MEF Carrier Ethernet training course description The course progresses from a overview of the Carrier Ethernet service and how it works onto looking at the concepts in depth. Service attributes and management follow with the course finishing with studies of practical Carrier Ethernet. What will you learn Discuss and understand key Carrier Ethernet Concepts. Understand tasks related to designing, deploying and maintaining a Carrier Ethernet network. Offer effective solutions to implementing a Carrier Ethernet enterprise network given available customer resources and requirements. Carry out informed discussions using industry Carrier Ethernet 'vocabulary. Pass the MEF CECP 2.0 professional accreditation exam. MEF Carrier Ethernet training course details Who will benefit: Anyone working with Carrier Ethernet Prerequisites: The course attendees need to be conversant with data networks, as well as Ethernet and IP technologies. Duration 5 days MEF Carrier Ethernet training course contents Section One: Introduction to Carrier Ethernet Introduction to Carrier Ethernet: What is Carrier Ethernet? Evolution, advantages, The MEF, MEF specifications; UNI, EVC, OVC, EPL/EVPL, EP-LAN/ EVP-LAN, EP-Tree/EVP-Tree, etc, overview. How Carrier Ethernet Works: Service Frame Handling. Carrier Ethernet at Customer Premises, metro and core. Carrier Ethernet Workings, UNI attributes, Service Attributes (EVC and EVC per UNI attributes), Bandwidth Profiles, service multiplexing, L2 protocol processing; Carrier Ethernet equipment, CPE, aggregation and homing nodes, core equipment; management systems. The Setting Up of a Carrier Ethernet Service: Step 1: Choose service type, EPL/EVPL, EP-LAN/EVP-LAN, EPTree/EVP-Tree, EVLine...; Step 2: CPE tasks, UNI-C tasks (UNI attributes, service attributes (EVC and EVC per UNI) and bandwidth profiles), UNI-N tasks (L2 protocol handling). Step 3: Non-CPE tasks, Access, metro and core connections set up. Section Two: Carrier Ethernet Concepts in depth Carrier Ethernet Definitions in Depth: UNI, UNI I & II, UNI-N and UNI-C, etc.; NNI/ENNI; EVC; OVC, OVC type (P2P, M2M, Rooted MP), OVC end point (root, leaf, trunk), OVC end point map, OVC end point bundling; Service types in detail, EPL/EVPL, EP-LAN/EVP-LAN, EP-Tree/EVP-Tree, EVLine, Access EPL, Access EVPL . Carrier Ethernet Service Frame Handling: Unicast, multicast and broadcast frame delivery, Tagged, untagged and priority; Tagging, C and S-Tags, 802.3, 802.1d, 802.1q, 802.1ad, 802.1ah evolution, VLAN ID translation/preservation. CoS preservation. Other Key Carrier Ethernet Concepts: MTU, MTU at UNI, MTU at ENNI; Physical Layer Attributes, FE, GbE and 10GbE, Service Multiplexing and Bundling Concept and detail, rules and implications; Hairpin Switching Managing Bandwidth in a Carrier Ethernet Network: Token Bucket Algorithm, EIR, CIR, CBS, EBS, Coupling Flag; Frame Colors, recoloring, Color Awareness attribute, Color Forwarding; Bandwidth Profiles, rules and concepts. MEF CoS identifiers, DEI bit (in S-Tag), PCP bit (in C-Tag or S-Tag), or DSCP (in IP header), Multiflow bandwidth concepts; CoS Label/Color Identification. Section Three: Carrier Ethernet Service Attributes Overview: Carrier Ethernet 2.0; Blueprint C Service Attributes: Per UNI, Physical interfaces, Frame format, Ingress/egress Bandwidth Profiles, CEVLAN ID/EVC Map, UNI protection. EVC per UNI, Ingress/egress Bandwidth Profiles, etc.; Per EVC, CEVLAN ID Preservation, CoS ID Preservation, Relationship between SLA and SLP, Class of Service, etc. OVC, ENNI, OVC End Point per UNI and OVC End Point per ENNI, Ingress/egress bandwidth profiles, etc. Section Four: Managing Carrier Ethernet Networks Overview: MEF Service Lifecycle.Carrier Ethernet maintenance: Port, Link & NE failure, Service Protection Technologies, Fault Identification and Recovery, LAG, Active/Standby EVC, Single EVC with transport protection, G.8031, G.8032, MPLS FRR. SOAMs: Connectivity fault management, connectivity Monitoring, Loopback, Linktrace; Performance Management, Frame Delay, Inter Frame Delay Variation, Availability, Frame Loss Ratio, Resiliency, HLI, DMM, DMR, SLM, SLR; Key Concepts, Single vs dual ended, ordered UNI pair calculations. LOAMs: Link discovery, link monitoring, etc. Terminology and Concepts: MEG levels, MIPs. Section Five: Practical Carrier Ethernet Carrier Ethernet Transport Technologies:Layer 1: SDH. Layer 2: Bridging, provider bridging, PBB, PBBTE. Layer 2.5: MPLS VPWS, MPLS VPLS, MPLS-TP. Carrier Ethernet Access Technologies: fiber, SDH, active fiber, PON, GPON, 10G PON, OTN, WDM; copper, PDH, G-SDSL, 10Pass-TS, HFC; packet radio. Optimising mobile backhaul with Carrier Ethernet Key challenges solutions: Market pressure, LTE evolution, elements and architecture (RAN BS, NC, GWIF.), synchronization, bandwidth management. Circuit Emulation over Ethernet: Purpose, needs and applications. Synchronization: Phased, ToD, External Reference source, SynchE ,NTP, IEEE-1588 v2/ PTP, ACR; MEF Service Definitions for emulated circuits. Applying what you know: Practical examples and scenarios, Carrier Ethernet solutions; Practice Scenarios, Given a scenario, determine appropriate Ethernet services
Course Overview Gain the specialist skills to create a complete clone of Flappy Bird using the Cocos2d-x framework. The Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course will provide you with a solid foundation of knowledge of Flappy Bird game mechanics, taking you step-by-step through the game development journey in detail. Through expert guidance from an experienced instructor, you will gain a range of in-demand skills needed to create a high-quality, multi-device, cross-platform game in the quickest and most straightforward way. By the end of this course, you will be able to create an adaptable game template using the Cocos2d-x framework. You will also have an excellent understanding of game logic, to fast track an exciting career in this field. This course can be studied on a part-time or full-time basis, and is ideal for those who have some experience with C++ programming and coding. This best selling Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course has been developed by industry professionals and has already been completed by hundreds of satisfied students. This in-depth Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course is suitable for anyone who wants to build their professional skill set and improve their expert knowledge. The Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course is CPD-accredited, so you can be confident you're completing a quality training course will boost your CV and enhance your career potential. The Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course is made up of several information-packed modules which break down each topic into bite-sized chunks to ensure you understand and retain everything you learn. After successfully completing the Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course, you will be awarded a certificate of completion as proof of your new skills. If you are looking to pursue a new career and want to build your professional skills to excel in your chosen field, the certificate of completion from the Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course will help you stand out from the crowd. You can also validate your certification on our website. We know that you are busy and that time is precious, so we have designed the Flappy Bird Clone: The Complete Cocos2d-x C++ Game Course to be completed at your own pace, whether that's part-time or full-time. Get full course access upon registration and access the course materials from anywhere in the world, at any time, from any internet-enabled device. Our experienced tutors are here to support you through the entire learning process and answer any queries you may have via email.
Duration 2 Days 12 CPD hours This course is intended for This course is designed for people who know how to create basic list and group reports and need to create reports that include subreports, cross-tabs, advanced formulas, and charts based on more than one data series. They may also need to build tools that make it easier for other people to create reports. They may or may not have programming and/or SQL experience. Overview In this course, you will create complex reports using tools in Crystal Reports 2016. You will: Create automatic and manual running totals. Work with cross-tab reports. Add subreports. Create drill-downs in a report. Use SQL statements in report processing. Create complex formulas. Add charts to reports. Enhance report functionality. In this course, students will create complex reports & data sources using the tools in Crystal Reports 2016. Students will not only create more complex reports including sub-reports and cross-tabs, but will also increase their speed and efficiency. 1 - CREATING RUNNING TOTALS Topic A: Create a Running Total Field Topic B: Modify a Running Total Field Topic C: Create a Manual Running Total 2 - WORKING WITH CROSS-TABS Topic A: Create a Cross-Tab Report Topic B: Format a Cross-Tab Report Topic C: Create Groups in Cross-Tab Reports 3 - ADDING SUBREPORTS Topic A: Insert a Subreport Topic B: Edit a Subreport Topic C: Share Variables 4 - CREATING DRILL-DOWNS IN A REPORT Topic A: Create a Drill-Down Topic B: Create Headings for Drill-Down Data 5 - USING SQL STATEMENTS IN REPORT PROCESSING Topic A: Create a Report Using SQL Queries Topic B: Summarize Report Data Topic C: Create Joins Using SQL Topic D: Create Subqueries Topic E: Create an SQL Expression Field 6 - CREATING COMPLEX FORMULAS Topic A: Work with Loops Topic B: Work with Arrays 7 - ADDING CHARTS TO REPORTS Topic A: Create Charts Topic B: Create a Chart with Drill-Down Topic C: Create a Top N Chart Topic D: Create a Cross-Tab Chart Topic E: Create Charts for Grouped Data Topic F: Format a Chart Topic G: Create a Chart Template 8 - ENHANCING REPORT FUNCTIONALITY Topic A: Organize Data Based on a Hierarchy Topic B: Create a Dynamic Image Topic C: Create a Report Alert Topic D: Create a Geographic Map 9 - APPENDIX Appendix A: Managing Reports Appendix B: Processing Data on the Server Appendix C: Detecting and Fixing Problems
Duration 2 Days 12 CPD hours Overview Identify and configure basic functions of Tableau. Connect to data sources, import data into Tableau, and save Tableau files Create views and customize data in visualizations. Manage, sort, and group data. Save and share data sources and workbooks. Filter data in views. Customize visualizations with annotations, highlights, and advanced features. Create and enhance dashboards in Tableau. Create and enhance stories in Tableau As technology progresses and becomes more interwoven with our businesses and lives, more and more data is collected about business and personal activities. This era of "big data" has exploded due to the rise of cloud computing, which provides an abundance of computational power and storage, allowing organizations of all sorts to capture and store data. Leveraging that data effectively can provide timely insights and competitive advantage. The creation of data-backed visualizations is a key way data scientists, or any professional, can explore, analyze, and report insights and trends from data. Tableau© software is designed for this purpose. Tableau was built to connect to a wide range of data sources and allows users to quickly create visualizations of connected data to gain insights, show trends, and create reports. Tableau's data connection capabilities and visualization features go far beyond those that can be found in spreadsheets, allowing users to create compelling and interactive worksheets, dashboards, and stories that bring data to life and turn data into thoughtful action. Prerequisites To ensure your success in this course, you should have experience managing data with Microsoft© Excel© or Google Sheets?. Lesson 1: Tableau Fundamentals Topic A: Overview of Tableau Topic B: Navigate and Configure Tableau Lesson 2: Connecting to and Preparing Data Topic A: Connect to Data Topic B: Build a Data Model Topic C: Save Workbook Files Topic D: Prepare Data for Analysis Lesson 3: Exploring Data Topic A: Create Views Topic B: Customize Data in Visualizations Lesson 4: Managing, Sorting, and Grouping Data Topic A: Adjust Fields Topic B: Sort Data Topic C: Group Data Lesson 5: Saving, Publishing, and Sharing Data Topic A: Save Data Sources Topic B: Publish Data Sources and Visualizations Topic C: Share Workbooks for Collaboration Lesson 6: Filtering Data Topic A: Configure Worksheet Filters Topic B: Apply Advanced Filter Options Topic C: Create Interactive Filters Lesson 7: Customizing Visualizations Topic A: Format and Annotate Views Topic B: Emphasize Data in Visualizations Topic C: Create Animated Workbooks Topic D: Best Practices for Visual Design Lesson 8: Creating Dashboards in Tableau Topic A: Create Dashboards Topic B: Enhance Dashboards with Actions Topic C: Create Mobile Dashboards Lesson 9: Creating Stories in Tableau Topic A: Create Stories Topic B: Enhance Stories with Tooltips
The demand for coding essential skills is skyrocketing. The average salary for a web developer in the United Kingdom is £65,824 per year. And that number is only going to go up as more and more businesses move their operations online. If you want to get ahead in the tech industry, you need to learn how to code. This Coding Essentials - Javascript, ASP. Net, C# - Bonus HTML course will teach you the crucial skills you need to become a web developer. You'll learn HTML, JavaScript, C#, and ASP.NET. You'll also learn how to build interactive web applications and use JavaScript to add dynamic functionality to your pages. In this Coding Essentials course, we start with an introduction to HTML, where you'll learn the basics, intermediate to advanced level topics, and explore advanced HTML techniques. Next, we dive into JavaScript, a powerful scripting language used for web development. From the fundamentals to conditional statements, control flow, functions, and error handling, you'll gain a solid understanding of JavaScript and its role in creating dynamic web pages. But that's not all! We also dive into the world of C#, a versatile and widely-used programming language. Starting with the basics, you'll progress through operators, statements, control flow, and debugging techniques. You'll also master object-oriented programming (OOPs) concepts, such as class encapsulation, inheritance, polymorphism, abstract classes, and interfaces. Our comprehensive curriculum concludes with exploring error-handling techniques in C#, ensuring you can create robust and reliable applications. Join us on this exciting coding adventure, where our experienced and expert instructors will guide you every step of the way. Don't miss this opportunity to unlock a world of possibilities and take your coding skills to new heights. Enrol in our Coding Essentials course today and unleash your coding potential! Learning Outcomes: Upon completion of the Coding Essentials course, you should be able to: Master the fundamentals of HTML for creating web pages. Gain intermediate and advanced HTML skills for enhanced web development. Understand the core concepts and syntax of JavaScript. Learn to use JavaScript to create dynamic and interactive web content. Develop proficiency in JavaScript operators and conditional statements. Explore control flow statements and error handling in JavaScript. Acquire a solid foundation in C# programming language. Learn C# operators, statements, and control flow techniques. Understand object-oriented programming (OOPs) concepts in C#. Apply C# error handling techniques for creating robust applications. Who is this course for? This Coding Essentials course is perfect for: Beginners who want to learn coding essentials from scratch. Individuals interested in web development and programming languages. Professionals seeking to enhance their coding skills and expand career opportunities. Students or graduates looking to add valuable coding skills to their resumes. Anyone with a passion for coding and a desire to create innovative applications. Career Path Our Coding Essentials course will help you to pursue a range of career paths, such as: Web Developer: £25,000 - £50,000 per year. Software Engineer: £30,000 - £60,000 per year. Full Stack Developer: £35,000 - £70,000 per year. Front-end Developer: £25,000 - £55,000 per year. Back-end Developer: £30,000 - £60,000 per year. C# Developer: £35,000 - £70,000 per year. JavaScript Developer: £30,000 - £60,000 per year. Certification After studying the course materials of the Coding Essentials - Javascript, ASP. Net, C# - Bonus HTML there will be a written assignment test which you can take either during or at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £5.99. Original Hard Copy certificates need to be ordered at an additional cost of £9.60. Prerequisites This Coding Essentials - Javascript, ASP. Net, C# - Bonus HTML does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Coding Essentials - Javascript, ASP. Net, C# - Bonus HTML was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Course Curriculum Introduction Introduction 00:03:00 How to Get Course requirements 00:02:00 Getting Started on Windows, Linux or Mac 00:02:00 How to ask Great Questions 00:01:00 FAQ's 00:01:00 HTML Introduction HTML 00:05:00 Choosing Code Editor 00:06:00 Installing Code Editor (Sublime Text) 00:04:00 Overview of a Webpage 00:05:00 Structure of a Full HTML Webpage 00:07:00 First Hello World! Webpage 00:09:00 HTML Basic Heading tag 00:09:00 Paragraph 00:08:00 Formatting Text 00:12:00 List Items Unordered 00:05:00 List Items Ordered 00:04:00 Classes 00:09:00 IDs 00:06:00 Comments 00:04:00 HTML Intermediate Images 00:12:00 Forms 00:05:00 Marquee 00:06:00 Text area 00:06:00 Tables 00:06:00 Links 00:07:00 Navbar - Menu 00:04:00 HTML Entities 00:05:00 Div tag 00:06:00 Google Maps 00:07:00 HTML Advanced HTML Audio 00:07:00 HTML Video 00:05:00 Canvas 00:06:00 Iframes 00:05:00 Input Types 00:04:00 Input Attributes 00:06:00 Registration Form 00:04:00 Contact Us Form 00:10:00 Coding Exercise 00:01:00 Solution for Coding Exercise 00:02:00 JavaScript Introduction What is JavaScript 00:09:00 Hello World Program 00:14:00 Getting Output 00:11:00 Internal JavaScript 00:13:00 External JavaScript 00:09:00 Inline JavaScript 00:04:00 Async and defer 00:06:00 JavaScript Basics Variables 00:13:00 Data Types 00:10:00 Numbers 00:06:00 Strings 00:06:00 String Formatting 00:05:00 JavaScript Operators Arithmetic operators 00:07:00 Assignment operators 00:03:00 Comparison operators 00:06:00 Logical operators 00:08:00 JavaScript Conditional Statements If-else statement 00:05:00 If-else-if statement 00:04:00 JavaScript Control Flow Statements While loop 00:09:00 Do-while loop 00:03:00 For loop 00:08:00 Solution for Coding Exercise 00:02:00 JavaScript Functions Creating a Function 00:07:00 Function Call() 00:07:00 Function with parameters 00:05:00 JavaScript Error Handling Try-catch 00:05:00 Try-catch-finally 00:17:00 JavaScript Client-Side Validations On Submit Validation 00:09:00 Input Numeric Validation 00:12:00 C# Introduction Introduction to CSharp 00:07:00 CSharp vs NET 00:04:00 What is CLR 00:05:00 Architecture of NET Application 00:09:00 Getting Visual Studio 00:07:00 First CSharp Hello World Application 00:16:00 First CSharp Core Hello World Program 00:18:00 Assessment Test 00:01:00 Solution for Assessment Test 00:01:00 C# Basic Variables 00:24:00 CSharp Identifiers 00:08:00 Data Types 00:08:00 Type Casting 00:14:00 User Inputs 00:10:00 Comments 00:03:00 C# Operators Arithmetic Operators 00:09:00 Assignment Operators 00:03:00 Comparison Operators 00:03:00 Logical Operators 00:03:00 Strings 00:10:00 String Properties 00:08:00 Booleans 00:06:00 Assessment Test 00:01:00 Solution for Assessment Test 00:01:00 C# Statements If else Conditions and Statements 00:12:00 Switch-Case Statements 00:09:00 C# Control Flow statements While Loop Statement 00:07:00 Do-While Statement 00:03:00 For Loop Statement 00:07:00 Foreach Statement 00:06:00 Break and Continue 00:03:00 C# Built-in coding Arrays 00:13:00 Loop Through Arrays 00:10:00 Lists 00:07:00 SystemIO Namespace 00:03:00 Datetime 00:10:00 TimeSpan 00:06:00 C# Debugging techniques Debugging Tools in Visual Studio 00:13:00 Call Stack Window 00:04:00 Locals and Autos 00:04:00 C# Object-oriented programming [OOPs] Introduction to Class 00:03:00 Create a Class 00:15:00 Object Initializers 00:16:00 Parameters 00:12:00 Access Modifiers(theory) 00:13:00 C# Methods Introduction to methods 00:06:00 Create a method 00:16:00 Method with parameters 00:09:00 Method default and multiple parameters 00:09:00 Method return keyword 00:07:00 Method Over loading 00:08:00 Assessment Test 00:01:00 Solution for Assessment Test 00:02:00 C# Class Encapsulation Introduction to OOPs 00:04:00 Classes and Objects 00:11:00 Class Members 00:10:00 Class Constructors 00:14:00 Access Modifiers 00:11:00 Properties Get Set 00:06:00 Encapsulation 00:03:00 C# Inheritance and Polymorphism Intro Inheritance and Polymorphism 00:03:00 Inheritance 00:12:00 Polymorphism 00:13:00 Assessment Test 00:02:00 Solution for Assessment Test 00:03:00 C# Abstract and Interfaces Introduction 00:02:00 Abstraction 00:07:00 Interfaces 00:07:00 Enums 00:05:00 C# Error Handling Techniques Try Catch 00:10:00 Custom message on Errors 00:05:00 Finally 00:06:00 Throw keyword 00:09:00 Coding Exercise 00:02:00
Vitamin injections are becoming more in demand as people become aware of the many benefits and links between a lack of vitamins and various associated ailments or illnesses. Additional course details Course Prerequisites Be a medical professional registered to a medical body (NMC, GMC, GDC, GPhC, etc.) Have Level 3 NVQ in Beauty Therapy Previous Dermal Filler or Botox training Have six months of experience in SPMU, Microblading, and Microneedling) and six months of Anatomy & Physiology Level 3 Have 12 months of experience in advanced beauty treatments (e.g. SPMU, Microblading, Microneedling) Course Contents Health & Safety Infection Control Sharps disposal Facial Skin Anatomy Skin Ageing Vitamin C Injection Techniques Vitamin C Procedure - Video Demonstration Contra action Contraindications Aftercare This course was designed for learners to refresh their subject knowledge and practical skill; with prior intramuscular injection experience, we suggest you attend our onsite training course for learners without previous training. Course Features CPD Accredited CourseVetted accredited trainingFully Online TrainingTrain your way on any deviceFull DemonstrationComplete end to end treatment demonstrationImmediate CertificationDelivered immediately after completion Frequently Asked Questions How long do I have to complete the training course? Once you have logged in and started your training course you will have 3 months to complete your training. Can I train straight away after making payment? Yes. Once you have completed payment our system will automatically enrol you onto the training course. You will then receive an email with instructions and a direct link to login and start your course. Can I get insurance once I have completed this training? Our online training courses are CPD accredited. Acquiring insurance based on completion and accreditation from our online training courses is insurer specific and as with most cases also takes into account your personal background and status. We advise that you contact your insurance to ensure your prerequisites meets their requirements and that this training course meets their specific criteria for insurance. We have a relationship with Insync Insurance which we recommend. Is this course accredited? Yes. This training course is accredited by the CPD group.
Imagine immersing yourself in the thrilling world of game development, where your creative ideas come to life on the screen. Our Flappy Bird Clone: SFML C++ Game Course offers you a golden ticket to the vibrant heart of the entertainment industry, equipping you with the tools to shape your interactive stories. By mastering SFML and C++, you'll unlock the door to a realm of endless possibilities, where you can recreate the beloved Flappy Bird game or even craft your very own gaming masterpiece. Picture yourself skillfully navigating through each stage of game development, from the initial project setup to the intricate intricacies of game engines and flow control. This is not just about gaining technical skills; it's about cultivating a keen problem-solving mindset that will guide you through any challenges you encounter in your development journey. With each lesson, you'll feel a growing sense of accomplishment and confidence, propelling you closer to your ultimate gaming dream. Now, envision the pride and joy you'll experience as you watch your game come to life, a testament to your hard work and dedication. This Flappy Bird Clone: SFML C++ Game Course isn't just a learning experience; it's a personal journey that taps into your passion and potential, ultimately leading you to your desired destination, be it personal satisfaction, professional growth, or even launching your own game. Take the leap and enrol now, and let's turn those dreams into a tangible, interactive reality that others can experience and enjoy. Learning Outcomes Master the basics of game development in SFML C++. Develop skills in setting up a game project efficiently. Gain proficiency in implementing game engines and mechanics. Learn to create various states for game flow control. Understand and apply game logic for better player experience. Learn to implement game-over scenarios and player retries. Enhance skills in adding extra features to games. Gain knowledge on efficiently managing game resources. Who is this course for? Aspiring game developers looking to enhance their skills. Individuals with an interest in game design and development. Professionals seeking to expand their knowledge in C++ and SFML. Students studying computer science or related fields. Anyone with a passion for games and a curiosity to understand their mechanics. Career Path Game Developer: £25,000 - £50,000 Software Engineer: £30,000 - £70,000 C++ Developer: £30,000 - £60,000 Game Designer: £25,000 - £40,000 Application Developer: £25,000 - £50,000 Certification Once you have completed the course materials for the Flappy Bird Clone: SFML C++ Game Course, you will have the opportunity to take a written assignment test. This can be done either during or at the end of the course. Successful completion of the test will allow you to claim your PDF certificate for a nominal fee of £5.99. If you prefer, original hard copy certificates can be ordered for an additional cost of £9.60. Prerequisites There are no specific qualifications or experience required to enrol in the Flappy Bird Clone: SFML C++ Game Course. Crafted by industry professionals, the course is compatible with PCs, Macs, tablets, and smartphones. As long as you have a stable internet connection, you will have the flexibility to access the course material from anywhere at any time. Course Curriculum Section 01: Introduction Introduction 00:02:00 Section 02: Project Creation & Setup Setup Project - Windows (Visual Studio) 00:14:00 Setup Project - Mac OS X (Xcode) 00:11:00 Section 03: Game Engine Setup State Machine 00:18:00 Asset Manager 00:08:00 Input Manager 00:08:00 Game Loop 00:14:00 Section 04: State Creation Splash State 00:17:00 Main Menu State 00:16:00 Game State 00:07:00 Game Over State 00:04:00 Section 05: Game Logic Pipe Class Setup 00:08:00 Spawn Moving Pipes 00:11:00 Automatically Spawning Pipes and Deleting Them 00:08:00 Create Moving Ground 00:14:00 Randomise Pipe Y Position 00:06:00 Bird Class Setup 00:10:00 Animating the Bird 00:08:00 Fly Bird Fly 00:11:00 Rotate Bird 00:06:00 Collision with the Ground & Game State System 00:15:00 Collision with the Pipes 00:09:00 Flash Screen White upon Death 00:12:00 Scoring System 00:15:00 Displaying the Score 00:18:00 Section 06: Game Over Setup 00:16:00 Display Score 00:08:00 Saving Score 00:06:00 Medals 00:08:00 Section 07: Extras Sound Effects 00:08:00 Hide Console on Windows 00:01:00 Distributing Your Game on Windows 00:03:00 Where to Go Next? 00:07:00 Section 08: Resource Resource - Flappy Bird Clone: SFML C++ Game Course 00:00:00 Assignment Assignment - Flappy Bird Clone: SFML C++ Game Course 00:00:00
Formation officielle BRCGS Food v9 (Norme Mondiale pour la Sécurité des Denrées Alimentaires version 9) pour les Auditeurs en français. Dispensée en ligne (Zoom) en direct par un partenaire de formation agréé BRCGS. Frais d'examen et de certificat inclus dans le prix.
Overview Uplift Your Career & Skill Up to Your Dream Job - Learning Simplified From Home! Kickstart your career & boost your employability by helping you discover your skills, talents and interests with our special Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course. You'll create a pathway to your ideal job as this course is designed to uplift your career in the relevant industry. It provides professional training that employers are looking for in today's workplaces. The Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course is one of the most prestigious training offered at StudyHub and is highly valued by employers for good reason. This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course has been designed by industry experts to provide our learners with the best learning experience possible to increase their understanding of their chosen field. This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course, like every one of Study Hub's courses, is meticulously developed and well researched. Every one of the topics is divided into elementary modules, allowing our students to grasp each lesson quickly. At StudyHub, we don't just offer courses; we also provide a valuable teaching process. When you buy a course from StudyHub, you get unlimited Lifetime access with 24/7 dedicated tutor support. Why buy this Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course? Unlimited access to the course for forever Digital Certificate, Transcript, student ID all included in the price Absolutely no hidden fees Directly receive CPD accredited qualifications after course completion Receive one to one assistance on every weekday from professionals Immediately receive the PDF certificate after passing Receive the original copies of your certificate and transcript on the next working day Easily learn the skills and knowledge from the comfort of your home Certification After studying the course materials of the Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course there will be a written assignment test which you can take either during or at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £5.99. Original Hard Copy certificates need to be ordered at an additional cost of £9.60. Who is this course for? This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course is ideal for Students Recent graduates Job Seekers Anyone interested in this topic People already working in the relevant fields and want to polish their knowledge and skill. Prerequisites This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Career path As this course comes with multiple courses included as bonus, you will be able to pursue multiple occupations. This Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course is a great way for you to gain multiple skills from the comfort of your home. Course Curriculum Section 01: Introductio Introduction 00:02:00 Section 02: Project Setup Project Setup On Windows 00:12:00 Project Setup On Mac 00:10:00 Section 03: Game Engine Setup State Machine 00:18:00 Asset Manager 00:08:00 Input Manager 00:08:00 Game Loop 00:14:00 Section 04: State/Screen Creation Splash State/Screen 00:19:00 Main Menu State/Screen 00:20:00 Game Over State/Screen 00:08:00 Pause State/Screen 00:14:00 Game Over State/Screen 00:08:00 Section 05: Game Logic Grid Part 1 - Initialisation 00:14:00 Grid Part 2 - Placing A Piece 00:12:00 Check For Win Condition 00:20:00 AI 00:21:00 Show Game Over Screen 00:05:00 Section 06: Extras & Going Forward What to Do Next? 00:04:00 Section 07: Resource Resource 00:00:00 Assignment Assignment - Tic-Tac-Toe Clone Masterclass - SFML C++ Game Course 00:00:00
Description: This diploma in C++ and Python programming course is a great way to get started in programming. It covers the study of the C++ and Python group of languages used to build most of the world's object oriented systems. The course is for interested students with a good level of computer literacy who wish to acquire programming skills. It is also ideal for those who wish to move to a developer role or areas such as software engineering. This is a great course to develop your coding skills. It teaches key features of imperative programming using C and is an ideal preliminary to the Object-Oriented Programming using Python. Join the course now! Entry Requirement This course is available to all learners, of all academic backgrounds. Learners should be aged 16 or over to undertake the qualification. Good understanding of English language, numeracy and ICT are required to attend this course. Assessment: At the end of the course, you will be required to sit an online multiple-choice test. Your test will be assessed automatically and immediately so that you will instantly know whether you have been successful. Before sitting for your final exam you will have the opportunity to test your proficiency with a mock exam. Certification: After completing and passing the course successfully, you will be able to obtain an Accredited Certificate of Achievement. Certificates can be obtained either in hard copy at a cost of £39 or in PDF format at a cost of £24. Why choose us? Affordable, engaging & high-quality e-learning study materials; Tutorial videos/materials from the industry leading experts; Study in a user-friendly, advanced online learning platform; Efficient exam systems for the assessment and instant result; The UK & internationally recognized accredited qualification; Access to course content on mobile, tablet or desktop from anywhere anytime; The benefit of career advancement opportunities; 24/7 student support via email. Career Path After completing this course you will be able to build up accurate knowledge and skills with proper confidence to enrich yourself and brighten up your career in the relevant job market. Module 01 Introduction FREE 00:29:00 Starter Examples 00:33:00 Learning C Concepts 00:13:00 Module 02 Data Types and Inference 00:20:00 Sizeof and IEEE 754 00:33:00 Constants L and R Values 00:11:00 Operators and Precedence 00:25:00 Literals 00:26:00 Module 03 Classes and Structs FREE 00:22:00 Enums 00:14:00 Unions 00:16:00 Introduction to Pointers 00:11:00 Pointers and Array Indexing 00:12:00 Using Const with Pointers 00:09:00 Pointers to String Literals 00:12:00 References 00:14:00 Smart Pointers 00:22:00 Arrays 00:15:00 Standard Library Strings 00:13:00 More Standard Library Strings 00:18:00 Functions 00:06:00 More Functions 00:16:00 Function Pointers 00:15:00 Control Statements 00:18:00 Module 04 Installing Python FREE 00:17:00 Documentation 00:30:00 Command Line 00:17:00 Variables 00:29:00 Simple Python Syntax 00:15:00 Keywords 00:18:00 Import Module 00:17:00 Additional Topics 00:23:00 Module 05 If Elif Else 00:31:00 Iterable 00:10:00 For 00:11:00 Loops 00:20:00 Execute 00:05:00 Exceptions 00:18:00 Data Types 00:24:00 Module 06 Number Types 00:28:00 More Number Types 00:13:00 Strings 00:20:00 More Strings 00:11:00 Files 00:08:00 Lists 00:15:00 Dictionaries 00:04:00 Tuples 00:07:00 Sets 00:09:00 Module 07 Comprehensions 00:10:00 Definitions 00:02:00 Functions 00:06:00 Default Arguments 00:06:00 Doc Strings 00:06:00 Variadic Functions 00:07:00 Factorial 00:07:00 Function Objects 00:07:00 Module 08 Lambda 00:11:00 Generators 00:06:00 Closures 00:10:00 Classes 00:09:00 Object Initialization 00:05:00 Class Static Members 00:07:00 Classic Inheritance 00:10:00 Data Hiding 00:07:00 Mock Exam Mock Exam - Diploma in C++ and Python Programming 00:30:00 Final Exam Final Exam - Diploma in C++ and Python Programming 00:30:00 Order Your Certificates and Transcripts Order Your Certificates and Transcripts 00:00:00