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931 Courses in London

Complete Python programming

5.0(3)

By Systems & Network Training

Complete Python training course description Python is an agile, robust, expressive, fully objectoriented, extensible, and scalable programming language. It combines the power of compiled languages with the simplicity and rapid development of scripting languages. This course covers Python from the very basics of 'hello world!' through to object oriented programming and advanced topics such as multi threading. Hands on follows all the major sections in order to reinforce the theory. What will you learn Read Python programs. Write Python programs. Debug Python programs. Use Python's objects and memory model as well as its OOP features. Complete Python programming training course details Who will benefit: Anyone wishing to learn Python. Prerequisites: None. Duration 5 days Complete Python programming training course contents Welcome to Python: What is Python? Origins, features. Downloading and installing Python, Python manuals, comparing Python, other implementations. Getting started: Program output, the print statement, "hello world!", Program input, raw_input(), comments, operators, variables and assignment, numbers, strings, lists and tuples, dictionaries, indentation, if statement, while Loop, for loop. range(), list comprehensions. Files, open() and file() built-in functions. Errors and exceptions. Functions, Classes, Modules, useful functions. Python basics: Statements and syntax, variable assignment, identifiers, basic style guidelines, memory management, First Python programs, Related modules/developer tools. Python Objects: Other built-in types, Internal Types, Standard type operators, Standard type built-in functions, Categorizing standard types, Unsupported types. Numbers: Integers, Double precision floating point numbers, Complex numbers, Operators, Built-in and factory functions, Other numeric types. Sequences: strings, lists, and tuples: Sequences, Strings, Strings and operators, String-only operators, Built-in functions, String built-in methods, Special features of strings, Unicode, Summary of string highlights, Lists, Operators, Built-in functions, List type built-in methods, Special features of lists, Tuples, Tuple operators and built-in functions, Tuples special features, Copying Python objects and shallow and deep copies. Mapping and set types: Mapping Type: dictionaries and operators, Mapping type built-in and factory functions, Mapping type built-in methods, Dictionary keys, Set types, Set type operators, Built-in functions, Set type built-in methods. Conditionals and loops: If, else and elif statements, Conditional expressions, while, for, break, continue and pass statements, else statement . . . take two, Iterators and iter(), List comprehensions, Generator expressions. Files and input/output: File objects, File built-in functions [open() and file()], File built-in methods and attributes, Standard files, Command-line arguments, File system, File execution, Persistent storage modules. Errors and exceptions: What are exceptions? Detecting and handling exceptions, Context management, Exceptions as strings, Raising exceptions, Assertions, Standard exceptions, Creating Exceptions, Why exceptions, Exceptions and the sys module. Functions: Calling, creating and passing functions, formal arguments, variable-length arguments, functional programming, Variable scope, recursion, generators. Modules: Modules and files, Namespaces, Importing modules, Module import features, Module built-in functions, Packages, Other features of modules. Object-Oriented Programming (OOP): Classes, Class attributes, Instances, Instance attributes, Binding and method invocation, Static methods and class methods, Composition, Sub-classing and derivation, Inheritance, Built-in functions for classes, and other objects, Customizing classes with special methods, Privacy, Delegation, Advanced features of new-style classes (Python 2.2+), Related modules and documentation. Execution environment: Callable and code Objects, Executable object statements and built-in functions, Executing other programs. 'Restricted' and 'Terminating' execution, operating system interface. Regular expressions: Special symbols and characters, REs and Python, Regular expressions example. Network programming: Sockets: communication endpoints, Network programming in Python, SocketServer module, Twisted framework introduction. Internet client programming: What are internet clients? Transferring files, Network news, E-mail. Multithreaded Programming: Threads and processes Python, threads, and the global interpreter lock, The thread and threading Modules. GUI programming: Tkinter and Python programming, Tkinter Examples, Brief tour of other GUIs. Web programming: Web surfing with Python: creating simple web clients, Advanced Web clients, CGI: helping web servers process client data, Building CGI applications, Using Unicode with CGI, Advanced CGI, Web (HTTP) Servers. Database programming: Python database application programmer's interface (DB-API), ORMs. Miscellaneous Extending Python by writing extensions, Web Services, programming MS Office with Win32 COM, Python and Java programming with Jython.

Complete Python programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Film and Game Design Training Classes

By ATL Autocad Training London

Who is this course for? Film and Game Design Training Classes is tailored for individuals passionate about 3D for Games. Ideal for those in London seeking specialized skills for lucrative job opportunities in the gaming industry. Software we teach: 3ds max or Maya, Vray, After effects and Photoshop. Check our Website Duration: 40 hours. 1-on-1 Training. When can I book: 9 am - 4 pm (Choose your preferred day and time once a week). Monday to Saturday: 9 am - 7 pm (Flexible timing with advance booking).  Course Title: Film & Game Design Training Classes Option A - 40-Hour Program: Option A offers comprehensive training for aspiring film and game designers, covering vital industry software and skills. Module 1: 3ds Max and Advanced Animation (20 hours) - Introduction to 3ds Max: Interface overview. - Basic 3D Modeling: Creating simple 3D objects. - Advanced 3D Modeling: Complex modeling techniques. - Texturing and Materials: Applying textures and materials. - Lighting and Rendering: Scene lighting and rendering setup. - Character Animation: Rigging and animating characters. - Advanced Animation Techniques: Keyframes, motion paths, and more. - Scene Composition: Assembling complex scenes. Module 2: Vray (6 hours) - Vray Introduction: Understanding Vray renderer. - Lighting with Vray: Creating realistic lighting setups. - Material Creation: Crafting materials for realistic surfaces. - Rendering with Vray: Optimization and execution. Module 3: Photoshop (6 hours) - Photoshop Basics: Navigating the interface. - Image Editing: Crop, resize, and enhance. - Layer Management: Working with layers. - Text and Typography: Adding and manipulating text. - Photo Manipulation: Advanced image techniques. - Creating Visual Assets: Designing textures and graphics. Module 4: After Effects: Video and Sound Editing (8 hours) - Introduction to After Effects: Interface overview. - Video Editing: Cut, trim, and arrange video clips. - Transitions and Effects: Apply visual effects and transitions. - Sound Editing: Add and edit audio tracks. - Motion Graphics: Create motion graphics and titles. - Exporting and Rendering: Prepare projects for final output. Film & Game Design Training Course Information Are you ready to explore our Training Course for Film & Game Designers? Here's a comprehensive overview to guide you through: When Can I Book This Training Course? Personalize your training with our flexible 1-on-1 sessions. Tailor your schedule by pre-booking your preferred hours. Available Monday to Saturday, 9 a.m. to 7 p.m. For phone bookings, call 02077202581. Training Duration The course spans 40 hours, allowing flexibility for your ideal schedule. Training Method Experience 1-on-1 training, in-person Face to Face or Live Online. Expect personalized attention, tailored content, flexible learning, and individual support. Opt for Live Online 1-on-1 sessions via Zoom for convenience. Enroll Today Ready to start your exciting journey? Click the link below to enroll in our 1-on-1 Course. Film & Game Design Training Overview In our comprehensive training program for film and game designers, refine your skills using industry-leading software tools. This prepares you to bring your creative visions to life. Option A: 3ds Max and Advanced Animation (20 hours) Vray (6 hours) Photoshop (6 hours) Aftereffects: Video and Sound Editing (8 hours) Option B: Maya and Advanced Animation (20 hours) Vray (6 hours) Photoshop (6 hours) Aftereffects: Video and Sound Editing (8 hours) Both options offer flexibility for Mac and Windows operating systems, ensuring accessibility for all learners. Key Benefits Price Assurance: Exceptional value for your film and game design career investment. One-on-One Training: Customized learning for your unique style. Flexible Scheduling: Choose your training time, available Monday to Sunday, 9 am to 8 pm. Lifetime Email and Phone Support: Ongoing assistance beyond training for your career growth. Computer Configuration Assistance: Guidance for seamless software installation. Referral Benefits: Special discounts for referrals and savings on group training. Embark on a transformative journey and unlock your potential in the thrilling fields of film and game design!

Film and Game Design Training Classes
Delivered in London or OnlineFlexible Dates
£1,440

Photoshop Basic to Essentials Training Course One-to-One

By Real Animation Works

PHOTOSHOP ONE DAY COURSE ONE TO ONE LIFETIME EMAIL SUPPORT.

Photoshop Basic to Essentials Training Course One-to-One
Delivered in London or OnlineFlexible Dates
£580

Introduction to Apple Final Cut Pro Online

By Platform Training

Adobe Authorised Training Centre. Classroom based course with study materials and certificate of completion included. Apple Final Cut Pro X is a revolutionary video editing application that makes it possible for beginners and seasoned professionals to achieve stunning results. This one day workshop introduces students to the primary feature set and functionality of Final Cut Pro X. Students will learn to perform a range of editing functions while familiarising themselves with the user interface. Description Completing this course will enable you to do the following and more: Become familiar with the Final Cut Pro User interface Learn Workflow & Media Management Understand Events and Projects Organise your files and your system Use Keywords and Ratings Import, Edit, and Trim video Mark clips Use Trimming techniques Learn Ripple, Roll and Extended edits Use the Slip and Slide tools Perform Transitions and Effects Use and modify transitions Apply filters Use Colour Balancing to improve images Edit Audio and use filters Finishing and final output For the full course content please download the course information pdf listed above. Who is this course for? This workshop is suitable for anyone who wishes to learn Final Cut Pro X from scratch or wants to improve their existing knowledge of the program. Requirements Attendees should have basic Mac skills. You will need a free Zoom account to participate in this live online course. Certificates Certificate of completion Digital certificate - Included

Introduction to Apple Final Cut Pro Online
Delivered OnlineFlexible Dates
£192

Essential WiMax

5.0(3)

By Systems & Network Training

WiMax training course description Broadband wireless access is an emerging technology area. This course looks at WiMAX, where it can be used, how it works and the alternative technologies. What will you learn Describe WiMAX. Explain how WiMAX works. Compare and contrast WiMAX with alternative broadband wireless access technologies. WiMax training course details Who will benefit: Anyone wishing to know more about WiMAX. Prerequisites: None. Duration 2 days WiMax training course contents Introduction What is WiMAX? WiMAX applications, The Internet, Internet access choices, wireless broadband access, WiMAX benefits. WiMAX overview Spectrums, LOS vs. non-LOS, bit rates, modulation, mobility, channel bandwidth, cell radius. WiMAX standards The WiMAX forum, IEEE, ETSI, HIPERACCESS, HIPERMAN, 802.16, 802.16-2004, 802.16a, 802.16e, 802.16f. WiMAX architecture Subscriber Stations (SS), Indoors, outdoors, antennas, Radio Base Stations (BS), LOS, Non LOS BackHaul, Point to multipoint, mesh support. Physical layer 10 - 66GHz, TDMA, TDD, FDD, 2 -11 GHz, SC2, OFDM, OFDMA, QPSK, QAM, Radio Link Control (RLC), uplink, downlink. MAC layer Traffic types (continuous, bursty), QoS, service types. MAC operations, connection oriented, frame structure, addressing. Convergence sublayers, service specific, common part, profiles (IP, ATM). Bandwidth request-grant, ARQ, Management messages. Security MAC privacy sublayer, network access authentication, AAA, 802.1x, key exchange and privacy. WiMAX alternatives WiMAX vs. 3G, WiMAX vs. 802.20.

Essential WiMax
Delivered in Internationally or OnlineFlexible Dates
£1,727

Total IS-IS for engineers

5.0(3)

By Systems & Network Training

IS-IS training course description A hands on course on IS-IS link state routing protocol. The main focus of the course is the use of IS-IS in an IP only environment but can be tailored to concentrate on the use of IS-IS in CLNP networks. Hands on sessions use Cisco routers. What will you learn Configure and troubleshoot IS-IS. Explain how IS-IS works. Describe the use of Level 1 and Level 2. Design IS-IS networks. IS-IS training course details Who will benefit: Network administrators. Network operators. Prerequisites: TCP/IP Foundation for engineers Duration 2 days IS-IS training course contents Introduction The history of IS-IS, OSI background, terminology, addressing, how OSI networking works, ES-IS, ISIS, IS types, basic OSI configuration, other configuration parameters. Running IS-IS in an IP environment Integrated routing, Dual IS-IS, OSI only IS-IS, IP only IS-IS, packet formats and the use of CLNP, Basic configuration. How IS-IS works in detail Link state theory, tuneable parameters, IS-IS metrics, hellos, CSNP intervals, retransmissions, TLVs, Sub TLVs, Designated routers and pseudo nodes, authentication. Level 1 and level 2 in detail Router types, circuit types, Hot potato routing, route leaking, Area partitioning. Multiple addresses Redistribution and summarisation Tagging and filtering

Total IS-IS for engineers
Delivered in Internationally or OnlineFlexible Dates
£1,727

C++ Bootcamp Course, 2-Months

4.6(12)

By PCWorkshops

C++ Bootcamp is for coding beginners: You want all the basic stuff, all the advanced stuff and practical experience and get a fantastic job in C++

C++ Bootcamp Course, 2-Months
Delivered OnlineFlexible Dates
£2,000

PMI-ACP Exam Prep

By IIL Europe Ltd

PMI-ACP® Exam Prep This course builds on the candidates' practical experience of Agile in the workplace to equip them with the broad range of knowledge and skills required for the PMI® Agile Certification exam. It will follow the PMI® requirements and reference the suggested reading list, including the Agile Practice Guide, but will not be limited to those areas. Within the profession and discipline of project management, Agile continues to develop as a significant and important aspect of bringing change to an organization. Where the products of change must be delivered to the business 'on time,' Agile is often the chosen methodology. In addition to equipping candidates for the PMI® Agile Certification examination, this course will also support candidates in taking a more informed and effective role in Agile projects. It will also enable them to take a significant role in encouraging and enabling the organization to become or develop as an Agile environment. What you will Learn You will learn how to: Appreciate the wider aspects of Agile project management tools and techniques Integrate various disciplines within Agile Tailor / customize Agile to suit the needs of different projects Prepare yourself for the PMI® Agile Certification examination Getting Started Introductions Agenda Expectations Foundation Concepts Defining 'Traditional' Project Management Project management parameters The 'traditional' approach to the parameters Strengths and weaknesses of the traditional approach Defining 'Agile' Project Management Project management parameters revisited The 'agile' approach to the parameters Strengths and weaknesses of agile Managing projects with traditional and agile methods Can the two approaches co-exist? Leveraging the benefits of both methods Options for using both methods on a project Avoiding the elephant traps Key aspects of the PMI® Agile Certified Practitioner (PMI-ACP)® Handbook Overview Eligibility requirements Exam information Exam Blueprint Continuing certification requirements Key aspects of the PMI Agile Certification Examination Content Outline Introduction Agile exam content outline Tools and techniques Knowledge and skills Domains and tasks (not examined) An Introduction to Agile and Implementing Agile Definable work vs. high-uncertainty work Project factors that influence tailoring The Agile Manifesto and 12 Principles Agile mindset Agile domains and tasks Agile Tools and Techniques Related to PM 'Hard Skills' Planning, monitoring, and adapting The need for planning, monitoring, and adapting The Agile approach to planning and plans The Agile planning tools and techniques The Agile monitoring tools and techniques The Agile approach to adapting Product quality A definition of 'product quality' Setting the standard for product quality Agile tools and techniques for achieving product quality Risk management A definition of 'risk' What is 'at risk'? The acceptability of risks The Agile tools and techniques for managing risks Agile Tools and Techniques Related to PM 'Soft Skills' The difference between PM 'hard and soft' skills Communications The importance of communications Forms of agile communications Communications within the project Communications from the project Communications to the project Making communications the cultural norm Interpersonal Skills Defining and understanding management Defining and understanding leadership Defining and understanding servant leadership Delegating vs. empowering Playing to people's strengths Overcoming the roadblocks Core Agile Tools and Techniques The philosophy of core Agile tools and techniques Agile estimation Will traditional forms of estimating work for agile? The relationship between estimating and guessing The relationship between estimating and sizing The where, who, and how of agile estimating Agile analysis and design Product analysis and design from a user point of view Product analysis and design from a supplier point of view Product analysis and design from an agile project point of view Value-Based Agile Tools and Techniques The role of value-based tools and techniques in bridging traditional PM with Agile Value-based prioritization Value-based prioritization and agile projects Investment appraisal methods Regulatory driven Customer driven Ranking methods (MMF, MoSCoW) Metrics What should we measure / track? Methods of measuring / tracking Adding value with metrics Process Improvement Value-stream analysis Value-stream mapping Agile Knowledge and Skills Context of Agile Knowledge and Skills vis-à-vis Agile Tools and Techniques Agile Knowledge and Skills Process focused People focused Product focused Project focused Exam Preparation and Course Closure The application process - where are you now? The 'Exam-Focused Journal' - what you still have to do Further preparation - self-study schedule Exam topic review Practice exam Practice exam debrief Course closure

PMI-ACP Exam Prep
Delivered In-Person in LondonFlexible Dates
£1,695

PMI-ACP Exam Prep: In-House Training

By IIL Europe Ltd

PMI-ACP® Exam Prep: In-House Training This course builds on the candidates' practical experience of Agile in the workplace to equip them with the broad range of knowledge and skills required for the PMI® Agile Certification exam. It will follow the PMI® requirements and reference the suggested reading list, including the Agile Practice Guide, but will not be limited to those areas. Within the profession and discipline of project management, Agile continues to develop as a significant and important aspect of bringing change to an organization. Where the products of change must be delivered to the business 'on time,' Agile is often the chosen methodology. In addition to equipping candidates for the PMI® Agile Certification examination, this course will also support candidates in taking a more informed and effective role in Agile projects. It will also enable them to take a significant role in encouraging and enabling the organization to become or develop as an Agile environment. What you will Learn You will learn how to: Appreciate the wider aspects of Agile project management tools and techniques Integrate various disciplines within Agile Tailor / customize Agile to suit the needs of different projects Prepare yourself for the PMI® Agile Certification examination Getting Started Introductions Agenda Expectations Foundation Concepts Defining 'Traditional' Project Management Project management parameters The 'traditional' approach to the parameters Strengths and weaknesses of the traditional approach Defining 'Agile' Project Management Project management parameters revisited The 'agile' approach to the parameters Strengths and weaknesses of agile Managing projects with traditional and agile methods Can the two approaches co-exist? Leveraging the benefits of both methods Options for using both methods on a project Avoiding the elephant traps Key aspects of the PMI® Agile Certified Practitioner (PMI-ACP)® Handbook Overview Eligibility requirements Exam information Exam Blueprint Continuing certification requirements Key aspects of the PMI Agile Certification Examination Content Outline Introduction Agile exam content outline Tools and techniques Knowledge and skills Domains and tasks (not examined) An Introduction to Agile and Implementing Agile Definable work vs. high-uncertainty work Project factors that influence tailoring The Agile Manifesto and 12 Principles Agile mindset Agile domains and tasks Agile Tools and Techniques Related to PM 'Hard Skills' Planning, monitoring, and adapting The need for planning, monitoring, and adapting The Agile approach to planning and plans The Agile planning tools and techniques The Agile monitoring tools and techniques The Agile approach to adapting Product quality A definition of 'product quality' Setting the standard for product quality Agile tools and techniques for achieving product quality Risk management A definition of 'risk' What is 'at risk'? The acceptability of risks The Agile tools and techniques for managing risks Agile Tools and Techniques Related to PM 'Soft Skills' The difference between PM 'hard and soft' skills Communications The importance of communications Forms of agile communications Communications within the project Communications from the project Communications to the project Making communications the cultural norm Interpersonal Skills Defining and understanding management Defining and understanding leadership Defining and understanding servant leadership Delegating vs. empowering Playing to people's strengths Overcoming the roadblocks Core Agile Tools and Techniques The philosophy of core Agile tools and techniques Agile estimation Will traditional forms of estimating work for agile? The relationship between estimating and guessing The relationship between estimating and sizing The where, who, and how of agile estimating Agile analysis and design Product analysis and design from a user point of view Product analysis and design from a supplier point of view Product analysis and design from an agile project point of view Value-Based Agile Tools and Techniques The role of value-based tools and techniques in bridging traditional PM with Agile Value-based prioritization Value-based prioritization and agile projects Investment appraisal methods Regulatory driven Customer driven Ranking methods (MMF, MoSCoW) Metrics What should we measure / track? Methods of measuring / tracking Adding value with metrics Process Improvement Value-stream analysis Value-stream mapping Agile Knowledge and Skills Context of Agile Knowledge and Skills vis-à-vis Agile Tools and Techniques Agile Knowledge and Skills Process focused People focused Product focused Project focused Exam Preparation and Course Closure The application process - where are you now? The 'Exam-Focused Journal' - what you still have to do Further preparation - self-study schedule Exam topic review Practice exam Practice exam debrief Course closure

PMI-ACP Exam Prep: In-House Training
Delivered in London or UK Wide or OnlineFlexible Dates
£1,695

Essential SDN for engineers

5.0(3)

By Systems & Network Training

Essential SDN training course description Software Defined Networking (SDN) has become one of the industries most talked technologies. This training course cuts through the hype and looks at the technology, architecture and products available for SDN along with looking at the impact it may have on your network. What will you learn Explain how SDN works. Describe the architecture of SDN. Explain the relationship between SDN and OpenFlow. Recognise the impact SDN will have on existing networks. Essential SDN training course details Who will benefit: Anyone wishing to know more about SDN. Prerequisites: None. Duration 2 days Essential SDN training course contents Introduction What is SDN? What is OpenFlow? SDN benefits. The SDN stack and architecture. SDN architecture SDN applications, SDN switches, SDN controllers, Network Operating Systems. Control plane, data plane. Control to Data Plane Interface (CDPI), Northbound interfaces. SDN components, control and data plane abstractions. Network Operating Systems Finding the topology, Global view, control program, configuration based on views, graph algorithm. OpenFlow Just one part of SDN. Open Networking Foundation, OpenFlow ports, Flow tables, OpenFlow Channels. The OpenFlow protocol, OpenFlow header, OpenFlow operations. OpenFlow versus OpFlex. SDN and open source OpenDaylight, OpenVSwitch, Open Networking Forum, Open Network Operating System. OpenStack Neutron. SDN implications Separation of control and data plane, NOS running on servers, Emphasis on edge complexity, core simplicity, OpenvSwitch, Incremental migration, importance of software. SDN vs NVF.

Essential SDN for engineers
Delivered in Internationally or OnlineFlexible Dates
£1,727