SketchUp Course With Layout and V-Ray
Why Choose 3ds Max and Vray Training Course? Click here for more info 3ds Max a valuable tool for architectural modeling, product design, and manufacturing across numerous industries. While widely utilized, mastering the software requires effort. Engaging in 3ds Max tutorials proves particularly advantageous for game designers, aiding in their career advancement. Duration: 10 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own hours, available from Mon to Sat between 9 am and 7 pm Our 3ds Max course consists of two main sections, covering architectural visualizations for both interior and exterior scenes. By the end of the training, you'll have the expertise to create professional projects independently. We begin with fundamental and advanced 3D modeling, starting from simple objects and progressing to complex buildings, interiors, and products. 3ds Max and Vray Comprehensive Course Course Duration: 10 hours Course Overview: This course is designed to offer a comprehensive introduction to 3ds Max and Vray. Throughout this program, you will acquire the knowledge necessary to proficiently create 3D models, apply materials and textures, configure lighting and camera systems, and produce high-quality Vray renders. This course is suitable for individuals with various levels of experience, from beginners to those with some prior exposure to 3D modeling and rendering. Course Outline: Module 1: Introduction to 3ds Max and Vray Familiarization with the 3ds Max interface Configuring the workspace Navigating within 3ds Max Introduction to Vray and its user interface Module 2: 3D Modeling Creating fundamental shapes Employing modifiers Crafting intricate shapes through advanced 3D modeling techniques Grasping the fundamentals of polygonal modeling Crafting both organic and inorganic models Module 3: Materials and Textures Application and modification of textures Understanding UVW mapping Utilizing the material editor Developing custom materials Leveraging Vray materials Module 4: Lighting Introduction to various lighting techniques Exploring different types of lights Comprehending light properties Configuring lights for a scene Employing Vray lights Module 5: Cameras Familiarization with camera systems Understanding camera properties Setting up camera views Creating animations using cameras Utilizing Vray cameras Module 6: Rendering Introduction to rendering Exploring Vray Global Illumination Utilizing Vray Physical Cameras Harnessing Vray HDRI Lighting Implementing the Vray Rendering Workflow Module 7: Projects Integrating all acquired knowledge Crafting a simple interior scene Constructing a basic exterior scene Developing a complex scene featuring multiple objects and materials Course Requirements: To participate in this course, you will need: A computer with 3ds Max and Vray installed (trial versions can be obtained from Autodesk and Chaos Group websites) Basic computer operation skills An interest in 3D modeling and animation Course Goals: Upon completing this course, you will have gained a comprehensive understanding of 3ds Max and Vray. You will possess the skills required to create realistic and visually captivating 3D scenes using Vray. Furthermore, you will be well-equipped to continue honing your 3D modeling and rendering abilities. Resources: Vray Trial Download: https://www.chaosgroup.com/vray/sketchup/free-trial Materials:https://www.vray-materials.de/ Textures: https://textures.com/ By completing the 3ds Max and Vray Training Course, participants will acquire proficiency in 3D modeling and rendering using 3ds Max. They will establish a solid foundation and essential skills, enabling them to create captivating visualizations. This expertise opens doors to various job opportunities in fields such as architectural visualization, game design, film production, and product modeling.
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Who Should Attend Rhino 3D Evening Training Course? Click here for info. This Evening Course is for individuals seeking to learn 2D and 3D modeling skills in a supportive and creative learning environment. Whether you are new to Rhino or want to expand your existing knowledge, this course is for product, furniture, architectural, and jewelry design industries. Duration: 10 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own schedule hours of your choice, available from Mon to Sat between 9 am and 7 pm Course Inclusions: Free Lifetime email support: Enjoy the flexibility of a free lifetime email support. Expert Instruction: Learn from experienced architects, designers, and software professionals, ensuring top-notch teaching. Hands-On Learning: Engage in practical, hands-on lessons with personalized project work to apply your skills effectively. Digital Reference: Access valuable video tutorials and a digital reference book for convenient revision and continuous development. London Design Training Course Certificate of Completion: Receive a certificate upon course completion, enhancing your CV and LinkedIn profile. Free Career Guidance: Benefit from career guidance, including tips on job applications and setting up a creative business, to stand out in the competitive design industry. Rhino 3D Basic to Intermediate Training Course Course Duration: 10 hours Introduction to Rhino and Interface: Familiarizing with Rhino's command system and toolbar usage. Navigating the geometry menus, command line, and status bar efficiently. Understanding the Properties window and its functionalities. Managing file operations, including opening and saving files. Grasping the three entity types: curves, surfaces, and solids. Exploring various geometric elements, such as Bezier curves, B-splines, NURBS objects, isocurve surfaces, and mesh surfaces. Setting measurement units for accurate modeling. Navigation: Introducing the viewport and its features. Using construction planes to aid in modeling. Utilizing shading modes for better visualization. Learning essential viewport controls: pan, zoom, rotate, and reset. Workflow Basics: Creating basic objects like curves, surfaces, and solids. Performing fundamental transformations to manipulate objects. Organizing projects efficiently using layers. Drawing: 2D Geometry: Understanding the creation of lines, polylines, rectangles, polygons, arcs, circles, and ellipses. Drawing freeform curves for more creative designs. Modeling: 3D Surfaces: Comparing various 3D surface types. Utilizing extrusion to add features to models. Creating surfaces with loft, revolve, rail revolve, sweep rail, and network surface commands. Constructing complex surfaces with the Network Surface tool. Modeling: 3D Solids: Introducing solid modeling techniques. Creating solids with primitives and curves. Applying Boolean operators to create unique shapes. Editing solids using the solid edit tool. Transforming solids and incorporating modeling aids like Grid Snap, Ortho, and Planar. Editing and Transforming Objects: Using Fillet and Chamfer to edit corners. Employing curve Booleans for trimming and splitting. Mastering the Drag and Nudge tools for object movement and rotation. Copying, pasting, and grouping objects effectively. Scaling and duplicating objects with the Mirror command. Analysis and Degrees: Understanding degrees of curves and surfaces. Creating screen captures for quick proofs. Generating 2D views and rendering projects. Preparation for 3D Printing and Manufacturing: Preparing models for prototyping by ensuring closed gaps. Using the shell technique to create wall thickness suitable for 3D printing.