Duration 5 Days 30 CPD hours This course is intended for In order to be successful in this course you should have incoming hands-on experience with another programming language. This course is not for non-developers or new developers. Possible roles that may attend this course include: Software Developers: Professionals who have been working with other programming languages and want to expand their skillset by learning Java and its object-oriented features. Web Developers: Those who work on web applications and want to enhance their back-end development capabilities with Java. Mobile App Developers: Developers who wish to enter the world of Android app development, where Java is a widely used language for creating mobile applications. Overview This 'skills-centric' course is about 50% hands-on lab and 50% lecture, designed to train attendees in core OO coding and Java development skills, coupling the most current, effective techniques with the soundest industry practices. Our engaging instructors and mentors are highly experienced practitioners who bring years of current 'on-the-job' experience into every classroom. Working in a hands-on learning environment, guided by our expert team, attendees will learn to: Understand what OO programming is and what the advantages of OO are in today's world Work with objects, classes, and OO implementations Understand the basic concepts of OO such as encapsulation, inheritance, polymorphism, and abstraction Understand not only the fundamentals of the Java language, but also its importance, uses, strengths and weaknesses Understand the basics of the Java language and how?it relates to OO programming and the Object Model Learn to use Java exception handling Understand and use classes, inheritance and polymorphism Understand and use collections, generics, autoboxing, and enumerations Become familiar with the concept of functional programming using Lambda Expressions Process large amounts of data using the Stream API introduced in Java 8 Discover the new Date/Time API Use the JDBC API for database access Work with annotations Take advantage of the Java tooling that is available with the programming environment being used in the class Java 8 Features: Lambda Expressions, Method and Constructor references, The Streams API, Collectors, The Optional class Geared for experienced developers, Basic Java Programming for Developers New to OO, this hands-on, workshop-style course will provide you with an immersive learning experience that will expand your skillset and open doors to new opportunities within the ever-growing technology landscape. Mastering Java and its powerful capabilities will provide you with the competitive edge you need to stand out in today's fast-paced development world. Working in a hands-on learning environment led by our expert coach, you?ll thoroughly explore the foundations of the Java platform, essential programming concepts, and advanced topics, ensuring you acquire a strong understanding of the language and its ecosystem. The object-oriented programming principles taught in this course promote code reusability and maintainability, enabling you to streamline development processes and reduce long-term costs. As you progress through the course, you will also gain familiarity with using an IDE, enhancing your development workflow and collaboration with other Java developers, enabling you to integrate seamlessly into new projects and teams. You?ll also gain practical experience in applying the concepts and techniques learned, solidifying your newly acquired skills and facilitating their direct application in real-world scenarios. You?ll exit this course empowered to create robust, scalable, and efficient Java-based applications that drive innovation and growth for your organization The Java Platform The Java Platform Lifecycle of a Java Program Responsibilities of JVM Documentation and Code Reuse Using the JDK Explain the JDK?s file structure Use the command line compiler to compile a Java class Use the command line Java interpreter to run a Java application class The IntelliJ Paradigm Introduce the IntelliJ IDE The Basics of the IntelliJ interface IntelliJ Projects and Modules Creating and running Java applications Writing a Simple Class Write a Java class that does not explicitly extend another class Define instance variables for a Java class Create object instances Primitives vs Object References Implement a main method to create an instance of the defined class Adding Methods to the Class Write a class with accessor methods to read and write instance variables Write a constructor to initialize an instance with data Write a constructor that calls other constructors of the class to benefit from code reuse Use the this keyword to distinguish local variables from instance variables Object-Oriented Programming Real-World Objects Classes and Objects Object Behavior Methods and Messages Inheritance, Abstraction, and Polymorphism Encapsulation Inheritance Method Overriding Polymorphism Essential Java Programming Essential Java Programming Language Statements Arithmetic operators Operators to increment and decrement numbers Comparison operators Logical operators Return type of comparison and logical operators Use for loops Switch Expressions Switch Expressions and yield Using Strings and Text Blocks Create an instance of the String class Test if two strings are equal Get the length of a string Parse a string for its token components Perform a case-insensitive equality test Build up a string using StringBuffer Contrast String, StringBuffer,and StringBuilder Compact Strings Text Blocks Specializing in a Subclass Constructing a class that extends another class Implementing equals and toString Writing constructors that pass initialization data to parent constructor Using instanceof to verify type of an object reference Pattern matching for instanceof Overriding subclass methods Safely casting references to a more refined type Fields and Variables Discuss Block Scoping Rules Distinguish between instance variables and method variables within a method Explain the difference between the terms field and variable List the default values for instance variables Final and Static fields and methods Local Variable type inference Using Arrays Declaring an array reference Allocating an array Initializing the entries in an array Writing methods with a variable number of arguments Records Data Objects in Java Introduce records as carrier of immutable data Defining records Java Packages and Visibility Use the package keyword to define a class within a specific package Discuss levels of accessibility/visibility Using the import keyword to declare references to classes in a specific package Using the standard type naming conventions Visibility in the Java Modular System Correctly executing a Java application class The Java modular system Defining Modules Inheritance and Polymorphism Write a subclass with a method that overrides a method in the superclass Group objects by their common supertype Utilize polymorphism Cast a supertype reference to a valid subtype reference Use the final keyword on methods and classes to prevent overriding Interfaces and Abstract Classes Define supertype contracts using abstract classes Implement concrete classes based on abstract classes Define supertype contracts using interfaces Implement concrete classes based on interfaces Explain advantage of interfaces over abstract classes Explain advantage of abstract classes over interfaces Static, default and private methods in interfaces Sealed classes Introduce Sealed classes The sealed and permits modifiers Sealed Interfaces Exception Handling Introduction to Exception Handling Introduce the Exception architecture Defining a try/catch blocks Checked vs Unchecked exceptions Exceptions Defining your own application exceptions Automatic closure of resources Suppressed exceptions Handling multiple exceptions in one catch Helpful Nullpointers Enhanced try-with-resources Java Developer's Toolbox Developing applications Introduce the wrapper classes Explain Autoboxing and Unboxing Converting String representations of primitive numbers into their primitive types Defining Enumerations Using static imports Deprecating methods Advanced Java Programming Introduction to Generics Generics and Subtyping Bounded Wildcards Generic Methods Legacy Calls To Generics When Generics Should Be Used Lambda Expressions and Functional Interface Understanding the concept of functional programming Writing lambda expressions Understanding functional interfaces Collections Provide an overview of the Collection API Review the different collection implementations (Set, List and Queue) Explore how generics are used with collections Examine iterators for working with collections Using Collections Collection Sorting Comparators Using the Right Collection Lambda expressions in Collections Bonus Topics: Time Permitting Streams Understanding the problem with collections in Java Thinking of program solutions in a declarative way Use the Stream API to process collections of data Understand the difference between intermediate and terminal stream operations Filtering elements from a Stream Finding element(s) within a Stream Collecting the elements from a Stream into a List takeWhile and dropWhile intermediate operations Collectors Using different ways to collect the items from a Stream Grouping elements within a stream Gathering statistics about numeric property of elements in a stream
In the past, popular thought treated artificial intelligence (AI) as if it were the domain of science fiction or some far-flung future. In the last few years, however, AI has been given new life. The business world has especially given it renewed interest. However, AI is not just another technology or process for the business to consider - it is a truly disruptive force.
During this 1 day Intermediate level InDesign course you will explore powerful layout and typographical controls, working with layers, creating multipage documents, using clipping paths and preparing for print. This course is ideal for anybody who already uses InDesign and wishes to progress to a professional level. Comprehensive colour management, typography and advanced graphics and effects are also covered.
PRODUCT DESIGN face to face training customised and bespoke.
This one-day course introduces the field of user experience and provides an excellent entry point to our other specialised training courses. UX processes and practices have become a central component of product design, service design and web design.
During this 1 day Intermediate level InDesign course you will explore powerful layout and typographical controls, working with layers, creating multipage documents, using clipping paths and preparing for print. This course is ideal for anybody who already uses InDesign and wishes to progress to a professional level. Comprehensive colour management, typography and advanced graphics and effects are also covered.
Autocad face to face training customised and bespoke.
Why 3ds max and V-Ray Training Course? This course is ideal for 3D artists and professionals in various industries seeking advanced rendering skills. If you work with 3ds Max and want to master superior photorealistic rendering using V-Ray, this course is tailored for you. V-Ray, a third-party engine compatible with 3ds Max, Click here for more info: Website Duration: 10 hours. Approach: Personalized 1-on-1 Sessions and Flexible Learning. Scheduling Flexibility: Mon to Sat between 9 am and 7 pm. Choose your own day and time. 10-hour Vray for 3ds Max Training Course Outline: Module 1: Introduction to Vray for 3ds Max (2 hours) What is Vray and its integration with 3ds Max? Installation and setup of Vray for 3ds Max Understanding Vray interface and workflow Overview of Vray materials Module 2: Lighting with Vray (2 hours) Various lighting techniques in Vray Types of Vray lights and their configurations Creating and managing Vray sun and sky Vray dome lighting and IES light usage Efficient lighting workflows in Vray Module 3: Vray Camera (2 hours) Understanding Vray camera settings Controlling exposure with Vray camera Working with Vray depth of field Creating Vray camera animations Utilizing Vray frame buffer Module 4: Vray Materials (2 hours) Understanding Vray material properties Creating realistic materials using Vray Building and storing custom Vray material libraries Implementing Vray material overrides Module 5: Vray Rendering and Post Production (2 hours) Overview of Vray rendering settings Rendering images and animations with Vray Post-production techniques in Photoshop Understanding and utilizing Vray frame buffer Compositing Vray render elements in Photoshop Working with Vray denoiser Modeling Techniques: Edit Poly Modeling Extrude, Chamfer, Cut, and Slices Symmetry Mirror Modeling Designing furniture and basic architectural models Lines, Shapes, and Plan Import from AutoCAD/Vectorworks Modifiers: Compound objects (Connect, Scatter, Pro Boolean, Loft, Terrain) Bend and Taper Basic Lights: Omni Light, Spot Light, Direct Light Camera Control: Free Camera, Target Camera Texturing and Rendering: Diffuse and Bump Mapping Environment and Background Images Advanced Rendering Techniques (Interior and Exterior Scenes) Vray Specifics: VRay Lights (Plane, Dome, Sphere, Sun, Shadow) VRay Camera Settings (Focal Length, Film Speed, Shutter Speed) VRay Materials (Diffuse Color, Reflection, Refraction, Blurry Reflections) Upon completing the 10-hour Vray for 3ds Max Training Course, participants will: Master Vray Integration: Understand setup, interface, and tools for effective usage. Excel in Vray Lighting Techniques: Learn diverse Vray lighting methods, enhancing scene realism. Vray Camera Control: Manipulate camera settings, exposure, and create dynamic animations. Vray Material Skills: Create realistic materials, manage libraries, and override material properties. Perfect Rendering and Post-Production: Optimize rendering, produce high-quality images, and enhance results in post-production. Advanced 3D Modeling Expertise: Develop complex shapes, utilize modifiers, and import plans effectively. Recommended Resources: "V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max" by Lee Wylde "3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling" by Andrew Gahan "Photoshop for 3D Artists, Volume 1" by 3DTotal Publishing Job Opportunities: Students can pursue careers as: 3D Visualization Artists: Creating realistic visuals for architecture, products, and entertainment. Game Designers: Developing game environments and assets for interactive experiences. Architectural Visualizers: Producing high-quality architectural renders for firms and clients. Product Designers: Crafting detailed product visualizations for marketing and prototyping. Freelance 3D Artists: Offering services on platforms like Upwork, catering to diverse client needs. Opportunities exist in architecture, gaming, animation, advertising, and freelancing. A strong portfolio and networking enhance job prospects. Skills Acquired: Vray Advanced Lighting: HDRI, Global Illumination Mastery. Vray Material Expertise: Shaders, Textures, Realistic Material Replication. Scene Optimization: Large-scale Scene Handling, Speed Optimization. Post-Production Skills: Vray and Photoshop Enhancement, Atmosphere Addition. Career Opportunities: Architectural Visualization Specialist Product Design Visualizer 3D Visualization Artist Freelance Rendering Expert In-House Rendering Consultant Learn the advanced Vray rendering skills, 1-on-1 training courses, boost your career prospects in architectural visualization, product design, and animation industries. Download 3ds max. Autodesk Download a free 30 day trial of 3ds Max, 3D modelling and rendering software for design visualisation, games and animation to create with full artistic Download Vray V-Ray for 3ds max is an integral rendering software for SketchUp, enabling designers to experience their designs in real-time. Say Goodbye to Group Courses: Welcome to our Personalized Learning Experience! Why Choose Us? Our Course Benefits Include: â One-on-One Training: Experience personalized coaching from practicing architects and designers tailored exclusively for you. 1-on-1, Face to Face at (SW96DE) or Live online. Open: Monday to Saturday 9 am to 7 pm. Customized Tutorials: Take home bespoke video tutorials designed to enhance your learning journey. Comprehensive Resources: Receive a digital reference book for thorough revision, ensuring you grasp every concept. Free Ongoing Support: Enjoy continuous after-course support via phone or email, guaranteeing your success even after the class ends. Flexible Syllabus: We adapt syllabus and projects to match your needs, ensuring you learn precisely what matters most to you. Official Certificate: Certificate upon course completion. Why Us? Supported Individual Learning: Our courses, ranging from 10 hours to 120 hrs Diploma training Courses, offer unwavering support at every step. With personalized homework assignments and free after-course assistance, we pave the way to mastering software with unparalleled guidance. Personalized Attention, Not Crowded Classrooms: Bid farewell to crowded classrooms. Experience the intimacy of one-on-one learning. This ensures you receive the undivided attention you deserve, fostering a confident and comfortable learning environment. Financial Flexibility: Embarking on your educational journey shouldn't be a financial burden. We offer a variety of payment plans tailored to your needs. Discover the options available to you and start your learning adventure today. Expert Instructors, Real-world Insight: Our instructors are experts meticulously chosen for their extensive industry knowledge and passion for teaching. They are dedicated to imparting invaluable skills to anyone eager to learn.
3ds max professional one to one training
OVERVIEW Prerequisites—DIAD training or equivalent working experience This one-day course will cover Power BI report layouts and structure the agile process to creating Power BI data visualizations. It will help attendees to understand the art behind visualizations, the implications behind choosing the right charts, the impact of color, shape, and size, and finally the use of Power BI custom visuals. The course includes various design patterns of dashboards and reports, as well as best practices for authoring great reports and dashboards for business users. The course content is managed by the Power BI engineering team at Microsoft. There is no exam associated with the course. COURSE BENEFITS: Understand the need for storytelling with data Understand the agile process to creating Power BI data visualizations Understand the art behind visualizations Gain familiarity with Power BI report layouts and structure Understand implications behind choosing the right charts Gain familiarity with using Power BI custom visuals WHO IS THE COURSE FOR? Power BI report developers who wish to improve the aesthetic quality of their reports Power BI and other BI practitioners who would like to understand more about the theory of data visualization BI practitioners who wish to create reports that communicate the meaning behind the data more clearly Power BI users who would like to explore the types of chart and visual available that answer different types of business question COURSE OUTLINE Module 1 What Is Storytelling With Data? Volume, Velocity and Variety The importance of business questions What is a story in this context? Module 2 The Science Behind Data Visualization Basic problems to avoid Memory and visualization Ways to spark iconic, short-term and long-term memory Module 3 The Process Behind Data Visualization Using an agile approach to report development Data structure and data grain Converting the story to a data model Module 4 Dashboards And Reports Terminology and definitions Dashboard layout and structure Report layout and structure Storyboarding Drill-through, bookmarks, toggles and tooltips Module 5 Chart Selection Charts for comparison Time series Proportions Constructing effective tables, cards and slicers Scatterplots Module 6 Accessibility And Custom Visuals Report accessibility checklists Custom visuals Creating a custom R visual Charticulator Module 7 Publishing And Formatting Colour schemes Making a Power BI theme Use of fonts, icons and symbols Sizing dashboard and report tiles Sparklines, hyperlinks and images Module 8 Report Authoring - Best Practices Design thought process The audience Defining the platform environment The user experience Visualization Implementation and testing Optimization Module 9 Dashboard And Goals Design Tips and tricks Best practices for dashboard design Tracking business metrics with goals