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74 Programmer courses in Sheffield delivered Live Online

Modern OpenGL 3D Game

By NextGen Learning

Modern OpenGL 3D Game Course Overview This course in Modern OpenGL 3D Game Development introduces learners to the essential concepts and techniques required to build sophisticated 3D games. It focuses on the OpenGL API, guiding learners through the process of setting up a game engine, handling lighting, loading models, and applying advanced graphical techniques. By the end of this course, participants will have developed a solid understanding of 3D rendering fundamentals, allowing them to create visually compelling games. The course is designed to empower learners with the skills to enter the world of game development, with applications across various industries. Course Description In this course, learners will explore the powerful features of Modern OpenGL, diving into topics such as setting up an OpenGL environment, creating 3D models, and implementing advanced graphical effects. The course covers essential subjects like lighting, model loading, and resource management, preparing learners to tackle complex game development challenges. It provides an opportunity to understand and apply 3D rendering techniques used in professional game development. Participants will learn to create fully rendered, interactive game environments using OpenGL, gaining the ability to build and optimise performance in modern 3D games. The course provides a structured approach to developing foundational and advanced graphics skills, relevant for careers in the gaming industry. Modern OpenGL 3D Game Curriculum Module 01: Introduction Module 02: Setup Module 03: Getting Started Module 04: Lighting Module 05: Model Loading Module 06: Advanced Module 07: Resource (See full curriculum) Who is this course for? Individuals seeking to enter 3D game development. Professionals aiming to enhance their graphics programming skills. Beginners with an interest in gaming or computer graphics. Developers looking to expand their knowledge in OpenGL. Career Path 3D Game Developer Graphics Programmer Game Engine Developer Visual Effects Artist Technical Artist

Modern OpenGL 3D Game
Delivered OnlineFlexible Dates
£7.99

Flappy Bird Clone: Cocos2d-x C++ Game

By NextGen Learning

Flappy Bird Clone: Cocos2d-x C++ Game Course Overview: This course provides a comprehensive introduction to game development using Cocos2d-x and C++. Learners will create a fully functional Flappy Bird clone, mastering the fundamentals of game mechanics, user interface design, and game physics. The course covers essential topics in object-oriented programming, handling user input, collision detection, and scene management. By the end, learners will have the knowledge to design and develop their own 2D games, making this course an excellent starting point for anyone interested in game development. The practical value lies in learning how to implement complex game features, which can be used in future projects or professional roles. Course Description: In this course, learners will dive into the process of developing a 2D game using C++ and Cocos2d-x. Starting with the basics of game creation, the course introduces essential programming concepts including classes, object handling, and event-driven programming. Key topics include building the game environment, implementing gravity and jump mechanics, handling user inputs, and managing game scenes. Learners will also focus on game physics such as collision detection and the continuous movement of the game elements. The course encourages learners to break down complex game features into manageable components while using a leading game engine. By the end of the course, participants will be equipped with a strong foundation in game programming and the skills needed to create their own games. Flappy Bird Clone: Cocos2d-x C++ Game Curriculum: Module 01: Introduction to Cocos2d-x and C++ (See full curriculum) Who is this course for? Individuals seeking to start a career in game development Professionals aiming to enhance their programming and game design skills Beginners with an interest in learning game development Aspiring developers looking to create their own 2D games Career Path Junior Game Developer Game Programmer Game Designer Mobile Game Developer Software Developer in the gaming industry

Flappy Bird Clone: Cocos2d-x C++ Game
Delivered OnlineFlexible Dates
£7.99

Complete COBOL programming

5.0(3)

By Systems & Network Training

COBOL training course description A hands on training course providing an introduction to COBOL. What will you learn Write COBOL programs Debug COBOL programs Examine existing code and determine its function. COBOL training course details Who will benefit: Programmers working with COBOL. Prerequisites: None although experience in another high level language would be useful. A 10 day version of this course would be more applicable for those new to programming. Duration 5 days COBOL training course contents Introduction to COBOL Compilation, linkage editor. Compile errors, compiler options. Divisions, syntax and format, COBOL character set, program structure. COBOL statement structure COBOL words, format of statements. Divisions Identification entries, Environment entries, Data division: FD, record descriptions, hierarchy and level numbers, description-string entry. File and Working-Storage Sections Literals, figurative constants, redefines clause, data representation, Usage clause, synchronization, sign clause. Procedure Division File status codes; Open, Read, Write, Close, Stop, Goback; Accept, display; Move, Justified, data name qualification, reference modification. Perform statement Out-of-line, With test ... Until, ... Times, in-line statement; Go to statement. Program design Design techniques, design considerations, procedure names, program structure. Printing Printed output, Write, advancing option, editing characters; Initialize. Condition testing Conditional statements: IF, class, sign and relation conditions, condition-name conditionals, Set, compound conditions, logical operators. Evaluate, Continue. Arithmetic Rounded option, On Size Error option, Add, Subtract, Multiply, Divide, Compute. Non-sequential files File access modes, Select. Indexed and relative files. Open, Close, creating / reading sequential access files, Write, Read, Invalid key clause, reading, writing / updating Random access files, Rewrite, Delete, Start. Declarative routines Clauses. Subroutines Call, Using clause - calling program/called program, Linkage Section, returning control. Table handling Subscripted tables: One/two/three dimensional tables, Perform, variable length tables. Indexed tables: Set, using an index; Search. Copy code: Copy, Suppress, Replacing. Data Manipulation Inspect, String, Unstring. COBOL/370 LE/370 and Intrinsic Functions.

Complete COBOL programming
Delivered in Internationally or OnlineFlexible Dates
£4,997

Object Oriented Analysis & Design

5.0(3)

By Systems & Network Training

OOAD training course description A workshop course providing thorough practical knowledge of object oriented analysis and design methods. What will you learn Perform Systems Analysis with Object Oriented methods. Identify key classes and objects. Expand and refine OO problem domain models. Design Class hierarchies using inheritance and polymorphism. Design programs with Object Oriented methods. OOAD training course details Who will benefit: System analysts, designers, programmers and project managers. Prerequisites: It is desirable that delegates have experience of programming in C++/Java or some other OOP language. Duration 5 days OOAD training course contents What is OO? Classes, objects, messages, encapsulation, associations, inheritance, polymorphism, reusability. What is Systems Analysis and design? Data flow diagrams, structure diagrams. The OO approach. OOA The problem domain and object modelling. Identifying classes and objects. Generalisation and inheritance. Defining attributes and methods. OOD Refining the OOA results. Designing the User Interface. Designing the algorithms and data structures using objects. Designing the methods. OOP Prototyping. Implementing OOD with OOPs and OOPLs.

Object Oriented Analysis & Design
Delivered in Internationally or OnlineFlexible Dates
£4,637

C++ programming foundation

5.0(3)

By Systems & Network Training

C++ training course description A hands on introduction to programming in the C++ language. The course concentrates on aspects that will be new to experienced C programmers and so is not suitable for those without C knowledge. What will you learn Write C++ programs Debug C++ programs. Examine existing code and determine its function. Use classes, function overloading, operator overloading, inheritance and virtual functions within C++ programs. C++ training course details Who will benefit: Programmers needing to write C++ code. Programmers needing to maintain C++ code. Prerequisites: C programming foundation. Duration 5 days C++ training course contents The origins of C++ C++ as a better C, C++ and Object Oriented Programming, encapsulation, polymorphism, inheritance. C++ standards. Getting started Simple C++ programs. Classes Basics, constructor and destructor functions, member and friend functions. Using objects. Default, copy and conversion constructors. A better C Arrays, pointers and references, new and delete. Improved safety with smart pointers, Resource Acquisition in Initialization (RAII). Functions in C++ Function overloading, default arguments, inline functions, Lambda functions. Templates Template classes and functions. Standard Library Containers, Iterators, algorithms, function objects. Operator overloading Basics, binary operators, the this pointer, relational operators, unary operators. Members versus friends. Inheritance Base class access control, protected members, multiple inheritance, virtual base classes. More I/O Manipulators, customising inserters, extractors. File I/O. Virtual functions Pointers to derived classes, run time polymorphism. Exception handling Throwing errors, trying code and catching errors.

C++ programming foundation
Delivered in Internationally or OnlineFlexible Dates
£3,697

Complete C programming

5.0(3)

By Systems & Network Training

Complete C programming training course description A hands-on introduction to programming in the ANSI C programming language. The course initially moves at a fast pace in order to spend as much time as possible on the subject of pointers - the area which cause the most bugs in C programs. What will you learn Write ANSI C programs Use the C libraries Debug C programs Examine existing code and determine its function. Complete C programming training course details Who will benefit: Programmers wishing to learn C. Programmers wishing to learn C++ or Java. Prerequisites: None, although experience in another high level language would be useful. Duration 5 days Complete C programming training course contents Getting started The compilation process, comments, main(), statement blocks, printf(). C data types and operators char, int, float and double, qualifiers, arithmetic and assignment operators, precedence, Associativity. Basic I/O C libraries, stdin and stdout, getchar(), putchar(), printf() formatting. Flow control if else, dangling elses, else if, while and for loops. switch statements, the null statement, break, continue and gotos. Functions Function calls, arguments and return types, function declarations (prototypes), function definitions, scope of variables. The preprocessor Preprocessor actions, macros, #include. Libraries and their relationship with header files. Conditional compilation. More data types and operators Logical, bitwise and other operators, type conversion, casting, typedefs and access modifiers. Arrays Declaring and handling arrays, common gotchas, multidimensional arrays. Pointers What are pointers? Why they are so important, declaring and using pointers,The three uses of the *,pointer example - scanf, pointers as arguments. More pointers Golden rules of pointers and arrays, pointers to arrays, pointer arithmetic, arrays of pointers, multiple indirection. Character/string manipulation Arrays of characters, string definition, working with strings, String library. Program arguments argc and argv, example uses,char *argv[] versus char ** argv. Program structure and storage classes Globals (externals), multi source programs, the look of a C program. Structures Declaration, the . and - operators, unions and bitfields. Library functions File handling, fopen and fclose, reading from and writing to files, fseek().calloc() and malloc()

Complete C programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Advanced C++ programming

5.0(3)

By Systems & Network Training

Advanced C++ training course description The course will give a broad overview of the C++ Programming language, focusing on modern C++, up to C++17. This course will cover the use of the Standard Library, including containers, iterator, function objects and algorithms. From the perspective of application development, a number of design patterns will be considered. What will you learn Write C++ programs using the more esoteric language features. Utilise OO techniques to design C++ programs. Use the standard C++ library. Exploit advanced C++ techniques Advanced C++ training course details Who will benefit: Programmers needing to write C++ code. Programmers needing to maintain C++ code. Prerequisites: C++ programming foundation. Duration 5 days Advanced C++ training course contents Study of a string class Create a string class as a means to investigate many issues, involving the use of operator overloading and including overloading new and delete. Creation of the class will also require consideration of 'const correctness'. Exception handling Consider the issues involved in exception handling including the concept of exception safety. Templates Review definition of template functions, including template parameter type deduction. Introduction to template metaprogramming. Newer features including template template parameters and variadic templates. Creation of template classes. Design patterns Introduction to Design Patterns and consideration of a number of patterns, such as, factory method, builder, singleton and adapter. The standard C++ library (STL) Standard Library features, such as, Containers, Iterator, Function Objects and Algorithms. Introduction to Lambda expressions. C++ and performance The writing of code throughout the course will be oriented towards performant code, including use of R Value references and 'move' semantics. Pointers The use of pointers will be considered throughout the course. Smart pointers will be considered to improve program safety and help avoid the use of 'raw' pointers. Threading This section will consider the creation of threads and synchronisation issues. A number of synchronisation primitives will be considered. Async and the use of Atomic will also be considered. New ANSI C++ features Summarising some of the newer features to be considered are: Auto, Lambdas expression, smart pointers, variadic templates and folds, R Value references and tuple together with structured binding.

Advanced C++ programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Coding (HTML, C++, Python, JavaScript & IT)

By NextGen Learning

Course Overview This comprehensive course on Coding (HTML, C++, Python, JavaScript & IT) offers a structured introduction to the world of coding and information technology. It covers an expansive array of programming languages and technologies, including HTML, CSS, JavaScript, C++, Python, and PHP, alongside key IT concepts such as cybersecurity, cloud computing, and network security. Learners will develop a deep understanding of programming logic, software development, web development, and essential IT operations. Whether you're aiming to explore programming for the first time or expand your technical skill set, this course equips you with the knowledge required to navigate modern computing systems and coding environments. Upon completion, learners will be better prepared to pursue roles in web development, programming, system administration, and IT support across various industries. Course Description This course delivers an in-depth exploration of both coding and IT fundamentals, offering a diverse curriculum that spans core programming languages such as HTML, C++, Python, JavaScript, and R. It extends into cybersecurity, Linux scripting, ethical hacking, and computer networking—creating a well-rounded foundation for digital fluency. Learners are introduced to the design and development of web applications, front-end and back-end technologies, and essential tools such as GitHub, Heroku, and MySQL. The course further includes IT administration, encryption methods, cloud infrastructure, and system troubleshooting, ensuring coverage of key concepts necessary in today’s tech-driven world. With a focus on conceptual clarity and structured progression, learners will gain valuable knowledge aligned with current industry needs and expectations. Course Modules Module 01: Introduction to Coding With HTML, CSS, & Javascript Module 02: C++ Development: The Complete Coding Guide Module 03: Python Programming: Beginner To Expert Module 04: Learn Ethical Hacking From A-Z: Beginner To Expert Module 05: Bash Scripting, Linux and Shell Programming Module 06: JavaScript Project – Game Development with JS Module 07: R Programming for Data Science Module 08: Secure Programming of Web Applications Module 09: Advanced Diploma in PHP Web Development with MySQL, GitHub & Heroku Module 10: The Complete Front-End Web Development Course! Module 11: The Complete MySQL Server from Scratch: Bootcamp Module 12: Cyber Security Awareness Training Module 13: Cloud Computing / CompTIA Cloud+ (CV0-002) Module 14: CompTIA A+ (220-1001) Module 15: Building Your Own Computer Module 16: Computer Networks Security from Scratch to Advanced Module 17: IT Administration and Networking Module 18: Encryption Module 19: Advance Windows 10 Troubleshooting for IT HelpDesk Module 20: Microsoft Excel Complete Course (See full curriculum) Who is this course for? Individuals seeking to understand programming languages and IT fundamentals. Professionals aiming to transition into coding or expand their IT knowledge. Beginners with an interest in computing, programming, or digital technologies. Students or career changers preparing for roles in the tech sector. Career Path Web Developer Software Programmer IT Support Technician Network Administrator Cybersecurity Analyst Cloud Computing Technician Data Analyst Systems Engineer Helpdesk Specialist IT Consultant

Coding (HTML, C++, Python, JavaScript & IT)
Delivered OnlineFlexible Dates
£9.99

Complete C# programming

5.0(3)

By Systems & Network Training

Complete C# programming training course description This training course teaches developers the programming skills that are required for developers to create Windows applications using the C# language. Students review the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge throughout the week as they build an application that incorporates several features of the .NET Framework. What will you learn Use the syntax and features of C#. Create and call methods, catch and handle exceptions, and describe the monitoring requirements of large-scale applications. Implement a typical desktop application. Create class, define and implement interfaces, and create and generic collections. Read and write data to/from files. Build a GUI using XAML. Complete C# programming training course details Who will benefit: Programmers wishing to learn C#. Prerequisites: Developers attending this course should already have gained some limited experience using C# to complete basic programming tasks. Duration 5 days Complete C# programming training course contents Review of C# Syntax Overview of Writing Applications using C#, Datatypes, Operators, and Expressions. C# Programming Language Constructs. Hands on Developing the Class Enrolment Application. Methods, exceptions and monitoring apps Creating and Invoking Methods. Creating Overloaded Methods and Using Optional and Output Parameters. Handling Exceptions. Monitoring Applications. Hands on Extending the Class Enrolment Application Functionality. Developing a graphical application Implementing Structs and Enums. Organizing Data into Collections. Handling Events. Hands on Writing the Grades Prototype Application. Classes and Type-safe collections Creating Classes. Defining and Implementing Interfaces. Implementing Type-safe Collections. Hands on Adding Data Validation and Type-safety to the Grades Application. Class hierarchy using Inheritance Class hierarchies. Extending .NET framework classes. Creating generic types. Hands on Refactoring common functionality into the User Class. Reading and writing local data Reading and Writing Files. Serializing and Deserializing Data. Performing I/O Using Streams. Hands on Generating the Grades Report. Accessing a Database Creating and using entity data models. Querying and updating data by using LINQ. Hands on Retrieving and modifying grade data. Accessing remote data Accessing data across the web and in the cloud. Hands on Modifying grade data in the Cloud. Designing the UI for a graphical applicatione Using XAML to design a User Interface. Binding controls to data. Styling a UI. Hands on Customizing Student Photographs and Styling the Application. Improving performance and responsiveness Implementing Multitasking by using tasks and Lambda Expressions. Performing operations asynchronously. Synchronizing concurrent data access. Hands on Improving the responsiveness and performance of the application. Integrating with unmanaged code Creating and using dynamic objects. Managing the Lifetime of objects and controlling unmanaged resources. Hands on Upgrading the grades report. Creating reusable types and assemblies Examining Object Metadata. Creating and Using Custom Attributes. Generating Managed Code. Versioning, Signing and Deploying Assemblies. Hands on Specifying the Data to Include in the Grades Report. Encrypting and Decrypting Data Implementing Symmetric Encryption. Implementing Asymmetric Encryption. Hands on Encrypting and Decrypting Grades Reports.

Complete C# programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Python for network engineers

5.0(3)

By Systems & Network Training

Python training course description This Python course focusses on teaching Python for use in network automation and network DevOps. We focus on getting delegates up and running with Python and network automation as quickly as possible rather than making them great programmers. In other words we concentrate on enabling delegates to use network automation libraries such as netmiko, NAPALM and Nornir, and APIs such as NETCONF and RESTCONF rather than enabling delegates to produce object oriented programs. Hands on sessions use Cisco and Juniper devices. What will you learn Run Python programs. Read Python programs. Write Python programs. Debug Python programs. Automate network tasks with Python programs. Configure network devices with Python. Collect data from network devices with Python. Python training course details Who will benefit: Network engineers. Prerequisites: TCP/IP Foundation Duration 5 days Python training course contents What is Python? Programming languages, Why Python? Python in interactive mode, Python scripts, ipython, Python version 2 versus version 3. A simple Python script. Comments. Hands on Installing Python, Hello world. A network example On box vs off box Python. telnet, ssh, NETCONF, HTTP, APIs, manufacturers and API support, analysis of a simple telnetlib program. Hands on Using Python to retrieve the configuration from a network device. Using wireshark to analyse the actions. Python basics I/O, operators, variables and assignment, types, indentation, loops and conditionals. Hands on Modifying the telnet program, changing configurations on a network devices. Functions, classes and methods What are functions, calling functions, builtin functions, useful builtin functions, file handling, classes, objects, creating instances. Hands on Storing configurations in files, configuring devices from files, using an inventory file to work on multiple devices. Libraries and modules Modules, files and packages, import, from-import, Python standard library, other packages, pip install, executing other programs. Managing python libraries. Hands on Using pip, installing and using ipaddress, subprocess to access netsnmp. For the more advanced, using the sockets library. Paramiko and netmiko SSH, enabling SSH on devices, keys. Paramiko versus netmiko, example scripts. pexpect. Hands on Configuring VLANs from Python. pySNMP Gathering facts using previous methods, SNMP review, pySNMP GET, pySNMP and SNMPv3. easySNMP library. Hands on Walking a MIB from Python. NETCONF What is NETCONF? Enabling NETCONF on devices, A first ncclient script, device handlers, get_config, edit_config, copy_config, delete_config, commit, validate, pyEZ, utils_config, utils.sw. Hands on Configuration using ncclient and PyEZ. This session is expanded for those interesting in JunOS automation. Manipulating configuration files Builtin functions, string handling. Unicode. Sequences, strings, lists, tuples. Dictionaries. TextFSM. Regular expressions. JSON, YAML, XML, YANG, Jinja2, templates. Hands on Jinja2 templating with Python to configure network devices. NAPALM Getters, configuration operations, supported devices, NAPALM transport, Config-replace, Config-merge, Compare config, Atomic changes, rollback. Example NAPLAM scripts. Hands on Using NAPALM to gather facts, Using NAPALM for configuration management REST and RESTCONF What is REST, HTTP methods, GET, POST, cURL, Postman, Python requests library. RESTCONF, a RESTCONF example. Hands on Modifying a configuration using RESTCONF. Scapy What is scapy, Scapy in interactive mode, Scapy as a module. Hands on Packet crafting from Python. Warning Errors and exceptions, Exception handling, try, except. Memory management. Garbage collection. Context management, With. Hands on Improving Python code. Nornir What is Nornir? A network automation framework, inventories, connection management and parallelization. Nornir architecture and other libraires. Hands on Setting up nornir, nornir fact gathering, nornir tasks. Optional Writing your own functions, Writing your own classes. pyntc. Hands on Writing reusable code.

Python for network engineers
Delivered in Internationally or OnlineFlexible Dates
£3,697