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43 Design courses delivered Live Online

55366 Querying Data with Transact-SQL

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for This course is intended for novice database developers, database administrators, Business Intelligence developers, report creators, and application developers who have an understanding of relational database concepts and have basic Windows navigation skills. Overview Create single table SELECT queries Create multiple table SELECT queries Filter and sort data Insert, update, and delete data Query data using built-in functions Create queries that aggregate data Create subqueries Create queries that use table expressions Use UNION, INTERSECT, and EXCEPT on multiple sets of data Implement window functions in queries Use PIVOT and GROUPING SETS in queries Use stored procedures in queries Add error handling to queries Use transactions in queries This five-day instructor-led course is intended for IT professionals who wish to use the Transact-SQL language to query and configure Microsoft SQL Server. Students are typically database developers and database administrators, but might also be Business Intelligence developers, report creators, or application developers. In this course, students learn how to query single tables, join data from multiple tables, filter and sort data, modify data, use procedures and functions, and implement error handling. Prerequisites Basic understanding of relational databases. Basic Windows knowledge. Module 1: Introduction to Transact-SQL What is Transact-SQL The SELECT statement The WHERE clause Sorting results Calculations CASE expressions Module 2: Joining tables with Transact-SQL The JOIN clause Inner joins Outer joins Self joins and cross joins Module 3: Filtering and sorting results Implement the ORDER BY clause Filter data with the WHERE clause Limit the number of rows returned by a query Implement NULL logic Module 4: SQL Server data types Understand data types Implement string data types Implement temporal data types Module 5: Inserting, updating and deleting data Insert new records Update existing records Delete data Module 6: Using SQL Server functions with Transact-SQL Understand function types in SQL Server Convert data using functions Implement logical functions Work with NULL data using functions Module 7: Aggregating data with Transact-SQL Implement aggregation in SQL Server Group records in SQL Server Filter aggregated data Module 8: Implement subqueries with Transact-SQL Implement scalar and multi-valued sub-queries Implement correlated subqueries Implement existence checks with subqueries Module 9: Create queries that use table expressions Create views Create table-valued functions Implement derived tables Implement common table expressions Module 10: Use UNION, INTERSECT, EXCEPT and APPLY on multiple sets of data Write queries with the UNION operator Write queries with the INTERSECT and EXCEPT operators Write queries with the APPLY operator Module 11: Implement window functions in queries Understand window functions Impement window functions Module 12: Use PIVOT and grouping sets in queries Implement PIVOT in queries Implement grouping sets in queries Module 13: Use stored procedures in queries Query data with stored procedures Interact with stored procedures using input and output parameters Write simple stored procedures Pass dynamic SQL to SQL Server Module 14: Implement programming features in Transact-SQL Understand T-SQL programming elements Implement loops and conditions in T-SQL queries Module 15: Add error handling to queries Understand SQL Server error handling Implemet structured exception handling Module 16: Use transactions in queries Understand database transactions Implement transactions in T-SQL

55366 Querying Data with Transact-SQL
Delivered OnlineFlexible Dates
£2,976

Unity 3d Game design course Basic to advanced level 1-2-1

By Real Animation Works

Unity 3d face to face training customised and bespoke.

Unity 3d Game design course Basic to advanced level 1-2-1
Delivered in London or OnlineFlexible Dates
£900

Oracle 12c - PL/SQL Fundamentals

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for This course is intended for individuals who are Application designers and database developers, database administrators and web server administrators. Overview Upon successful completion of this course, students will be able to work with Oracle database programming using the PL/SQL programming language. They will learn the syntax, structure and features of the language. In this course, students will learn the foundation for the programming series and the use of database-resident stored program units for Oracle 12c. Selection & Setup of the Database Interface Considering Available Tools Selecting the Appropriate Tool Oracle Net Database Connections Oracle PAAS Database Connections Setup SQL Developer Setup SQL*Plus Setup Jdeveloper About Bind & Substitution Variables Using SQL Developer Using SQL*Plus Choosing a Database Programming Language What is Database Programming? PL?SQL Performance Advantages Integration wth Other Languages PL/SQL Language Fundamentals PL/SQL Program Structure LANGUAGE SYNTAX RULES EMBEDDING SQL WRITING READABLE CODE GENERATING DATABASE OUTPUT SQL*PLUS INPUT OF A PROGRAM BLOCK Declare Section About the Declare Section DECLARE PRIMITIVE TYPES DECLARATION OPTIONS NOT NULL CONSTANT DATA DICTIONARY INTEGRATION %TYPE DECLARE SIMPLE USER---DEFINED TYPES TYPE... TABLE TYPE... RECORD EXTENDED USER---DEFINED TYPES Begin Section About the Begin Section Manipulating Program Data Logic Control & Branching GOTO LOOP IF-THEN-ELSE CASE Exception Section ABOUT THE EXCEPTION SECTION ISOLATING THE SPECIFIC EXCEPTION PRAGMA EXCEPTION_INIT SQLCODE &SQLERRM Example SQL%ROWCOUNT &SELECT...INTO Beyond the Basics: Explicit Cursors ABOUT EXPLICIT CURSORS EXTENDED CURSOR TECHNIQUES FOR UPDATE OF Clause WHERE CURRENT OF Clause Using FOR?LOOP Cursors Beyond the Basics: Nested BlocksBeyond the Basics: Declared Subprograms USING DECLARED SUBPROGRAMS DECLARED PROCEDURE DECLARED FUNCTION Introducing Databse-Resident Program Units ABOUT DATABASE---RESIDENT PROGRAMS PHYSICAL STORAGE & EXECUTION TYPES OF STORED PROGRAM UNITS STORED PROGRAM UNIT ADVANTAGES MODULAR DESIGN PRINCIPLES Creating Stored Procedures & Functions STORED PROCEDURES & FUNCTIONS CREATE PROCEDURE / CREATE FUNCTION CREATING PROCEDURES & FUNCTIONS RAISE_SALARY() Procedure SALARY_VALID() Function THE PARAMETER SPECIFICATION DEFAULT Clause SYSTEM & OBJECT PRIVILEGES USING THE DEVELOPMENT TOOLS Executing Stored Procedures & Functions CALLING PROCEDURES & FUNCTIONS UNIT TESTING WITH EXECUTE ANONYMOUS BLOCK UNIT TESTING SPECIFYING A PARAMETER NOTATION SQL WORKSHEET UNIT TESTING CALLING FUNCTIONS FROM SQL Maintaining Stored Program Units RECOMPILING PROGRAMS Mass Recompilation Using UTL_RECOMP() DROPPING PROCEDURES & FUNCTIONS DROP PROCEDURE / FUNCTION DATA DICTIONARY METADATA Using USER_OBJECTS Using USER_SOURCE Using USER_ERRORS Using USER_OBJECT_SIZE Using USER_DEPENDENCIES Managing Dependencies DEPENDENCY INTERNALS TRACKING DEPENDENCIES THE DEPENDENCY TRACKING UTILITY SQL DEVELOPER DEPENDENCY INFO DEPENDENCY STRATEGY CHECKLISTS Creating & Maintaining Packages ABOUT PACKAGES CREATING PACKAGES MAINTAINING PACKAGES PERFORMANCE CONSIDERATIONS Advanced Package Capabilities DEFINER & INVOKER RIGHTS WHITE LITS & ACCESSIBLE BY PERSISTENT GLOBAL OBJECTS DEFINING INITIALIZATION LOGIC OBJECT ORIENTATION SUPPORT Advanced Cursor Techniques USING CUSROS VARIABLES USING SYS_REFCURSOR USING CURSOR EXPRESSIONS Using System-Supplied Package DBMS_OUTPUT() UTL_FILE() FOPEN() EXAMPLE Database Trigger Concepts ABOUT DATABASE TRIGGERS DML EVENT TRIGGER SUB---TYPES DATABASE TRIGGER SCENARIO TRIGGER EXECUTION MECHANISMS TRIGGERS WITHIN SQL WORKSHEET Creating Database Triggers STATEMENT-LEVEL TRIGGERS Using RAISE_APPLICATION_ERROR() ROW---LEVEL TRIGGERS EXAMPLES OF TRIGGERS EMPLOYEE_SALARY_CHECK Example EMPLOYEE_JOURNAL Example BUDGET_EVENT Example INSTEAD OF TRIGGERS TRIGGERS WITHIN AN APPLICATION Maintaining Database Triggers CALL SYNTAX TRIGGER MAINTENANCE TASKS SHOW ERRORS TRIGGER DROP TRIGGER ALTER TRIGGER MULTIPLE TRIGGERS FOR A TABLE HANDLING MUTATING TABLE ISSUES Implementing System Event Triggers WHAT ARE SYSTEM EVENT TRIGGERS? DEFININGTHE SCOPE AVAILABLE SYSTEM EVENTS SYSTEM EVENT ATTRIBUTES

Oracle 12c - PL/SQL Fundamentals
Delivered OnlineFlexible Dates
Price on Enquiry

Unity 3D Game Design Training Course (Live Online Only)

By London Design Training Courses

Why Choose Unity 3D Game Design Training Course? Course Link Unity transforms ideas into reality, offering limitless possibilities for 2D and 3D games, VR, AR, and AI experiences. From films to architecture, training videos, and interactive tutorials, Unity revolutionizes industries with its interactive engagement, making it the top choice for solutions. Duration: 10 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own hours of your choice, available from Mon to Sat between 9 am and 7 pm Is Unity Good for Beginners? Definitely! Unity is an ideal starting point for beginners in game development. It offers an accessible platform to learn state logic and C# programming, making it popular among new programmers. Whether you choose self-guided or structured learning, Unity provides a strong foundation for 3D game development. Coding in Unity? Coding is optional in Unity, thanks to the visual scripting tool, Bolt. Users can implement ideas without coding using flow graphs and state graphs for low-level and high-level logic. Paid tools like PlayMaker and Adventure Creator offer more advanced gameplay and AI behaviors. How Does Unity's Game Engine Work? Unity operates as a versatile scene player, initializing settings for graphics, audio, and input devices at game start. It loads scenes with assets and game objects, executing a cycle that renders scenes, runs physics simulations, and handles events, providing a seamless and dynamic game experience. Is Unity Good for Beginners? Definitely! Unity is an ideal starting point for beginners in game development. It offers an accessible platform to learn state logic and C# programming, making it popular among new programmers. Whether you choose self-guided or structured learning, Unity provides a strong foundation for 3D game development. 10-hour Unity 3D Game Design Training Course: Module 1: Introduction to Unity 3D (2 hours) - What is Unity 3D and why use it for game design? - Understanding the Unity 3D interface - Creating and managing projects in Unity 3D - Importing and managing assets in Unity 3D - Understanding game objects and components in Unity 3D Module 2: Game Mechanics (2 hours) - Basic game mechanics and concepts - Player movement and camera control - Creating and controlling game objects - Working with physics and collision detection - Creating interactive environments Module 3: Scripting with C# (2 hours) - Introduction to C# scripting language - Understanding variables and data types in C# - Creating and using functions in C# - Controlling game objects with C# - Understanding game loops and events Module 4: User Interfaces and Audio (2 hours) - Designing user interfaces in Unity 3D - Creating and using buttons, sliders, and input fields - Audio import and editing in Unity 3D - Creating and controlling game sound effects and background music Module 5: Optimization and Deployment (2 hours) - Understanding game optimization in Unity 3D - Optimizing game performance with scripting - Building and testing games for desktop and mobile platforms - Publishing games on the web or app stores Introduction to Unity: - Introduction to gaming and the game development process - Unity Basics - Interface - Inspector - Project and Hierarchy Starting Making a Game: - Working with Projects - Creating Projects - Importing Geometry - Importing Textures - Using the terrain generator to make the terrain - Creating basic primitives in Unity Materials: - Working with materials 1 - Working with materials 2 - Finishing materials on all objects Lighting: - Creating lights - Adjusting Lights - Creating Sunlight Animation: - Animating objects - Animating lights - Adjusting Animations Audio: - Adding Sound - Interacting with sound - Modifying sound Programming Tools: - JavaScript - Editor for JavaScript - Variables and functions - Simple programming Testing: - Testing the game - Fixing bugs - Making changes in games Building the Game: - Game authoring Settings - Building the game for windows - Playing the game Utilize Unity Pro, the ultimate real-time development platform, to craft 3D, 2D, VR, and AR experiences across diverse industries. From games to auto, AEC, and film, Unity Pro empowers you to create immersive content with multi-platform support. Visit https://www.unity.com/ to kickstart your journey today, enabling faster iterations and business growth through unparalleled development capabilities.

Unity 3D Game Design Training Course (Live Online Only)
Delivered OnlineFlexible Dates
£330

Unity 3D Game Design Masterclass.

By ATL Autocad Training London

Who is this Course for? Unity 3D Game Design Masterclass. Unity serves as top development engine for both 2D and 3D games and experiences. With its support for VR, AR, and AI, it extends its level beyond gaming to pre-visualization for films and architectural visualization. This training provides you with the fundamental skills to craft immersive virtual worlds. Click here for more info: Website Duration: 10 hours Approach: 1on1 Sessions. Create your own schedule by booking a convenient hour between 9 am and 7 pm, Mon to Sat 10-Hour Unity 3D Game Design Training Course: Module 1: Introduction to Unity 3D (2 hours) Explore the fundamentals of Unity 3D and its relevance in game design. Familiarize yourself with the Unity 3D interface, project creation, and asset management. Understand game objects, components, and their management within Unity 3D. Module 2: Game Mechanics (2 hours) Grasp basic game concepts, player movement, and camera control. Master the creation, control, and interaction of game objects. Learn about physics, collision detection, and interactive environment design. Module 3: Scripting with C# (2 hours) Dive into the C# scripting language, covering variables, data types, and functions. Control game objects using C# and understand game loops and events. Module 4: User Interfaces and Audio (2 hours) Design intuitive user interfaces and incorporate elements like buttons and sliders. Gain expertise in audio import, editing, and managing game sound effects and background music. Module 5: Optimization and Deployment (2 hours) Master game optimization techniques, including performance enhancement through scripting. Build, test, and deploy games for various platforms, including desktop, mobile, and web. Course Highlights: Introduction to Unity: Understand the gaming landscape and Unity's essential components. Game Development Basics: Learn project creation, geometry and texture importing, terrain generation, and primitive object creation. Materials and Lighting: Explore material manipulation, lighting creation, and animation adjustments. Audio Integration: Add, modify, and interact with game sounds. Programming Tools: Gain familiarity with programming using JavaScript, including variables, functions, and simple programming. Testing and Debugging: Rigorous game testing, bug fixing, and iterative development processes. Game Building: Configure game authoring settings, build games for Windows, and test the final product. Unity Pro Integration: For this training, utilize Unity Pro, a cutting-edge development platform enabling the creation of 3D, 2D, VR, and AR experiences across diverse industries, including gaming, automotive, AEC, and film. Start your Unity Pro journey at Unity's official website. With Unity Pro, accelerate development, enhance iteration speed, and expand your business, creating remarkable games and immersive experiences supported across multiple platforms. Learning Outcomes: Unity Proficiency: Master Unity 3D essentials, including game mechanics, C# scripting, UI design, and audio integration. Optimization and Deployment: Learn to optimize games for high performance and successfully deploy them across various platforms. Effective Testing: Develop strong testing and debugging skills for efficient game development. Useful Websites: Unity Learn: Access tutorials, courses, and projects for in-depth learning. Unity Asset Store: Explore a vast library of assets, scripts, and tools for game enhancement. Unity Forums: Engage with the community, ask questions, and share knowledge with fellow developers. GitHub: Collaborate on Unity projects and access shared resources for collaborative development. Gamasutra: Stay updated with industry trends, news, and valuable insights into game development. Download Unity Software Key Details for This Course: 1. Ideal for Beginners: Learn game development with Unity, perfect for beginners. Its user-friendly interface and intuitive design make it accessible for newcomers. Dive into state logic and C# programming, building a strong foundation for 3D game development. 2. Coding Flexibility: Unity offers flexibility with coding. Explore visual scripting using Bolt, enabling idea implementation through flow graphs and state graphs, suitable for both low-level and high-level logic. Advanced users can delve into tools like PlayMaker and Adventure Creator for intricate gameplay and AI behaviors. 3. Understanding Unity's Engine: Gain insights into Unity's engine workings. Explore its role as a dynamic scene player, initializing graphics, audio, and input settings at game start. Understand scene loading, asset integration, and the seamless execution of physics simulations and events, ensuring a smooth gaming experience. Course Benefits: Comprehensive Training: Master Unity 3D for creating engaging games across platforms. Interactive Learning: Engage in live online sessions for real-time feedback and collaboration. Hands-On Experience: Apply skills through practical projects, building a strong portfolio. Flexibility: Choose between live online or in-person sessions, with recorded materials for review. Ongoing Support: Enjoy lifetime email assistance for any challenges you face even after the course. Certification: Receive an industry-recognized certification, enhancing your game development career prospects.

Unity 3D Game Design Masterclass.
Delivered OnlineFlexible Dates
£396

Oracle 12c PL/SQL Fundamentals

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for This course is intended for individuals who are Application designers and database developers, database administrators and web server administrators. Overview Upon successful completion of this course, students will be able to work with Oracle database programming using the PL/SQL programming language. They will learn the syntax, structure and features of the language. In this course, students will learn the foundation for the programming series and the use of database-resident stored program units for Oracle 12c. Selection & Setup of the Database Interface Considering Available Tools Selecting the Appropriate Tool Oracle Net Database Connections Oracle PAAS Database Connections Setup SQL Developer Setup SQL*Plus Setup Jdeveloper About Bind & Substitution Variables Using SQL Developer Using SQL*Plus Choosing a Database Programming Language What is Database Programming? PL?SQL Performance Advantages Integration wth Other Languages PL/SQL Language Fundamentals PL/SQL Program Structure LANGUAGE SYNTAX RULES EMBEDDING SQL WRITING READABLE CODE GENERATING DATABASE OUTPUT SQL*PLUS INPUT OF A PROGRAM BLOCK Declare Section About the Declare Section DECLARE PRIMITIVE TYPES DECLARATION OPTIONS NOT NULL CONSTANT DATA DICTIONARY INTEGRATION %TYPE DECLARE SIMPLE USER---DEFINED TYPES TYPE... TABLE TYPE... RECORD EXTENDED USER---DEFINED TYPES Begin Section About the Begin Section Manipulating Program Data Logic Control & Branching GOTO LOOP IF-THEN-ELSE CASE Exception Section ABOUT THE EXCEPTION SECTION ISOLATING THE SPECIFIC EXCEPTION PRAGMA EXCEPTION_INIT SQLCODE &SQLERRM Example SQL%ROWCOUNT &SELECT...INTO Beyond the Basics: Explicit Cursors ABOUT EXPLICIT CURSORS EXTENDED CURSOR TECHNIQUES FOR UPDATE OF Clause WHERE CURRENT OF Clause Using FOR?LOOP Cursors Beyond the Basics: Nested BlocksBeyond the Basics: Declared Subprograms USING DECLARED SUBPROGRAMS DECLARED PROCEDURE DECLARED FUNCTION Introducing Databse-Resident Program Units ABOUT DATABASE---RESIDENT PROGRAMS PHYSICAL STORAGE & EXECUTION TYPES OF STORED PROGRAM UNITS STORED PROGRAM UNIT ADVANTAGES MODULAR DESIGN PRINCIPLES Creating Stored Procedures & Functions STORED PROCEDURES & FUNCTIONS CREATE PROCEDURE / CREATE FUNCTION CREATING PROCEDURES & FUNCTIONS RAISE_SALARY() Procedure SALARY_VALID() Function THE PARAMETER SPECIFICATION DEFAULT Clause SYSTEM & OBJECT PRIVILEGES USING THE DEVELOPMENT TOOLS Executing Stored Procedures & Functions CALLING PROCEDURES & FUNCTIONS UNIT TESTING WITH EXECUTE ANONYMOUS BLOCK UNIT TESTING SPECIFYING A PARAMETER NOTATION SQL WORKSHEET UNIT TESTING CALLING FUNCTIONS FROM SQL Maintaining Stored Program Units RECOMPILING PROGRAMS Mass Recompilation Using UTL_RECOMP() DROPPING PROCEDURES & FUNCTIONS DROP PROCEDURE / FUNCTION DATA DICTIONARY METADATA Using USER_OBJECTS Using USER_SOURCE Using USER_ERRORS Using USER_OBJECT_SIZE Using USER_DEPENDENCIES Managing Dependencies DEPENDENCY INTERNALS TRACKING DEPENDENCIES THE DEPENDENCY TRACKING UTILITY SQL DEVELOPER DEPENDENCY INFO DEPENDENCY STRATEGY CHECKLISTS Creating & Maintaining Packages ABOUT PACKAGES CREATING PACKAGES MAINTAINING PACKAGES PERFORMANCE CONSIDERATIONS Advanced Package Capabilities DEFINER & INVOKER RIGHTS WHITE LITS & ACCESSIBLE BY PERSISTENT GLOBAL OBJECTS DEFINING INITIALIZATION LOGIC OBJECT ORIENTATION SUPPORT Advanced Cursor Techniques USING CUSROS VARIABLES USING SYS_REFCURSOR USING CURSOR EXPRESSIONS Using System-Supplied Package DBMS_OUTPUT() UTL_FILE() FOPEN() EXAMPLE Database Trigger Concepts ABOUT DATABASE TRIGGERS DML EVENT TRIGGER SUB---TYPES DATABASE TRIGGER SCENARIO TRIGGER EXECUTION MECHANISMS TRIGGERS WITHIN SQL WORKSHEET Creating Database Triggers STATEMENT-LEVEL TRIGGERS Using RAISE_APPLICATION_ERROR() ROW---LEVEL TRIGGERS EXAMPLES OF TRIGGERS EMPLOYEE_SALARY_CHECK Example EMPLOYEE_JOURNAL Example BUDGET_EVENT Example INSTEAD OF TRIGGERS TRIGGERS WITHIN AN APPLICATION Maintaining Database Triggers CALL SYNTAX TRIGGER MAINTENANCE TASKS SHOW ERRORS TRIGGER DROP TRIGGER ALTER TRIGGER MULTIPLE TRIGGERS FOR A TABLE HANDLING MUTATING TABLE ISSUES Implementing System Event Triggers WHAT ARE SYSTEM EVENT TRIGGERS? DEFININGTHE SCOPE AVAILABLE SYSTEM EVENTS SYSTEM EVENT ATTRIBUTES Additional course details: Nexus Humans Oracle 12c PL/SQL Fundamentals training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the Oracle 12c PL/SQL Fundamentals course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.

Oracle 12c PL/SQL Fundamentals
Delivered OnlineFlexible Dates
Price on Enquiry

Game Designing Training Course 3ds Max and Unity 3D (Live Online Only)

By London Design Training Courses

Why Learn Game Designing Training Course 3ds Max and Unity 3D? Click for more info Learn Game Designing with 3ds Max and Unity 3D for industry demand, 3d and 2d skills, game design, AR/VR projects, game programming, and 3d visualization. Enhance your career in the thriving gaming and interactive media industry. Duration: 40 hrs. Method: 1-on-1 & Tailored content. Schedule: Tailor your own schedule by pre-booking a convenient hour of your choice, available from Mon to Sat 9 am and 7 pm. Explore the World of Unity 3D with Our Training Courses Unity is a robust cross-platform game development engine, responsible for creating a significant portion of the world's games. Learn ultimate game development platform to build top-notch 3D & 2D games, deployable on mobile, desktop, VR/AR, consoles, or the Web. The opportunities are limitless. Led by certified and experienced Unity instructors, our training courses are filled with practical, real-world exercises. 40-hour Game Designing Training Course with 3ds Max and Unity 3D: Course Overview: Module 1: Introduction to 3ds Max and Unity 3D (4 hours) Get acquainted with 3ds Max and Unity 3D interfaces and workflows Efficiently set up and manage projects Master importing and handling assets Module 2: 3D Modeling with 3ds Max (8 hours) Dive into 3D modeling techniques Create stunning 3D models using 3ds Max Explore polygonal, spline, and NURBS modeling Enhance models with textures and materials Module 3: Animation and Rigging with 3ds Max (8 hours) Understand animation techniques in 3ds Max Rig 3D models for smooth animations Bring creations to life with keyframe animation Employ procedural animation methods Export animations for Unity 3D integration Module 4: Game Design with Unity 3D (8 hours) Learn the Unity 3D game engine Grasp essential game mechanics and concepts Create and manage game scenes and levels Master control of game objects and components Utilize physics and collision detection for immersive experiences Module 5: Scripting and Programming with Unity 3D (8 hours) Introduce Unity 3D scripting with C# Understand variables, data types, and functions in C# Control game objects and components using C# Explore game loops and events for interactive gameplay Module 6: User Interfaces and Audio with Unity 3D (4 hours) Design captivating user interfaces within Unity 3D Implement interactive buttons, sliders, and input fields Elevate games with audio import and editing Control sound effects and background music Module 7: Optimization and Deployment (4 hours) Master game optimization in Unity 3D Enhance game performance through scripting techniques Build and test games for various platforms Publish games on the web or app stores Game Designing Training Course 3ds Max and Unity 3D (Live Online Only): Explore advanced 3ds Max techniques for modeling, lighting, and cameras Dive into character animation for lifelike characters Enhance Unity 3D skills with real-time development and game authoring settings Unity - Real-time 3D Development Platform: Unlock Your Creativity https://www.unity.com/ Create 3D, 2D, VR & AR Experiences For Any Industry: Games, Auto, AEC, Film, And More. Complete Solution To Develop Better, Iterate Faster, And Grow Your Business. Amazing Games. Immersive Experiences. Multi-Platform Support. 3ds Max Free Trial | Autodesk Download a free 30-day trial of 3ds Max, 3D modeling, and rendering software for design visualization, games, and animation.

Game Designing Training Course 3ds Max and Unity 3D (Live Online Only)
Delivered OnlineFlexible Dates
£1,200

Introduction to SQL Programming Basics (TTSQL002)

By Nexus Human

Duration 3 Days 18 CPD hours This course is intended for This is an introductory level SQL course, appropriate for anyone needing to interface with an Oracle database or those needing a general understanding of Oracle database functionality. That would include end users, business analysts, application developers and database administrators. Overview Working in a hands on learning environment led by our expert practitioner, attendees will explore: Basic RDBMS Principles The SQL Language and Tools Using SQL Developer SQL Query Basics WHERE and ORDER BY Functions ANSI 92 Joins ANSI 99 Joins Subqueries Regular Expressions Analytics A company?s success hinges on responsible, accurate database management. Organizations rely on highly available data to complete all sorts of tasks, from creating marketing reports and invoicing customers to setting financial goals. Data professionals like analysts, developers and architects are tasked with creating, optimizing, managing and analyzing data from databases ? with little room for error. When databases aren?t built or maintained correctly, it?s easy to mishandle or lose valuable data. Our SQL Programming and Database Training Series provides students with the skills they require to develop, analyze and maintain data and in correctly structured, modern and secure databases. A full presentation of the basics of relational databases and their use are also covered. Basic RDBMS Principles Relational design principles Accessing data through a structured query language Entity relationship diagrams Data Domains Null values Indexes Views Denormalization Data Model Review The SQL Language and Tools Using SQL*Plus Why Use SQL*Plus When Other Tools Are Available? Starting SQL*Plus EZConnect SQL Commands PL/SQL Commands SQL*Plus Commands The COLUMN Command The HEADING Clause The FORMAT Clause The NOPRINT Clause The NULL Clause The CLEAR Clause Predefined define variables LOGIN.SQL Command history Copy and paste in SQL*Plus Entering SQL commands Entering PL/SQL commands Entering SQL*Plus commands Default output from SQL*Plus Entering Queries What about PL/SQL? Using SQL Developer Choosing a SQL Developer version Configuring connections Creating A Basic Connection Creating A TNS Connection Connecting Configuring preferences Using SQL Developer The Columns Tab The Data Tab The Constraints Tab The Grants Tab The Statistics Tab Other Tabs Queries In SQL Developer Query Builder Accessing Objects Owned By Other Users The Actions Pulldown Menu Differences between SQL Developer and SQL*Plus Reporting Commands Missing In SQL Developer General Commands Missing In SQL Developer Data Dictionary report User Defined reports Using scripts in SQL Developer WHERE and ORDER BY WHERE clause basics Comparison operators Literals and Constants in SQL Simple pattern matching Logical operations The DUAL table Arithmetic operations Expressions in SQL Character operators Pseudo columns Order by clause basics Ordering Nulls Accent and case sensitive sorts Sampling data WHERE and ORDER BY in SQL Developer All, Any, Some Functions The basics of Oracle functions Number functions Character functions Date functions Conversion functions Other functions Large object functions Error functions The RR format mode; Leveraging your knowledge ANSI 92 JOINS Basics of ANSI 92 Joins Using Query Builder with multiple tables Table Aliases Outer joins Outer Joins In Query Builder Set operators Self-referential joins Non-Equijoins ANSI 99 Joins Changes with ANSI99 CROSS Join NATURAL Join JOIN USING JOIN ON LEFT / RIGHT OUTER JOIN FULL OUTER JOIN Subqueries Why use subqueries? WHERE clause subqueries FROM clause subqueries HAVING clause subqueries CORRELATED subqueries SCALAR subqueries DML and subqueries EXISTS subqueries Hierarchical queries TOP N AND BOTTOM N queries Creating subqueries using Query Builder Regular Expressions Available Regular Expressions Regular Expression Operators Character Classes Pattern matching options REGEX_LIKE REGEXP_SUBSTR REGEXP_INSTR REGEXP_REPLACE REGEXP_COUNT Analytics The WITH clause Reporting aggregate functions Analytical functions User-Defined bucket histograms The MODEL clause PIVOT and UNPIVOT Temporal validity More Analytics RANKING functions RANK DENSE_RANK CUME_DIST PERCENT_RANK ROW_NUMBER Windowing aggregate functions RATIO_TO_REPORT LAG / LEAD Linear Regression functions Inverse Percentile functions Hypothetical ranking functions Pattern Matching Additional course details: Nexus Humans Introduction to SQL Programming Basics (TTSQL002) training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the Introduction to SQL Programming Basics (TTSQL002) course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.

Introduction to SQL Programming Basics (TTSQL002)
Delivered OnlineFlexible Dates
Price on Enquiry

Software and Coding Fundamentals for UX

By UX Design Institute

Learn the essentials of software development. And increase your confidence when working with developers. Why take this course? Talk with confidence about web and internet technologies Build better relationships with developers on your team Create smarter designs with a deeper understanding of technical constraints Understand the concepts behind coding without needing to code Who is it for? All UX professionals Format Online, self-paced Duration 6 weeks (recommended) Commitment 3 hours per week What you’ll learn Over 6 weeks, you’ll learn about the key concepts and processes involved in software development. You'll understand how code works, so that you can collaborate more effectively with developers. Module 1 The software landscape Understand the relationship between hardware and software. Module 2 Layers of software Dig into each layer of the tech stack, from the front-end to the back-end. Module 3 Front-end technologies Get up to speed on the roles of HTML, CSS and Javascript. Module 4 Back-end technologies Explore the back-end, APIs and common programming languages. Module 5 How developers work Learn about common development workflows, from waterfall to agile. Module 6 Effective collaboration Get practical guidance on how to work well with development teams.

Software and Coding Fundamentals for UX
Delivered OnlineJoin Waitlist
£675 to £850

Oracle 19c PL/SQL Fundamentals (TTOR12019)

By Nexus Human

Duration 3 Days 18 CPD hours This course is intended for This course is geared for anyone needing to interface with an Oracle database such as end users, business analysts, application developers and database administrators / DBAs. Overview Working within in a hands-on learning environment, guided by our expert team, attendees will develop a practical approach to Oracle Database Technology. Throughout the course participants will explore: Using PL/SQL programming language for database applications and development incorporating PL/SQL modules within the application architecture from the initial design and planning phase The essentials of building executable PL/SQL program units Each of the major segments of a working program and how these interact with each other during program execution Important error or exception handling capabilities of the language. How database-resident program units can be used as part of the overall database application architecture Applying these new skills to the development of PL/SQL packages. Advanced database programming capabilities and benefits How database triggers can be used as part of an advanced database application design Oracle 19c PL/SQL Fundamentals is a three-day, hands-on course that introduces Oracle database programming using the PL/SQL programming language. Throughout the course students will explore the core syntax, structure and features of the language. This course will also lay the foundation for the entire Oracle PL/SQL programming series, allowing one to progress from introductory topics to advanced application design and programming and finally onto writing complex high-performance applications. The course also explores applying the newly learned skills to the development of database applications. Participants will learn how to use database-resident stored program units such as procedures, functions, packages and database triggers. Students will also learn about the latest features in Oracle 19c. Selection & Setup of the Database Interface Considering Available Tools Selecting the Appropriate Tool Oracle Net Database Connections Oracle PAAS Database Connections Setup SQL Developer Setup SQL *Plus Setup JDeveloper About BIND and Substitution Variables Using SQL Developer Using SQL *Plus Choosing a Database Programming Language What is Database Programming PL/SQL Programming PL/SQL Performance Advantages Integration with Other Languages PL/SQL Language Essentials PL/SQL Program Structure Language Syntax Rules Embedding SQL Writing Readable Code Generating Readable Code Generating Database Output SQL * Plus Input of Program Block DECLARE Section About the Declare Section Declare Primitive Types Declaration Options Not Null Constant Data Dictionary Integration % Type Declare Simple User-Defined Types Type ? Table Type ? Record Extended User Defined Types BEGIN Section About the Begin Section Manipulating Program Data Logic Control & Braching GOTO LOOP IF-THEN-ELSE CASE EXCEPTION Section About the Exception Section Isolating the Specific Exception Pragma Exception_INIT SQLCODE &SQLERRM Example SQL%ROWCOUNT & Select ? Into Beyond the Basics : Explicit Cursors About Explicit Cursors Extend Cursor Techniques For Update of Clause Where Current of Clause Using for ? Loop Cursors Introduction Database Resident Programming Units About Database ? Resident Programs Physical Storage & Execution Types of Stored Program Units Stored Program Unit Advantages Modular Design Principles Creating Stored Procedures and Functions Stored Procedures & Functions Create Procedure / Create Function Creating Procedures & Functions Raise_Salary() Procedure Salary_Valid() function The Parameter Specification Default Clause System & Object Privileges Using the Development Tools Executing Stored Procedures and Functions Calling Procedures & Functions Unit Testing with Execute Anonymous Block Unit Testing Specifying a Parameter Notation SQL Worksheet Unit Testing Calling Functions from SQL Maintaining Stored Programming Units Recompiling Programs Mass Recompilation Using UTL_RECOMP() Dropping Procedures & Functions Drop Procedures & Functions Drop Procedure / Function Data Dictionary Metadata Using USER_OBJECTS Using USER_SOURCE Using USER_ERRORS Using USER_OBJECT_SIZE Using USER_DEPENDENCIES Managing Dependencies Dependency Internals Tracking Dependencies The Dependency Tracking Utility SQL Developer Dependency Info Dependency Strategy Checklists Creating & Maintaining About Packages Creating Packages Maintaining Packages Performance Considerations Advanced Package Capabilities Definer & Invoker Rights White Lists & Accessible By Persistent Global Objects Defining Initilization Logic Object Orientation Support Advanced Cursor Techniques Using Cursor Variables Using SYS_REFCURSOR Using Cursor Expressions Using System Supplied Packages DBMS_OUTPUT() UTL_FILE() FOPEN() Example Database Trigger Concepts About Database Triggers DML Event Trigger Sub-Types Database Trigger Scenario Trigger Exhaustion Mechanisms Trigger within SQL Worksheet Creating Database Triggers Statement Level Triggers Using Raise Application_Error() Row-Level Triggers Examples of Triggers Employee_Salary_Check Example Employee_Journal Example Budget_Event Example Instead of Triggers Triggers within and Application Maintaining Database Triggers Call Syntax Trigger Maintenance Tasks Show Errors Trigger Drop Trigger Alter Trigger Multiple Triggers for a Table Handling Mutating Table Issues Implementing System Event Triggers What are System Event Triggers Defining the Scope Available System Events System Event Attributes

Oracle 19c PL/SQL Fundamentals (TTOR12019)
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Croydon Tutorial College Community Interest Company

croydon tutorial college community interest company

London

Croydon Tutorial College is a registered Community Interest Company (CIC) with a goal of providing quality teaching, both distance learning, self-study and face to face. Our mission is to provide educational, mentoring and consultancy services to students (both young and old) wishing to master new technological skills especially in the computer technology and embedded systems fields. We are a specialist tutoring college based in Croydon, which is located near Sutton and Croydon (London, England) and specialising in Maths, Physics, Chemistry and Computer Science tuition, as well as emergency help with homework or project crises. We also provide after school activities in computer programming and robotics, as well as coaching in more advanced computer programming. We are a Cisco Netacad and can provide teaching and coaching for professional certification courses in Python, C, C++ and JavaScript programming, Linux command line and shell programming, IoT, networking and cyber security to both college age students and mature students thinking of a career change. CTC can also provide teaching and coaching for students wishing to begin a career in data analytics and machine learning. For students without GCSE / A Level Maths we run intensive GCSE Maths, A Level Maths and A Level Further Maths courses. Specialised computer courses include COBOL programming and teaching / progress coaching for students planning to study for the BCS HEQ Level 4 and Level 5 qualifications.

Gate Trust

gate trust

London

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Mission Gallery

mission gallery

4.4(120)

Maritime Quarter

Mission Gallery is one of the most inspiring spaces in Wales for the contemporary arts. A unique, architecturally beautiful space, the building is a rich resource for the local and wider community providing artists at all levels and experience, opportunities to display and make work while developing our audiences enjoyment, understanding and knowledge of art. Founded by artists in 1977 as ‘Swansea Arts Workshop Gallery’, Mission Gallery has since developed a national and international reputation for presenting dynamic and distinctive programming. Boasting a proud forty year history of delivery and a strong reputation for supporting and nurturing artists, Mission Gallery has taken artistic risks; showing ambitious, diverse work by established and emerging artists across all disciplines, from Wales and beyond. Mission Gallery has a thriving Learning and Participation Programme aimed at all ages and abilities, building strong and meaningful cultural partnerships within artistic and education institutions. Mission Gallery is proud of the important collaborations, projects and exchanges developed with cultural organisations in New York and Venice, building our international work through programming, partnerships and residencies . Housed in a Grade II listed building in Swansea’s Maritime Quarter, Mission Gallery began its existence as a voluntary artist run body, evolving into a professional organisation funded by Arts Council of Wales in 2003. Governed by a voluntary board of directors, the management, programming and running is maintained by a small and dedicated team of staff and volunteers. Mission Gallery has a long track record of successfully forging meaningful and sustainable partnerships across the city, in particular with Swansea College of Art who are key partners.