Booking options
£400
£400
Delivered In-Person
Delivered at organisers' location
London
Full day
All levels
Please read the info carefully and please call us before sending an inquiry as providing info over the phone is always best.
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Our course prices include the followings:
Lifetime email support.
Certified tutors and professional interior designers.
One to one and practical exercises.
Free career guidance and help in finding jobs.
Free pdf notes by the end of this training
Certificate of attendance
We are open 7 days from 9 am to 9 pm.
About us
All our training are one to one. We believe in one to one training in AutoCAD, 3ds max, Maya and any other training/tuition platforms to be private rather than in a group of 20 people. We believe professionals can concentrate and are more confident in a private session. We are very flexible in payments, timings, and sessions. We try our level best to track ourselves according to the client's availability.
Character Animation in 3dsmax in London is a One to One training course which is specifically for those people who are interested to join the film or game design industry as a character animator and they want to start learning that how characters can be animated using 3ds Max.
Training Duration: 10 hours
Time and day can be chosen by students if we have available slots. Our Business hours are from 09:00 am to 8:00 pm (Monday to Saturday).
What will you be able to do after this training: After completing this training a student will be able to rig a 3D character and animate it using the principles of animation and they will also have the eye to see at human or animal's motion and replicate that in 3ds Max.
Introduction 1.
What is an animation?
2. Storyboarding
3. Character Modeling for animation Rigging
1. Character Rig overview
2. Character Rigging Principles of Animation
1. Squash & Stretch
2. Anticipation
3. Arcs
4. Drag
5. Turning of head
6. Animating a simple character Animating the Character
1. Poses 2.
Keyframing the initial poses
3. Creating a walk cycle
4. Animating the runs
5. Value of weight in animation Facial Animation
1. Eye blinking and motion
2. Head animation
3. Facial Expressions
End task: How to analyze characters in real life and replicate their motion in 3dsMax.
Games, films and TV
Nill
Certificate of completion
Digital certificate - Included