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481 Static courses in Liverpool delivered Online

Basic Java Programming for Developers New to OO (TT2120)

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for In order to be successful in this course you should have incoming hands-on experience with another programming language. This course is not for non-developers or new developers. Possible roles that may attend this course include: Software Developers: Professionals who have been working with other programming languages and want to expand their skillset by learning Java and its object-oriented features. Web Developers: Those who work on web applications and want to enhance their back-end development capabilities with Java. Mobile App Developers: Developers who wish to enter the world of Android app development, where Java is a widely used language for creating mobile applications. Overview This 'skills-centric' course is about 50% hands-on lab and 50% lecture, designed to train attendees in core OO coding and Java development skills, coupling the most current, effective techniques with the soundest industry practices. Our engaging instructors and mentors are highly experienced practitioners who bring years of current 'on-the-job' experience into every classroom. Working in a hands-on learning environment, guided by our expert team, attendees will learn to: Understand what OO programming is and what the advantages of OO are in today's world Work with objects, classes, and OO implementations Understand the basic concepts of OO such as encapsulation, inheritance, polymorphism, and abstraction Understand not only the fundamentals of the Java language, but also its importance, uses, strengths and weaknesses Understand the basics of the Java language and how?it relates to OO programming and the Object Model Learn to use Java exception handling Understand and use classes, inheritance and polymorphism Understand and use collections, generics, autoboxing, and enumerations Become familiar with the concept of functional programming using Lambda Expressions Process large amounts of data using the Stream API introduced in Java 8 Discover the new Date/Time API Use the JDBC API for database access Work with annotations Take advantage of the Java tooling that is available with the programming environment being used in the class Java 8 Features: Lambda Expressions, Method and Constructor references, The Streams API, Collectors, The Optional class Geared for experienced developers, Basic Java Programming for Developers New to OO, this hands-on, workshop-style course will provide you with an immersive learning experience that will expand your skillset and open doors to new opportunities within the ever-growing technology landscape. Mastering Java and its powerful capabilities will provide you with the competitive edge you need to stand out in today's fast-paced development world. Working in a hands-on learning environment led by our expert coach, you?ll thoroughly explore the foundations of the Java platform, essential programming concepts, and advanced topics, ensuring you acquire a strong understanding of the language and its ecosystem. The object-oriented programming principles taught in this course promote code reusability and maintainability, enabling you to streamline development processes and reduce long-term costs. As you progress through the course, you will also gain familiarity with using an IDE, enhancing your development workflow and collaboration with other Java developers, enabling you to integrate seamlessly into new projects and teams. You?ll also gain practical experience in applying the concepts and techniques learned, solidifying your newly acquired skills and facilitating their direct application in real-world scenarios. You?ll exit this course empowered to create robust, scalable, and efficient Java-based applications that drive innovation and growth for your organization The Java Platform The Java Platform Lifecycle of a Java Program Responsibilities of JVM Documentation and Code Reuse Using the JDK Explain the JDK?s file structure Use the command line compiler to compile a Java class Use the command line Java interpreter to run a Java application class The IntelliJ Paradigm Introduce the IntelliJ IDE The Basics of the IntelliJ interface IntelliJ Projects and Modules Creating and running Java applications Writing a Simple Class Write a Java class that does not explicitly extend another class Define instance variables for a Java class Create object instances Primitives vs Object References Implement a main method to create an instance of the defined class Adding Methods to the Class Write a class with accessor methods to read and write instance variables Write a constructor to initialize an instance with data Write a constructor that calls other constructors of the class to benefit from code reuse Use the this keyword to distinguish local variables from instance variables Object-Oriented Programming Real-World Objects Classes and Objects Object Behavior Methods and Messages Inheritance, Abstraction, and Polymorphism Encapsulation Inheritance Method Overriding Polymorphism Essential Java Programming Essential Java Programming Language Statements Arithmetic operators Operators to increment and decrement numbers Comparison operators Logical operators Return type of comparison and logical operators Use for loops Switch Expressions Switch Expressions and yield Using Strings and Text Blocks Create an instance of the String class Test if two strings are equal Get the length of a string Parse a string for its token components Perform a case-insensitive equality test Build up a string using StringBuffer Contrast String, StringBuffer,and StringBuilder Compact Strings Text Blocks Specializing in a Subclass Constructing a class that extends another class Implementing equals and toString Writing constructors that pass initialization data to parent constructor Using instanceof to verify type of an object reference Pattern matching for instanceof Overriding subclass methods Safely casting references to a more refined type Fields and Variables Discuss Block Scoping Rules Distinguish between instance variables and method variables within a method Explain the difference between the terms field and variable List the default values for instance variables Final and Static fields and methods Local Variable type inference Using Arrays Declaring an array reference Allocating an array Initializing the entries in an array Writing methods with a variable number of arguments Records Data Objects in Java Introduce records as carrier of immutable data Defining records Java Packages and Visibility Use the package keyword to define a class within a specific package Discuss levels of accessibility/visibility Using the import keyword to declare references to classes in a specific package Using the standard type naming conventions Visibility in the Java Modular System Correctly executing a Java application class The Java modular system Defining Modules Inheritance and Polymorphism Write a subclass with a method that overrides a method in the superclass Group objects by their common supertype Utilize polymorphism Cast a supertype reference to a valid subtype reference Use the final keyword on methods and classes to prevent overriding Interfaces and Abstract Classes Define supertype contracts using abstract classes Implement concrete classes based on abstract classes Define supertype contracts using interfaces Implement concrete classes based on interfaces Explain advantage of interfaces over abstract classes Explain advantage of abstract classes over interfaces Static, default and private methods in interfaces Sealed classes Introduce Sealed classes The sealed and permits modifiers Sealed Interfaces Exception Handling Introduction to Exception Handling Introduce the Exception architecture Defining a try/catch blocks Checked vs Unchecked exceptions Exceptions Defining your own application exceptions Automatic closure of resources Suppressed exceptions Handling multiple exceptions in one catch Helpful Nullpointers Enhanced try-with-resources Java Developer's Toolbox Developing applications Introduce the wrapper classes Explain Autoboxing and Unboxing Converting String representations of primitive numbers into their primitive types Defining Enumerations Using static imports Deprecating methods Advanced Java Programming Introduction to Generics Generics and Subtyping Bounded Wildcards Generic Methods Legacy Calls To Generics When Generics Should Be Used Lambda Expressions and Functional Interface Understanding the concept of functional programming Writing lambda expressions Understanding functional interfaces Collections Provide an overview of the Collection API Review the different collection implementations (Set, List and Queue) Explore how generics are used with collections Examine iterators for working with collections Using Collections Collection Sorting Comparators Using the Right Collection Lambda expressions in Collections Bonus Topics: Time Permitting Streams Understanding the problem with collections in Java Thinking of program solutions in a declarative way Use the Stream API to process collections of data Understand the difference between intermediate and terminal stream operations Filtering elements from a Stream Finding element(s) within a Stream Collecting the elements from a Stream into a List takeWhile and dropWhile intermediate operations Collectors Using different ways to collect the items from a Stream Grouping elements within a stream Gathering statistics about numeric property of elements in a stream

Basic Java Programming for Developers New to OO (TT2120)
Delivered OnlineFlexible Dates
Price on Enquiry

Media and Art Diploma

By Compete High

Product Overview: Media and Art Diploma   Are you passionate about exploring the dynamic world of media and art? Are you eager to hone your creative skills and develop expertise in various digital mediums? Look no further than our comprehensive Media and Art Diploma program. This diploma is designed to provide you with a solid foundation in essential areas of media and artistry, equipping you with the tools and knowledge necessary to thrive in today's competitive creative industries.   Module 1: Introduction to Media and Art Embark on your journey into the vibrant realm of media and art. In this foundational module, you'll gain an understanding of the historical and contemporary context of media and art, exploring key concepts, theories, and practices. Delve into the diverse forms of artistic expression and learn how media influences culture and society. Module 2: Digital Photography Unlock the power of visual storytelling through the lens of digital photography. Whether you're a beginner or an enthusiast, this module will teach you the fundamentals of photography, including camera operation, composition techniques, lighting principles, and post-processing skills. Explore various genres and styles, from portrait and landscape photography to still life and documentary photography. Module 3: Videography Dive into the world of videography and learn how to craft compelling narratives through moving images. From scripting and storyboarding to shooting and editing, this module covers all aspects of video production. Master camera techniques, cinematography principles, and editing software to create professional-quality videos for a range of platforms and purposes. Module 4: Audio Production Unleash your creativity in the realm of audio production. Explore the art and science of sound, from recording and editing to mixing and mastering. Learn how to use industry-standard software and hardware to produce high-quality audio content, including music, podcasts, voiceovers, and sound effects. Develop your ear for sound design and learn to create immersive auditory experiences. Module 5: Graphic Design Discover the power of visual communication through graphic design. This module introduces you to the principles of design, typography, color theory, and layout. Gain hands-on experience with industry-standard design software as you create logos, posters, advertisements, and other visual assets. Explore the intersection of art and technology, and learn how to effectively convey messages and concepts through graphic imagery. Module 6: Motion Graphics and Animation Take your creativity to the next level with motion graphics and animation. Learn how to bring static images to life and create dynamic visual content for film, television, web, and mobile platforms. From motion graphics and kinetic typography to 2D and 3D animation, this module covers a range of techniques and tools to help you express your ideas with motion and movement.   Throughout the Media and Art Diploma program, you'll have the opportunity to work on hands-on projects, receive personalized feedback from industry professionals, and collaborate with peers in a supportive learning environment. Whether you aspire to pursue a career in photography, filmmaking, graphic design, animation, or multimedia production, this diploma will empower you to unleash your creative potential and make your mark in the world of media and art. Join us and embark on an inspiring journey of creativity, innovation, and expression. Course Curriculum Module 1_ Introduction to Media and Art Introduction to Media and Art 00:00 Module 2_ Digital Photography Digital Photography 00:00 Module 3_ Videography Videography 00:00 Module 4_ Audio Production Audio Production 00:00 Module 5_ Graphic Design Graphic Design 00:00 Module 6_ Motion Graphics and Animation Motion Graphics and Animation 00:00

Media and Art Diploma
Delivered Online On Demand6 hours
£25

Complete Modern C++ (C++11/14/17)

By Packt

This course aims to teach the programming language C++ with an emphasis on the modern features introduced in C++17. The course will cover both old and new concepts in C++, including classes, operator overloading, inheritance, polymorphism, templates, and concurrency. By the end of the course, the students will have gained the knowledge needed to become proficient C++ developers.

Complete Modern C++ (C++11/14/17)
Delivered Online On Demand19 hours 42 minutes
£126.99

C Plus Plus and Programming Basics for Non-Programmers (TTCP2000)

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for This course is intended for anyone who is new to software development and wants, or needs, to gain an understanding of the fundamentals of coding and basics of C++ and object-oriented programming concepts. This course is for Non-Developers, or anyone who wants to have a basic understanding of and learn how to code C++ applications and syntax Overview Companies are constantly challenged to keep their applications, development projects, products, services (and programmers!) up to speed with the latest industry tools, skills, technologies and practices to stay ahead in the ever-shifting markets that make up today's fiercely competitive business landscape. The need for application, web and mobile developers and coders is seemingly endless as technologies regularly change and grow to meet the modern needs of demanding industries and clients. C++ and Programming Basics for Non-Programmers is a five-day, basic-level training course geared for IT candidates who have little or no prior experience in computer programming. Throughout this gentle introduction to programming and C++, students will learn to create applications and libraries using C++ using best practices and sound OO development techniques for writing object-oriented programs in C++. Special emphasis is placed on object-oriented concepts and best practices throughout the training. Fundamentals of the Program Development Cycle Computer Architecture The Notion of Algorithms Source Code vs. Machine Code Compile-Time vs. Run-Time Software Program Architecture Standalone Client/Server Distributed Web-Enabled IDE (Interactive Development Environment) Concepts Looping Constructs Counter-Controlled Repetition Sentinel-Controlled Repetition Nested Control Constructs break and continue Statements Structured Programming Best Practices Writing Methods (Functions) Static vs. Dynamic Allocation Declaring Methods Declaring Methods with Multiple Parameters Method-Call Stack Scope of Declarations Argument Promotion and Casting Designing Methods for Reusability Method Overloading Arrays Purpose of Arrays Declaring and Instantiating Arrays Passing Arrays to Methods Multidimensional Arrays Variable-Length Argument Lists Using Command-Line Arguments Using Environment Variables Deeper Into Classes and Objects Controlling Access to Class Members Referencing the Current Object Using this Overloading Constructors Default and No-Argument Constructors Composition of Classes Garbage Collection and Destructors The finalize Method Static Class Members Defining Classes Using Inheritance Application Development Fundamentals Structure of a C++ Program Memory Concepts Fundamental Data Type Declarations Fundamental I/O Concepts Fundamental Operators Arithmetic Operators Logical Operators Precedence and Associativity Building and Deploying a C++ Program Superclasses and Subclasses Advantages of Using Inheritance protected Class Members Constructors in Subclasses Increasing Convenience by Using Polymorphism Purpose of Polymorphic Behavior The Concept of a Signature Abstract Classes and Methods final Methods and Classes Purpose of Interfaces Using and Creating Interfaces Common Interfaces of the C++ API Files and Streams Concept of a Stream Class File Sequential Access Object Serialization to/from Sequential Access Files Fundamental Searching and Sorting Introduction to Searching Algorithms Linear Search Binary Search Introduction to Sorting Algorithms Selection Sort Insertion Sort Merge Sort Fundamental Data Structures Dynamic Memory Allocation Linked Lists Stacks Queues Trees Exception Handling Types of Exceptions Exception Handling Overview Introduction to Classes and Objects Classes, Objects and Methods Object Instances Declaring and Instantiating a C++ Object Declaring Methods set and get Methods Initiating Objects with Constructors Primitive Types vs. Reference Types Flow Control Conditional Constructs Exception Class Hierarchy Extending Exception Classes When to Throw or Assert Exceptions Formatted Output printf Syntax Conversion Characters Specifying Field Width and Precision Using Flags to Alter Appearance Printing Literals and Escape Sequences Formatting Output with Class Formatter Strings, Characters and Regular Expressions Fundamentals of Characters and Strings String Class String Operations StringBuilder Class Character Class StringTokenizer Class Regular Expressions Regular Expression Syntax Pattern Class Matcher Class Fundamental GUI Programming Concepts Overview of Swing Components Displaying Text and Graphics in a Window Event Handling with Nested Classes GUI Event Types and Listener Interfaces Mouse Event Handling Layout Managers Additional course details: Nexus Humans C Plus Plus and Programming Basics for Non-Programmers (TTCP2000) training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the C Plus Plus and Programming Basics for Non-Programmers (TTCP2000) course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.

C Plus Plus and Programming Basics for Non-Programmers (TTCP2000)
Delivered OnlineFlexible Dates
Price on Enquiry

Automation with Ansible Playbooks

By Packt

Using Ansible to automate local and cloud configuration management tasks with Playbooks

Automation with Ansible Playbooks
Delivered Online On Demand17 hours 35 minutes
£13.99

Fundamentals of Secure Software

By Packt

This course is complete training for someone who wants to join the security world and get familiar with most of the practices/risks and different areas, where they can invest to become experts. It covers both the 'admin' side of how to develop the processes and program around it as well as an insight into the technical aspects.

Fundamentals of Secure Software
Delivered Online On Demand6 hours 33 minutes
£74.99

Complete Web Development

4.5(3)

By Studyhub UK

Imagine crafting the digital face of the future with the 'Complete Web Development' course, a compendium that transforms novices into web virtuosos. Your journey will commence with the basics, gradually unfolding into the intricate layers of web construction. Within this course lies the key to mastering the pillars of web creation - HTML5 and CSS3, the canvas and palette of the internet. As you advance, you'll wield the power of JavaScript and jQuery to breathe life into static pages, turning them into interactive experiences that captivate users worldwide. Embark on a quest to weave responsive designs with Bootstrap 4, managing content seamlessly through WordPress, and constructing robust back-ends with PHP and MySQL. The course doesn't just end with creating web pages; it empowers you to integrate APIs, adding endless possibilities to what you can achieve. With the addition of Python and advanced HTML5 & CSS3 features, your skill set will be both in-depth and versatile. As the final module approaches, you'll already be contemplating the numerous doors now open to you, equipped with the knowledge to walk through any. Learning Outcomes Construct and style web pages using HTML5 and CSS3. Implement interactivity with JavaScript and jQuery. Develop responsive layouts with Bootstrap 4 and manage content via WordPress. Design dynamic back-end functionalities using PHP and MySQL. Incorporate APIs for enhanced web capabilities and apply advanced programming with Python. Why choose this Complete Web Development course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments are designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the Complete Web Development Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Who is this Complete Web Development course for? Beginners eager to embark on web development. Creatives aspiring to translate designs into web formats. Entrepreneurs looking to build and manage their websites. Career changers venturing into the tech industry. Hobbyists interested in learning coding and web technologies. Career path Web Developer: £24,000 - £50,000 Front-End Developer: £26,000 - £47,000 Back-End Developer: £25,000 - £55,000 Full-Stack Developer: £30,000 - £60,000 WordPress Developer: £23,000 - £50,000 Python Developer: £28,000 - £70,000 Prerequisites This Complete Web Development does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Complete Web Development was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Certification After studying the course materials, there will be a written assignment test which you can take at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £4.99 Original Hard Copy certificates need to be ordered at an additional cost of £8.

Complete Web Development
Delivered Online On Demand19 hours 1 minutes
£10.99

TypeScript for Beginners

By Packt

Starting with the basics, such as variables and operators, to advanced concepts, such as inheritance and encapsulation, this course covers the entire spectrum to help you gain the skills needed to start developing applications in TypeScript.

TypeScript for Beginners
Delivered Online On Demand4 hours 57 minutes
£14.99

Cisco CCENT Packet Tracer Ultimate Labs: ICND1 Exam Preparation Labs

By Packt

Are you ready for the CCNA exam? You sure? Check your knowledge with our ICND1 Exam Prep Labs. Make sure you know the right topics

Cisco CCENT Packet Tracer Ultimate Labs: ICND1 Exam Preparation Labs
Delivered Online On Demand12 hours 26 minutes
£42.99

AWS Cloud Development Kit - From Beginner to Professional

By Packt

This course covers the complete AWS Application Stacks using Cloud Development Kit. Learn to deploy simple-to-complex resources in AWS using CDK and launch several stacks and templates. This course assumes you know how to use the AWS Cloud. It will help you transform your solution architecting skills into CDK Stack.

AWS Cloud Development Kit - From Beginner to Professional
Delivered Online On Demand8 hours 7 minutes
£41.99