Tiny Toes Ballet offers enjoyable and inclusive dance classes for toddlers and kids in Newport, designed to nurture confidence and support development for boys and girls aged 6 months to 7 years. Through our ballet and dance programs, your child will experience the joy of dancing while developing essential skills like coordination, balance, and rhythm. Our classes also foster creativity, imagination, and self-confidence. Join us this term at Tiny Toes Ballet as we embark on summer sporting adventure in our children's ballet classes.
Tiny Toes Ballet offers enjoyable and inclusive dance classes for toddlers and kids in Newport, designed to nurture confidence and support development for boys and girls aged 6 months to 7 years. Through our ballet and dance programs, your child will experience the joy of dancing while developing essential skills like coordination, balance, and rhythm. Our classes also foster creativity, imagination, and self-confidence. Join us this term at Tiny Toes Ballet as we embark on summer sporting adventure in our children's ballet classes.
Tiny Toes Ballet offers enjoyable and inclusive dance classes for toddlers and kids in Newport, designed to nurture confidence and support development for boys and girls aged 6 months to 7 years. Through our ballet and dance programs, your child will experience the joy of dancing while developing essential skills like coordination, balance, and rhythm. Our classes also foster creativity, imagination, and self-confidence. Join us this term at Tiny Toes Ballet as we embark on summer sporting adventure in our children's ballet classes.
MONDAY - MAGOR AND UNDY COMMUNITY HUB * Tip Toes [Ages 6 months - 18 months] - 9:20am - 10:00am * Twinkle Toes [Ages 18months - 2.5 years] - 10:10am - 10:50am * Talent Toes [Ages 2.5 years - 4 years] - 11:00am - 11:40am
SATURDAY - PORTSKEWETT AND SUDBROOK RECREATION HALL Twinkle Toes [Ages 18months - 2.5 years] - 09:00am - 09:40am Spinners [Ages 5 years - 7 years] - 09:50am - 10:30am Talent Toes [Ages 2.5 years - 4 years] - 10:40pm - 11:20am Twirlers [Ages 3.5 years - 5 years] - 11:30am - 12:10pm
Is your lifestyle too sedentary? Do you feel sluggish by the end of the day? Wrecked by the end of the week? You need to vary your regime at work. You need to work with, rather than against, your physicality in order to boost your energy levels in a sustainable way - without recourse to coffee, sugar or other stimulants. Take away: Four quick and easy ways to make you feel good and re-energised. You will have the opportunity to: Explore how even just small amounts of physical activity can impact your mental and general health and wellbeing, creativity and productivity. Learn what to do about a sedentary lifestyle Get some tips on what to do about your posture Deskercise - try out some easy stretches and exercises you can do at your desk
This one-day programme explores the role of intellectual property (IP) in relation to innovation and creativity. It examines the different forms as well as the key processes, together with some of the oddities and idiosyncrasies of the legal regime that protects IP. It delves into the various IP models you should be aware of as well as key IP facts and figures and current IP trends across the global economy. This session is designed to give you a deeper understanding of: The main forms of intellectual property The importance of IP - both to your organisation and to the wider economy The key processes in the creation, commercial exploitation, and legal protection of IP The different models for the use of IP Some more advanced concepts for reviewing, valuing and managing IP 1 Main forms of intellectual property (IP) Patents Trademarks Copyright Design Trade secrets 2 Global IP business context Global IP facts and figures Figures for key jurisdictions Analysis of a company using IP data IP trends Overview of the key entities in the IP sector 3 Key IP processes IP creation IP portfolio management IP enforcement IP exploitation IP risk management 4 IP models IP models explained IP licensing IP litigation 5 IP concepts The IP maturity ladder Relative IP value and risk Axis of control 6 IP as an asset class Costs Valuation Financial perspective
Official workshops for West-End shows and bespoke masterclasses tailored to any show.
Project management can seem scary and rather intimidating. The whole aim of this programme is to give people a simple and straightforward way of dealing with projects without having to use complex and confusing systems. This two-day course is designed to introduce the apparently complex world of project management in a simple and practical manner. The programme is for anybody who has to run a project of any nature. It has been attended by people from as diverse fields as events management, fashion, charities, oil companies and so on. The programme is run without using any IT project management systems although an introduction can be given if required. At the end of the programme participants will leave understanding: What a project is and why projects are so important today The roles of a project manager Some key language and concepts A simple 5-step model for organising projects How to make sure you understand what your 'client' really wants A set of three simple tools to plan the project How to make decisions What to monitor when the project is running How to close the project 1 Introduction What is the aim of this programme? 2 Background thinking What is a project? The project manager's eternal triangle (cost-quality-time) What are the characteristics of successful projects? Who are the key characters in a project? What are the roles of a project manager? 3 The project process Why have one? 4 Project initiation What is the aim? Identifying key information Key skill: mission analysis Initial risk analysis Document and sign-off 5 Decision-making - 'Stop, Think, Act!' The 'Stop, Think, Act!' technique Recognise the opportunity to make a decision The 3 Cs - making sure we understand the decisions we have to make Identifying options Making your decision Taking it to action 6 Creativity 7 The planning stage Identify all discrete tasks Sequence and dependencies Time line - critical path Resources Project base-line 8 Execution stage - delivering the result Monitor Evaluate Adapt Control Review 9 The project close Review Documentation Have we delivered? What have we learned?