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Screen and Film School invites you to get creative with this degree course, a course which has everything you will need to succeed in the fast-moving world of design within the screen and film industry. Talented individuals with these skills are in high demand, and we’ll give you the exact launchpad you’ll need to succeed upon graduating. This degree course has been developed to reflect the recent huge surge in demand for professional, technically skilled production design graduates who are equipped with vital creative, logistic and production skills, who are ready to enter into the industry. Fundamental to the delivery of this course is the teaching of production design within the broader Film School environment. This unique shared arrangement will enable you to hone specialist design skills in the classroom and test them out in live film projects. You will also gain an understanding of your place within film production and build a network of peers, alongside whom you can progress throughout your education and then on into the workplace.
Step into the riveting realm of Solidworks, where imagination meets precision, and ideas transform into tangible designs. 'Solidworks: Beginner to Advanced' is a meticulously crafted journey tailored for curious minds keen to master the art and science of this software. Embark on a voyage starting from a foundational understanding, glide through sketches, part modelling, and eventually delve into intricate assemblies, drawings, and captivating animations. By the culmination, you'll possess the prowess to bring your creative visions to life with unparalleled precision. Learning Outcomes Acquire proficiency in navigating and utilising the core functionalities of Solidworks. Transform rudimentary sketches into detailed and precise 3D models. Master advanced part modelling, assembly techniques, and drawing intricacies. Immerse in the world of appearances, scenes, and produce realistic renderings. Execute captivating animations that showcase dynamic design components. Why choose this Solidworks: Beginner to Advanced course? Unlimited access to the course for a lifetime. Opportunity to earn a certificate accredited by the CPD Quality Standards after completing this course. Structured lesson planning in line with industry standards. Immerse yourself in innovative and captivating course materials and activities. Assessments are designed to evaluate advanced cognitive abilities and skill proficiency. Flexibility to complete the Solidworks: Beginner to Advanced Course at your own pace, on your own schedule. Receive full tutor support throughout the week, from Monday to Friday, to enhance your learning experience. Who is this Solidworks: Beginner to Advanced course for? Novices keen to explore the intricacies of Solidworks. Engineers looking to enhance their design capabilities. Product designers aspiring to elevate their 3D modelling skills. Architecture and design students keen on a comprehensive software learning experience. Industry professionals aiming to stay abreast of cutting-edge design tools. Career path CAD Designer: £25,000 - £35,000 Mechanical Engineer: £30,000 - £50,000 Product Design Engineer: £28,000 - £48,000 Solidworks Draughtsperson: £24,000 - £34,000 Design Manager: £40,000 - £60,000 3D Visualisation Artist: £23,000 - £40,000 Prerequisites This Solidworks: Beginner to Advanced does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Solidworks: Beginner to Advanced was made by professionals and it is compatible with all PC's, Mac's, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection. Certification After studying the course materials, there will be a written assignment test which you can take at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £4.99 Original Hard Copy certificates need to be ordered at an additional cost of £8. Course Curriculum Introduction About the course 00:02:00 Course concept 00:01:00 Getting to Know Solidworks Creating a New Document 00:01:00 User Interface 00:02:00 Mouse Movements - Sketch 00:02:00 Mouse Movements - Part 00:03:00 Sketch Creating a Sketch Document 00:02:00 Basic Sketch Tools 00:07:00 Dimensions and Relations 00:12:00 Mirror Entities 00:02:00 Linear and Circular Sketch Pattern 00:06:00 Units 00:02:00 Sketch to Part Conversion 00:03:00 Opening/Saving Part Document 00:01:00 Part Modeling Basics Extruded Boss Base 00:03:00 Extruded Boss Base Additional 00:04:00 Extruded Cut 00:03:00 Sketch on the Part 00:02:00 Sketch on the New Plane 00:05:00 Draft 00:03:00 Shell 00:02:00 Fillet and Chamfer 00:03:00 Convert and Offset Entities 00:02:00 Lofted Boss 00:03:00 Revolved Boss 00:02:00 Swept Boss 00:05:00 Part and Sketch Modification 00:02:00 Part Modeling Advanced 3D Sketch 00:03:00 Density and Material 00:02:00 Measuring Tools 00:03:00 Linked Dimensions 00:04:00 Equations 00:05:00 Mirror 00:03:00 Hole Wizard 00:03:00 Reference Geometry 00:03:00 Feature Scope 00:02:00 Configurations And Design Table Creating a Design Table 00:06:00 Adding Configurations 00:05:00 Assembly Basics Inserting Part Relative to the Origin 00:02:00 Inserting Parts Relative to Planes 00:02:00 Standard Mates 00:04:00 Move Components 00:02:00 Mirror Component 00:01:00 Assembly Advanced Distance and Angle 00:04:00 Profile Centre 00:04:00 Symmetry and Width 00:05:00 Path Mate 00:05:00 Linear Coupler 00:06:00 Collision Detection 00:02:00 Interference Detection 00:03:00 Assembly Features 00:02:00 Subassembly 00:03:00 Drawing Basics Creating a Drawing Sheet 00:01:00 Orthographic Views and Edit Sheet 00:04:00 Projected View and View Properties 00:02:00 Smart Dimension and Model Item 00:05:00 Saving Options 00:01:00 Relative to Model View 00:03:00 Section View 00:04:00 Auxiliary View 00:03:00 Detail View 00:02:00 Broken Out Section 00:02:00 Break View 00:02:00 Alternate Position View 00:02:00 View Focus 00:02:00 Drawing Advanced Bill of Materials (BOM) 00:03:00 Bom Sort 00:01:00 Missing Item in Bom 00:02:00 Custom Properties 00:02:00 Equations in Bom 00:03:00 Show/Hide Component 00:02:00 Linked Notes 00:02:00 Measuring Tool 00:02:00 Isometric Section View 00:01:00 Appearance, Scene and Rendering Applying Materials 00:08:00 Appearance 00:05:00 Working with Woods 00:05:00 Working with Glass 00:04:00 Scene 00:04:00 Light 00:07:00 Camera 00:04:00 Decals 00:07:00 Text 00:05:00 Options 00:04:00 Rendering Panel 00:03:00 Schedule Rendering 00:02:00 Animation Creating Motion Study 00:02:00 Animation Wizard 00:08:00 Applying Motor 00:04:00 Appearance and Camera Position 00:07:00 Walkthrough Part-1 00:09:00 Walkthrough Part-2 00:06:00 Resources Resources - Solidworks: Beginner to Advanced 00:00:00 Assignment Assignment - Solidworks: Beginner to Advanced 00:00:00
Who is this course for? The Diploma in Visual Effects for Film and Television Animation is tailored for individuals aspiring to work in the Visual Effects, TV, Film, and 3D animation industry. Gain essential skills necessary for a successful career in these fields. Click here for more info: Website Duration: 120 hours of 1-on-1 Training. When can I book: 9 am - 4 pm (Choose your preferred day and time once a week). Monday to Saturday: 9 am - 7 pm (Flexible timing with advance booking). Course Overview for a 120-Hour Diploma Program in Game Design and Development Term 1: Introduction to Game Design and 3D Modeling (40 hours) Module 1: Introduction to Game Design (1 hour) Understanding the game development industry and current trends Exploring game mechanics and fundamental design principles Introduction to the game engines and tools utilized in the program Module 2: 3D Modeling with 3ds Max (25 hours) Familiarization with 3ds Max and its user interface Mastering basic modeling techniques like box modeling and extrusion Advanced modeling skills including subdivision and topology Texturing and shading techniques tailored for game development Module 3: Character Design and Animation (10 hours) Introduction to character design and its developmental process Creating and rigging characters specifically for games Keyframe animation techniques for character movement Term 2: Game Development and Unity 3D (40 hours) Module 4: Unity 3D Basics (20 hours) Navigating Unity 3D and understanding its interface Grasping fundamental game development concepts within Unity Creating game objects, writing scripts, and designing scenes Introduction to scripting using C# Module 5: Advanced Game Development with Unity 3D (10 hours) Constructing game mechanics including UI, scoring, and game states Working with physics and collision systems in Unity Crafting intricate game environments and level designs Module 6: Game Assets with Photoshop (10 hours) Exploring Photoshop tools and features for game asset creation Crafting game elements such as textures, sprites, and icons Optimizing assets for seamless integration into game development Term 3: Advanced Game Design and Portfolio Development (40 hours) Module 7: Advanced Game Design (20 hours) Delving into advanced game design concepts like balancing and difficulty curves Understanding player psychology and methods for engaging audiences Implementing game analytics and user testing for refinement Module 8: Portfolio Development (24 hours) Building a comprehensive portfolio showcasing acquired skills Effective presentation techniques for showcasing work Establishing a professional online presence and networking strategies Final Project: Creating and presenting a collection of best works in collaboration with tutors and fellow students Please note: Any missed sessions or absence without a 48-hour notice will result in session loss and a full class fee charge due to the personalized one-to-one nature of the sessions. Students can request pauses or extended breaks by providing written notice via email. What can you do after this course: Software Proficiency: Master industry-standard design tools for architectural and interior projects. Design Expertise: Develop a deep understanding of design principles and spatial concepts. Visualization Skills: Acquire advanced 2D/3D rendering and virtual reality skills for realistic design representation. Communication and Collaboration: Enhance communication skills and learn to collaborate effectively in design teams. Problem-Solving: Develop creative problem-solving abilities for real-world design challenges. Jobs and Career Opportunities: Architectural Visualizer Interior Designer CAD Technician Virtual Reality Developer 3D Modeler Project Coordinator Freelance Designer Visualization Consultant Students can pursue these roles, applying their expertise in architectural and interior design across various professional opportunities. Course Expectations: Maintain a dedicated notebook to compile your study notes. Schedule makeup sessions for any missed coursework, subject to available time slots. Keep meticulous notes and maintain a design folder to track your progress and nurture creative ideas. Allocate specific time for independent practice and project work. Attain certification from the esteemed professional design team. Post-Course Proficiencies: Upon successful course completion, you will achieve the following: Develop confidence in your software proficiency and a solid grasp of underlying principles. Demonstrate the ability to produce top-tier visuals for architectural and interior design projects. Feel well-prepared to pursue positions, armed with the assurance of your software expertise. Continued Support: We are pleased to offer lifetime, complimentary email and phone support to promptly assist you with any inquiries or challenges that may arise. Software Accessibility: Access to the required software is available through either downloading it from the developer's website or acquiring it at favorable student rates. It is important to note that student software should be exclusively utilized for non-commercial projects. Payment Options: To accommodate your preferences, we provide a range of payment options, including internet bank transfers, credit cards, debit cards, and PayPal. Moreover, we offer installment plans tailored to the needs of our students. Course Type: Certification. Course Level: Basic to Advanced. Time: 09:00 or 4 pm (You can choose your own day and time once a week) (Monday to Friday, 09 am to 7 pm, you can choose anytime by advance booking. Weekends can only be 3 to 4 hrs due to heavy demand on those days). Tutor: Industry Experts. Total Hours: 120 Price for Companies: £3500.00 (With VAT = £4200) For Companies. Price for Students: £3000.00 (With VAT = £3600) For Students.
Why Choose Complete Maya Beginner to Advanced Training? Maya's extensive toolkit includes modeling, animation, simulation, and more, amplifying your versatility and influence in the 3D production pipeline. Click here for more info: Website Beginners or those with basic 3D knowledge. No specific digital media background is required. Duration: 40 hours Training Approach: 1-on-1 Sessions. Schedule: Customize your schedule by pre-booking a convenient hour of your choice, available Monday to Saturday between 9 am and 7 pm Course Structure: I. Introduction to Maya (3 hours) Maya Overview and Applications Interface Navigation and Basic Tools Project Creation and Management II. Basic Polygon Modeling (6 hours) Fundamentals of Polygon Modeling Creating and Editing Basic Shapes Advanced Techniques: Extrusions, Bevels, and NURBS for Organic Shapes III. Intermediate Modeling (6 hours) Advanced Polygon Modeling: Booleans, Deformers, and Surfaces Architectural Model Creation Sculpting Tools for Organic Shapes IV. Texturing and Materials (6 hours) Introduction to Texturing and Material Application Texture Mapping, UV Unwrapping, and Shaders Painting Textures with 3D Paint Tool V. Lighting and Rendering (6 hours) Basic and Advanced Lighting Techniques Realistic Lighting Environments Camera Setup, Composition, and Rendering VI. Animation (9 hours) Keyframe Animation and Animation Curves Character Rigging and Animation Complex Character Rigs, Lip Sync, Facial Animation, Dynamics, and Simulations VII. Rigging (4 hours) Skeleton Creation and Joint Binding Weight Maps and Simple to Complex Rigging Systems VIII. Special Effects (4 hours) Particle Systems, Fluid Dynamics, Fire, and Explosions Advanced Simulations with nCloth and nParticles Paint Effects and Mash Networks IX. Advanced Rendering Techniques (2 hours) Render Layers, Passes, and Global Illumination Mental Ray Rendering and Settings X. Conclusion and Next Steps (1 hour) Course Review, Tips for Further Learning Q&A Session and Feedback Please note that the course outline is flexible and can be tailored based on the learners' needs and proficiency levels. Autodesk Maya Basics to Advanced Level Course: Modeling: Surfaces, Control Vertex, Polygons, Extrusion Techniques, Subdiv Modeling, and More Deformations: Twist, Lattice, Flare, Bend Tools Shapes: Lines, Pen Tools, Surface Manipulation Techniques Animations: Keyframe Setup, Path Animations, Skeletons, IK Handles, Skinning Dynamics and Special Effects: Particle Systems, Fluid Dynamics, Lighting Effects, and Advanced Simulations Texturing and Rendering: Diffuse and Bump Mapping, Reflections, Shaders, Lights, and Camera Techniques Fluid Effects and Ncloth: 2D and 3D Containers, Collision Effects, Wind Simulations, and Gravity Control Rendering: Image and Animation Rendering, Playblast, Resolution Controls, and Output Formats. Advanced Modeling: Master intricate 3D models, including polygon, NURBS, and architectural modeling. Expert Texturing: Create realistic textures, apply shaders, and utilize the 3D paint tool. Complex Animation: Rig characters, perform lip sync, facial animation, and dynamic simulations. Special Effects Mastery: Understand particle systems, fluid dynamics, fire effects, and advanced simulations. Rendering Expertise: Grasp advanced rendering techniques, including layers, passes, and global illumination. Comprehensive Rigging: Develop joints, skeletons, and advanced rigging systems for characters and objects. Fluid Dynamics Proficiency: Manipulate 2D/3D fluid containers, create collision effects, and work with wind/gravity simulations. Advanced Lighting and Camera: Perfect lighting, shadows, and special effects. Master camera setups for diverse visual compositions. Recommended Books: "Introducing Autodesk Maya 2023" by Dariush Derakhshani and Randi L. Derakhshani "Mastering Autodesk Maya 2023" by Todd Palamar "Maya Character Creation: Modeling and Animation Controls" by Chris Maraffi "Maya Secrets of the Pros" by John Kundert-Gibbs and Dariush Derakhshani "The Art of 3D Computer Animation and Effects" by Isaac Victor Kerlow Advanced Maya Training Tailored to You: Elevate your Maya skills with specialized training covering essential areas like modeling, UV mapping, texturing, lighting, camera movement, and rigging. Your learning experience is personalized to match your unique requirements and preferences. Discuss your goals with our trainer, and we'll create a syllabus tailored just for you. Flexible Training Choices: Select between in-person sessions at our UK center or attend live online classes, offering convenience and accessibility. Certified Instructors: Benefit from expert guidance provided by Autodesk Authorized Trainers from London Design Training Course. Hands-On Learning: Our practical approach combines theory with step-by-step demonstrations, allowing ample time for hands-on practice on your computer with Maya. You'll retain all the files you create. Compatibility Across Platforms: Maya training caters to both Windows and Mac users, ensuring compatibility with various versions of Maya. Comprehensive Training Package: Participants receive an e-certificate upon successful completion, validating their Maya training. Lifetime Support: Enjoy a lifetime of email support post-training, ensuring assistance with any queries or challenges that arise. Tailored to Your Version: Training can be adapted to your preferred Maya version, ensuring you learn using the most relevant and up-to-date software features. Download Maya https://www.autodesk.co.uk Highly skilled mentors with practical experience. Cutting-edge facilities ensuring an immersive learning environment. Comprehensive courses spanning diverse design disciplines. Practical projects to enhance your portfolio. Networking avenues within the dynamic design community. Skills attuned to current industry trends. Opportunities for professional growth. Choose from flexible in-person or online classes. Internationally recognized training credentials. Engage in London's thriving art and design scene.
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Mastering 3ds Max and Photoshop Training Course. earn 3D design, modeling, and rendering with 3ds Max, and seamlessly integrate Photoshop skills. Expert instructors guide you in enhancing images and creating stunning renderings. Our 3ds Max course is designed to help you learn basic and advanced architectural visualisation. Click here for more info: Website Duration: 20 hours Approach: 1-on-1, Customized and Flexible pacing. Session Flexibility: Design your own timetable at your convenient hour between 9 am and 7 pm, Mon to Sat. 20-Hour Comprehensive Training in 3ds Max and Photoshop. Course Breakdown: Module 1: Introduction to 3ds Max (6 hours) Familiarization with 3ds Max's interface and workspace Navigation and basic modeling tools usage Creation and manipulation of primitive objects Object modification with modifiers for specific effects Materials, textures, and basic lighting techniques Introduction to rendering 3D scenes Module 2: Intermediate 3ds Max Techniques (6 hours) Advanced modeling with splines and polygons Camera creation and animation for realistic perspectives Character rigging and animation using bones Particle systems for visual effects and dynamic simulations Designing landscapes and outdoor scenes Exploration of advanced lighting and rendering methods Module 3: Introduction to Photoshop for 3D Artists (4 hours) Understanding Photoshop interface and essential editing tools Seamless integration of 3D models and textures between 3ds Max and Photoshop Creation and editing of textures and materials for realistic surfaces Post-production and compositing techniques to enhance 3D renders Module 4: Advanced Photoshop Techniques for 3D Artists (4 hours) Custom brush and texture creation for artistic elements Non-destructive editing using layer masks and adjustment layers Advanced compositing for seamless 3D element integration Crafting photorealistic textures and materials for impressive visuals Module 5: Project-Based Learning (4 hours) Application of learned techniques to a real-world project 3D modeling, texturing in Photoshop, and final image rendering Instructor feedback for project refinement Presentation of completed projects, showcasing acquired skills. Attendees will learn to craft intricate 3D models using Autodesk 3ds Max, mastering primitive objects, splines, and polygons for complex designs. Advanced Rendering Techniques: Participants will acquire skills in texturing, material application, lighting strategies, and rendering tools, crafting visually striking and lifelike 3D environments. Animation Prowess: Students will delve into object and character animation, simulation of perspectives with cameras, and the dynamic use of particle systems for visual effects and simulations. Essential Photoshop Proficiency: Attendees will gain vital Photoshop skills for post-processing, compositing 3D renders, and creating realistic textures, enhancing the quality of their 3D projects. Hands-On Project Engagement: Through practical projects, participants will receive expert feedback, honing their skills and demonstrating their expertise in real-world applications. Creative Problem-Solving Abilities: Attendees will cultivate creative thinking and problem-solving skills, enabling them to manifest their unique artistic visions in their 3D projects. Skills Acquired: Participants in the Mastering 3ds Max and Photoshop Training Course will gain advanced proficiency in 3D modeling, texturing, lighting, and rendering using 3ds Max. Additionally, they will master digital image manipulation, graphic design, and photo editing techniques using Photoshop. Key skills include: Advanced 3D Modeling and Rendering in 3ds Max Expert Texturing and Lighting Techniques Digital Image Manipulation and Retouching in Photoshop Graphic Design and Visual Communication Skills Job Opportunities: Upon completion, individuals can pursue a range of exciting career opportunities, including: Senior 3D Artist Game Developer Architectural Visualization Specialist Graphic Designer Visual Effects Artist This course equips participants with the expertise needed for roles in animation studios, game development companies, architectural firms, advertising agencies, and more, providing a pathway to thriving careers in the creative industry. Advantages of joining this program: Thorough education: Excel in 3ds Max and Photoshop for high-quality visual effects and motion graphics at a professional level. Certified mentors and industry specialists: Receive instruction from seasoned professionals for expert direction. Interactive online sessions: Engage from any location; no need for travel. Lesson recordings: Access recorded sessions for revision and reinforcement. Long-term email assistance: Receive ongoing support even after the course completion. Complimentary career guidance: Gain valuable industry insights to boost your career prospects. Download Adobe Photoshop Download Autodesk 3dsmax
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Why Choose Mastering Maya Basics to Intermediate Course? Click here for more info: Website Our courses cater to graphic designers, animators, and beginners, providing industry-standard animation skills. Dive into 3D animation, modeling, simulation, and rendering for film, TV, games, and ads. Duration: 20 hours Approach: 1-on-1 Sessions. Schedule: Design your own schedule by pre-booking a convenient hour of your choice, available Mon to Sat between 9 am and 7 pm. I. Introduction to Maya (1.5 hours) Understanding Maya and its Applications Navigating the Maya Interface and Basic Tools Creating and Managing Projects II. 3D Modeling (3 hours) Basics of Polygon Modeling Creating Simple and Complex 3D Shapes Organic Shape Creation using NURBS Advanced Techniques: Extrusions, Bevels, and Editable Objects III. Texturing and Materials (1.5 hours) Introduction to Texturing and Material Creation UV Unwrapping and Texture Mapping Importing and Applying Textures and Images IV. Lighting and Rendering (2 hours) Fundamental Lighting Techniques Camera Setup and Composition Rendering Images and Animations Output Options and File Formats V. Animation (4 hours) Keyframe Animation and Animation Curves Rigging and Animating Characters Motion Paths and Animation Layers Editing Animation Clips VI. Rigging (2 hours) Introduction to Rigging and Skeletons Binding Skin and Weight Maps Creating Rigging Systems for Characters VII. Special Effects (1.5 hours) Particle Systems and Dynamics Creating Fluids, Fire, and Other Effects Special Effects Editing: Explosions, Smoke, and more VIII. Advanced Modeling Techniques (1.5 hours) Complex Objects using Booleans and Deformers Modifying Curves and Surfaces Organic Shape Creation with Sculpting Tools IX. Conclusion and Next Steps (0.5 hours) Course Review Further Learning Tips and Resources Q&A and Feedback Please note: The course content and duration are flexible, tailored to match learners' needs and skill levels. Throughout the course, lifetime email support ensures you receive guidance with any challenges you face. Embark on your Autodesk Maya journey, exploring 3D modeling and animation with confidence. Additional Topics Covered: Modeling: Surfaces, Control Vertex, Polygons, Extrusion, Vertices, Edges, Bridge Tool, Combining, Smooth, Mirror Geometry, Merging Vertices, Subdivision Modeling. Deformations: Twist, Lattice, Flare, Bend. Shapes: Lines, Pen Tools. Animations: Basic Keyframes, Vertex Animation, Clusters, Path Animations, Skeletons, Bones, IK Handle Tool, Skinning. Dynamics: Fire, Lighting, Soft and Rigid Bodies, Particles, Collisions, Gravity. Fur and Paint Effects: Fur Basics, Fur Color Corrections, Paint Effects, Paint Modifier, Brush Animations. Texturing: Diffuse and Bump Maps, Reflections, Transparency, Shaders, Toon Shaders, Glow Textures. Lighting: Basic and Advanced Lights, Shadows, Special Light Effects. Camera: Free and Aim Cameras, Camera Effects, Path Animations. Fluid Effects and Ncloth: 2D and 3D Containers, Collision Effects, Gravity, Wind Effects. Rendering: Images and Animations, Render Techniques, Resolution Settings, Batch Rendering. Download Maya Maya Proficiency: Master Maya's interface, tools, and functions, advancing from basic to intermediate levels. 3D Modeling Expertise: Create diverse 3D models using polygonal and NURBS techniques, from simple shapes to intricate designs. Texturing and Rendering Skills: Apply textures, create materials, and utilize advanced rendering techniques for high-quality visuals. Animation Techniques: Understand keyframe animation, rigging, and character animation, producing engaging animations and special effects. Special Effects and Dynamics: Explore particle systems, fluid dynamics, and advanced visual effects, enhancing realism in animations. Advanced Modeling and Sculpting: Master complex modeling techniques, including Booleans, deformers, and organic shape creation through sculpting tools. Professional Portfolio: Develop a diverse portfolio showcasing 3D modeling and animation skills, ready for presentation to employers or clients. Problem-Solving Skills: Learn creative approaches to solve complex 3D challenges effectively. Collaborative Abilities: Understand team dynamics and collaboration within the 3D production pipeline. Recommended Books: "Introducing Autodesk Maya 202X" by Dariush Derakhshani and Randi L. Derakhshani: Comprehensive beginner's guide to Maya's essential tools and techniques. "Mastering Autodesk Maya 20XX" by Todd Palamar: In-depth intermediate guide covering advanced features, modeling, animation, and rendering. "Maya Character Creation: Modeling and Animation Controls" by Chris Maraffi: Focuses on character creation, covering modeling, rigging, and animation. "Maya Secrets of the Pros" by Todd Palamar: Expert tips and techniques from professional Maya artists, detailing advanced workflows and best practices. "Stop Staring: Facial Modeling and Animation Done Right" by Jason Osipa: Specialized book on facial modeling and animation, perfect for character expression enthusiasts. "The Art of 3D Computer Animation and Effects" by Isaac Kerlow: Offers foundational knowledge in 3D computer animation principles, applicable to various software, including Maya. Mastering Maya Basics to Intermediate Course Benefits: Comprehensive Skill Development: Master essential tools and techniques, from basics to intermediate, with hands-on projects mirroring real industry scenarios. Industry-Grade Proficiency: Acquire expertise in Autodesk Maya, enhancing credibility in animation, visual effects, and gaming industries. Creative Exploration: Unlock creative potential through advanced shading, lighting, dynamics, and simulations, enabling imaginative project realization. Portfolio Enhancement: Build a strong portfolio showcasing skills in 3D modeling, animation, and rendering for career advancement. Individualized Support: Receive personalized guidance and feedback, ensuring tailored learning experiences and skill refinement. Potential Jobs After Course: 3D Animator: Create lifelike character animations for films, games, and advertisements. 3D Modeler: Design detailed 3D characters, environments, and objects for various applications. Visual Effects Artist: Produce stunning visual effects for movies, TV shows, and commercials. Texture/Lighting Artist: Develop intricate textures and set the mood with expert lighting. Rigging Specialist: Rig characters and objects for realistic movement in animations. Rendering Specialist: Optimize rendering capabilities for high-quality images and animations. Game Developer: Contribute to interactive game development using Maya's features. Freelance Artist/Animator: Work independently on diverse projects, collaborating with studios and agencies. Skill Advancement: Progressive Mastery: Develop from basics to intermediate levels in Autodesk Maya, honing essential tools for stunning 3D visuals and animations. Hands-On Learning: Interactive Practice: Engage in practical projects, refining your skills in 3D modeling, advanced materials, character animation, and high-quality renders. Industry-Ready Proficiency: In-Demand Skills: Acquire proficiency in Autodesk Maya, a key software in animation and gaming, enhancing your employability. Creative Exploration: Unlock Creativity: Experiment with advanced shading, lighting, and dynamic animations, unleashing your creative potential in Maya. Flexible Support: Tailored Learning: Access recorded lessons for review, deepening your understanding, with lifetime email support for continuous guidance.
Who is this course for? Film and Game Design Training Classes is tailored for individuals passionate about 3D for Games. Ideal for those in London seeking specialized skills for lucrative job opportunities in the gaming industry. Software we teach: 3ds max or Maya, Vray, After effects and Photoshop. Check our Website Duration: 40 hours. 1-on-1 Training. When can I book: 9 am - 4 pm (Choose your preferred day and time once a week). Monday to Saturday: 9 am - 7 pm (Flexible timing with advance booking). Course Title: Film & Game Design Training Classes Option A - 40-Hour Program: Option A offers comprehensive training for aspiring film and game designers, covering vital industry software and skills. Module 1: 3ds Max and Advanced Animation (20 hours) - Introduction to 3ds Max: Interface overview. - Basic 3D Modeling: Creating simple 3D objects. - Advanced 3D Modeling: Complex modeling techniques. - Texturing and Materials: Applying textures and materials. - Lighting and Rendering: Scene lighting and rendering setup. - Character Animation: Rigging and animating characters. - Advanced Animation Techniques: Keyframes, motion paths, and more. - Scene Composition: Assembling complex scenes. Module 2: Vray (6 hours) - Vray Introduction: Understanding Vray renderer. - Lighting with Vray: Creating realistic lighting setups. - Material Creation: Crafting materials for realistic surfaces. - Rendering with Vray: Optimization and execution. Module 3: Photoshop (6 hours) - Photoshop Basics: Navigating the interface. - Image Editing: Crop, resize, and enhance. - Layer Management: Working with layers. - Text and Typography: Adding and manipulating text. - Photo Manipulation: Advanced image techniques. - Creating Visual Assets: Designing textures and graphics. Module 4: After Effects: Video and Sound Editing (8 hours) - Introduction to After Effects: Interface overview. - Video Editing: Cut, trim, and arrange video clips. - Transitions and Effects: Apply visual effects and transitions. - Sound Editing: Add and edit audio tracks. - Motion Graphics: Create motion graphics and titles. - Exporting and Rendering: Prepare projects for final output. Film & Game Design Training Course Information Are you ready to explore our Training Course for Film & Game Designers? Here's a comprehensive overview to guide you through: When Can I Book This Training Course? Personalize your training with our flexible 1-on-1 sessions. Tailor your schedule by pre-booking your preferred hours. Available Monday to Saturday, 9 a.m. to 7 p.m. For phone bookings, call 02077202581. Training Duration The course spans 40 hours, allowing flexibility for your ideal schedule. Training Method Experience 1-on-1 training, in-person Face to Face or Live Online. Expect personalized attention, tailored content, flexible learning, and individual support. Opt for Live Online 1-on-1 sessions via Zoom for convenience. Enroll Today Ready to start your exciting journey? Click the link below to enroll in our 1-on-1 Course. Film & Game Design Training Overview In our comprehensive training program for film and game designers, refine your skills using industry-leading software tools. This prepares you to bring your creative visions to life. Option A: 3ds Max and Advanced Animation (20 hours) Vray (6 hours) Photoshop (6 hours) Aftereffects: Video and Sound Editing (8 hours) Option B: Maya and Advanced Animation (20 hours) Vray (6 hours) Photoshop (6 hours) Aftereffects: Video and Sound Editing (8 hours) Both options offer flexibility for Mac and Windows operating systems, ensuring accessibility for all learners. Key Benefits Price Assurance: Exceptional value for your film and game design career investment. One-on-One Training: Customized learning for your unique style. Flexible Scheduling: Choose your training time, available Monday to Sunday, 9 am to 8 pm. Lifetime Email and Phone Support: Ongoing assistance beyond training for your career growth. Computer Configuration Assistance: Guidance for seamless software installation. Referral Benefits: Special discounts for referrals and savings on group training. Embark on a transformative journey and unlock your potential in the thrilling fields of film and game design!