Artificial Intelligence brings exciting new opportunities to the field of Conversational User Interfaces (CUI). Learn key concepts and proven design methods to deliver cutting-edge experiences and reach better business outcomes. Silvia Podesta is a Designer in the Client Engineering Team at IBM Nordics. She leverages design thinking, service and UX design to help clients identify opportunities for innovation and pioneer transformational experiences through IBM technology.
Duration 5 Days 30 CPD hours This course is intended for Students in this course are interested in Microsoft 365 development platform or in passing the Microsoft 365 Developer Associate certification exam. Students should also have 1-2 years experience as a developer. This course assumes students know how to code and have a basic understanding of REST APIs, JSON, OAuth2, OData, OpenID Connect, Microsoft identities including Azure AD and Microsoft accounts, Azure AD B2C, and permission/consent concepts. Overview Implementing Microsoft Identity Working with Microsoft Graph Determining workload platform targets Integration Points, including Microsoft Teams, Office Add-ins, and SharePoint Framework This course covers five central elements of Microsoft 365 platform ? implementing Microsoft Identity, working with Microsoft Graph, extending and customizing SharePoint, extending Teams, and extending Office. In this course, students will learn how to implement Microsoft Identity and work with Microsoft Graph. Students will also gain the knowledge on UI elements (including Adaptive Cards and UI Fabric), Integration Points (including Microsoft Teams, Office Add-ins, SharePoint Framework, Actionable Messages), and determining workload platform targets. In implementing Microsoft Identity, students will learn to implement Microsoft identity including registering an application, implanting authentication, configuring permissions to consume an API, and creating a service to access Microsoft Graph. In working with Microsoft Graph, students will learn how to access user data, explore query parameters, manage a group lifecycle, access files, and optimize network traffic using Microsoft Graph. In extending and customizing SharePoint, students will learn about SharePoint Framework web parts, extensions, and how to package and deploy a SPFx solution. In extending Teams, students will look at the components of a Teams App, work with webhooks, tabs, and conversational bots. In extending Office, students work with Office Add-ins, task pane add-ins, JavaScript APIs, Office UI Fabric, and actionable messages with adaptive cards. Implement Microsoft Identity Microsoft Identity platform Register an Application Implement Authentication Configure Permissions to consume an API Implement Authorization to consume an API Implement Authorization in an API Create a Service to access Microsoft Graph Work with Microsoft Graph What is Microsoft Graph Access user data from Microsoft Graph Data usage with query parameters Manage a group lifecycle on Microsoft Graph Access files with Microsoft Graph Optimize network traffic Extend and Customize SharePoint SharePoint Framework web parts SharePoint Framework extensions Package and deploy a SPFx solution Consumption of Microsoft Graph Consumption of 3rd party APIs secured with Azure AD from within SPFx Web Parts as Teams Tabs Branding and theming in SharePoint Extend Teams Microsoft Teams App Webhooks in Microsoft Teams Tabs in Microsoft Teams Messaging extensions in Microsoft Teams Conversational bots in Microsoft Teams Extend Office Office Add-ins Office JS APIs Customization of Add-ins Testing, debugging, and deployment options Actionable message Additional course details: Nexus Humans MS-600T00 Building Applications and Solutions with Microsoft 365 Core Services training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the MS-600T00 Building Applications and Solutions with Microsoft 365 Core Services course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.
Embark on a captivating journey into the realm of Android app development with our course, 'Camera App in Android Studio Online Training.' Imagine sculpting a unique camera application from scratch, empowering yourself to bring your creative vision to life. In Module 01, master the intricacies of setting up camera app permissions, laying the groundwork for an app that seamlessly integrates with Android devices. As you progress through each module, unlock the secrets of connecting the camera to the layout, setting up flash features, and implementing a picture callback to capture perfect moments. Picture yourself refining your creation in Module 06, addressing bugs, and enhancing the user interface for a polished end product. Learning Outcomes Establish a robust foundation by setting up camera app permissions in Android Studio. Seamlessly integrate camera features into your app, including camera preview and the RotateCamera feature. Implement advanced features such as flash controls and picture callback for enhanced user experience. Master the art of incorporating video recording functionality into your Android camera app. Refine your app by fixing bugs and elevating the user interface to professional standards. Why choose this Camera App in Android Studio Online Training course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards and CIQ after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Unlock career resources for CV improvement, interview readiness, and job success. Who is this Camera App in Android Studio Online Training course for? Aspiring Android app developers eager to delve into camera app creation. Students and beginners seeking a comprehensive guide to Android Studio and app development. Tech enthusiasts keen on building practical skills in Android camera app creation. Those interested in understanding permissions, camera layout, and advanced features in Android. Individuals with a creative vision for unique and innovative camera applications. Career path Junior Android App Developer: £25,000 - £30,000 Mobile App UI/UX Designer: £28,000 - £35,000 Android Software Engineer: £30,000 - £40,000 App Quality Assurance Tester: £25,000 - £30,000 Mobile Application Analyst: £28,000 - £35,000 Senior Android Developer: £40,000 - £50,000 Prerequisites This Camera App in Android Studio Online Training does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Camera App in Android Studio Online Training was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Certification After studying the course materials, there will be a written assignment test which you can take at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £4.99 Original Hard Copy certificates need to be ordered at an additional cost of £8. Course Curriculum Learn How to Make a Camera App in Android Studio Module 01: Android App Development Course Camera App Permissions Setup 00:27:00 Module 02: Setting Up Camera Preview and RotateCameraFeature 00:28:00 Module 03: Connecting Camera to Layout and set up flash feature 00:31:00 Module 04: Picture Call-back and Take Photo Feature 00:29:00 Module 05: Record Video Feature 00:30:00 Module 06: Fix Bugs and Improve UI 00:30:00 Assignment Assignment - Camera App in Android Studio Online Training 00:00:00
Embark on a journey through the digital realms with our 'Developing Game in Unity 3D' course, a comprehensive pathway designed to transform enthusiasts into skilled creators. This course opens with an introduction to Unity 3D, setting the stage for an immersive learning experience. As you progress, the curriculum meticulously builds your knowledge from fundamental concepts in 'Basic Building Blocks' to more complex ideas in 'Advanced Scratching and Winning Options.' The course culminates in the creation and animation of your own game, ensuring a complete understanding of both the technical and creative aspects of game development. Delving deeper, the course structure is carefully crafted to ensure a seamless learning experience. Starting from assembling simple game components, you will gradually move towards more intricate processes such as creating custom animations and game building. Each section is a step-up from the last, ensuring a steady but challenging learning curve. The 'Winning Managers' and 'Finishing the Game' sections are particularly noteworthy, blending theory with practical applications to produce a holistic understanding of game development in Unity 3D. This course isn't just about learning; it's about creating. By the end of your journey, you will have not only absorbed valuable knowledge but also applied it in building a game from scratch. This hands-on approach ensures that learners leave with a portfolio-ready project, showcasing their newly acquired skills in Unity 3D game development. Learning Outcomes: Acquire foundational understanding of Unity 3D game development. Develop skills in constructing basic game elements and structures. Learn to integrate multiple game components into a cohesive unit. Master the art of creating custom animations for game characters. Gain expertise in finalizing and launching a complete game. Why buy this Developing Game in Unity 3D course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards and CIQ after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Unlock career resources for CV improvement, interview readiness, and job success. Certification After studying the course materials of the Developing Game in Unity 3D there will be a written assignment test which you can take either during or at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for free. Original Hard Copy certificates need to be ordered at an additional cost of £8. Who is this course for? Individuals aspiring to become game developers. Hobbyists seeking to deepen their understanding of 3D game creation. Students looking to supplement their game development education. Professionals aiming to transition into the gaming industry. Creative minds interested in exploring the intersection of technology and art. Prerequisites This Developing Game in Unity 3D does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Developing Game in Unity 3D was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Career path Game Developer: £30,000 - £50,000 annually Unity Developer: £35,000 - £55,000 annually Animator: £25,000 - £40,000 annually Game Designer: £27,000 - £45,000 annually Project Manager (Gaming): £40,000 - £60,000 annually QA Tester: £20,000 - £35,000 annually Course Curriculum Section 01: Introduction Course Trailer 00:02:00 Lecture 01: Course Introduction 00:01:00 Section 02: Basic Building Blocks Lecture 02: Shader Graph UI Shader: Vignette 00:06:00 Lecture 03: Shader Graph UI Shader: Tileable Pattern 00:08:00 Lecture 04: Line Drawing 00:10:00 Lecture 05: Shader Graph UI Shader: Scratching Material 00:12:00 Lecture 06: Sampling 00:12:00 Section 03: Putting Blocks Together Lecture 07: Creating Board Image 00:08:00 Lecture 08: Creating Ticket Section 00:08:00 Lecture 09: Creating Ticket 00:07:00 Lecture 10: Scratching Integration Part 1 00:12:00 Lecture 11: Scratching Integration Part 2 00:03:00 Section 04: Winning Managers Lecture 12: Win Settings 00:07:00 Lecture 13: Winning Panel Manager 00:07:00 Lecture 14: Button Manager 00:06:00 Lecture 15: Filling Board Images Part 1 00:13:00 Lecture 16: Filling Board Images Part 2 00:08:00 Lecture 17: Finish by Winning Images 00:06:00 Section 05: Creating Basic Game Lecture 18: Game Loop 00:06:00 Lecture 19: Creating Scoreboard 00:12:00 Lecture 20: Creating Save and Load Manager 00:07:00 Section 06: Advanced Scratching and Winning Options Lecture 21: Ticket Section Group One By One Ticket 00:20:00 Lecture 22: Ticket Section Group All At Once Ticket 00:11:00 Lecture 23: Any Sprite 00:08:00 Section 07: Finishing the Game Lecture 24: Section Random Color 00:03:00 Lecture 25: Ticket Provider 00:07:00 Lecture 26: Creating Main Menu 00:06:00 Section 08: Creating custom Animation System Lecture 27: Custom Animation System Part 1 00:14:00 Lecture 28: Custom Animation System Part 2 00:13:00 Section 09: Creating Game Animations Lecture 29: Main Menu Animation 00:04:00 Lecture 30: Sections Animation 00:08:00 Lecture 31: Scoreboard Animation 00:14:00 Lecture 32: Winning Sprites Animation 00:10:00 Lecture 33: Scratching Finished Animation 00:08:00 Lecture 34: Winning Panel Animation 00:19:00 Section 10: Building your game Lecture 35: Build the game For Mobile Phone 00:05:00 Section 11: Initial Scratching Lecture 36: Initial Scratching Animation 00:12:00 Resources Resource - Developing Game in Unity 3D 00:00:00
Duration 3 Days 18 CPD hours This course is intended for Experienced system administrators and network administrators Customers, cloud architects, systems engineers, data center administrators Network administrators with experience in managed services or managing a Telco Cloud environment Overview By the end of the course, you should be able to meet the following objectives: Deploy VMware Telco Cloud Service Assurance Manage VMware Telco Cloud Service Assurance to satisfy Telco cloud provider needs Discuss configurable options for VMware Telco Cloud Service Assurance Identify and configure different data sources which are used with VMware Telco Cloud Service Assurance Configure different collectors in VMware Telco Cloud Service Assurance Identify the Root Cause Analysis options with VMware Telco Cloud Service Assurance Discuss data collection in VMware Telco Cloud Service Assurance Explain root cause analysis in VMware Telco Cloud Service Assurance Navigate through the logs for troubleshooting This three-day, hands-on training course provides the knowledge, skills, and tools to achieve competency in installing, configuring, and managing the VMware Telco Cloud Service Assurance environment. In this course, you are introduced to the installation methods of VMware Telco Cloud Service Assurance? across various supported platforms and troubleshooting tools that help you install, manage, and troubleshoot your VMware Telco Cloud Service Assurance environment. In addition, you are presented with various types of configuration options, which you will identify, analyze, and navigate through as you explore the UI and configurable options of the product. Course Introduction Introduction and course logistics Course objectives Introduction to VMware Telco Cloud Service Assurance Describe the features of VMware Telco Cloud Service Assurance List the capabilities of VMware Telco Cloud Service Assurance Discuss the use cases of VMware Telco Cloud Service Assurance Describe the role played by VMware Telco Cloud Service Assurance components in delivering service assurance Deploying VMware Telco Cloud Service Assurance Explain different deployment options of VMware Telco Cloud Service Assurance Identify different deployment methods of VMware Telco Cloud Service Assurance Discuss different phases in deploying VMware Telco Cloud Service Assurance Identify different footprints available for HA based and non-HA based installation of VMware Telco Cloud Service Assurance Describe the SMARTs components of VMware Telco Cloud Service Assurance Deploy VMware Telco Cloud Service Assurance User Access Control Describe the features Role-based Access Control (RBAC) Outline the role of Keycloak in implementing RBAC in VMware Telco Cloud Service Assurance Configure user federation in Keycloak Use the VMware Telco Cloud Service Assurance UI to manage RBAC Create policies in VMware Telco Cloud Service Assurance that align with job roles Services and User Interface Configurations Describe the architecture of logical switching Describe the core services on a TCSA cluster Discuss the Global Manager or Service Assurance Manager (SAM), IP Domain Manager, Server Manager (ESM) Discuss VMware Telco Cloud Service Assurance UI Overview Explain Working with Notifications Elaborate Configuring Summary's Describe Accessing Notification Details Explain Viewing and configuring Topologies List Customizing Topologies Describe Topology Explorer Explain Collecting Troubleshooting Information Discuss Custom models Describe how compute resources are provided to VMware Telco Cloud Service Assurance Describe how storage is provided to VMware Telco Cloud Service Assurance Configure and manage VMware Telco Cloud Service Assurance Discuss configurable options for VMware Telco Cloud Service Assurance Day 1 and Day 2 Operations Review the architecture of logical routing and NSX Edge nodes Identify different data sources to be used with VMware Telco Cloud Service Assurance Configure different collectors with VMware Telco Cloud Service Assurance Describe Alarms and Thresholds Demonstrate how to configure alarms with VMware Telco Cloud Service Assurance Explain how to setup thresholds and timelines in VMware Telco Cloud Service Assurance Define Catalog management and sharing catalogs inside and between organizations. Identify the steps to import or upload data into catalogs. Explain the purpose of catalogs and How to Create a catalog organization. Describe the Purpose and Usage of Open Virtualization Format (OVA) and Custom vApp or VM Properties. Discuss vApp Templates Logs and Troubleshooting Review the architecture of the Distributed Firewall Discuss VMware Telco Cloud Service Assurance installations logs List Smarts installation logs Explain backup and restore options of VMware Telco Cloud Service Assurance Identify the approach for troubleshooting containerized services Discuss monitoring services
Get hands-on and learn to build a full-stack app using React.js as the frontend and its web API for the backend
Description Register on the Developing Games in Unity 3D today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get a certificate as proof of your course completion. The Developing Games in Unity 3D course is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablets, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With This Course Receive a digital certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Certificate of Achievement After the successful completion of the final assessment, you will receive a CPD-accredited certificate of achievement. The PDF certificate is for 9.99, and it will be sent to you immediately after through e-mail. You can get the hard copy for 15.99, which will reach your doorsteps by post. Method of Assessment You need to attend an assessment right after the completion of this course to evaluate your progression. For passing the assessment, you need to score at least 60%. After submitting your assessment, you will get feedback from our experts immediately. Who Is This Course For The course is ideal for those who already work in this sector or are aspiring professionals. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Course Content Section 01: Introduction Course Trailer 00:02:00 Lecture 01: Course Introduction 00:01:00 Section 02: Basic Building Blocks Lecture 02: Shader Graph UI Shader: Vignette 00:06:00 Lecture 03: Shader Graph UI Shader: Tileable Pattern 00:08:00 Lecture 04: Line Drawing 00:10:00 Lecture 05: Shader Graph UI Shader: Scratching Material 00:12:00 Lecture 06: Sampling 00:12:00 Section 03: Putting Blocks Together Lecture 07: Creating Board Image 00:08:00 Lecture 08: Creating Ticket Section 00:08:00 Lecture 09: Creating Ticket 00:07:00 Lecture 10: Scratching Integration Part 1 00:12:00 Lecture 11: Scratching Integration Part 2 00:03:00 Section 04: Winning Managers Lecture 12: Win Settings 00:07:00 Lecture 13: Winning Panel Manager 00:07:00 Lecture 14: Button Manager 00:06:00 Lecture 15: Filling Board Images Part 1 00:13:00 Lecture 16: Filling Board Images Part 2 00:08:00 Lecture 17: Finish by Winning Images 00:06:00 Section 05: Creating Basic Game Lecture 18: Game Loop 00:06:00 Lecture 19: Creating Scoreboard 00:12:00 Lecture 20: Creating Save and Load Manager 00:07:00 Section 06: Advanced Scratching and Winning Options Lecture 21: Ticket Section Group One By One Ticket 00:20:00 Lecture 22: Ticket Section Group All At Once Ticket 00:11:00 Lecture 23: Any Sprite 00:08:00 Section 07: Finishing the Game Lecture 24: Section Random Color 00:03:00 Lecture 25: Ticket Provider 00:07:00 Lecture 26: Creating Main Menu 00:06:00 Section 08: Creating custom Animation System Lecture 27: Custom Animation System Part 1 00:14:00 Lecture 28: Custom Animation System Part 2 00:13:00 Section 09: Creating Game Animations Lecture 29: Main Menu Animation 00:04:00 Lecture 30: Sections Animation 00:08:00 Lecture 31: Scoreboard Animation 00:14:00 Lecture 32: Winning Sprites Animation 00:10:00 Lecture 33: Scratching Finished Animation 00:08:00 Lecture 34: Winning Panel Animation 00:19:00 Section 10: Building your game Lecture 35: Build the game For Mobile Phone 00:05:00 Section 11: Initial Scratching Lecture 36: Initial Scratching Animation 00:12:00 Resources Resource - Developing Game in Unity 3D 00:00:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.
Description Register on the Coroutines in Unity 3D Masterclass today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get a certificate as proof of your course completion. The Coroutines in Unity 3D Masterclass course is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablets, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With This Course Receive a digital certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Certificate of Achievement After the successful completion of the final assessment, you will receive a CPD-accredited certificate of achievement. The PDF certificate is for 9.99, and it will be sent to you immediately after through e-mail. You can get the hard copy for 15.99, which will reach your doorsteps by post. Method of Assessment You need to attend an assessment right after the completion of this course to evaluate your progression. For passing the assessment, you need to score at least 60%. After submitting your assessment, you will get feedback from our experts immediately. Who Is This Course For The course is ideal for those who already work in this sector or are aspiring professionals. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Course Content Section 01: Introduction Lecture 01: Course Trailer 00:01:00 Lecture 02: Course Overview 00:03:00 Lecture 03: Useful Visual Studio Extension 00:02:00 Section 02: Basics Lecture 04: Coroutines Introduction 00:09:00 Lecture 05: Yield Instructions 00:03:00 Lecture 06: How To Start And Stop Coroutines 00:07:00 Section 03: Building UI Animator Lecture 07: Driver Introduction 00:04:00 Lecture 08: Driver Playback Direction 00:03:00 Lecture 09: Driver Progress 00:04:00 Lecture 10: Driver Looping 00:05:00 Lecture 11: Driver Callbacks 00:03:00 Lecture 12: Driver Custom Wait Time 00:03:00 Lecture 13: Driver Autostart, Pre-Start and Post-Reset 00:05:00 Lecture 14: Driver Refactoring 00:04:00 Lecture 15: Transform Controller Introduction 00:06:00 Lecture 16: Controller Auto Connect To Driver 00:03:00 Lecture 17: Controller Animate From Value To Value 00:03:00 Lecture 18: Controller Animate In Specific Axes 00:04:00 Lecture 19: Controller Animation Curve Easing 00:06:00 Lecture 20: Controller Refactoring To Abstract Class 00:05:00 Lecture 21: Image Controller 00:04:00 Lecture 22: Canvas Group Controller 00:02:00 Lecture 23: Controller Preview Animation In Editor 00:11:00 Lecture 24: Controller Remote Driver Access 00:11:00 Lecture 25: List Player Part 01 00:14:00 Lecture 26: List Player Part 02 00:11:00 Lecture 27: UI Animator Refactoring And Export 00:04:00 Section 04: Animating Game Menu With UI Animator Lecture 28: Animating Game Menu Part 01 00:12:00 Lecture 29: Animating Game Menu Part 02 00:09:00 Section 05: Building Idle Clicker Game Lecture 30: Game Manager Part 01 00:06:00 Lecture 31: Game Manager Part 02 00:05:00 Lecture 32: Creating Item Data And Item Manager 00:12:00 Lecture 33: On Click Process 00:07:00 Lecture 34: Creating Item Animations 00:05:00 Lecture 35: Item Available Logic 00:06:00 Lecture 36: Item Can Buy Logic 00:08:00 Lecture 37: Item Can Buy Manager Logic 00:07:00 Lecture 38: Finishing Item Prefabs 00:09:00 Lecture 39: Robot Animations 00:10:00 Lecture 40: Cook Progress Manager Part 01 00:08:00 Lecture 41: Cook Progress Manager Part 02 00:05:00 Lecture 42: Start Game Animation 00:06:00 Section 06: Bonus State Machine Example Lecture 43: Project Overview 00:06:00 Lecture 44: Basic State Machine Part 01 00:10:00 Lecture 45: Basic State Machine Part 02 00:07:00 Lecture 46: Adding Animations With Variations 00:10:00 Lecture 47: Optimizing Slow Methods 00:04:00 Resources Resources - Coroutines in Unity 3D Masterclass 00:00:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.