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Hysteria’s history, rooted in Greek myth, evolved into a Victorian belief of a “wandering uterus” leading to disturbing medical practices. We aim to explore the lived experiences on irregular perceptions of reality with an open mind. Each Saturday includes: a live dialogue between Prof. Ernesto Spinelli and an International Existential Therapist; a moment to share your thoughts and feelings with the teachers; and a final integration facilitated by Bárbara Godoy. This series of ten dialogues set out to explore the multifaceted dimentions and complexities associated with Existential Therapies. It attempts to engage with various interpretations of insanity through the lens of patients often painful, confounding, and deeply unsettling life experiences. Hysteria- between Prof. Ernesto Spinelli and Bárbara Godoy “In this talk, I will compare the Histerical patient to the ancient Greek myth of Persephone, the goddess who traversed the boundaries between the world of the living and the underworld. Just as Persephone’s cyclical descent and return mirrored the changing seasons, hysteria was seen as a condition where emotions and experiences defied easy classification. This notion of transgressing boundaries became a cornerstone of early psychoanalysis. In Victorian times, hysteria took a decidedly bizarre turn. Here, the culprit was believed to be a mobile womb, an organ capable of throwing into disorder and confusion. This “wandering womb” was blamed for a variety of ailments and behaviours, particularly any expression of female desire out-of-wedlock. In a truly disturbing reflection of these beliefs, legal rulings based on this theory emerged. In some cases, women diagnosed with hysteria could be forced to undergo a hysterectomy.” Bárbara Godoy. Bárbara Godoy M.A., Adv. Dip. Exi. Psy, UKCP accredited Psychotherapist and Supervisor, MBACP and SEA – Director of Therapy Harley Street. Bárbara’s academic experience in London since 2008 includes lecturing and researching on the theory and practice of Phenomenological Existential Therapy on Doctorate, MA and professional courses at the School of Psychotherapy and Counselling Psychology, Regent’s University and the New School of Psychotherapy and Counselling directed by Emmy van Deurzen. Bárbara has facilitated therapeutic Group Work internationally since 1997. The question about the meaning of Being-Woman was the topic of her thesis completed in 2005 and evolved into two main Women’s Groups: “Nine muses” and “Four Seasons” which she leads in addition to her individual private practice. Currently, as the clinical director of THS, Bárbara leads a team of over 20 professional practitioners in the area of Psychological services and Wellbeing consultancy. Bárbara is also the founder-director of THS’s Personal Development and CPD Programmes. Prof. Ernesto Spinelli was Chair of the Society for Existential Analysis between 1993 and 1999 and is a Life Member of the Society. His writings, lectures and seminars focus on the application of existential phenomenology to the arenas of therapy, supervision, psychology, and executive coaching. He is a Fellow of the British Psychological Society (BPS) as well as an APECS accredited executive coach and coaching supervisor. In 2000, he was the Recipient of BPS Division of Counselling Psychology Award for Outstanding Contribution to the Profession. And in 2019, Ernesto received the BPS Award for Distinguished Contribution to Practice. His most recent book, Practising Existential Therapy: The Relational World 2nd edition (Sage, 2015) has been widely praised as a major contribution to the advancement of existential theory and practice. Living up to the existential dictum that life is absurd, Ernesto is also the author of an on-going series of Private Eye novels. Date and Time: Saturday 13 December from 2 pm to 3 pm – (UK time) Individual Dialogue Fee: £70 Venue: Online Zoom FULL PROGRAMME 2025: 25 January “Knots” with Prof. Ernesto Spinelli and Bárbara Godoy 22 February “Healing” with Dr. Michael Guy Thompson and Prof. Ernesto Spinelli 22 March “Difference” with Prof. Tod DuBose and Prof. Ernesto Spinelli 12 April “Polarisation” with Prof. Kirk Schneider and Prof. Ernesto Spinelli 3 May “Character” with Prof. Robert Romanyshyn and Prof. Ernesto Spinelli 21 June “Opening” with Dr. Yaqui Martinez and Prof. Ernesto Spinelli 19 July “Meaning” with Dr. Jan Resnick and Prof. Ernesto Spinelli 25 October “Invention” with Dr. Betty Cannon and Prof. Ernesto Spinelli 15 November “Hallucination” with Prof. Simon du Plock and Prof. Ernesto Spinelli 13 December “Hysteria” with Bárbara Godoy and Prof. Ernesto Spinelli Read the full programme here > Course Organised by:
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Why Choose 3ds Max and Photoshop Training Course? Click here for more info 3D modeling and rendering potential with our specialized 3ds Max and Photoshop Training Course! Learn from modeling to rendering in 3ds Max and enhance visuals with Photoshop. Personalized, live online sessions with an experienced instructor. Enroll now and bring your 3D visualizations to life. Duration: 20 hrs Method: 1-on-1, Personalized attention. Schedule: Tailor your own hours of your choice, available from Mon to Sat between 9 am and 7 pm. The 3ds Max and Photoshop Training Course offers comprehensive learning for beginners, focusing on core skills to create 3D models, rendered images, animations, and games using 3ds Max and Photoshop. Led by Autodesk Certified Instructors with expertise in 3D design, CGI, and visualizations, the course provides hands-on and practical training. 20-hour 3ds Max and Photoshop Training Course Course Description: 20-hour 3ds Max and Photoshop Training Course to master 3D modeling, rendering, and post-production. Learn to create 3D models, apply textures, animate objects, and utilize lighting techniques in 3ds Max. Gain expertise in Photoshop for post-processing and creating photorealistic textures. Ideal for 3D artists of all levels. Course Outline: Part 1: Introduction to 3ds Max (6 hours) - Understanding the user interface and workspace of 3ds Max - Navigating the viewport and utilizing basic tools for modeling - Creating and manipulating primitive objects for design purposes - Modifying objects with modifiers to achieve specific effects - Working with materials and textures to add realistic detail to 3D models - Basic lighting and rendering techniques to present the 3D scenes Part 2: Intermediate 3ds Max Techniques (6 hours) - Modeling using splines and polygons for more complex shapes - Creating and animating cameras to simulate real-world perspectives - Rigging and animating characters with bones for animation projects - Utilizing particle systems for visual effects and dynamic simulations - Designing realistic environments using landscape tools for outdoor scenes - Exploring advanced lighting and rendering techniques for enhanced visuals Part 3: Introduction to Photoshop for 3D Artists (4 hours) - Understanding the Photoshop workspace and essential tools for editing - Importing and exporting 3D models and textures between 3ds Max and Photoshop - Creating and editing textures and materials in Photoshop for realistic surfaces - Utilizing Photoshop for post-production and compositing to enhance 3D renders Part 4: Advanced Photoshop Techniques for 3D Artists (4 hours) - Creating custom brushes and textures for unique artistic elements - Using layer masks and adjustment layers for non-destructive editing - Exploring advanced compositing techniques for seamless integration of 3D elements - Creating photorealistic textures and materials for stunning 3D visuals Part 5: Project-Based Learning (4 hours) - Applying 3ds Max and Photoshop techniques to a real-world project - Creating a 3D model, texturing it in Photoshop, and rendering the final image - Receiving instructor feedback for critiquing and refining the project - Final presentation of the completed project showcasing skills learned.
Click here for info. Training duration: 20 hrs. Method: 1-2-1, Personalized attention, Tailored content, Flexible pace, Individual support. Schedule: Personalized training experience with our flexible 1-2-1 sessions. Tailor your own schedule by pre-booking a convenient hour of your choice, available from Monday to Saturday between 9 am and 7 pm. Maya Basic to Intermediate Course Course Duration: 20 hours Course Description: Discover Autodesk Maya's potential in our 20-hour course. Master 3D modeling and animation, explore texturing, rigging, rendering, and special effects. Unleash your creativity with advanced modeling techniques. Join us on this exciting journey to unlock the full power of Maya. Course Outline: I. Introduction to Maya (1.5 hours) - Discover the vast applications of Maya and its significance in diverse industries - Navigate seamlessly through Maya's interface, understanding essential tools - Master viewport controls and proficiently manage projects II. 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Whether you're a budding 3D artist, animator, or visual effects enthusiast, this program provides a structured learning path to master essential tools and techniques. Join us for interactive in-person or live online sessions, and receive guidance from experienced instructors. Enroll now to create captivating 3D visuals and animations and explore the creative possibilities of Autodesk Maya. In this course, explore the world of Maya 2023 and master the skills to create high-quality 3D models and animations. Discover a real-world, project-based workflow applicable to film, motion graphics, and game design. Learn Basic to Intermediate techniques like customizing the interface, object manipulation, and scene organization. Dive into polygonal, sculpting, and NURBS modeling, and apply materials for color, texture, and reflectivity. Integrate cameras, lighting, and depth-of-field effects with the Arnold renderer. Finally, learn animation tools to add movement and bring your creations to life, guided by instructor Autodesk certified trainers In this course, explore the world of Maya 2023 and master the skills to create high-quality 3D models and animations. Discover a real-world, project-based workflow applicable to film, motion graphics, and game design. Learn Basic to Intermediate techniques like customizing the interface, object manipulation, and scene organization. Dive into polygonal, sculpting, and NURBS modeling, and apply materials for color, texture, and reflectivity. Integrate cameras, lighting, and depth-of-field effects with the Arnold renderer. Finally, learn animation tools to add movement and bring your creations to life, guided by instructor Autodesk certified trainers In this course, explore the world of Maya 2023 and master the skills to create high-quality 3D models and animations. Discover a real-world, project-based workflow applicable to film, motion graphics, and game design. Learn Basic to Intermediate techniques like customizing the interface, object manipulation, and scene organization. Dive into polygonal, sculpting, and NURBS modeling, and apply materials for color, texture, and reflectivity. Integrate cameras, lighting, and depth-of-field effects with the Arnold renderer. Finally, learn animation tools to add movement and bring your creations to life, guided by instructor Autodesk certified trainers Master 3D modeling and animation. Create realistic textures and materials. Understand rigging for character animation. Illuminate scenes with effective lighting. Create mesmerizing special effects. Explore advanced modeling techniques. Gain practical skills for real-world projects. Unlock creative potential in film, animation, and game design.
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