruning. Hands on partitioned table performance.
PRINCE2® Practitioner : In-House Training Projects fail for a variety of reasons including poor planning, lack of defined quality criteria, poor understanding of the business drivers, inadequate control, and lack of senior management involvement in other words, lack of a structured best practice approach to project delivery. PRINCE2® (6th Edition is the current version) is a structured, process-based approach for project management providing a methodology which can be easily tailored and scaled to suit all types of projects. It is the de facto standard for project management in the UK Government and is also used extensively in more than 150 countries worldwide with in excess of 20,000 organizations already benefitting from its powerful approach. It can be used easily in combination with PMI®'s PMBOK® Guide to provide a robust project methodology, or to augment an existing PMBOK®-based methodology with additional rigor around areas such as Quality, Organization, and Benefits Realization. The goals of this course are to take participants to the next level of understanding and application of the PRINCE2® methodology and to prepare them to sit the Practitioner exam. Using APMG provided sample exam papers and additional project case studies, participants will learn how to apply what they learned during the Foundation course and how to approach the OTE Practitioner exam, which is aimed at testing their ability to apply PRINCE2® in an actual project environment simulated via a case study provided as part of the exam. What you will Learn You'll learn how to: Tailor and apply the principles, themes, process structure, techniques, and management products of PRINCE2® within a work environment, via carefully selected case studies Define the PRINCE2® 6th Edition method at the Practitioner level Prepare for and take the Practitioner exam Getting Started Introductions Course structure Course goals and objectives Tailoring PRINCE2® Tailoring PRINCE2® Adopting PRINCE2® Tailoring PRINCE2® to suit different projects Adopting PRINCE2® in an organizational environment Controlled Start Recap management products Study business case and risk Study activities and responsibilities in: Starting up a project Initiating a project Controlled Progress Study management products and risk Study activities and responsibilities in: Getting work done Monitoring and reporting Issues and escalation Controlled Close Study Activities and Responsibilities in Closing a Project Activities and roles Roles and Responsibilities Principles Exercise Product-basedPlanning Producing a product breakdown structure (PBS) Producing a product flow diagram (PFD) Linking product breakdown structures and product flow diagrams to product descriptions
This one-day course introduces the field of user experience and provides an excellent entry point to our other specialised training courses. UX processes and practices have become a central component of product design, service design and web design.
PRINCE2® Practitioner: Virtual In-House Training Projects fail for a variety of reasons including poor planning, lack of defined quality criteria, poor understanding of the business drivers, inadequate control, and lack of senior management involvement in other words, lack of a structured best practice approach to project delivery. PRINCE2® (6th Edition is the current version) is a structured, process-based approach for project management providing a methodology which can be easily tailored and scaled to suit all types of projects. It is the de facto standard for project management in the UK Government and is also used extensively in more than 150 countries worldwide with in excess of 20,000 organizations already benefitting from its powerful approach. It can be used easily in combination with PMI®'s PMBOK® Guide to provide a robust project methodology, or to augment an existing PMBOK®-based methodology with additional rigor around areas such as Quality, Organization, and Benefits Realization. The goals of this course are to take participants to the next level of understanding and application of the PRINCE2® methodology and to prepare them to sit the Practitioner exam. Using APMG provided sample exam papers and additional project case studies, participants will learn how to apply what they learned during the Foundation course and how to approach the OTE Practitioner exam, which is aimed at testing their ability to apply PRINCE2® in an actual project environment simulated via a case study provided as part of the exam. What you will Learn You'll learn how to: Tailor and apply the principles, themes, process structure, techniques, and management products of PRINCE2® within a work environment, via carefully selected case studies Define the PRINCE2® 6th Edition method at the Practitioner level Prepare for and take the Practitioner exam Getting Started Introductions Course structure Course goals and objectives Tailoring PRINCE2® Tailoring PRINCE2® Adopting PRINCE2® Tailoring PRINCE2® to suit different projects Adopting PRINCE2® in an organizational environment Controlled Start Recap management products Study business case and risk Study activities and responsibilities in: Starting up a project Initiating a project Controlled Progress Study management products and risk Study activities and responsibilities in: Getting work done Monitoring and reporting Issues and escalation Controlled Close Study Activities and Responsibilities in Closing a Project Activities and roles Roles and Responsibilities Principles Exercise Product-basedPlanning Producing a product breakdown structure (PBS) Producing a product flow diagram (PFD) Linking product breakdown structures and product flow diagrams to product descriptions
Linux training course description A Linux foundation appropriate for all flavours of Linux, focussed on getting network engineers up and running with Linux. The command line is used throughout. The course progresses from the basics of Linux commands onto useful tools such as grep, then shell features such as piping and then onto shell scripting. Administration aspects covered are the tasks network engineers are most likely to encounter such as software installation. Hands on exercises concentrate on network related tasks such as installing net-snmp and using shell scripts to provide network automation. What will you learn Use Linux commands to perform a variety of tasks from manipulating files to handling processes. Create and edit files with vi. Work with permissions. Write simple shell scripts. Install software packages. Configure base networking. Linux training course details Who will benefit: Network engineers. Prerequisites: TCP/IP Foundation Duration 5 days Linux training course contents What is Linux? Linux distributions, open source software. Getting started Logging in, changing passwords, logging out. Hands on Basics and root access. Linux basics Command structure. The Linux manuals, basic commands (who, date, tty, uname, echo, banner...). Hands on Using the CLI. Connecting to a network IP configuration, DHCP, static addressing, routing, ifconfig, ping, netstat, traceroute, dig. Hands on Network configuration and testing. Managing Software Package Concepts, Comparison of package formats, RPM, rpm Commands, Yum, Debian Packages, dpkg, apt-cache, apt-get, dselect, aptitude, Converting Between Package Formats, Dependencies and Conflicts, Startup Script Problems, Shared Libraries, Library Management Hands on Installing network packages such as nmap and net-snmp. Processes and log files ps, kill, background processes, at, exec, priorities. Managing Linux log files. Syslogd. Setting the time. Cron and cronjobs. Managing Processes, the Kernel: The First Process. Hands on Controlling daemons and services. Setting up a TFTP server. Filesystem commands Home directories, manipulating files and directories, Filesystem layout, Pathnames, hard and symbolic links. Viewing files. Hands on Exploring the filesystem, working with network device configuration files. The Linux editors ed, vi, shell escapes, .exrc. Hands on Editing network device configuration files. Extracting data from files grep, find, cut, sort and paste⦠Hands on Working with syslog files. Permissions Theory, chmod, chown, newgrp. Hands on Handling permission problems. The shell Metacharacters, piping and redirection. Hands on Running SNMP commands and working with their output. Basic shell scripting What are shell scripts? Simple scripts, control structures. Variable. Setting variables, using variables, set, scope, export, sourcing, environmental variables, read. Positional parameters: $0 to $9, $#, $* and others. shift parameter substitution. Control statements: The test command, if , while loops, for loops, the case statement. Hands on Automating network tasks. Customising your environment Environmental variables, stty, .profile and other startup files. Hands on Customising Linux. Introduction to administration The root user, su. Managing users and groups. Hands on The power of root. Archiving files Backups, tar, cpio, dd, gzip. Hands on Working with tar files. Booting Linux and Editing Files Installing Boot Loaders, GRUB Legacy, GRUB 2, Alternative Boot Loaders, the Boot Process, Boot Messages, Runlevels and the Initialization Process, Runlevel Functions, Runlevel Services, Alternative Boot Systems , Upstart, system. Hands on Installing network services on Linux.
After mastering all the necessary concepts of Disaster Recovery processes, you can sit for the exam and gain the "Certified Lead Disaster Recovery Manager' credential. By holding this Certificate, you will be able to demonstrate that you have the practical knowledge and professional capabilities to support and lead Disaster Recovery teams in implementing Disaster Recovery strategies based on best practices. About This Course Learning objectives Acknowledge the correlation between Disaster Recovery, Business Continuity Management, Information Security and other IT areas and frameworks Master the concepts, approaches, methods and techniques used for the implementation and effective management of a Disaster Recovery Plan Learn how to interpret the ICT Disaster Recovery strategies in the specific context of an organization Learn how to support an organization to effectively plan, implement, manage, monitor and maintain DR services based on best practices Acquire the expertise to advise an organization in implementing an effective Disaster Recovery Plan based on best practices Educational approach This training is based on both theory and best practices used in the implementation and management of a DR plan Lecture sessions are illustrated with examples based on case studies Practical exercises are based on a case study which includes role playing and discussions Practice tests are similar to the Certification Exam Course Content Day 1: Introduction to Disaster Recovery and initiation of a DR plan Day 2: Risk Mitigation Strategies and Disaster Recovery Planning Day 3: Disaster Recovery facilities, services, recovery sites, response and activation Day 4: DRP testing, monitoring, measurement and continuous improvement; the examination Accreditation Prerequisites A foundational understanding of Disaster Recovery Services and knowledge of management principles, concepts and strategies. Assessment The exam for this course consists of 12 essay type questions, to be completed within the 150 minute timeframe and achieving the 70% pass mark. Exam results are provided within 24 hours. What's Included? Certification fees are included on the exam price Training material containing over 450 pages of information and practical examples will be distributed A participation certificate of 31 CPD (Continuing Professional Development) credits will be issued In case of exam failure, you can retake the exam within 12 months for free Provided by This course is Accredited by NACS and Administered by the IECB. Who Should Attend? Information Security Managers Incident Managers Helpdesk Managers Executives with Governance concerns
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Face to Face training customised and bespoke. One to One Online or Face to Face