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17 Courses delivered Online

Game Theory Fundamentals

4.3(43)

By John Academy

Overview From economics to developing public policy, understanding game theory can open career opportunities in a wide range of areas. You can develop a solid foundation in this area with our Game Theory Fundamentals course. This course will help you level up the skills you need to achieve your career goals. In this Game Theory Fundamentals course, you will understand the basic concepts of game theory. The course will describe the basics of static games and dynamic games. You will also learn the application of game theory in economics, negotiation and bargaining. In addition, the course will describe game theory practices and show you how to use them in decision-making. If you are ready to elevate your skills and enhance your resume, enrol now and start learning! Course Preview Learning Outcomes Understand the concepts of game theory Enhance your knowledge of static games and dynamic games Learn how to apply the theories in economics Elevate your negotiation and bargaining skills Know the practices of game theory Develop the ability to apply game theory in group decision-making and voting Why Take This Course From John Academy? Affordable, well-structured and high-quality e-learning study materials Engaging tutorial videos, materials from the industry-leading experts Opportunity to study in a user-friendly, advanced online learning platform Efficient exam systems for the assessment and instant result Earn UK & internationally recognised accredited qualification Easily access the course content on mobile, tablet, or desktop from anywhere, anytime Excellent career advancement opportunities Get 24/7 student support via email. What Skills Will You Learn from This Course? Negotiation Bargaining Decision-making Who Should Take This Game Theory Fundamentals Whether you're an existing practitioner or an aspiring professional, this course is an ideal training opportunity. It will elevate your expertise and boost your CV with key skills and a recognised qualification attesting to your knowledge. Are There Any Entry Requirements? This Game Theory Fundamentals is available to all learners of all academic backgrounds. But learners should be aged 16 or over to undertake the qualification. And a good understanding of the English language, numeracy, and ICT will be helpful. Certificate of Achievement After completing this course successfully, you will be able to obtain an Accredited Certificate of Achievement. Certificates & Transcripts can be obtained either in Hardcopy at £14.99 or in PDF format at £11.99. Career Path​ This exclusive Game Theory Fundamentals will equip you with effective skills and abilities and help you explore career paths such as  Business executive Economists Financial Analyst Marketing Analyst Module 01: Introduction to Game Theory Introduction to Game Theory 00:15:00 Module 02: Static Games of Complete Information Static Games of Complete Information 00:14:00 Module 03: Dynamic Games and Repeated Interactions Dynamic Games and Repeated Interactions 00:16:00 Module 04: Applications in Economics Applications in Economics 00:16:00 Module 05: Bargaining and Negotiation Bargaining and Negotiation 00:19:00 Module 06: Evolutionary Game Theory Evolutionary Game Theory 00:17:00 Module 07: Game Theory in Practice Game Theory in Practice 00:20:00 Module 08: Group Decision-Making and Voting Group Decision-Making and Voting 00:15:00 Certificate and Transcript Order Your Certificates and Transcripts 00:00:00

Game Theory Fundamentals
Delivered Online On Demand2 hours 12 minutes
£24.99

Economics and Evolutionary Game Theory

4.5(3)

By Studyhub UK

Unlock the secrets of strategic decision-making with our course on 'Economics and Evolutionary Game Theory'. This course introduces you to the fascinating world of game theory, a mathematical framework for understanding strategic interactions among rational individuals. In this course, you will delve into static games of complete information, dynamic games, and repeated interactions. You will learn how game theory applies to economics and negotiation scenarios, and explore the evolutionary aspects of game theory. The concluding modules focus on practical applications of game theory, including group decision-making and voting. Learning Outcomes Understand the fundamental concepts of game theory. Analyse static and dynamic games of complete information. Apply game theory principles to economics and negotiation scenarios. Understand the concepts of evolutionary game theory. Analyse group decision-making and voting scenarios using game theory. Why choose this Economics and Evolutionary Game Theory course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards and CIQ after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Unlock career resources for CV improvement, interview readiness, and job success. Who is this Economics and Evolutionary Game Theory course for? Students studying economics or related disciplines. Professionals seeking to enhance their strategic decision-making skills. Researchers interested in the intersection of economics and game theory. Consultants looking to apply game theory in their practices. Individuals interested in understanding strategic interactions. Career path Economic Analyst: £30,000 - £55,000 Management Consultant: £45,000 - £80,000 Market Research Analyst: £25,000 - £45,000 Policy Analyst: £30,000 - £55,000 Strategic Planner: £35,000 - £70,000 Operations Research Analyst: £30,000 - £60,000 Prerequisites This Economics and Evolutionary Game Theory does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Economics and Evolutionary Game Theory was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Certification After studying the course materials, there will be a written assignment test which you can take at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £4.99 Original Hard Copy certificates need to be ordered at an additional cost of £8. Course Curriculum Module 01: Introduction to Game Theory Introduction to Game Theory 00:15:00 Module 02: Static Games of Complete Information Static Games of Complete Information 00:14:00 Module 03: Dynamic Games and Repeated Interactions Dynamic Games and Repeated Interactions 00:16:00 Module 04: Applications in Economics Applications in Economics 00:16:00 Module 05: Bargaining and Negotiation Bargaining and Negotiation 00:19:00 Module 06: Evolutionary Game Theory Evolutionary Game Theory 00:17:00 Module 07: Game Theory in Practice Game Theory in Practice 00:20:00 Module 08: Group Decision-Making and Voting Group Decision-Making and Voting 00:15:00

Economics and Evolutionary Game Theory
Delivered Online On Demand2 hours 12 minutes
£10.99

Game Theory and Strategy

4.7(160)

By Janets

Register on the Game Theory and Strategy today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get a digital certificate as a proof of your course completion. The Game Theory and Strategy course is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablet, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With The Game Theory and Strategy course Receive a e-certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Course Design The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace. You are taught through a combination of Video lessons Online study materials Certification After the successful completion of the final assessment, you will receive a CPD-accredited certificate of achievement. The PDF certificate is for £9.99, and it will be sent to you immediately after through e-mail. You can get the hard copy for £15.99, which will reach your doorsteps by post. Who Is This Course For: The course is ideal for those who already work in this sector or are an aspiring professional. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Requirements: The online training is open to all students and has no formal entry requirements. To study the Game Theory and Strategy course, all your need is a passion for learning, a good understanding of English, numeracy, and IT skills. You must also be over the age of 16. Course Content Module 01: Introduction To Game Theory Introduction to Game Theory 00:15:00 Module 02: Static Games Of Complete Information Static Games of Complete Information 00:14:00 Module 03: Dynamic Games And Repeated Interactions Dynamic Games and Repeated Interactions 00:16:00 Module 04: Applications In Economics Applications in Economics 00:16:00 Module 05: Bargaining And Negotiation Bargaining and Negotiation 00:19:00 Module 06: Evolutionary Game Theory Evolutionary Game Theory 00:17:00 Module 07: Game Theory In Practice Game Theory in Practice 00:20:00 Module 08: Group Decision-Making And Voting Group Decision-Making and Voting 00:15:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.

Game Theory and Strategy
Delivered Online On Demand2 hours 12 minutes
£25

Game Theory and Strategy: Gaining Winning Mindsets

4.3(43)

By John Academy

Explore the intricate world of game theory and strategic decision-making in this comprehensive course. From static games to evolutionary dynamics, delve into the applications of game theory in economics, negotiation, and group decision-making. Gain winning mindsets and analytical tools to navigate competitive environments effectively.

Game Theory and Strategy: Gaining Winning Mindsets
Delivered Online On Demand2 hours
£23.99

Professional Certification in The Market Structure and Game Theory in London 2024

4.9(261)

By Metropolitan School of Business & Management UK

The course aim is to provide students with an understanding of how different types of market structures impact the behavior of firms, consumers, and the economy as a whole. This course covers topics such as oligopoly, monopolistic competition, perfect competition, and monopolies.After the successful completion of the course, you will be able to: Understand the Structure of Perfect Competition. Understand the Structure of Monopoly. Understand the Structure of Monopolistic Competition. Understand the Structure of Oligopoly. To Compare the different Market Structures. Understand the Game Theory. Explore different Types of Game Theory. Understand the Nash Equilibrium. Understand the Prisoners' Dilemma. The course aim is to provide students with an understanding of how different types of market structures impact the behavior of firms, consumers, and the economy as a whole. This course covers topics such as oligopoly, monopolistic competition, perfect competition, and monopolies. Students will learn how to analyze these market structures using game theory, a mathematical framework used to model strategic interactions between individuals or groups. Game theory can help predict how firms will behave in different market structures and how they will respond to changes in market conditions. The aim of the course is to provide students with an understanding of how different types of market structures impact the behavior of firms, consumers, and the economy as a whole. This course covers topics such as oligopoly, monopolistic competition, perfect competition, and monopolies. Students will learn how to analyze these market structures using game theory, a mathematical framework used to model strategic interactions between individuals or groups. Game theory can help predict how firms will behave in different market structures and how they will respond to changes in market conditions. VIDEO - Course Structure and Assessment Guidelines Watch this video to gain further insight. Navigating the MSBM Study Portal Watch this video to gain further insight. Interacting with Lectures/Learning Components Watch this video to gain further insight. The Market Structure & Game Theory Self-paced pre-recorded learning content on this topic. The Market Structure and Game Theory Put your knowledge to the test with this quiz. Read each question carefully and choose the response that you feel is correct. All MSBM courses are accredited by the relevant partners and awarding bodies. Please refer to MSBM accreditation in about us for more details. There are no strict entry requirements for this course. Work experience will be added advantage to understanding the content of the course. The certificate is designed to enhance the learner's knowledge in the field. This certificate is for everyone eager to know more and get updated on current ideas in their respective field. We recommend this certificate for the following audience. CEO, Director, Manager, Supervisor Economist Business Analyst Management Consultant Financial Analyst Marketing Manager Government Regulator Policy Analyst Investment Banker Strategy Consultant Operations Manager Average Completion Time 2 Weeks Accreditation 3 CPD Hours Level Advanced Start Time Anytime 100% Online Study online with ease. Unlimited Access 24/7 unlimited access with pre-recorded lectures. Low Fees Our fees are low and easy to pay online.

Professional Certification in The Market Structure and Game Theory in London 2024
Delivered Online On Demand14 days
£32

Public Policy Analysis

5.0(10)

By GBA Corporate

Overview The significance and goals of public policy Using game theory to analyze public policy. Understand the importance of public policy in society. Understand the significance of theoretical and empirical models in understanding public policy. Goals of public policy Recognizing market failures. Distinguishing between public and private goods.

Public Policy Analysis
Delivered in Internationally or OnlineFlexible Dates
£1,718 to £3,626

A-Level Further Maths Distance Learning Course by Oxbridge

By Oxbridge

Is the thrill of solving mathematical conundrums your thing? Are you adept at distinguishing between polar coordinates and hyperbolic functions, or vectors and matrices? If so, our Edexcel accredited Further Mathematics A-Level online course beckons you. With unwavering support from your personal tutor, you'll develop the ability to construct and present mathematical arguments via diagrams, graphs, and symbols. Moreover, you'll refine your understanding of modelling assumptions, conquer quadratic equations with real coefficients, and broaden your mathematical horizons. Course Benefits: Get access to a new course aligned with the latest specifications, enriched with interactive and engaging content Avail of the Fast track option for exams in 2022 Access to partnership exam centres, ensuring a guaranteed exam venue Unlimited tutor support to help craft a study plan and assist throughout your learning journey Exam pass guarantee (we've got your back for the next exam if you don’t pass the first time). Awarding Body: The Edexcel, our awarding body, is the UK's largest awarding organisation that has been helping individuals achieve academic and vocational qualifications in schools, colleges, and workplaces in the UK and beyond for nearly two decades. Course code: X922 Qualification code: 9FMO Official Qualification Title: Further Maths A-Level ⏱ Study Hours: Allocate between 300 and 360 hours of study time, plus additional time for completing assignments. 👩‍🏫 Study Method: Experience a dynamic and engaging learning process via our online learning platform. If needed, the learning resources, which include videos, quizzes, and interactive activities, can be printed for offline study. 📆 Course Duration: The course will span up to 24 months from the date of enrolment. All your learning materials will be accessible on our MyOxbridge portal. 📋 Assessment: Enrolments are now open for Summer 2022 examinations. The course necessitates the completion of four standard A-level exams and various assignments. While the assignments don't contribute to the final grade, they allow you to get tutor feedback and help in monitoring your progress. We also provide a guaranteed exam space in our nationwide exam centres. 👩‍🎓 Course Outcomes: Successful completion earns you an A-Level in Further Mathematics, issued by Edexcel. This certificate holds the same value as that issued to students in any other educational institution. ℹ️ Additional Information: Official Qualification Title - Further Maths A-Level Level - Advanced (Level 3) Course Content: Our course curriculum includes but is not limited to Core Mathematics 1 & 2, Further Pure Mathematics 1 & 2, Statistics 1 & 2, Mechanics 1 & 2, and Decision 1 & 2. These units cover a wide array of topics, including proof, complex numbers, matrices, algebra and functions, calculus, vectors, polar co-ordinates, hyperbolic functions, differential equations, groups, number theory, sequences and series, discrete probability distributions, hypothesis testing, central limit theorem, chi squared testing, linear regression, continuous probability distributions, correlation, combination of random variables, confidence intervals, moments and impulse, work, energy, and power, elastic springs and strings, elastic collisions, motion in a circle, centre of mass, further dynamics, further kinematics, algorithms, graphs, critical path analysis, linear programming, transportation problems, allocation problems, flows in networks, dynamic programming, game theory, recurrence relationship, and decision analysis.

A-Level Further Maths Distance Learning Course by Oxbridge
Delivered Online On Demand
£665

Welcome To Game Design - Game Design Canvas

By iStudy UK

This is NOT a Programming course, the Goal is to understand how to build a Game Design Canvas for any type of Gaming Project you have. You will learn about many different aspects of Game Design that make a game be a game, with clear explanations and examples. The Goal is to understand how to create projects from scratch and develop them using project management tools, brainstorming techniques and tips to make games that make sense. First you show you how to find the Purpose of your project and define metrics according to your goals. What you'll learn Structure Game Projects Manage Game Development Processes Organize your game ideas Prototype quickly Requirements There are absolutely no prerequisites to take this course. Who is the target audience? People who want to learn about the Games Creation People who want to understand Game Theory Anyone who plans to work with Games in any area People who want to be Game Project Managers People who want to become Great Game Designers Humans that want to create a Bionic eye and play games as a Game Designer Introduction Introduction FREE 00:01:00 The Game Design Canvas 00:05:00 Brainstorming 00:04:00 Your First Game 00:04:00 Kanban Trello 00:06:00 Game Purposes 00:05:00 Red Sign-Pre Definitions Platforms 00:07:00 Number Of Players 00:08:00 Target Audience 00:05:00 Duration 00:04:00 Yellow Sign-Core Genre 00:07:00 Mechanics 00:04:00 Story And Theme 00:04:00 Green Sing-Gameplay Goals 00:04:00 Interaction 00:05:00 Obstacles 00:05:00 Rules 00:06:00 Ending Thanks and Congratulations 00:01:00 Course Certification

Welcome To Game Design - Game Design Canvas
Delivered Online On Demand1 hour 25 minutes
£25

Advanced Politics, Government & International Relations Diploma

4.5(3)

By Studyhub UK

Dive into the fascinating world of politics and international relations with our expansive course bundle, where the intricate dance of power, policy, and diplomacy comes alive. This collection offers a panoramic view of political studies, from the nuanced dynamics of UK and US politics to the global impact of international relations and human rights. It's an intellectual odyssey that stretches beyond borders, tapping into economics, environmental law, and even the echoes of military history. This bundle is a gateway to understanding the complex mechanisms that shape our world. Here, the pursuit of knowledge meets the mastery of skills, empowering you to navigate and influence the ever-evolving political landscape. Whether you're aspiring to be a policy maker, an advocate for change, or a connoisseur of global affairs, this course is your stepping stone. Embark on this educational journey, enrich your understanding, and be part of the change you wish to see. Enrol now and transform your curiosity into expertise. This Politics, Government & International Relations Bundle consists of the following 20 CPD Accredited Premium courses - Course 01: Political Study Course 02: Comparative Politics: UK and USA Course 03: UK / British Politics Course 04: UK Government Policies and Procedures Course 05: Exploring Political Ideas: A Comprehensive Guide Course 06: Diploma In International Relations Course 07: International Development Diploma Level 3 Course 08: Economics Course 09: Military History Course 10: Diploma in Human Rights Course 11: Environmental Law Course 12: Economics Level 2 Diploma Course 13: Self Esteem & Assertiveness Course 14: Economics and Evolutionary Game Theory Course 15: Environmental Health Course 16: Environmental Law 2021 Course 17: Organisation & People Management Course 18: International Law Course 19: Public Relation Course 20: Comparative Literature Studies: A Global Perspective 10 Extraordinary Career Oriented courses that will assist you in reimagining your thriving techniques- Course 01: Effective Communication Skills Diploma Course 02: Business Networking Skills Course 03: Influencing and Negotiation Skills Course 04: Delegation Skills Training Course 05: Time Management Course 06: Leadership Skills Training Course 07: Decision Making and Critical Thinking Online Course Course 08: Emotional Intelligence and Social Management Diploma Course 09: Assertiveness Skills Course 10: Touch Typing Complete Training Diploma Learning Outcomes Here's what you'll gain from this comprehensive course bundle: Understand the key differences and similarities in UK and US politics. Acquire knowledge in international relations and global development. Gain insights into economic theories and their real-world applications. Explore the impact of environmental law on policy-making. Develop skills in self-esteem and assertiveness for effective leadership. Learn about the historical context and contemporary issues in human rights. Our course bundle provides a thorough grounding in political studies, equipping learners with a deep understanding of various political systems, especially focusing on the UK and USA. Through the Comparative Politics course, you'll delve into the workings of these two major political powerhouses. The UK Government Policies and Procedures course offers an inside look at the mechanisms of governance in the UK. The International Relations and International Development diplomas broaden your perspective, introducing you to the complexities of global politics and economics. The inclusion of Environmental Law and Environmental Health courses reflects the increasing importance of sustainable practices in policy-making. Moreover, the unique combination of courses like Self Esteem & Assertiveness and Organisation & People Management ensures that you're not just academically equipped but also personally prepared to lead and influence in the political arena. This comprehensive curriculum is designed to provide a well-rounded education in political studies, preparing you for a future as an informed and effective participant in the political and global landscape. CPD 300 CPD hours / points Accredited by CPD Quality Standards Who is this course for? This course is ideal for: Individuals aspiring to careers in politics or government. Students and graduates in political science or international relations. NGO workers and activists focusing on human rights and development. Professionals in public relations and organizational management. Economists and environmental law enthusiasts. Those interested in military history and global affairs. Please Note: Studyhub is a Compliance Central approved resale partner for Quality Licence Scheme Endorsed courses. Requirements To participate in this Politics, Government & International Relations course, all you need is - A smart device A secure internet connection And a keen interest in Politics, Government & International Relations Career path A range of rewarding career opportunities awaits in the UK: Political Analyst: •35,000 - •45,000 per annum International Relations Specialist: •30,000 - •40,000 per annum Human Rights Officer: •27,000 - •37,000 per annum Environmental Policy Advisor: •32,000 - •42,000 per annum Public Relations Manager: •28,000 - •40,000 per annum Economic Consultant: •33,000 - •48,000 per annum Certificates CPD Accredited Certificate Digital certificate - Included CPD Accredited e-Certificate - Free CPD Accredited Hardcopy Certificate - Free Enrolment Letter - Free Student ID Card - Free

Advanced Politics, Government & International Relations Diploma
Delivered Online On Demand7 days
£289

Welcome To Game Design - Introduction to Game Design Theory

By iStudy UK

This is NOT a Programming course, the Goal is to understand the theory behind the creation of games. You will learn about many different aspects of Game Design and how they work, such as: What a Game is (Goal, Interaction, Obstacles, and Rules) Types of Games (Digital, Analog, and Gamification) Game Loops Game Arcs Game Roles Game Industry (Publishers, Game Studios and Indie Game Studios) Game Purposes Layers of a Digital Game Tutorials (Explicit, Implicit) Licensing (Royalty free, Creative Commons) Game Design Document (+ Template) Crowdfunding Publishing Games (Google Play, App Store, Steam and Itch io) By the end of some classes, I'll challenge you to do some exercises, to help you learn better. They are not mandatory, but they can make you become a better game designer. You will also answer some Quizzes, to help you memorize what you learnt even more. You'll also be able to download the presentation used in this course. This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again. What you'll learn Understand what makes a game be a game Get to know in which area the student fits better Know the differences between the different types of Game Producers Know the different Games Purposes Learn how to adjust and choose the best tutorial for each Target Audience Find free assets to use in their games, even commercially Fill a basic Game Design Document for their own games Choose the best Store to publish games, according to the team's goal Requirements There are absolutely no prerequisites to take this course. Who is the target audience? People who want to learn about the Game Industry People who want to understand Game Theory Anyone who plans to work with Games in any area Humans that want to create a Bionic eye and play games as a Game Designer Teams who want to learn how to earn money by making games Game Structure Introduction 00:01:00 What Is A Game 00:06:00 Game Types 00:06:00 Game Loops 00:06:00 Game Arcs 00:04:00 Game Indutry Game Roles - Part 1 00:07:00 Game Roles - Part 2 00:07:00 Game Industry 00:06:00 Game Purposes 00:04:00 Game Layers Game Layers 00:06:00 Tutorials 00:06:00 Licensing 00:06:00 Development Game Design Document and Game Design Canvas 00:06:00 Crowdfunding 00:05:00 Publishing 00:04:00 Top 10 Game Designer Mistakes 00:06:00 Thank You And Congratulations 00:01:00 Resources Resources - Welcome To Game Design - Introduction to Game Design Theory 00:00:00 Course Certification

Welcome To Game Design - Introduction to Game Design Theory
Delivered Online On Demand1 hour 27 minutes
£25

Educators matching " Game Theory"

Show all 2
Black's Academy

black's academy

London

AQA A level Mathematics 7357 AS level Mathematics 7356 GCSE higher level Mathematics 8300H GCSE foundation level Mathematics 8300F Edexcel A level Mathematics 9MA0 AS level Mathematics 8MA0 GCSE higher level Mathematics 1MA1H GCSE foundation level Mathematics 1MA1F OCR A level Mathematics H240 AS level Mathematics H230 GCSE higher level Mathematics J560 GCSE foundation level Mathematics Other courses IGCSE extended level Mathematics 0580 Scholastic Apititude Test (USA Exam) GED (USA Exam) All other exams Click on any of the above links to obtain free resources Book free diagnostic now blacksacademy symbol Director Peter Fekete Educational consultancy | Curriculum design | Courses for adults | Public speaking | Publications CONTACT a CONTENT OF THE REMOTE LEARNING SYSTEM * US GRADE 6 / UK GCSE GRADE 2–3 1. Addition and subtraction 2. Starting number sequences 3. Further number sequences part I 4. Multiplication to 8 x 8 5. Further number sequences part II 6. Multiplication to 12 x 12 7. Square numbers 8. Positive and negative numbers 9. Sums 10. Shapes and perimiters 11. Measurement and areas 12. Reading information 14. Understanding fractions 15. Decimals 16. Percentages 17. Long multiplication 18. Beginning algebra 19. Beginning probability 20. Beginning geometry 21. Properties of numbers 22. Telling the time 23. Geometry in three dimensions US GRADE 7 / UK GCSE GRADE 4 1. Deeper understanding of number 2. Combinations 3. Long division 4. Operations 5. Practical problems 6. Order and type of numbers 7. Measurement 8. Time and time management 9. Fractions 10. Organising information 11. Ratio and proportion 12. Probability 13. Angles 14. Visual reasoning 15. Bearings 16. Working in two dimensions 17. Working in three dimensions 18. Transformation geometry 19. Continuing algebra US GRADE 8 / UK GCSE GRADE 5–6 1. Patterns and pattern recognition 2. Lines, regions and inequalities 3. Mastering fractions 4. Types of number 5. More about triangles 6. Measurement and computation 7. Proportionality 8. Working with space 9. Indices 10. Further work with ratio 11. Investments 12. Further algebra 13. Quadrilaterals and polygons 14. Speed and displacement 15. Continuing with probability 16. Describing data US GRADE 9 / UK GCSE GRADE 6–7 1. Further proportionality 2. Congruency 3. The tricky aspects of algebra 4. Lines and equations 5. Basic formal algebra 6. Analysis and display of data 7. Graphing functions 8. Dimension and algebra 9. Algebraic fractions 10. Circle theorems 11. Algebraic factors 12. Simultaneous equations 13. Velocity and acceleration 14. Proportionality and scatter 15. Number puzzles US GRADE 10/ UK GCSE GRADE 7–8 1. Transpositions 2. Patterns and pattern recognition 3. Algebraic manipulations 4. Quadratics 5. Surds 6. Linear inequalities 7. Functions 8. Trigonometry 9. Systems of linear equations 10. Further presentation and analysis of data 11. Polynomial functions 12. Algebraic products 13. Finding roots 14. Intersection of lines and curves 15. Indices and index equations US GRADE 11/ UK GCSE GRADE 8–9 1. Completing the square 2. Venn diagrams 3. Coordinate geometry with straight lines 4. Further trigonometry 5. Transformations of curves 6. Modulus 7. Basic vectors 8. Quadratic inequalities 9. The quadratic discriminant 10. Arcs, sectors and segments 11. Circles, curves and lines 12. Probability and Venn diagrams 13. Functions, domains and inverses 14. Trigonometric functions 15. Recurrence relations 16. Further elementary vectors FREE LEGACY RESOURCES Business Studies, Economics, History, Mathematics, Philosophy, Sociology Business Studies PEOPLE AND ORGANISATIONS 1. Management structures and organisations 2. Leadership and management styles 3. Classical theory of motivation 4. Human relations school 5. Management by objectives 6. Workforce planning 7. Recruitment 8. Payment systems MARKETING 1. The economic problem 2. Money and exchange 3. Price determination 4. Determinants of demand 5. Market analysis 6. Marketing and the product life cycle 7. Objectives and marketing EXTERNAL INFLUENCES 1. Stakeholders 2. Business ethics 3. Market conditions 4. Business and the trade cycle 5. Business and technological change 6. Business and inflation 7. Business and exchange rates 8. Business and unemployment ACCOUNTING & FINANCE 1. Cash Flow Management 2. Costs, Profits & Breakeven Analysis 3. Budgeting & Variance Analysis 4. Sources of Finance 5. Profit & Loss Account 6. The Balance Sheet 7. Depreciation by the fixed-rate method 8. Reducing Balance Method 9. Stock Evaluation 10. Working Capital and Liquidity 11. Accounting Principles and Window Dressing 12. Costing and Management Accounting 13. Investors and the Corporate Life Cycle 14. Investment Appraisal: Average Rate of Return 15. Investment Appraisal: Payback Method 16. Investment Appraisal: Net Present Value 17. Investment Appraisal: Internal Rate of Return 18. Profitability Ratios 19. Liquidity Ratios 20. Efficiency and shareholder ratios 22. Gearing and Risk 23. Net Asset Value Economics MARKETS & MARKET FAILURE 1. The economic problem 2. Productive and allocative efficiency 3. Money and exchange 4. Price determination 5. The money market 6. Introduction to the labour market 7. The determinants of demand 8. Supply and elasticity of supply 9. Excess supply and excess capacity 10. Elasticity of demand 11. Market structures 12. Income and cross elasticity 13. Market failure 14. Factor immobility 15. Public and private goods 16. Merit and non-merit goods 17. Cost-benefit analysis 18. Competition policy 19. Market failure and government intervention History ANCIENT HISTORY 1. Prehistory of Greece 2. Mycenae, the Heroic Age c.1550—1125 BC 3. The Greek Middle Ages c.1125—c.700 BC 4. The Greek Tyrannies c. 650—510 BC 5. Sparta 6th and 7th centuries BC 6. Athens and Solon 7. The early inhabitants of Italy 8. The Etruscans 9. Early Roman History up to Tarquin GERMANY & EUROPE 1870—1939 1. Social Change from 1870 to 1914 2. Socialism in Europe 1870 to 1914 3. The Balance of Power in Europe 1870 4. Anti Semitism in Europe 1870 to 1914 5. The Structure of Wilhelmine Germany 6. Bismarck and the Alliance System 7. Weltpolitik 8. Colonial Rivalries 9. First and Second Moroccan Crises 10. The First World War triggers 11. The Causes of the First World War 12. Germany and the First World War 13. Military history of the First World War 14. The Treaty of Versailles 15. The Domestic Impact of the First World War 16. The German Revolution 17. The Weimar Republic 18. The Early Years of the Nazi Party 19. The Rise of the Nazi Party 20. The Establishment of the Nazi Dictatorship 21. Nazi Rule in Germany 1934 to 1939 22. The Economics of the Third Reich 23. Appeasement RUSSIA & EUROPE 1855—1953 1. Alexander II and the Great Reforms 2. Imperial Russia under Alexander III 3. Nicholas II and the 1905 revolution 4. Social and economic developments in Russia 5. Russia: the Great war and collapse of Tsarism 6. Provisonal Government & October Revolution 7. The Era of Lenin 8. The Development of Lenin's Thought 9. New Economic Policy and the Rise of Stalin 10. Stalin and the Soviet Union 1924 to 1953 11. Stalin and the Soviet Economy 12. Stalin and International Relations BRITAIN 1914—1936 1. The Great War and Britain 1914—15 2. Britain during the Great War, 1915—16 3. Lloyd George & the Great War, 1916—1918 4. Great Britain after the War, 1918—22 5. British Politics, 1922—25 6. Class Conflict & the National Strike, 1926 7. Britain & International Relations, 1925—29 8. Social Trends in Britain during the 1920s 9. Social Issues during the late 1920s 10. British Politics 1926—29; Election of 1929 11. Britain — the crisis of 1929 12. The Labour Government of 1929—31 13. Britain and economic affairs, 1931—33 14. Britain and Foreign Affairs, 1931—36 15. Social Conditions in Britain during the 1930s Advanced level Mathematics ALGEBRA & GEOMETRY 1. Simultaneous Equations 2. Polynomial Algebra 3. Cartesian Coordinates 4. The equation of the straight line 5. Intersection of lines and curves 6. Remainder and Factor Theorems 7. Functions 8. Quadratic Inequalities 9. Graphs of Inequalities 10. Indices 11. Polynomial Division 12. Velocity-Time Graphs 13. Tally Charts 14. Absolute and relative errors 15. Sequences and Series 16. Arithmetic Progressions 17. Proof by Contradiction 18. Geometric Progressions 19. The Cartesian Equation of the Circle 20. Transformations of graphs 21. Plane Trigonometry 22. Modulus 23. Trigonometric Functions 24. Inverse Trigonometric Functions 25. Linear Inequalities 26. Proportionality 27. Probability 28. Surds 29. Special Triangles 30. Quadratic Polynomials 31. Roots & Coefficients of Quadratics 32. Radian measure 33. Permutations and Combinations 34. Set Theory and Venn Diagrams 35. Sine and cosine rules 36. Elementary Trigonometric Identities 37. Roots and curve sketching 38. Graphs and roots of equations 39. Picards Method 40. Small Angle Approximations 41. Simultaneous equations in three unknowns 42. Linear relations and experimental laws 43. Conditional Probability 44. Pascal's Triangle and the Binomial Theorem 45. Index Equations and Logarithms 46. The Binomial Theorem for Rational Indices 47. Exponential Growth and Decay 48. Exponential and Natural Logarithm 49. Compound Angle Formulas 50. Sinusoidal functions 51. Vector Algebra 52. The Vector Equation of the Straight Line 53. The Scalar Product of Vectors 54. Axiom Systems 55. Introduction to Complex Numbers 56. The algebra of complex numbers 57. Complex Numbers and the Argand plane 58. De Moivres Theorem 59. Eulers formula 60. Further loci of complex numbers 61. Further graph sketching 62. Mathematical Induction 63. Proof of the Binomial Theorem 64. Polar Coordinates 65. Conic sections 66. Partial Fractions 67. First-order linear recurrence relations 68. Summation finite series with standard results 69. Method of differences 70. Trigonometric Equations 72. Series Expansion 73. Lagrange Interpolating Polynomial 74. Error in an interpolating polynomial 75. Abelian groups 76. Geometrical uses of complex numbers 77. Cyclic Groups 78. The Cayley-Hamilton Theorem 2x2 Matrices 79. Cayley Theorem 80. Determinants 81. Isomorphisms 82. Lagrange theorem 83. Properties of groups 84. Group structure 85. Subgroups 86. Homomorphisms 87. Matrix Algebra 88. Determinant and Inverse of a 2x2 matrix 89. Gaussian elimination 90. Matrix representation of Fibonacci numbers 91. Matrix groups 92. Inverse of a 3 x 3 Matrix 93. Singular and non-singular matrices 94. Properties of Matrix Multiplication 95. Induction in Matrix Algebra 96. Properties of Determinants 97. Permutation groups 98. First Isomorphism Theorem for Groups 99. Roots of Polynomials of Degree 3 100. Scalar Triple Product 101. Systems of Linear Equations 102. Matrix Transformations 103. Mappings of complex numbers 104. Cross product of two vectors 105. Vector planes 106. Eigenvalues and Eigenvectors CALCULUS 1. Introduction to the Differential Calculus 2. Stationary points and curve sketching 3. Applications of Differentiation 4. Differentiation from First Principles 5. The Trapezium Method 6. Integration 7. Direct Integration 8. Applications of integration to find areas 9. Graphs of Rational Functions 10. Derivatives of sine and cosine 11. Products, Chains and Quotients 12. Volumes of Revolution 13. Exponential and Logarithmic Functions 14. Integration by Parts 15. Parametric Equations 16. The Integral of 1/x 17. Integration by Substitution 18. Implicit Differentiation 19. Formation of a differential equation 20. Separation of variables 21. Integrals of squares of trig functions 22. Maclaurin Series 23. Techniques of Integration 24. Integrating Factor 25. The Newton-Raphson formula 26. Errors in Numerical Processes 27. Roots and Recurrence Relations 28. Derivatives of Inverse Trig. Functions 29. Second order homogeneous equations 30. Second order inhomogeneous equations 31. Implicit differentiation — second derivative 32. Integrands to inverse trigonometric functions 33. Integrands to logarithmic function 34. Integration of Partial Fractions 35. Logarithms and Implicit Differentiation 36. Implicit differentiation and MaClaurin series 37. Separation of variables by substitution 38. Trigonometric Substitutions for Integrals 39. Truncation Errors 40. Euler and Trapezoidal Method 41. Numerical methods for differential equations 42. Simpson Method 43. Proof of Simpson Formula 44. Richardson Extrapolation 45. Arc length of a curve in Cartesian coordinates 46. Arc length of a curve in Polar coordinates 47. Arc length of a curve: Parametric form 48. Curves in Euclidean space 49. Functions and continuity 50. The gradient of a scalar field 51. The derivatives of the hyperbolic functions 52. Hyperbolic Functions 53. Inverse Hyperbolic Functions 54. Hyperbolic Identities 55. Integrals with inverse hyperbolic functions 56. Reduction formulae 57. Simultaneous differential equations 58. Surface of Revolution 59. Vector differential calculus 60. Scalar Fields and Vector Functions STATISTICS & PROBABILITY 1. Central Tendency: Mean, Median and Mode 2. Standard Deviation 3. Cumulative Frequency 4. Discrete Random Variables 5. Mutually exclusive and independent events 6. The Binomial Distribution 7. The Normal Distribution 8. Standardised Normal Distribution 9. Regression Lines 10. Correlation 11. The Geometric Distribution 12. Hypothesis Testing — Binomial Distribution 13. Index Numbers 14. Time Series Analysis 15. Bayes Theorem 16. Confidence interval mean — known variance 17. The Central Limit Theorem 18. Pearsons product moment correlation 19. Spearmans Rank Correlation Coefficient 20. Hypothesis Testing — Normal Distribution 21. The Poisson Distribution 22. The Normal Approximation to the Binomial 23. The Normal Approximation to the Poisson 24. The Poisson Approximation to the Binomial 25. Type I and type II errors 26. Scalar multiples of a Poisson variable 27. Test for the Mean of a Poisson distribution 28. Random Number Sampling 29. Estimating Population Parameters 30. Random Samples and Sampling Techniques 31. The Concept of a Statistic 32. Hypothesis test for the population variance 33. Central Concepts in Statistics 34. Continuous Probability Distributions 35. Modeling: Chi squared goodness of fit 36. Chi squared test for independence 37. Degrees of Freedom 38. Difference Sample Means Unknown Variance 39. Moment generating functions 40. Probability generating functions 41. Linear Combinations of Random Variables 42. Maximum Likelihood Estimators 43. Wilcoxon signed rank test on median 44. Non-parametric significance tests 45. Single-sample sign test of population median 46. Paired-sample sign test on medians 47. Paired sample t-test for related data 48. Paired sample Wilcoxon signed rank test 49. Difference of two sample means 50. Pooled sample estimate 51. Testing the Sample Mean 52. The Uniform Distribution MECHANICS 1. Velocity-Time and Displacement-Time Graphs 2. Force diagrams 3. Representation of Forces by Vectors 4. Static Equilibrium 5. Equilibrium of coplanar forces 6. Weight and Free Fall 7. Normal Reaction and Friction 8. Newtons First and Second Laws 9. Relative Motion 10. Projectiles 11. Calculus and Kinematics 12. Motion of a Particle: Vector calculus form 13. Work 14. Energy Conversions 15. Gravitational potential and kinetic energy 16. Connected Particles 17. Moments 18. Linear momentum 19. Power 20. Hookes Law 21. Simple Harmonic Motion 22. Simple Harmonic Motion and Springs 23. Calculus, Kinematics in Three Dimensions 24. Sliding, toppling and suspending 25. Impulsive Tensions in Strings 26. Angular Velocity 27. Motion in a Horizontal Circle 28. Centre of Mass of a Uniform Lamina 29. Motion in a Vertical Circle 30. Motion under a Variable Force 31. Conservation of Angular Momentum 32. Centre of Mass of a Composite Body 33. Motion under a central force 34. Centre of Mass of a Uniform Lamina 35. Centre of Mass Uniform Solid of Revolution 36. Equilibrium of Rigid Bodies in Contact 37. Damped Harmonic Motion 38. Moment of Inertia 39. Impulse, elastic collisions in one dimension 40. Parallel and Perpendicular Axis Theorems 41. Motion described in polar coordinates 42. Simple pendulum 43. Compound pendulum 44. Stability and Oscillations 45. Vector calculus 46. Linear Motion of a Body of Variable Mass DISCRETE & DECISION 1. Algorithms 2. Introduction to graph theory 3. Dijkstra algorithm 4. Sorting Algorithms 5. Critical Path Analysis 6. Dynamic Programming 7. Decision Trees 8. The Maximal Flow Problem 9. The Hungarian algorithm 10. Introduction to Linear Programming 11. Simplex Method 12. Matching Problems 13. Game Theory 14. Minimum connector problem 15. Recurrence relations 16. Proofs for linear recurrence relations 17. Simulation by Monte Carlo Methods 18. Travelling and Optimal Salesperson Problems 19. The Travelling Salesperson Problem Philosophy INTRODUCTION TO PHILOSOPHY 1. The problem of evil 2. Introduction to Plato 3. Knowledge, belief and justification 4. Descartes Meditation I 5. Introduction to the problem of universals 6. Introduction to metaethics 7. Subjectivism versus objectivism 8. Aristotle's function argument 9. Natural Law Theory 10. Utilitarianism 11. The Nicomachaen Ethics of Aristotle 12. Virtue Ethics 13. Descartes Meditation II 14. Hume and empiricism 15. The paradox of induction 16. Hume's attack on Descartes 17. The Cosmological Argument 18. The Ontological Argument 19. The Teleological Argument 20. The Argument from religious experience 21. The Moral Argument 22. The argument from illusion 23. Materialism 24. Human Identity Sociology PERSPECTIVES & METHODOLOGY 1. Introduction to Marxism 2. Introduction to Durkheim 3. Weber: classes, status groups and parties 4. Introduction to patriarchy and gender roles 5. Mass culture theory 6. The Frankfurt school STRATIFICATION & DIVERSITY 1. Ethnic groups and discrimination 2. Race, Ethnicity and Nationalism 3. Social Inequality 4. Theories of Racism 5. Class structure 6. Modern Functionalism and Stratification 7. Social Mobility 8. Bottomore: Classes in Modern Britain 9. American exceptionalism ASPECTS OF SOCIETY 1. Definitions of Poverty 2. Theories of Poverty 3. Solutions to Poverty 4. Alienation 5. Leisure 6. Work and Technological Change 7. Conflict and Cooperation at Work 8. Attitudes to Work 9. Unemployment 10. Perspectives on Education 11. Education and Ethnicity 12. Education and Gender 13. The Family and Social Structure 14. The Family and Household Structure 15. Conjugal Roles 16. Marital Breakdown 17. Post War Education in Britain 18. British Social Policy 1945—1990