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336 Educators providing Marine courses

national institute of insurance

national institute of insurance

National Insurance Academy (NIA) is a premier institution devoted to equip the insurance industry with the best of talents. Its close association with the Insurance industry provides the 'real life' reference to its training, education, research and consultancy activities. NIA was established in 1980 jointly by the Ministry of Finance - Government of India, Life Insurance Corporation of India, General Insurance Corporation of India, The New India Assurance Company, National Insurance Company, United India Insurance Company and The Oriental Insurance Company on 16th December, 1980 in Mumbai to be the institute of excellence in learning and research in Insurance, Pension and allied areas.The Academy was shifted to Pune on 4th June, 1990 with the state-of-the-art facilities for learning and research. Initial years of NIA were dedicated to Management Development Programmes catering to the insurance industry professionals to enhance the management skills and do main expertise. Later, the two year Post Graduate Diploma in Management course was initiated to fulfill the growing demand of skilled professionals in Insurance and Risk Management. The programme offers dual expertise in management and Insurance. The Academy has a sprawling (approximately 32 acres) campus housing the administrative, academic, hostel and residential facilities amidst lush greenery. The campus is self sufficient with a Bank, Post Office, Dispensary, Sports, Gymnasium and Swimming Pool facilities.

University of Aberdeen - Divinity & Religious Studies

university of aberdeen - divinity & religious studies

A video game based on the work of University of Aberdeen historians has been nominated for the 2022 BAFTA Scotland Awards, the biggest celebration of Scottish film, games and television talent. Strange Sickness, led by Dr Jackson Armstrong and Dr William Hepburn, is a digital narrative game which brings people face-to-face with life in Scotland during the Middle Ages. It is based on and inspired by the events, descriptions and people recorded in Aberdeen’s UNESCO-recognised Burgh Records, which University historians have spent the past decade painstakingly transcribing. The records contain unique details about how the town of Aberdeen dealt with the threat of the plague and the researchers used this as the basis for the game of interactive fiction. It is one of three nominations in the ‘Games’ category of the 2022 BAFTA Scotland Awards and will compete for the award against Hercule Poirot: The First Cases and The Longest Walk. BAFTA – the British Academy of Film and Television Arts - is a world-leading independent arts charity that brings the very best work in film, games and television to public attention and supports the growth of creative talent in the UK and internationally. Through its Awards ceremonies and year-round programme of learning events and initiatives, BAFTA identifies and celebrates excellence, discovers, inspires and nurtures new talent, and enables learning and creative collaboration. Strange Sickness was funded by a Kickstarter campaign which attracted global backing, and development of the game was headed by Dr Hepburn, who created the concept for the game and wrote the story. The game’s mechanics were designed by game developer Katharine Neil while the game’s visuals were created by artist Alana Bell. Dr Jackson Armstrong led the Burgh records research on which the game is based and was also directly involved in the making of the game. He said they were ‘surprised and thrilled’ to learn that Strange Sickness had been nominated. “The BAFTA Scotland Awards celebrate and reward the highest achievements in Scottish film, television and games talent and we are beyond delighted to see Strange Sickness shortlisted alongside such prestigious talent. “Games are an amazing tool to help people imagine the past and the Burgh Records are an outstanding resource to help us understand life in the Middle Ages. To see a game using historical records recognised in this way is a real boost for our collaborative research efforts with the Aberdeen City & Aberdeenshire Archives.” Dr Hepburn added: “The game allows players to immerse themselves in Aberdeen’s history, interact with characters from medieval society and make decisions which will shape their own story. “Katharine Neil and Alana Bell did an amazing job of bringing our research and ideas to life and the feedback we have received from players has been fantastic.”