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£93.99
£93.99
On-Demand course
1 hour 25 minutes
All levels
In this course, we'll build a one-page app using HTML, CSS, and JavaScript called the Game of Life. This course is a great way to practice programming in JavaScript by creating an interactive and dynamic application right in your browser. For this course, you need basic knowledge of HTML, CSS, and JavaScript programming skills.
JavaScript frameworks are great tools for building mobile apps. They're efficient, lower development costs, and tend to have the security benefits that come with large, active communities of developers. In this course, we'll build the Game of Life, a project that takes you through building a generative, cellular automaton game from start to finish in a one-page app using HTML, CSS, and JavaScript. This project is a great way for you to integrate your skills with markup, style, and behavior by creating an interactive and dynamic application right in your browser. In this project, we'll make heavy use of the DOM, events, timing, and simple logic to create a truly generative application. By the end of this course, we'll be able to build a creative and completely running gaming application with JavaScript. All the code files and resources for this course are available at https://github.com/PacktPublishing/Build-the-Game-of-Life-Using-JavaScript
Build a generative game in the browser with less coding
Use JavaScript to create the game view
Create grids and add interactive features to it like buttons
Create and add grid model
Update the View from the Model
Learn how to fix a bug, finalize the game design, and do testing
This course is for web developers who have basic HTML, CSS, and JavaScript programming skills and want to learn how to build a generative game using JavaScript.
For this course, you need basic knowledge of HTML, CSS, and JavaScript programming skills.
This hands-on course is designed to incrementally build the game, 'Game of Life'. It goes over in detail the concepts that you need to master in order to take on such a project.
Build a generative, cellular automaton game from start to finish in a one-page app * Use JavaScript to create all the background elements for the game such as a grid and add buttons * Test the final game and fix a few bugs
https://github.com/PacktPublishing/Build-the-Game-of-Life-Using-JavaScript
Elisabeth Robson is a co-founder and principal at WickedlySmart, an author and software developer, and teaches online courses for O'Reilly Media and LinkedIn Learning. She's the co-author of four best-selling titles-Head First JavaScript Programming, Head First Design Patterns, Head First HTML & CSS, and Head First HTML5 Programming-and was previously the director of special projects and co-director of the Head First series at O'Reilly Media. Prior to her work at O'Reilly Media, Elisabeth was the director of engineering at The Walt Disney Company. Elisabeth holds a master's degree in computer science from Yale University.
Eric Freeman is described by Head First series co-creator Kathy Sierra as 'one of those rare individuals fluent in the language, practice, and culture of multiple domains from hipster hacker, corporate VP, engineer, think tank.' Professionally, Eric recently ended nearly a decade as a media company executive, having held the position of CTO of Disney Online at The Walt Disney Company. Eric now devotes his time to writing and teaching software technology.
1. Build the Game of Life
2. Create the View
3. Interact with the Grid
4. Create the Grid Model
5. Update the View
6. Finish the Game
7. Extras