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2974 Design courses in Skelmersdale delivered Live Online

On-Demand SketchUp Training Course: Enhance Your 3D Design Skills

By Real Animation Works

Personalized SketchUp Training: Pay-As-You-Go One-to-One Sessions

On-Demand SketchUp Training Course: Enhance Your 3D Design Skills
Delivered in London or OnlineFlexible Dates
£72

C20M01 - Intruder & Hold up alarm foundation EN50131 (online)

5.0(1)

By Ember Compliance

Learners will be introduced to the design, installation, commissioning, and maintenance of intruder and hold-up alarm systems.

C20M01 - Intruder & Hold up alarm foundation EN50131 (online)
Delivered Online + more
£230

Customer Journey Mapping, Modelling and Information Architecture

By Bunnyfoot

This one-day course introduces the field of user experience and provides an excellent entry point to our other specialised training courses. UX processes and practices have become a central component of product design, service design and web design.

Customer Journey Mapping, Modelling and Information Architecture
Delivered OnlineFlexible Dates
£595

Essentials in UX and HCD Management (CPUX-M)

By Bunnyfoot

This one-day course introduces the field of user experience and provides an excellent entry point to our other specialised training courses. UX processes and practices have become a central component of product design, service design and web design.

Essentials in UX and HCD Management (CPUX-M)
Delivered OnlineFlexible Dates
£895

Subsea Pipeline Design and Construction

By EnergyEdge - Training for a Sustainable Energy Future

About this Training Subsea pipelines play a critical role in the transportation of hydrocarbons (e.g. oil and gas) from offshore production sites to onshore facilities or other platforms. This course will cover design and construction of subsea pipelines with respect to: design for pressure containment, design for collapse, on-bottom stability, freespans, global (lateral and upheaval buckling), corrosion, materials selection, cathodic protection and coatings. Training Objectives Upon completion of this course, participants will be able to understand: Issues and challenges in subsea pipeline design Methods in applying pipeline design codes Techniques in how to specify a pipeline Key considerations in the main methods of pipeline construction Methods and issues surrounding pipeline intervention Target Audience The course is recommended for anyone who wish to gain in-depth knowledge and appreciation of the fundamental principles of the design and construction of subsea pipelines, including: Team Leaders Senior Managers (Line and Function) Project Managers Graduate Engineers Pipeline Engineers Senior Pipeline Engineers Subsea Engineers Integrity Engineers Quality Assurance Engineers Key Contractor's Management Course Level Basic or Foundation Trainer Your expert course leader is a subsea pipeline consultant with extensive experience in the design, construction, and installation of subsea pipelines for the oil and gas industry. As a consultant, he provides technical expertise and support to clients on all aspects of subsea pipeline projects, from the initial planning and design phase through to construction and commissioning. He is knowledgeable about industry standards, regulations, and best practices for subsea pipelines, and works closely with clients to ensure that projects are delivered safely, on time, and within budget. He has over thirty years' experience in early concept and front-end studies for the initiation of numerous high value upstream oil and gas projects worldwide. He has worked for both Operating Companies and Consultants managing the FEL process for complex, multi-discipline and technically challenging concepts, combining both his technical and project management skills. He has been working with companies like ExxonMobil, Quantum Power, North Caspian Operating Company, OMV Petrom, Port Meridian, BG Group, and etc. POST TRAINING COACHING SUPPORT (OPTIONAL) To further optimise your learning experience from our courses, we also offer individualized 'One to One' coaching support for 2 hours post training. We can help improve your competence in your chosen area of interest, based on your learning needs and available hours. This is a great opportunity to improve your capability and confidence in a particular area of expertise. It will be delivered over a secure video conference call by one of our senior trainers. They will work with you to create a tailor-made coaching program that will help you achieve your goals faster. Request for further information post training support and fees applicable Accreditions And Affliations

Subsea Pipeline Design and Construction
Delivered in Internationally or OnlineFlexible Dates
£2,579 to £2,999

Diploma in Visual Effects for Film and Television Animation

By ATL Autocad Training London

Who is this course for? The Diploma in Visual Effects for Film and Television Animation is tailored for individuals aspiring to work in the Visual Effects, TV, Film, and 3D animation industry. Gain essential skills necessary for a successful career in these fields. Click here for more info: Website Duration: 120 hours of 1-on-1 Training. When can I book: 9 am - 4 pm (Choose your preferred day and time once a week). Monday to Saturday: 9 am - 7 pm (Flexible timing with advance booking).  Course Overview for a 120-Hour Diploma Program in Game Design and Development Term 1: Introduction to Game Design and 3D Modeling (40 hours) Module 1: Introduction to Game Design (1 hour) Understanding the game development industry and current trends Exploring game mechanics and fundamental design principles Introduction to the game engines and tools utilized in the program Module 2: 3D Modeling with 3ds Max (25 hours) Familiarization with 3ds Max and its user interface Mastering basic modeling techniques like box modeling and extrusion Advanced modeling skills including subdivision and topology Texturing and shading techniques tailored for game development Module 3: Character Design and Animation (10 hours) Introduction to character design and its developmental process Creating and rigging characters specifically for games Keyframe animation techniques for character movement Term 2: Game Development and Unity 3D (40 hours) Module 4: Unity 3D Basics (20 hours) Navigating Unity 3D and understanding its interface Grasping fundamental game development concepts within Unity Creating game objects, writing scripts, and designing scenes Introduction to scripting using C# Module 5: Advanced Game Development with Unity 3D (10 hours) Constructing game mechanics including UI, scoring, and game states Working with physics and collision systems in Unity Crafting intricate game environments and level designs Module 6: Game Assets with Photoshop (10 hours) Exploring Photoshop tools and features for game asset creation Crafting game elements such as textures, sprites, and icons Optimizing assets for seamless integration into game development Term 3: Advanced Game Design and Portfolio Development (40 hours) Module 7: Advanced Game Design (20 hours) Delving into advanced game design concepts like balancing and difficulty curves Understanding player psychology and methods for engaging audiences Implementing game analytics and user testing for refinement Module 8: Portfolio Development (24 hours) Building a comprehensive portfolio showcasing acquired skills Effective presentation techniques for showcasing work Establishing a professional online presence and networking strategies Final Project: Creating and presenting a collection of best works in collaboration with tutors and fellow students Please note: Any missed sessions or absence without a 48-hour notice will result in session loss and a full class fee charge due to the personalized one-to-one nature of the sessions. Students can request pauses or extended breaks by providing written notice via email. What can you do after this course: Software Proficiency: Master industry-standard design tools for architectural and interior projects. Design Expertise: Develop a deep understanding of design principles and spatial concepts. Visualization Skills: Acquire advanced 2D/3D rendering and virtual reality skills for realistic design representation. Communication and Collaboration: Enhance communication skills and learn to collaborate effectively in design teams. Problem-Solving: Develop creative problem-solving abilities for real-world design challenges. Jobs and Career Opportunities: Architectural Visualizer Interior Designer CAD Technician Virtual Reality Developer 3D Modeler Project Coordinator Freelance Designer Visualization Consultant Students can pursue these roles, applying their expertise in architectural and interior design across various professional opportunities. Course Expectations: Maintain a dedicated notebook to compile your study notes. Schedule makeup sessions for any missed coursework, subject to available time slots. Keep meticulous notes and maintain a design folder to track your progress and nurture creative ideas. Allocate specific time for independent practice and project work. Attain certification from the esteemed professional design team. Post-Course Proficiencies: Upon successful course completion, you will achieve the following: Develop confidence in your software proficiency and a solid grasp of underlying principles. Demonstrate the ability to produce top-tier visuals for architectural and interior design projects. Feel well-prepared to pursue positions, armed with the assurance of your software expertise. Continued Support: We are pleased to offer lifetime, complimentary email and phone support to promptly assist you with any inquiries or challenges that may arise. Software Accessibility: Access to the required software is available through either downloading it from the developer's website or acquiring it at favorable student rates. It is important to note that student software should be exclusively utilized for non-commercial projects. Payment Options: To accommodate your preferences, we provide a range of payment options, including internet bank transfers, credit cards, debit cards, and PayPal. Moreover, we offer installment plans tailored to the needs of our students. Course Type: Certification. Course Level: Basic to Advanced. Time: 09:00 or 4 pm (You can choose your own day and time once a week) (Monday to Friday, 09 am to 7 pm, you can choose anytime by advance booking. Weekends can only be 3 to 4 hrs due to heavy demand on those days). Tutor: Industry Experts. Total Hours: 120 Price for Companies: £3500.00 (With VAT = £4200) For Companies. Price for Students: £3000.00 (With VAT = £3600) For Students.

Diploma in Visual Effects for Film and Television Animation
Delivered in London or OnlineFlexible Dates
£4,320

Vectorworks and Sketchup Help in Interior Design projects

By Real Animation Works

Vectorworks Course face to face One to one

Vectorworks and Sketchup Help in Interior Design projects
Delivered in London or OnlineFlexible Dates
£360

Transmission Lines: Design, Analysis and Applications

By EnergyEdge - Training for a Sustainable Energy Future

About this training course Transmission lines and sub-stations are essential components in the electrical power systems. Proper design and maintenance are crucial for transmission lines to maintain a continuous operation. The objective of this 5-day training course is to deal appropriately with control systems, design characteristics and electric & magnetic fields. Participants will gain a better understanding on the corona and gap discharge phenomena, constructional features, and optimization of the transmission lines. Training Objectives By participating in this course, you will be able to: Understand transmission line design and its application Examine different types of conductors and electrical characteristics Explore basic and general transmission line parameters Prevent overvoltage through insulation design Determine surge impedance and corona effects Calculate and measure electric and magnetic fields Comprehend the impact of audible noise and electromagnetic interference Identify interference within the transmission line systems Target Audience The course will greatly benefit the following groups but not limited to: Electrical Engineers Civil Engineers Transmission & Distribution Engineers Substation Operators Safety Engineers Reliability Engineers Facility & Plant Engineers Technical Engineers Design Engineers Plant Supervisors Electrical Contractors Course Level Basic or Foundation Intermediate Training Methods The training instructor relies on a highly interactive training method to enhance the learning process. This method ensures that all participants gain a complete understanding of all the topics covered. The training environment is highly stimulating, challenging, and effective because the participants will learn by case studies which will allow them to apply the material taught in their own organization. Course Duration: 5 days in total (35 hours). Training Schedule 0830 - Registration 0900 - Start of training 1030 - Morning Break 1045 - Training recommences 1230 - Lunch Break 1330 - Training recommences 1515 - Evening break 1530 - Training recommences 1700 - End of Training The maximum number of participants allowed for this training course is 25. This course is also available through our Virtual Instructor Led Training (VILT) format. Trainer Your expert course leader is a professional engineer with extensive experience in power system studies, substation design field-testing, and EHS programs settings for Mining and Electrical Utilities sectors. He was formally the Engineering Manager at GE Canada in Ontario. He received his M.Sc. in electrical engineering from the University of New Brunswick and his MBA from Laurier School of Business in Waterloo. He has managed and executed more than 150 engineering projects on substation design EMF audits and power system studies and analyses, EMF audits and grounding audits, for major electrical utilities, mines, oil and gas, data centers, industrial and commercial facilities in Canada and the U.S. He is a certified professional engineer in the provinces of Ontario and Alberta. He has various IEEE publications, has served as a technical reviewer for many IEEE journals in power systems and control systems, and is the chair of the Industry Application Chapter (IAS) for IEEE Toronto Section. He remains a very active member for the IEEE substation committee of IEEE Std. 81 ground testing (WGE6) and IEEE Std. 80 ground design (WGD7). A certified electrical safety trainer by GE Corporate and a Canadian Standard Association (CSA) committee member at the mining advisory panel for electrical safety, he also taught many technical courses all over Canada to industrial customers, electrical consultants as well as to electrical utilities customers. Highlighted Projects: Various Power System Studies for 345/230 kV Stations - Nova Scotia Power (EMERA) RF audits for Telecom tower and antennas - Cogeco/Rogers Mobile Power System analysis - Powell Canada Structural/Geotechnical Design and upgrades - Oakville Hydro Underground Cables testing and sizing - Plan Group Relay programming and design optimization - Cenovus Canada Different Arc Flash Analysis and BESS Design - SNC Lavalin Environmental site assessment (ESA) Phase I/II for multiple stations - Ontario Electromagnetic compatibility (EMC) assessment for Toronto LRT expansion - MOSAIC Battery energy storage system (BESS) installation at City of London - Siemens Canada EMF audits for 500 kV Transmission Lines - Hydro One EMF audits for 500 kV Transmission Lines - Hydro Quebec AC interference for 138 kV line modeling and mitigations - HBMS Mine POST TRAINING COACHING SUPPORT (OPTIONAL) To further optimise your learning experience from our courses, we also offer individualized 'One to One' coaching support for 2 hours post training. We can help improve your competence in your chosen area of interest, based on your learning needs and available hours. This is a great opportunity to improve your capability and confidence in a particular area of expertise. It will be delivered over a secure video conference call by one of our senior trainers. They will work with you to create a tailor-made coaching program that will help you achieve your goals faster. Request for further information post training support and fees applicable Accreditions And Affliations

Transmission Lines: Design, Analysis and Applications
Delivered in Internationally or OnlineFlexible Dates
£3,320

Usability Testing

By Experience Thinkers

Gain robust techniques for obtaining feedback from end users throughout product design, and learn how to identify new opportunities for design improvement.

Usability Testing
Delivered OnlineFlexible Dates
£1,045.25

Figma Basics

By Bunnyfoot

Course description Figma is an industry leading web-based design tool that allows you to create user interfaces for any screen type or size, collaborate on those designs in real-time and build interactive prototypes suitable for user testing. Figma is a visual design tool so there’s no coding involved. Design is achieved by adding, combining and styling shapes, text and images on a canvas or ‘Frame’.  We run 2 consecutive Figma training days, the second day building on the practical activities from the first.  You can attend just the first day. Attending just the second day is only recommended if you’re already very comfortable with the Figma interface.  Day 1: Basic Figma design and collaboration For beginners with no prior experience with Figma who want to understand the basics, be able to create their own designs, share, collaborate and even iterate on the designs of others. You will learn: How to navigate the Figma interface. How to create your own designs by: Setting up a design file. Setting up the screen type you want to design and add grids and guides. Adding and modifying basic shapes and text to create user interface elements. How to save text and colour styles for reuse. How to create reusable components. How to use the ‘auto layout’ feature to promote tidy, consistent and usable design. How to collaborate on designs by sharing screens and commenting on designs. A brief introduction to prototyping: What’s possible. What’s not. Day 2: Component variants, design systems and prototyping  This session will cover the more sophisticated aspects of Figma use such as: How to use component variants to create: Interaction styles such as hover and mouse down states ‘Flavours’ of a widget such as primary and secondary button styles. Toggleable elements within a widget such as buttons or bullets within a product card. How to turn a collection of components into a basic design system. Prototyping fundamentals: How to make journeys clickable. How to introduce animations. Tips and tricks for effective user testing. The limitations of Figma prototyping Is it for you? With no experience of Figma necessary, this course is suitable if: If you’re involved with creating or curating digital experiences. if you want to turn your design ideas into something tangible. If you work with Figma designers and want to understand the ‘art of the possible’. If you want to collaborate with your team on Figma projects. Learning objectives After completing day 1 you will be able to: Understand the Figma user interface. Create mobile and desktop interface designs. Effectively collaborate remotely. Share designs and gather feedback. Use auto layout to promote consistent and usable designs. Understand Figma’s role in user experience design, and its limitations. After day 2 you will be able to: Understand how design systems are set up and used. Create component variants for use in your own design system. Use that design system to efficiently create a user journey. Create a prototype suitable for user testing.

Figma Basics
Delivered OnlineFlexible Dates
£1,190