Course description Figma is an industry leading web-based design tool that allows you to create user interfaces for any screen type or size, collaborate on those designs in real-time and build interactive prototypes suitable for user testing. Figma is a visual design tool so there’s no coding involved. Design is achieved by adding, combining and styling shapes, text and images on a canvas or ‘Frame’. We run 2 consecutive Figma training days, the second day building on the practical activities from the first. You can attend just the first day. Attending just the second day is only recommended if you’re already very comfortable with the Figma interface. Day 1: Basic Figma design and collaboration For beginners with no prior experience with Figma who want to understand the basics, be able to create their own designs, share, collaborate and even iterate on the designs of others. You will learn: How to navigate the Figma interface. How to create your own designs by: Setting up a design file. Setting up the screen type you want to design and add grids and guides. Adding and modifying basic shapes and text to create user interface elements. How to save text and colour styles for reuse. How to create reusable components. How to use the ‘auto layout’ feature to promote tidy, consistent and usable design. How to collaborate on designs by sharing screens and commenting on designs. A brief introduction to prototyping: What’s possible. What’s not. Day 2: Component variants, design systems and prototyping This session will cover the more sophisticated aspects of Figma use such as: How to use component variants to create: Interaction styles such as hover and mouse down states ‘Flavours’ of a widget such as primary and secondary button styles. Toggleable elements within a widget such as buttons or bullets within a product card. How to turn a collection of components into a basic design system. Prototyping fundamentals: How to make journeys clickable. How to introduce animations. Tips and tricks for effective user testing. The limitations of Figma prototyping Is it for you? With no experience of Figma necessary, this course is suitable if: If you’re involved with creating or curating digital experiences. if you want to turn your design ideas into something tangible. If you work with Figma designers and want to understand the ‘art of the possible’. If you want to collaborate with your team on Figma projects. Learning objectives After completing day 1 you will be able to: Understand the Figma user interface. Create mobile and desktop interface designs. Effectively collaborate remotely. Share designs and gather feedback. Use auto layout to promote consistent and usable designs. Understand Figma’s role in user experience design, and its limitations. After day 2 you will be able to: Understand how design systems are set up and used. Create component variants for use in your own design system. Use that design system to efficiently create a user journey. Create a prototype suitable for user testing.
Who is this course for? Film and Game Design Training Classes is tailored for individuals passionate about 3D for Games. Ideal for those in London seeking specialized skills for lucrative job opportunities in the gaming industry. Software we teach: 3ds max or Maya, Vray, After effects and Photoshop. Check our Website Duration: 40 hours. 1-on-1 Training. When can I book: 9 am - 4 pm (Choose your preferred day and time once a week). Monday to Saturday: 9 am - 7 pm (Flexible timing with advance booking). Course Title: Film & Game Design Training Classes Option A - 40-Hour Program: Option A offers comprehensive training for aspiring film and game designers, covering vital industry software and skills. Module 1: 3ds Max and Advanced Animation (20 hours) - Introduction to 3ds Max: Interface overview. - Basic 3D Modeling: Creating simple 3D objects. - Advanced 3D Modeling: Complex modeling techniques. - Texturing and Materials: Applying textures and materials. - Lighting and Rendering: Scene lighting and rendering setup. - Character Animation: Rigging and animating characters. - Advanced Animation Techniques: Keyframes, motion paths, and more. - Scene Composition: Assembling complex scenes. Module 2: Vray (6 hours) - Vray Introduction: Understanding Vray renderer. - Lighting with Vray: Creating realistic lighting setups. - Material Creation: Crafting materials for realistic surfaces. - Rendering with Vray: Optimization and execution. Module 3: Photoshop (6 hours) - Photoshop Basics: Navigating the interface. - Image Editing: Crop, resize, and enhance. - Layer Management: Working with layers. - Text and Typography: Adding and manipulating text. - Photo Manipulation: Advanced image techniques. - Creating Visual Assets: Designing textures and graphics. Module 4: After Effects: Video and Sound Editing (8 hours) - Introduction to After Effects: Interface overview. - Video Editing: Cut, trim, and arrange video clips. - Transitions and Effects: Apply visual effects and transitions. - Sound Editing: Add and edit audio tracks. - Motion Graphics: Create motion graphics and titles. - Exporting and Rendering: Prepare projects for final output. Film & Game Design Training Course Information Are you ready to explore our Training Course for Film & Game Designers? Here's a comprehensive overview to guide you through: When Can I Book This Training Course? Personalize your training with our flexible 1-on-1 sessions. Tailor your schedule by pre-booking your preferred hours. Available Monday to Saturday, 9 a.m. to 7 p.m. For phone bookings, call 02077202581. Training Duration The course spans 40 hours, allowing flexibility for your ideal schedule. Training Method Experience 1-on-1 training, in-person Face to Face or Live Online. Expect personalized attention, tailored content, flexible learning, and individual support. Opt for Live Online 1-on-1 sessions via Zoom for convenience. Enroll Today Ready to start your exciting journey? Click the link below to enroll in our 1-on-1 Course. Film & Game Design Training Overview In our comprehensive training program for film and game designers, refine your skills using industry-leading software tools. This prepares you to bring your creative visions to life. Option A: 3ds Max and Advanced Animation (20 hours) Vray (6 hours) Photoshop (6 hours) Aftereffects: Video and Sound Editing (8 hours) Option B: Maya and Advanced Animation (20 hours) Vray (6 hours) Photoshop (6 hours) Aftereffects: Video and Sound Editing (8 hours) Both options offer flexibility for Mac and Windows operating systems, ensuring accessibility for all learners. Key Benefits Price Assurance: Exceptional value for your film and game design career investment. One-on-One Training: Customized learning for your unique style. Flexible Scheduling: Choose your training time, available Monday to Sunday, 9 am to 8 pm. Lifetime Email and Phone Support: Ongoing assistance beyond training for your career growth. Computer Configuration Assistance: Guidance for seamless software installation. Referral Benefits: Special discounts for referrals and savings on group training. Embark on a transformative journey and unlock your potential in the thrilling fields of film and game design!
About This VILT This 3 half-day course is designed to give a clear businessperson’s summary of the technological, market and economic/competitive issues around the key commodities which can be decarbonised through the use of clean hydrogen in their production. It will examine direct derivatives such as ammonia, methanol and synfuels, along with the impact clean hydrogen may have on the production and trading of other products such as green steel. Clear explanations will be given on technological pathways and key terminologies, in language accessible to non-engineers and commercial businesspeople. The positioning of these hydrogen derivatives in both current and potential future markets will be presented, framed with discussion around the economic and competitive factors which will determine market growth As well as explaining key concepts, the presented content will draw on current market examples, published models, scenarios and forecasts, and on fundamental physical and chemical constraints (for example illustrated by utilising simple calculations and quantifications). Download your brochure Email me the brochure TRAINING OBJECTIVES Upon completion of this VILT course, the participants will be able to: Review the key derivatives of hydrogen, with their market drivers Understand common terminology and technologies within the sector Quantify essential metrics and constraints to the production and trade of hydrogen derivatives Assess the role of clean ammonia in the future hydrogen supply chain Analyse the pathways to combine clean hydrogen with captured CO2 Understand how different policy mechanisms and end-use drivers will influence the growth and competition between different hydrogen derivatives Examine market and project examples, both current and planned Assess the impact of decarbonisation in key sectors such as shipping, aviation and power TARGET AUDIENCE This VILT course has been specifically designed for: Business developers Company strategy developers Investors Product and project management executives Policymakers and regulators Other commercial roles (e.g. marketing, regulatory etc.) Engineers or technical people entering new roles / new to the subject COURSE LEVEL Intermediate TRAINING METHODS The VILT will be delivered online in 3 half-day sessions comprising 4 hours per day, including time for lectures, discussion, quizzes and short classroom exercises. Additionally, some self-study will be requested. Participants are invited but not obliged to bring a short presentation (10 mins max) on a practical problem they encountered in their work. This will then be explained and discussed during the VILT. A short test or quiz will be held at the end the course. TRAINER Your Expert Course Instructor is an internationally renowned energy communicator and business educator, focused on the interconnected clean energy transition topics of renewable power, energy storage, energy system electrification and hydrogen. His own independent technology tracking, market assessment and opportunity/risk analysis is delivered to clients through a mix of business advisory work, commissioned content, small-group training (online & in-person), and one-to-one executive coaching (online). In the hydrogen sector, he is currently lead consultant and trainer to the World Hydrogen Leaders network, and writer of their ‘This Week in Hydrogen’ news column. He is also co-presenter of the ‘New Energy Chinwag’ podcast, which regularly covers hydrogen-related issues. During more than 15 years as an independent energy expert, he has helped companies from large multinationals to innovative start-ups – totalling assignments in over 30 countries across 5 continents. Most recently, he has presented clean energy training in locations as diverse as Singapore, the UK, South Africa, The Philippines, the USA, Mexico, Spain and Dubai – and, in recent times of course, online to international audiences from across the world. Prior to this, he was Research Director for over 10 years at Informa, a $9 billion business intelligence provider; where he drove new market identification, analysis and project deployment work, and managed teams in the UK and US. He has a strong science background, holding a 1st Class Honours degree in Natural Sciences from the University of Cambridge, a PhD in Earth Sciences and a further Diploma in Economics & Sustainability from the UK’s Open University. Download your brochure Email me the brochure POST TRAINING COACHING SUPPORT (OPTIONAL) To further optimise your learning experience from our courses, we also offer individualized “One to One” coaching support for 2 hours post training. We can help improve your competence in your chosen area of interest, based on your learning needs and available hours. This is a great opportunity to improve your capability and confidence in a particular area of expertise. It will be delivered over a secure video conference call by one of our senior trainers. They will work with you to create a tailor-made coaching program that will help you achieve your goals faster. Request for further information post training support and fees applicable
Dive into the world of hydrogen integration with renewable power through EnergyEdge's course. Enroll in our virtual instructor-led training today!
Recognizing the brilliance of someone psychological disturbance normalizes their experience and opens the door to transformative change. We aim to explore the lived experiences on irregular perceptions of reality with an open mind. Each Saturday includes: a live dialogue between Prof. Ernesto Spinelli and an International Existential Therapist; a moment to share your thoughts and feelings with the teachers; and a final integration facilitated by Bárbara Godoy. This series of ten dialogues set out to explore the multifaceted dimentions and complexities associated with Existential Therapies. It attempts to engage with various interpretations of insanity through the lens of patients often painful, confounding, and deeply unsettling life experiences. Invention- between Prof. Ernesto Spinelli and Dr. Betty Cannon “When I first saw the topic of this year’s dialogues, I asked myself whether I had anything to contribute. After all, I told myself, I do not usually work with psychoses or other so-called ‘extreme’ or’ irregular’ states of consciousness. This started me thinking about a series of demonstration videos that I have been making with students and supervisees over the last couple of years as part of a book project. Do those videos display ‘extreme states’? To my surprise, the answer is yes. They are filled with experiences that might be described as hallucinations (positive and negative), dissociative states, paranoia, delusions, manic and depressive states, crippling anxiety, schizoid withdrawal, depersonalization and derealization, and body dysmorphic phenomena. Not to mention the so-called normal neurotic trances that Freud called transference, countertransference and defenses, psychedelically induced extreme states, and those nightly hallucinations, our dreams. So why did I not remember at least some of these states as being ‘extreme’? Perhaps the answer lies in my perspective on therapy, which is largely existential-phenomenological. I think that the following quote, from a letter that Sartre wrote to R.D. Laing, captures the essence of this perspective: “Like you, I believe that one cannot understand psychological disturbances from the outside, on the basis of a positivistic determinism or reconstruct them with a combination of concepts that remain outside the experience as lived and experienced. I also believe that one cannot study, let alone cure, a neurosis without a fundamental respect for the person of the patient, without a constant effort to grasp the basic situation and relive it, without an attempt to rediscover the response of the person to that situation and––like you, I think––I regard mental illness as the ‘way out’ that the free organism, in its total unity, invents in order to be able to live through an intolerable situation.”* When a client and I together are able to appreciate the true brilliance of this invention, my experience is that it not only normalizes the client’s experience, it also opens the doorway to change. It allows us to invent something new.” Dr. Betty Cannon. Betty Cannon, PhD, is a licensed psychologist who has taught and practiced in Boulder, Colorado, for over 40 years. She is Professor Emerita of the Colorado School of Mines and president and founder of the Boulder Psychotherapy Institute, which has trained mental health professionals in Applied Existential Psychotherapy since 1989. In addition to existential philosophy, especially the philosophy of Sartre, AEP has roots in Gestalt therapy, classical and contemporary psychoanalysis, humanistic psychology (especially the person-centered therapy of Carl Rogers), and body-oriented psychotherapy. Betty is a member of the editorial boards of the Journal for the Society of Existential Analysis and Sartre Studies International. She is the author of Sartre and Psychoanalysis and numerous articles and chapters on existential therapy. Her mentor was Hazel E. Barnes, who translated Sartre into English and who was the world’s foremost Sartre scholar until her death in 2008. Betty is her literary executor, and her book on Sartre is dedicated to Hazel. Prof. Ernesto Spinelli was Chair of the Society for Existential Analysis between 1993 and 1999 and is a Life Member of the Society. His writings, lectures and seminars focus on the application of existential phenomenology to the arenas of therapy, supervision, psychology, and executive coaching. He is a Fellow of the British Psychological Society (BPS) as well as an APECS accredited executive coach and coaching supervisor. In 2000, he was the Recipient of BPS Division of Counselling Psychology Award for Outstanding Contribution to the Profession. And in 2019, Ernesto received the BPS Award for Distinguished Contribution to Practice. His most recent book, Practising Existential Therapy: The Relational World 2nd edition (Sage, 2015) has been widely praised as a major contribution to the advancement of existential theory and practice. Living up to the existential dictum that life is absurd, Ernesto is also the author of an on-going series of Private Eye novels. Date and Time: Saturday 25 October from 2 pm to 3 pm – (UK time) Individual Dialogue Fee: £70 Venue: Online Zoom FULL PROGRAMME 2025: 25 January “Knots” with Prof. Ernesto Spinelli and Bárbara Godoy 22 February “Healing” with Dr. Michael Guy Thompson and Prof. Ernesto Spinelli 22 March “Difference” with Prof. Tod DuBose and Prof. Ernesto Spinelli 12 April “Polarisation” with Prof. Kirk Schneider and Prof. Ernesto Spinelli 3 May “Character” with Prof. Robert Romanyshyn and Prof. Ernesto Spinelli 21 June “Opening” with Dr. Yaqui Martinez and Prof. Ernesto Spinelli 19 July “Meaning” with Dr. Jan Resnick and Prof. Ernesto Spinelli 25 October “Invention” with Dr. Betty Cannon and Prof. Ernesto Spinelli 15 November “Hallucination” with Prof. Simon du Plock and Prof. Ernesto Spinelli 13 December “Hysteria” with Bárbara Godoy and Prof. Ernesto Spinelli Read the full programme here > Course Organised by:
Build a rewarding career in content design Build a rewarding career in content design with a globally recognised, industry-approved qualification. Get the mindset, the confidence and the skills that will help you stand out in a rapidly growing industry. Why take this course: Be in demand. Certified qualifications will help you stand out in a fast-growing industry Build a career with impact. Design content experiences that will influence users worldwide Broaden your opportunities. Optimise your skills to get hired at leading companies Get qualified. Earn a university credit-rated certification approved by industry leaders Gain the confidence you need to succeed. Our mentors, career advisors and student community will support you all the way University credit-rated, industry-approved Our content design course is credit-rated by Glasgow Caledonian University and has been reviewed and endorsed by leaders in the tech industry. It covers everything you need to become a certified content design professional. Study method Online, self-paced Duration 10 weeks Access to content 12 months Qualification Professional Certificate in Content Design Awarded by Scottish Qualifications Authority trading as SQA Additional info Exam(s) / assessment(s) is included in price Tutor is available to students Description In this Professional Certificate in Content Design course you will learn: An introduction to content design. Understand what content design is and the role of a content designer. Principles of good content design Learn the core principles of content design and why it matters. Voice, tone and style Learn how voice, tone, and style can create a cohesive product experience. Understanding your users Uncover your audience's goals and content needs. Writing for interfaces Learn to write microcopy for buttons, notifications and other UI elements. The product mindset Develop a product mindset by learning about product design systems and tools. Testing content Learn how to test, evaluate and improve your content. AI for content design Learn how to use AI tools to become a more effective content designer. Working in content design Learn how to be the content champion within your organisation. Support at every step From day one, you’ll be part of a lively community of tutors, mentors and fellow students that support each other along the way. Student Success team Our friendly and responsive team will help you stay on track and keep you accountable. Course mentor Your course mentor is an expert content designer who brings years of practical insight. Student community Collaborate, share tips and build connections on our lively student Slack channels. Who is this course for? Writers and journalists who want to enhance their skills for the digital world UX and UI designers who want to become more rounded professionals Content designers looking for a formal qualification that validates their expertise Digital marketers who need content design skills to succeed in their roles Anybody with a writing, content or design background looking for a creative tech job Requirements Background You don’t need experience in design or technology to enrol in our courses. To get the most value from this course, you will need some experience in writing and a genuine interest in words and language. Commitment You do need to be motivated and committed. We set a high bar. Studying for one of our professional qualifications requires a certain amount of time, energy and focus. English language To take this course, you should be fluent in verbal and written English. If English is not your first language, you should have a proficiency of C1 as defined by the CEFRL (Common European Framework of Reference for Languages).
5-day intensive data protection course, delivered by a specialist.
Scrum Master and Product Owner Workshop: Virtual In-House Training This workshop builds on the specific roles and responsibilities of the Product Owner and Scrum Master in a Scrum environment, and how they need to work together as part of the Scrum methodology. During these sessions, you will explore who does what before, during, and after the Scrum Sprint cycles, as well as how to make the process work best in your specific Agile environment. You will come away from this workshop with a much deeper understanding of the roles and responsibilities so that individual performance improves on the job. Improved target results include providing focused leadership, making effective decisions, guiding Agile teams, and delivering business value. Foundation Concepts Agile History, Values, and Mindset Introduction to Scrum Scrum Events Scrum Artifacts Scrum Roles and Responsibilities Scrum Roles Product Owner Responsibilities Scrum Master Responsibilities The Scrum Team Responsibilities Cross-functional Teams Product Ownership Product Ownership Vision Understand Your Customers and Market Stakeholder Management and Engagement Product Backlog What is a User Story? Epics and User Stories Acceptance Criteria Preparing User Stories for a Sprint Definition of Ready (DoR) and Definition of Done (DoD) User Story Estimation Using Planning Poker Backlog Grooming Roadmaps, Story Maps, Impact Mapping Product Backlog Prioritization, MoSCoW, Kano Analysis Technical Debt The Sprint Team Capacity and Velocity Planning Sprint Planning Meeting and Sprint Plan The Sprint: Learning to Become Self-managing, Self-organizing, Self-improving Sprint Review Meeting Retrospectives Project Progress and Completion The Daily Scrum The Task Board and The Burndown Chart Information Radiators Closing a Scrum Project Summary and Next Steps Review of course goals, objectives, and content
Become a certified UI designer Learn how to create beautiful, pixel-perfect user interfaces Accelerate your career with an in-demand skillset Get a professional qualification in just 12 weeks Manage your own schedule with our flexible, self-paced online course Expand your career options UI skills are needed worldwide, and demand is growing. With a globally recognised qualification, you’ll become a more valuable, sought-after professional. Design with confidence You’ll understand the ‘why’ of good UI design by knowing the principles behind it. You’ll be able to defend your decisions and design with confidence. Work in a creative, rewarding job UI designers add personality and visual appeal to user interfaces. It’s an enjoyable career that rewards creativity: the perfect entry into tech for visually-minded people. A flexible, university-backed curriculum Our curriculum is university credit-rated and approved by the industry. Over 12 weeks, you’ll learn the principles and skills you need to become a confident UI designer. Study method Online, self-paced Duration 12 weeks Access to content 12 months Qualification Professional Certificate in UI Design Awarded by Scottish Qualifications Authority trading as SQA Additional info Exam(s) / assessment(s) is included in price Tutor is available to students Description During this 12 week, online course you will learn: Introduction to UI Design Brand and Personality Layout Design Principles Interactivity Typography Colour, shapes and effects Iconography and imagery Design process Presenting ideas UI design tools You will also work on a project and your portfolio with access to weekly mentor sessions, an active student community, and support from our student success team. Who is this course for? Graphic designers and digital designers who want to upskill to UI design UI designers who want to strengthen their knowledge and craft UX professionals who want to become more rounded product designers Anybody with a design background looking for a creative job in tech Requirements You don’t need experience in design or technology to enrol in our courses, although having one or both is a definite bonus. Our students come from a diverse mix of backgrounds, including project management, development, graphic design, product management, business analysis and so on. You need to be motivated and committed. We set a high bar. Studying for one of our professional qualifications requires a certain amount of time, energy and focus. You need to be comfortable learning in English. All video lessons, course materials, webinars, correspondence and the final exam are delivered in English. Career path Students typically graduate into UI Designer jobs. The average UI Designer salary in the UK with 3-5 years experience is £62,500. This is based on data from Payscale, Totaljobs, Indeed, Talent, and Glassdoor