Embark on a transformative journey into the realm of precision and efficiency with our course, 'Programming AutoCAD with SQL Server Database Using C#.' Delve into the intricacies of marrying AutoCAD functionality with the power of SQL Server databases through the lens of C#. In this immersive learning experience, you'll progress seamlessly from laying the groundwork in Sections 1 and 2, exploring tools and SQL queries, to the advanced stages of Section 7, mastering the art of deleting data in SQL Server databases directly from AutoCAD. This course is more than a mere exploration of coding; it's a creative odyssey where you sculpt the future of design and data integration, unlocking a realm of possibilities with every line of code. Learning Outcomes Tool Proficiency and SQL Mastery: Gain expertise in the tools essential for AutoCAD programming and unravel the complexities of SQL queries, setting the foundation for database manipulation. Database Creation and Table Design: Learn to create databases and design tables, ensuring a structured and efficient storage system for your AutoCAD projects. Data Loading Techniques: Master the techniques of loading data into SQL Server databases, streamlining the process of transferring AutoCAD information to the database seamlessly. Efficient Data Retrieval: Acquire the skills to retrieve data from databases, enhancing your ability to access and utilize information stored within the SQL Server infrastructure. Data Manipulation Mastery: Explore the intricacies of updating and deleting data in SQL Server databases directly from AutoCAD, revolutionizing your approach to data management within the AutoCAD environment. Why choose this Programming AutoCAD with SQL Server Database Using C# course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards and CIQ after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Unlock career resources for CV improvement, interview readiness, and job success. Who is this Programming AutoCAD with SQL Server Database Using C# course for? Aspiring programmers eager to elevate their skills in AutoCAD and SQL Server integration. Design professionals seeking to streamline their workflow through efficient database utilization. Students and enthusiasts interested in the intersection of design and database management. Engineers and architects aiming to enhance their AutoCAD capabilities with dynamic data manipulation. Individuals keen on mastering C# for advanced applications in the AutoCAD environment. Career path CAD Programmer: £30,000 - £45,000 Database Integration Specialist: £35,000 - £50,000 Software Engineer (AutoCAD): £40,000 - £55,000 Database Administrator: £35,000 - £50,000 Architectural Technologist: £30,000 - £45,000 Engineering Software Developer: £45,000 - £60,000 Prerequisites This Programming AutoCAD with SQL Server Database Using C# does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Programming AutoCAD with SQL Server Database Using C# was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Certification After studying the course materials, there will be a written assignment test which you can take at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £4.99 Original Hard Copy certificates need to be ordered at an additional cost of £8. Course Curriculum Section 01: Introduction Course Topics 00:02:00 Introduction 00:02:00 Section 2 - Tools And SQL Queries Section Overview 00:01:00 Downloading Visual Studio 2019 00:01:00 Downloading SQL Server Express 00:02:00 Downloading SQL Server Management Studio (SSMS) 00:01:00 SQL Queries - Overview 00:03:00 INSERT SQL Statement - Demo 00:13:00 SELECT SQL Statement - Demo 00:08:00 UPDATE SQL Statement - Demo 00:08:00 DELETE SQL Statement - Demo 00:11:00 Section 3 - Create Database And Tables Section Overview 00:01:00 Creating the CADDB Database 00:03:00 Creating the Lines Table 00:07:00 Creating the MTexts Table 00:04:00 Creating the Plines Table 00:04:00 Creating the Blocks No Attribute Table 00:04:00 Creating the Blocks With Attributes Table 00:04:00 Section 4 - Loading Into SQL Server Database Section Overview 00:02:00 Loading Lines into SQL Server Database 00:01:00 Creating the CADDB Project 00:04:00 Creating the Settings File 00:04:00 Creating the Get Connection Method 00:03:00 Creating the LoadLines() Method 00:22:00 Creating the User Interface for the LoadLines() method 00:07:00 Running the LoadLines() Method 00:05:00 Loading MTexts into SQL Server Database - Overview 00:01:00 Creating the LoadMTexts() Method 00:10:00 Running the LoadMTexts() Method 00:06:00 Loading LWPolylines into SQL Server Database - Overview 00:01:00 Creating the LoadPolylines() Method 00:13:00 Running the LoadPlines() Method 00:03:00 Running the LoadPlines() Method 00:03:00 Creating the LoadBlocksNoAttribute() Method 00:11:00 Running the LoadBlocksNoAttribute() Method 00:03:00 Loading Blocks (with Attributes) into SQL Server Database - Overview 00:01:00 Creating the LoadBlocksWithAttributes() Method 00:07:00 Running the BlocksWithAttributes() Method 00:02:00 Section 5 - Retrieving Data From Database Section Overview 00:02:00 Retrieving Lines from SQL Server Database - Overview 00:01:00 Creating the DBRetrieveUtil Class 00:03:00 Creating the RetrieveAndDrawLines() Method (Part 1) 00:17:00 Creating the GetColorIndex() Method 00:05:00 Creating the RetrieveAndDrawLines() Method (Part 2) 00:11:00 Running and Testing the RetrieveAndDrawLines() Method 00:09:00 Retrieving MTexts from SQL Server Database - Overview 00:01:00 Creating the RetrieveAndDrawMTexts() Method 00:11:00 Running and Testing the CreateAndDrawMTexts() Method 00:05:00 Retrieving LWPolylines from SQL Server Database - Overview 00:01:00 Creating the RetrieveAndDrawPlines() Method 00:12:00 Running and Testing the RetrieveAndDrawPlines() Method 00:05:00 Retrieving Blocks (No Attribute) from SQL Server Database - Overview 00:01:00 Creating the RetrieveAndDrawBlocksNoAttribute() Method 00:11:00 Running and Testing the RetrieveAndDrawBlocksNoAttribute() Method 00:05:00 Retrieving Blocks (with Attributes) from SQL Server Database - Overview 00:01:00 Creating the RetrieveAndDrawBlocksWithAttributes() Method 00:21:00 Running and Testing the RetrieveAndDrawBlocksWithAttributes() Method 00:10:00 Section 6 - Updating Data In SQL Server Database - Overview Section Overview 00:01:00 Updating Lines in SQL Server Database - Overview 00:01:00 Creating the DBUpdateUtil Class 00:02:00 Creating the UpdateLines() Method 00:25:00 Creating the User Interface for UpdateLines() Method 00:02:00 Running and Testing the UpdateLines() Method 00:08:00 Updating MTexts in SQL Server Database - Overview 00:01:00 Creating the UpdateMTexts() Method 00:09:00 Creating the User Interface for UpdateMTexts() 00:01:00 Running and Testing the UpdateMTexts() Method 00:07:00 Updating the LWPolylines in SQL Server Database - Overview 00:01:00 Creating the UpdateLWPolylines() Method 00:09:00 Running and Testing the UpdateLWPolylines() Method 00:07:00 Updating Blocks (No Attributes) in SQL Server Database - Overview 00:01:00 Creating the UpdateBlocksNoAttributes() Method 00:10:00 Creating the User Interface for UpdateBlocksNoAttributes() Method 00:01:00 Running and Testing the UpdateBlocksNoAttributes() Method 00:04:00 Updating Blocks With Attributes in SQL Server Database - Overview 00:01:00 Creating the UpdateBlocksWithAttributes() Method 00:08:00 Creating the User Interface for UpdateBlocksNoAttributes() Method 00:01:00 Running and Testing the UpdateBlocksWithAttributes() Method 00:09:00 Section 7 - Deleting Data In SQL Server Database From AutoCAD - Overview Section Overview@ 00:02:00 Deleting Lines in SQL Server from AutoCAD - Overview 00:01:00 Creating the DBDeleteUtil Class 00:01:00 Creating the DeleteLines() Method 00:13:00 Creating the User Interface for the DeleteLines() Method 00:02:00 Running and Testing the DeleteLines() Method 00:04:00 Deleting MTexts in SQL Server Database from AutoCAD - Overview 00:01:00 Creating the DeleteMTexts() Method 00:04:00 Creating the User Interface for DeleteMTexts() Method 00:01:00 Running and Testing the DeleteMTexts() Method 00:03:00 Deleting LWPolylines in SQL Server Database from AutoCAD - Overview 00:01:00 Creating the DeletePlines() Method 00:04:00 Creating the User Interface for the DeletePlines() Method 00:01:00 Running and Testing the DeletePlines() Method 00:02:00 Deleting Blocks (No Attribute) in SQL Server Database from AutoCAD - Overview 00:01:00 Creating the DeleteBlocksNoAttribute() Method 00:03:00 Creating the User Interface for DeleteBlocksNoAttribute() Method 00:01:00 Running and Testing DeleteBlocksNoAttribute() Method 00:02:00 Deleting Blocks (With Attributes) in SQL Server Database from AutoCAD - Overview 00:01:00 Creating the DeleteBlocksWithAttributes() Method 00:02:00 Creating the User Interface for DeleteBlocksWithAttributes() Method 00:01:00 Running and Testing the DeleteBlocksWithAttributes() Method 00:02:00
The YMCA qualifications support every learner, whether they are taking their first steps into fitness or simply wish to boost their skills. Course Overview This award is suitable for learners of all ages, who wish to gain knowledge in diet and nutrition for their own use, as well as learners who wish to enhance the role they already have in the fitness industry. Learners will cover: • Structure and function of the digestive system • The glycaemic index • The role of cholesterol, macro nutrients and micro nutrients • Guidelines for a healthy, balanced diet • Obesity and weight management Structure: Mandatory units: • Diet and Nutrition for Healthy Living • Food Groups and Digestion Progression Routes: • YMCA Level 2 Certificate in Fitness Instructing • YMCA Level 3 Award in Nutrition for Physical Activity Entry Requirements: None DURATION 50 Hours WHATS INCLUDED Course Material Case Study Experienced Lecturer Refreshments Certificate
Course Overview Gain the specialist skills to create a complete clone of Flappy Bird using the Cocos2d-x framework. The Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course will provide you with a solid foundation of knowledge of Flappy Bird game mechanics, taking you step-by-step through the game development journey in detail. Through expert guidance from an experienced instructor, you will gain a range of in-demand skills needed to create a high-quality, multi-device, cross-platform game in the quickest and most straightforward way. By the end of this course, you will be able to create an adaptable game template using the Cocos2d-x framework. You will also have an excellent understanding of game logic, to fast track an exciting career in this field. This course can be studied on a part-time or full-time basis, and is ideal for those who have some experience with C++ programming and coding. This best selling Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course has been developed by industry professionals and has already been completed by hundreds of satisfied students. This in-depth Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course is suitable for anyone who wants to build their professional skill set and improve their expert knowledge. The Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course is CPD-accredited, so you can be confident you're completing a quality training course will boost your CV and enhance your career potential. The Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course is made up of several information-packed modules which break down each topic into bite-sized chunks to ensure you understand and retain everything you learn. After successfully completing the Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course, you will be awarded a certificate of completion as proof of your new skills. If you are looking to pursue a new career and want to build your professional skills to excel in your chosen field, the certificate of completion from the Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course will help you stand out from the crowd. You can also validate your certification on our website. We know that you are busy and that time is precious, so we have designed the Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course to be completed at your own pace, whether that's part-time or full-time. Get full course access upon registration and access the course materials from anywhere in the world, at any time, from any internet-enabled device. Our experienced tutors are here to support you through the entire learning process and answer any queries you may have via email.
Register on the Tic-Tac-Toe Clone - The Complete Cocos2d-x C++ Game Course today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get an e-certificate as proof of your course completion. The Tic-Tac-Toe Clone - The Complete Cocos2d-x C++ Game Course is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablet, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With The Tic-Tac-Toe Clone - The Complete Cocos2d-x C++ Game Course Receive a e-certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Course Design The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace. You are taught through a combination of Video lessons Online study materials Certification Upon successful completion of the course, you will be able to obtain your course completion e-certificate free of cost. Print copy by post is also available at an additional cost of £9.99 and PDF Certificate at £4.99. Who Is This Course For: The course is ideal for those who already work in this sector or are an aspiring professional. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Requirements: The online training is open to all students and has no formal entry requirements. To study the Tic-Tac-Toe Clone - The Complete Cocos2d-x C++ Game Course, all your need is a passion for learning, a good understanding of English, numeracy, and IT skills. You must also be over the age of 16. Course Content Section 01: Introduction Introduction 00:02:00 Section 02: Setup Project Setup 00:15:00 Section 03: Scene Setup Scene Creation 00:07:00 Splash Scene 00:08:00 Main Menu Scene 00:33:00 Section 04: Grid & Gameplay Grid System 00:17:00 Grid System Part 2 00:26:00 AI 00:34:00 Section 05: Popups Game Over 00:28:00 Pause 00:23:00 Section 06: Extras Achievements 00:08:00 Extras & Going Forward 00:11:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.
Overview Uplift Your Career & Skill Up to Your Dream Job - Learning Simplified From Home! Kickstart your career & boost your employability by helping you discover your skills, talents and interests with our special Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course. You'll create a pathway to your ideal job as this course is designed to uplift your career in the relevant industry. It provides professional training that employers are looking for in today's workplaces. The Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course is one of the most prestigious training offered at StudyHub and is highly valued by employers for good reason. This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course has been designed by industry experts to provide our learners with the best learning experience possible to increase their understanding of their chosen field. This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course, like every one of Study Hub's courses, is meticulously developed and well researched. Every one of the topics is divided into elementary modules, allowing our students to grasp each lesson quickly. At StudyHub, we don't just offer courses; we also provide a valuable teaching process. When you buy a course from StudyHub, you get unlimited Lifetime access with 24/7 dedicated tutor support. Why buy this Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course? Unlimited access to the course for forever Digital Certificate, Transcript, student ID all included in the price Absolutely no hidden fees Directly receive CPD accredited qualifications after course completion Receive one to one assistance on every weekday from professionals Immediately receive the PDF certificate after passing Receive the original copies of your certificate and transcript on the next working day Easily learn the skills and knowledge from the comfort of your home Certification After studying the course materials of the Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course there will be a written assignment test which you can take either during or at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £5.99. Original Hard Copy certificates need to be ordered at an additional cost of £9.60. Who is this course for? This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course is ideal for Students Recent graduates Job Seekers Anyone interested in this topic People already working in the relevant fields and want to polish their knowledge and skill. Prerequisites This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Career path As this course comes with multiple courses included as bonus, you will be able to pursue multiple occupations. This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course is a great way for you to gain multiple skills from the comfort of your home. Course Curriculum Section 01: Introductio Introduction 00:02:00 Section 02: Project Setup Project Setup On Windows 00:12:00 Project Setup On Mac 00:10:00 Section 03: Game Engine Setup State Machine 00:18:00 Asset Manager 00:08:00 Input Manager 00:08:00 Game Loop 00:14:00 Section 04: State/Screen Creation Splash State/Screen 00:19:00 Main Menu State/Screen 00:20:00 Game Over State/Screen 00:08:00 Pause State/Screen 00:14:00 Game Over State/Screen 00:08:00 Section 05: Game Logic Grid Part 1 - Initialisation 00:14:00 Grid Part 2 - Placing A Piece 00:12:00 Check For Win Condition 00:20:00 AI 00:21:00 Show Game Over Screen 00:05:00 Section 06: Extras & Going Forward What to Do Next? 00:04:00 Section 07: Resource Resource 00:00:00 Assignment Assignment - Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course 00:00:00
Overview Uplift Your Career & Skill Up to Your Dream Job - Learning Simplified From Home! Kickstart your career & boost your employability by helping you discover your skills, talents and interests with our special Learn Game Development using Cocos2d-x v3 C++ Course. You'll create a pathway to your ideal job as this course is designed to uplift your career in the relevant industry. It provides professional training that employers are looking for in today's workplaces. The Learn Game Development using Cocos2d-x v3 C++ Course is one of the most prestigious training offered at StudyHub and is highly valued by employers for good reason. This Learn Game Development using Cocos2d-x v3 C++ Course has been designed by industry experts to provide our learners with the best learning experience possible to increase their understanding of their chosen field. This Learn Game Development using Cocos2d-x v3 C++ Course, like every one of Study Hub's courses, is meticulously developed and well researched. Every one of the topics is divided into elementary modules, allowing our students to grasp each lesson quickly. At StudyHub, we don't just offer courses; we also provide a valuable teaching process. When you buy a course from StudyHub, you get unlimited Lifetime access with 24/7 dedicated tutor support. Why buy this Learn Game Development using Cocos2d-x v3 C++? Unlimited access to the course for forever Digital Certificate, Transcript, student ID all included in the price Absolutely no hidden fees Directly receive CPD accredited qualifications after course completion Receive one to one assistance on every weekday from professionals Immediately receive the PDF certificate after passing Receive the original copies of your certificate and transcript on the next working day Easily learn the skills and knowledge from the comfort of your home Certification After studying the course materials of the Learn Game Development using Cocos2d-x v3 C++ there will be a written assignment test which you can take either during or at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £5.99. Original Hard Copy certificates need to be ordered at an additional cost of £9.60. Who is this course for? This Learn Game Development using Cocos2d-x v3 C++ course is ideal for Students Recent graduates Job Seekers Anyone interested in this topic People already working in the relevant fields and want to polish their knowledge and skill. Prerequisites This Learn Game Development using Cocos2d-x v3 C++ does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Learn Game Development using Cocos2d-x v3 C++ was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Career path As this course comes with multiple courses included as bonus, you will be able to pursue multiple occupations. This Learn Game Development using Cocos2d-x v3 C++ is a great way for you to gain multiple skills from the comfort of your home. Course Curriculum Section 01: Introduction Course Introduction 00:03:00 Section 02: Setting Up Setting Up For iOS 00:05:00 Setting Up For Android on Mac 00:11:00 Setting Up For Android on Windows 00:13:00 Multi Resolution Support 00:16:00 Section 03: Adding a Sprite Adding a Sprite 00:04:00 Section 04: Positioning Positioning Using MoveBy 00:03:00 Positioning Using MoveTo 00:03:00 Positioning Using JumpBy 00:03:00 Positioning Using JumpTo 00:03:00 Positioning Using BezierBy 00:04:00 Positioning Using BezierTo 00:03:00 Positioning Using Place 00:02:00 Section 05: Scaling Scaling Using ScaleBy 00:03:00 Scaling Using ScaleTo 00:03:00 Section 06: Rotation Rotating Using RotateBy 00:03:00 Rotating Using RotateTo 00:03:00 Section 07: Tinting Tinting Using TintBy 00:03:00 Tinting Using TintTo 00:02:00 Section 08: Fading Fading Using FadeTo 00:02:00 Fading Using FadeIn 00:02:00 Fading Using FadeOut 00:02:00 Section 09: Sequencing Repeat 00:04:00 RepeatForever 00:03:00 Sequence 00:04:00 Section 10: Skewing Skewing Using SkewBy 00:02:00 Skewing Using SkewTo 00:02:00 Section 11: Audio Playing Sound Effect 00:06:00 Playing Sound Effect Repeatedly 00:04:00 Setting Sound Effect Volume 00:03:00 Stopping Sound Effect 00:05:00 Playing Music 00:04:00 Stopping Music 00:03:00 Pausing and Resuming Music 00:04:00 Setting Music Volume 00:03:00 Section 12: Touch Input Setting Up Single Touch Events 00:04:00 Touch Began Using onTouchBegan 00:05:00 Touch Moved Using onTouchMoved 00:03:00 Touch Ended Using onTouchEnded 00:03:00 Setting Up Multi Touch Events1 00:05:00 Touches Began Using onTouchesBegan 00:02:00 Touches Moved Using onTouchesMoved 00:03:00 Touches Ended Using onTouchesEnded 00:03:00 Section 13: Menus Setting up A Menu 00:03:00 Adding a Menu Font Item 00:07:00 Adding a Menu Image Item 00:05:00 Menu Alignment 00:02:00 Section 14: Scenes Creating a New Scene 00:04:00 Pushing a Scene 00:05:00 Popping a Scene 00:03:00 Replace a Scene 00:05:00 Scene Transitions 00:03:00 Section 15: Animations Sprite Animations 00:04:00 Section 16: Accelerometer Accelerometer 00:05:00 Section 17: Cocos Console Creating a New Project 00:02:00 Compiling a Project 00:07:00 Running a Project 00:07:00 Deploying a Project 00:06:00 Section 18: Resource Resource 00:00:00 Assignment Assignment - Learn Game Development using Cocos2d-x v3 C++ 00:00:00
Overview This comprehensive course on Tic-Tac-Toe Clone - The Complete SFML C++ Game Course will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Tic-Tac-Toe Clone - The Complete SFML C++ Game Course comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. How will I get my certificate? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. Who is This course for? There is no experience or previous qualifications required for enrolment on this Tic-Tac-Toe Clone - The Complete SFML C++ Game Course. It is available to all students, of all academic backgrounds. Requirements Our Tic-Tac-Toe Clone - The Complete SFML C++ Game Course is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. Career Path Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- Open doors of opportunities Increase your adaptability Keep you relevant Boost confidence And much more! Course Curriculum 8 sections • 20 lectures • 03:27:00 total length •Introduction: 00:02:00 •Project Setup On Windows: 00:12:00 •Project Setup On Mac: 00:10:00 •State Machine: 00:08:00 •Asset Manager: 00:08:00 •Input Manager: 00:08:00 •Game Loop: 00:14:00 •Splash State/Screen: 00:19:00 •Main Menu State/Screen: 00:20:00 •Game Over State/Screen: 00:08:00 •Pause State/Screen: 00:14:00 •Game Over State/Screen: 00:08:00 •Grid Part 1 - Initialisation: 00:14:00 •Grid Part 2 - Placing A Piece: 00:12:00 •Check For Win Condition: 00:20:00 •AI: 00:21:00 •Show Game Over Screen: 00:05:00 •What to Do Next?: 00:04:00 •Resource: 00:00:00 •Assignment - Tic-Tac-Toe Clone - The Complete SFML C++ Game Course: 2 days
This is a beginner-friendly video course that teaches you how to build a 2D game from scratch using Unity and C#. You will learn how to implement 2D lighting, use particle systems, program a player controller, and more. No prior experience is necessary!
Duration 3 Days 18 CPD hours This course is intended for If you have worked in C++ but want to learn how to make the most of this language, especially for large projects, this course is for you. Overview By the end of this course, you'll have developed programming skills that will set you apart from other C++ programmers. After completing this course, you will be able to: Delve into the anatomy and workflow of C++ Study the pros and cons of different approaches to coding in C++ Test, run, and debug your programs Link object files as a dynamic library Use templates, SFINAE, constexpr if expressions and variadic templates Apply best practice to resource management This course begins with advanced C++ concepts by helping you decipher the sophisticated C++ type system and understand how various stages of compilation convert source code to object code. You'll then learn how to recognize the tools that need to be used in order to control the flow of execution, capture data, and pass data around. By creating small models, you'll even discover how to use advanced lambdas and captures and express common API design patterns in C++. As you cover later lessons, you'll explore ways to optimize your code by learning about memory alignment, cache access, and the time a program takes to run. The concluding lesson will help you to maximize performance by understanding modern CPU branch prediction and how to make your code cache-friendly. Anatomy of Portable C++ Software Managing C++ Projects Writing Readable Code No Ducks Allowed ? Types and Deduction C++ Types Creating User Types Structuring our Code No Ducks Allowed ? Templates and Deduction Inheritance, Polymorphism, and Interfaces Templates ? Generic Programming Type Aliases ? typedef and using Class Templates No Leaks Allowed ? Exceptions and Resources Exceptions in C++ RAII and the STL Move Semantics Name Lookup Caveat Emptor Separation of Concerns ? Software Architecture, Functions, and Variadic Templates Function Objects and Lambda Expressions Variadic Templates The Philosophers' Dinner ? Threads and Concurrency Synchronous, Asynchronous, and Threaded Execution Review Synchronization, Data Hazards, and Race Conditions Future, Promises, and Async Streams and I/O File I/O Implementation Classes String I/O Implementation I/O Manipulators Making Additional Streams Using Macros Everybody Falls, It's How You Get Back Up ? Testing and Debugging Assertions Unit Testing and Mock Testing Understanding Exception Handling Breakpoints, Watchpoints, and Data Visualization Need for Speed ? Performance and Optimization Performance Measurement Runtime Profiling Optimization Strategies Cache Friendly Code
Duration 5 Days 30 CPD hours This course is intended for This course is for all Oracle Professionals. Specifically Database Administrators, Web Server Administrators, System Administrators, CIOs and other IT Management Professionals. Overview Upon successful completion of this course, students will be able to understand configuration for installation, configuration of a host system, using Oracle Restart framework, troubleshooting tips, how the database fits with other systems, internals of the database, database failures and other topics. In this course, students will focus on configuration on supported systems. Also how the database fits in with other systems. Oracle Database Architercture Overview The Database Instance Database Memory Structures Database Process Structures Database Storage Architecture Oracle Clusterware Configuring the Host for Standalone Installlation Host Configuration Overview Choosing a Database Host Choosing an Operating System Proprietary Unix vs Open-Source Linux Making the OS Selection Prepare an Oracle LINUX Installation Perform Oracle LINUX Installation Configure the LINUX Host Step 1 - Confirm General System Requirements Step 2 - Confirm The Operating System Platform Step 3 - Confirm LINUX Package Requirements Step 4 - Confirm Network Configuration Configure Host for Virtualization VM Technologies Configure Oracle Linux for Virtualization Step 1 - Download Linux Updates Step 2 - Check Linux Kernel Step 3 - Download Latest yum Configuration File Step 4 - Enable Oracle Linux Add-ons Step 5 - Install VirtualBox Oracle Optimal Flexible Architecture OFA Goals ORACLE_BASE ORACLE_HOME Database Files Multiple ORACLE_HOMEs Databse Software Upgrades Mutliple Oracle Software Installations GRID Infrastructure Configuration Configure the Linux Installation About ASM Devices Configure Linux Devices for ASM Partioning a Device Oracle ASMLib Configue MS Windows Devices GRID Infrastructure Installation Perform the Installation Download Unpack the Installation Package Launch the Installation Session The Installation Dialog Verify the Installation Operating System Confirmation Oracle Utilities Setup SQL*Plus Confirmation Using EM Cloud Control Troubleshooting Problems DATABASE Installation Configuraion Configure a Linux Installation System Groups & Users Configure Kernel Parameters Create the Physical Directories Configure MS Windows Installation Prerequisite Checks & Fixup Utility DATABASE Installation ABOUT THE INSTALLATION The Installation Tools About The Installation Dialog The Installation Session Log PERFORM INSTALLATION ON LINUX Download Unpack The Installation Files Set Environment Variables Launch The Installation SERVER CLASS INSTALLATION DIALOG More About The Global Database Name About Enterprise Manager Cloud Control Secure The New Database PERFORM INSTALLATION ON WINDOWS Launch The Installation POST---INSTALLATION CONFIGURATION Required Environment Variables Defining The Environment Variables About SSH VERIFY THE INSTALLATION SQL*PlusConfirmation Operating System Confirmation Firewall Configuration Accessing EM Database Express Creating Databses Using DBCA About DBCA DBCA Templates Are You Sure? DEFAULT CONFIGURATION DATABASE ADVANCED MODE DATABASE File Location Variables Database Vault and Label Security CONFIGURE AN EXISTING DATABASE DELETE A DATABASE MANAGE TEMPLATES MANUALLY CREATE A DATABASE The CREATE DATABASE Command Using Oracle Restart WHAT IS ORACLE RESTART? What Oracle Restart Does Is Oracle Restart Deprecated? Registering With Oracle Restart More About srvctl Terminal Session Configuration COMPONENT STATUS USING SRVCTL Database Status Grid Infrastructure Status Oracle Home Status CONFIGURATION USING SRVCTL Examining A Database Configuration Examining The Listener Configuration Examining The ASM Configuration Manual Registration ListenerConfiguration Modification Database ConfigurationModification STARTUP/SHUTDOWN USING SRVCTL Why Use srvctl? MANAGING ORACLE RESTART Obtaining Oracle Restart Status Start/Stop Oracle Restart Preparing for a Database Upgrade What is a Database Upgrade? Database Upgrade Methods Real World Database Upgrade Develop A Database Upgrade Plan ABOUT THE DATABASE VERSION Direct Upgrade The COMPATIBLE Database Parameter PRE-UPGRADE PREPARATIONS Oracle Warehouse Builder Oracle Label Security (OLS) Oracle Database Vault Locating The Older Database Installations THE PRE-UPGRADE INFORMATION TOOL Pre-Upgrade Information Tool Files Run The Pre---Upgrade Information Tool Examining The Pre---Upgrade Information Tool Results Upgrade to Oracle Databse 12c Launch DBUA Database Upgrade Dialog Post-Upgrade Tasks Post-Upgrade Checklist Enable Unified Auditing Migrate to Unified Auditing Database Parameter Changes Enable New Features Source Destination Specific Post-Upgrade Tasks Oracle Architecture: The Systems Infrastructure About Enterprise Architectures The Relational Database Legacy Computing Models The Multi-Tiered Computing Model Scaling Up Cloud-Based Deployment ORACLE INFRASTRUCTURE ECOSYSTEM USING ORACLE ENTERPRISE MANAGER More About EM Using EM Database Express Using EM Cloud Control Oracle Architecture: The Database Host The Database Server Stack PROCESSOR LAYER CPU Resources Memory Resources I/O & STORAGE PROCESSING OS LAYER PROCESSING MODES DATABASE SERVER VIRTUALIZATION STORAGE VIRTUALIZATION ORACLE DATABASE SERVER STACK ORACLE ENGINEERED SYSTEMS Oracle Exadata Database Platform Exalogic Cloud Machine Exalytics BI Machine Oracle Architecture: Princilples & Technology Concepts Grid Computing Principles Why Grid Computing? What Is Grid Computing? PARALLELIZATION PRINCIPLES Hardware Parallelization Grid Computing Devices Clustered Database Servers CLOUD COMPUTING PRINCIPLES Multi-Tenancy Oracle Architecture: The RDBMS Installation & the Database Instance The Database Server Software Database Versions & Releases Database Editions Using PRODUCT_COMPONENT_VERSION View The Core Database Components Using V$VERSION View Understanding The Database Version Number The COMPATIBLE Database Parameter DATABASE INSTANCE ELEMENTS Individual Elements Of A Database Instance Physical Database Elements An Operational Database installation DATABASE INSTANCE CONFIGURATIONS Single Instance Parameter Files & Instance Configuration MAX_STRING_SIZE Parameter Example Independent Instances Clustered Instances The Database Instance In A Multi-tenant Configuration RECONFIGURING A DATABASE INSTANCE Static Vs. Dynamic Parameters Dynamic Parameter Setting Parameter Setting Scope Parameter Setting Level Setting Upgrade Related Parameters DATABASE COMPONENTS Advanced Data Functionality Components Security Components High-Performance Components Administration Components Database F