In this course, we will explore some features introduced recently in the language and a few important things that should be kept in mind while programming JavaScript. Learn some important JavaScript concepts and hacks to eliminate your fear of coding and improve your JavaScript coding skills. This course expects a fair understanding of JavaScript to start with.
Network DevOps course description This course is not a soft skills course covering the concepts of DevOps but instead concentrates on the technical side of tools and languages for network DevOps. Particular technologies focussed on are ansible, git and Python enabling delegates to leave the course ready to starting automating their network. Hands on sessions follow all major sections. More detailed courses on individual aspects of this course are available. What will you learn Evaluate network automation tools. Automate tasks with ansible. Use git for version control. Use Python to manage network devices. Use Python libraries for network devices. Network DevOps course details Who will benefit: Administrators automating tasks. Prerequisites: TCP/IP Foundation Duration 5 days Network DevOps course contents What is DevOps Programming and automating networks, networks and clouds, AWS, OpenStack, SDN, DevOps for network operations. Initial configuration Configuring SSH, ZTP, POAP. Hands on Initial lab configuration. Getting started with ansible The language, the engine, the framework. Uses of ansible, orchestration. The architecture, Controlling machines, nodes, Agentless, SSH, modules. Configuration management, inventories, playbooks, modules, roles. Hands on Installing ansible, running ad hoc commands. Ansible playbooks ansible-playbook, YAML, plays, tasks, handlers, modules. Playbook variables. Register module, debug module. Hands on Running playbooks. Ansible Inventories /etc/ansible/hosts, hosts, groups, static inventories, dynamic inventories. Inventory variables, external variables. Limiting hosts. Hands on Static inventories, variables in inventory files. Ansible modules for networking Built in modules, custom modules, return values. Core modules for network operations. Cisco and/or Juniper modules. ansible_connection. Ansible 2.6 CLI. Hands on Using modules. Ansible templating and roles aConfiguration management, full configurations, partial configurations. The template module, the assemble module, connection: local, Jinja2 templates, variables, if, for, roles. Hands on Generating multiple configurations from a template. Network programming and modules Why use Python? Why use ansible? alternatives, ansible tower, Linux network devices. Programming with Python Python programming Functions. Classes, objects and instances, modules, libraries, packages. Python strings, Python file handling, pip list, pip instal. Hands on Python programming with pyping. More Python programming Functions. Classes, objects and instances, modules, libraries, packages. Python strings, Python file handling, pip list, pip install. Hands on Python programming with pyping. Git Distributed version control, repositories, Git and GitHub, Alternatives to GitHub, Installing git, git workflows, creating repositories, adding and editing files, branching and merging, merge conflicts. Hands on working with Git. Python and networking APIs, Sockets, Telnetlib, pysnmp, ncclient, ciscoconfparse. Paramiko SSH and Netmiko Integrating Python and network devices using SSH. Netmiko, Netmiko methods. Hands on Netmiko. NAPALM What is NAPALM, NAPALM operations, getters, Replace, merge, compare, commit, discard. Hands on Configuration with NAPALM. Integrating ansible and NAPALM. Python and REST REST APIs, enabling the REST API. Accessing the REST API with a browser, cURL, Python and REST, the request library. Hands on Using a REST API with network devices.
Embark upon a journey of discovery with the 'AutoCAD VBA Programming - Beginner course,' where your first steps into the realm of programming within AutoCAD will lay a solid foundation for future innovation. This course is meticulously designed to guide you through the essentials, commencing with a comprehensive introduction that sets the stage for your learning adventure. As the curtain rises, you will be introduced to the robust Integrated Development Environment (IDE) where the magic of coding comes to life. Progressing through the syllabus, your insight into the AutoCAD Object Model will expand, revealing the intricacies of harnessing VBA to manipulate this powerful design tool. You'll delve into the world of variables, learning to juggle the data that acts as the building blocks of robust programming structures. As you advance, the course unveils the secret to crafting interactive user interfaces with User Forms and Controls, enabling you to tailor the AutoCAD experience like never before. The crescendo of your learning expedition peaks with mastering decision-making through Conditionals and exploiting the power of Looping to automate repetitive tasks, culminating in your ability to conjure up precise drawing objects with VBA scripts. Your newfound competence will also include troubleshooting your own code with Debugging techniques and navigating unforeseen errors with adept Error Handling strategies, ensuring that you conclude the course poised to tackle real-world challenges with confidence. Learning Outcomes: Gain an understanding of VBA within AutoCAD to create custom scripts. Develop the capability to construct and manipulate user interfaces in AutoCAD. Acquire the skills to make logical decisions and automate tasks through coding. Learn the strategies to identify and correct errors in VBA scripts. Master the application of VBA to enhance precision in AutoCAD drawings. Why buy this AutoCAD VBA Programming - Beginner course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments are designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the AutoCAD VBA Programming - Beginner course Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Certification After studying the course materials, there will be a written assignment test which you can take at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £4.99 Original Hard Copy certificates need to be ordered at an additional cost of £8. Who is this course for? Individuals keen to learn programming within a CAD environment. Professionals in the design industry looking to add automation to their toolkits. Beginners in programming aiming to apply their skills in technical drawing. CAD technicians aspiring to increase efficiency in their workflow. Design students seeking to supplement their studies with technical scripting abilities. Prerequisites This AutoCAD VBA Programming - Beginner course does not require you to have any prior qualifications or experience. You can just enrol and start learning.This AutoCAD VBA Programming - Beginner course was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Career path CAD Technician - £20,000 to £35,000 per annum VBA Developer - £30,000 to £60,000 per annum AutoCAD Designer - £25,000 to £40,000 per annum BIM Coordinator - £35,000 to £50,000 per annum Structural Engineer - £28,000 to £48,000 per annum Architectural Technologist - £22,000 to £35,000 per annum Course Curriculum Unit 01: Introduction Module 01: Introduction 00:04:00 Module 02: Course Content Identified 00:06:00 Unit 02: VBA Integrated Development Environment (IDE) Module 01: Setting-up the Environment (Installing VBA IDE) 00:01:00 Module 02: Downloading and Installing AutoCAD VBA IDE 00:04:00 Module 03: Identify and Understand VBA IDE Components (Toolbars and Windows) 00:03:00 Module 04: VBA IDE Walkthrough 00:14:00 Unit 03: Understanding AutoCAD Object Model in VBA Module 01: Examining AutoCAD VBA Object Model Structure 00:07:00 Module 02: Examining AutoCAD Object Model Structure Part 2 00:06:00 Unit 04: Using Variables in VBA Module 01: Working on Variables 00:01:00 Module 02: Using Variables in the Program 00:14:00 Unit 05: User Forms and Controls Module 01: User Forms and Controls Topic Breakdown 00:02:00 Module 02: Using Label, Textbox and Command Button Controls 00:10:00 Module 03: Using ListBox Control 00:06:00 Module 04: Using ComboBox Control 00:09:00 Module 05: Using CheckBox Control 00:08:00 Module 06: Using OptionButton Control 00:03:00 Module 07: Using MultiPage Control 00:10:00 Module 08: Using MultiPage Control Continued 00:14:00 Module 09: Using Frame Control 00:03:00 Unit 06: Conditionals and Decisions in VBA Module 01: Conditions and Decisions Course Outline 00:01:00 Module 02: IF-THEN-ELSE Condition 00:02:00 Module 03: IF-THEN-ELSEIF Condition 00:04:00 Module 04: Conditional Operators in VBA 00:04:00 Module 05: Logical Operators in VBA 00:07:00 Module 06: SELECT CASE Statement in VBA 00:05:00 Unit 07: Looping and Iterations in VBA Module 01: Looping and Iterations Overview 00:02:00 Module 02: Using DO-WHILE Loop in VBA 00:04:00 Module 03: Using DO-UNTIL Loop in VBA 00:02:00 Module 04: Using FORNEXT Loop in VBA 00:02:00 Module 05: Using FOREACHNEXT Loop in VBA 00:03:00 Unit 08: Drawings Objects in VBA Module 01: Drawing Objects Overview 00:01:00 Module 02: Draw a Line Object using Utility Function 00:03:00 Module 03: Draw a Line Object using Points from User's Input 00:07:00 Module 04: Draw a Circle Object Using Utility Functions 00:03:00 Module 05: Draw a Text Object using Utility Functions 00:05:00 Module 06: Draw a LWPolyline and Polyline Objects 00:06:00 Unit 09: Code Debugging in VBA Module 01: Code Debugging Overview3 00:01:00 Module 02: Code Debugging in VBA Demo3 00:12:00 Module 03: Code Debugging in VBA Demo Continued 00:02:00 Unit 10: Error Handling in VBA Module 01: Error Handling Course Outline 00:02:00 Module 02: Error Handling in VBA Demo 00:13:00 Unit 11: Conclusion Module 01: Conclusion and Thank you! 00:01:00 Assignment Assignment - AutoCAD VBA Programming - Beginner course 00:00:00
Web API use has increased exponentially in the programming world. This course will provide significant knowledge of implementing Minimal API for your next RESTful API-related project. You will be certain to use the building concepts with ease by following a step-by-step approach. Gain the confidence to instantly create a new Minimal API project with ease.
10 QLS Endorsed Courses for Programming | 10 Endorsed Certificates Included | Life Time Access
Learn to create with SwiftUI/iOS 16. This course illustrates many features in iOS 16 development using the SwiftUI programming language, covering the basics (Stacks, Forms, Lists, ForEach, Buttons, Sliders, Pickers, Color Pickers, Scroll Views, Sheets, state, binding, and animations) and we create an Emoji Quote app using SwiftUI.
Dive into the dynamic realm of WebGL 2D/3D Programming and Graphics Rendering through this comprehensive course. Explore various sections, from foundational concepts to advanced techniques in drawing objects, applying colors and textures, transforming objects, camera movement, lighting, and shading. Participants will develop the skills to create captivating and immersive graphics using WebGL technology. Learning Outcomes: Grasp the fundamentals of WebGL programming and graphics rendering. Create and manipulate objects using WebGL for both 2D and 3D environments. Apply colors and textures to enhance the visual quality of graphics. Implement object movement and transformation techniques. Understand camera manipulation and movement for dynamic views. Master lighting and shading techniques for realistic visual effects. Apply learned concepts to real-world graphics rendering projects. Develop proficiency in WebGL programming for interactive graphics applications. Why buy this WebGL 2D/3D Programming and Graphics Rendering? Unlimited access to the course for forever Digital Certificate, Transcript, student ID all included in the price Absolutely no hidden fees Directly receive CPD accredited qualifications after course completion Receive one to one assistance on every weekday from professionals Immediately receive the PDF certificate after passing Receive the original copies of your certificate and transcript on the next working day Easily learn the skills and knowledge from the comfort of your home Certification After studying the course materials of the WebGL 2D/3D Programming and Graphics Rendering you will be able to take the MCQ test that will assess your knowledge. After successfully passing the test you will be able to claim the pdf certificate for £5.99. Original Hard Copy certificates need to be ordered at an additional cost of £9.60. Who is this course for? This WebGL 2D/3D Programming and Graphics Rendering course is ideal for Programmers and developers interested in graphics programming using WebGL. Computer graphics enthusiasts seeking to expand their knowledge and skills. Students pursuing degrees in computer science or related fields. Designers looking to integrate interactive and visually appealing graphics into their projects. Prerequisites This WebGL 2D/3D Programming and Graphics Rendering was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Career path Junior Web Developer: £20,000 - £30,000 WebGL Developer: £30,000 - £45,000 Graphics Programmer: £35,000 - £50,000 Senior Software Engineer (Graphics): £45,000 - £70,000 Technical Lead (Graphics Programming): £60,000 - £90,000. Course Curriculum Section 01: Introduction WebGL vs OpenGL vs OpenGL ES 00:05:00 Setup Server (Mac, Windows and Linux) 00:05:00 Setup WebGL Project 00:08:00 Section 02: Drawing Objects WebGL Rendering Pipeline 00:04:00 Drawing A Point 00:22:00 Normalised Coordinates vs Device Coordinates 00:10:00 Drawing A Simple Triangle 00:06:00 Drawing A Line Using gl.LINES 00:03:00 Drawing A Line Using gl.LINE_STRIP & gl.LINE_LOOP 00:03:00 Drawing A Triangle With Lines Using gl.TRIANGLE_STRIP & gl.TRIANGLE_FAN 00:03:00 Drawing A Quad 00:07:00 Drawing A 3D Cube 00:24:00 Setup Three.js 00:06:00 Loading & Drawing A Model Using Three.js 00:16:00 Section 03: Colours and Textures Applying Color To Shapes 00:09:00 One Color Per Triangle 00:15:00 One Color Per Vertex Using Interpolation 00:02:00 Applying A Texture To Shapes 00:23:00 Texture Coordinates 00:08:00 Section 04: Moving & Transforming Objects Moving Objects Using Translation 00:06:00 Left Handed vs Right Handed Coordinate System 00:06:00 Sizing Objects Using Scaling 00:06:00 Combining Transformations 00:07:00 Section 05: Movement & Camera Mouse Input 00:11:00 Keyboard Input 00:09:00 Fixing Rotation and Adding Individual Rotation 00:08:00 Section 06: Lighting & Shading Ambient Lighting 00:13:00 Section 07 Resource Resource 00:00:00 Assignment Assignment - WebGL 2D/3D Programming and Graphics Rendering 00:00:00
Explore the Apache Kafka ecosystem and architecture, and learn client API programming in Java