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Learn in-demand DevOps Fundementals: Maven and SonarQube for Engineers skills that are in high demand among UK employers, which will help you to kickstart your career. This DevOps Fundementals: Maven and SonarQube for Engineers course covers everything you must know to stand against the tough competition in the DevOps Fundementals: Maven and SonarQube for Engineers field. The future is truly yours to seize with this DevOps Fundementals: Maven and SonarQube for Engineers. Enrol today and complete the course to achieve a DevOps Fundementals: Maven and SonarQube for Engineers certificate that can change your professional career forever. Additional Perks of Buying a Course From Institute of Mental Health Study online - whenever and wherever you want. One-to-one support from a dedicated tutor throughout your course. 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This DevOps Fundementals: Maven and SonarQube for Engineers is suitable for anyone aspiring to start a career in DevOps Fundementals: Maven and SonarQube for Engineers; even if you are new to this and have no prior knowledge on DevOps Fundementals: Maven and SonarQube for Engineers, this course is going to be very easy for you to understand. And if you are already working in the DevOps Fundementals: Maven and SonarQube for Engineers field, this course will be a great source of knowledge for you to improve your existing skills and take them to the next level. Taking this DevOps Fundementals: Maven and SonarQube for Engineers course is a win-win for you in all aspects. This course has been developed with maximum flexibility and accessibility, making it ideal for people who don't have the time to devote to traditional education. Requirements This DevOps Fundementals: Maven and SonarQube for Engineers course has no prerequisite. You don't need any educational qualification or experience to enrol in the DevOps Fundementals: Maven and SonarQube for Engineers course. Do note: you must be at least 16 years old to enrol. Any internet-connected device, such as a computer, tablet, or smartphone, can access this online DevOps Fundementals: Maven and SonarQube for Engineers course. Moreover, this course allows you to learn at your own pace while developing transferable and marketable skills. Course Curriculum Introduction Introduction to Maven 00:01:00 Topics Covered in this Course 00:03:00 How Maven Helps to a DevOps Engineer 00:02:00 Resource to Start 00:01:00 Setup Maven Environment on Windows Setup Maven Environment on Windows 00:01:00 Java Installation on Windows 00:05:00 Eclipse Installation 00:03:00 Create 1st Maven Project 00:04:00 Maven Coordinates 00:07:00 Default Directory Structure 00:03:00 Steps Involved to Build a Java Project 00:02:00 Maven Goals 00:06:00 Maven Goals in Action 00:07:00 Maven Goals, Repositories What is pom.xml and How it Works 00:05:00 About the Section 00:02:00 Maven Repositories 00:06:00 Maven goals - Deploy Goal for Local Repository 00:03:00 Push Maven Project onto GitHub 00:08:00 Maven on Linux Create an EC2 Instance 00:04:00 Prerequisites to Setup Maven 00:05:00 Setup Maven 00:04:00 Build Maven Project on Linux 00:10:00 Common Maven Goals 00:03:00 Create a Project with Maven Archetype 00:06:00 Plugins and dependencies in pom.xml 00:09:00 Settings.xml file 00:03:00 Tomcat Server Configurations 00:05:00 Deploy war on Tomcat Server 00:10:00 Maven in DevOps workflow Maven in DevOps workflow 00:01:00 Jenkins Installation 00:07:00 Add Maven Build Server as an Agent to Jenkins 00:07:00 Build Jenkins Job on Slave Node 00:07:00 Build a war file on Agent Node (Maven Server) 00:04:00 Additional Resources Create an AWS account 00:06:00 Install Git bash 00:03:00 Connect to a Linux with Mobaxterm 00:04:00 Install Tomcat 00:11:00 SonarQube SonarQube Introduction 00:07:00 SonarQube Installation 00:11:00 SonarQube Console Overview 00:14:00 SonarQube Installation with PostgreSQL Database 00:29:00 SonarQube Integration with Jenkins 00:15:00
Explore the world of product testing and quality assurance with our comprehensive course. Gain expertise in testing methods, tools, and compliance standards. Learn to interpret results, prevent failures, and communicate effectively. Elevate your skills for continuous improvement in product development. Join now for a hands-on learning experience in ensuring high-quality, reliable products.
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Register on the Game Development using Cocos2d-x v3 C++ today and build the experience, skills and knowledge you need to enhance your professional development and work towards your dream job. Study this course through online learning and take the first steps towards a long-term career. The course consists of a number of easy to digest, in-depth modules, designed to provide you with a detailed, expert level of knowledge. Learn through a mixture of instructional video lessons and online study materials. Receive online tutor support as you study the course, to ensure you are supported every step of the way. Get an e-certificate as proof of your course completion. The Game Development using Cocos2d-x v3 C++ is incredibly great value and allows you to study at your own pace. Access the course modules from any internet-enabled device, including computers, tablet, and smartphones. The course is designed to increase your employability and equip you with everything you need to be a success. Enrol on the now and start learning instantly! What You Get With The Game Development using Cocos2d-x v3 C++ Receive a e-certificate upon successful completion of the course Get taught by experienced, professional instructors Study at a time and pace that suits your learning style Get instant feedback on assessments 24/7 help and advice via email or live chat Get full tutor support on weekdays (Monday to Friday) Course Design The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace. You are taught through a combination of Video lessons Online study materials Certification Upon successful completion of the course, you will be able to obtain your course completion e-certificate free of cost. Print copy by post is also available at an additional cost of £9.99 and PDF Certificate at £4.99. Who Is This Course For: The course is ideal for those who already work in this sector or are an aspiring professional. This course is designed to enhance your expertise and boost your CV. Learn key skills and gain a professional qualification to prove your newly-acquired knowledge. Requirements: The online training is open to all students and has no formal entry requirements. To study the Game Development using Cocos2d-x v3 C++, all your need is a passion for learning, a good understanding of English, numeracy, and IT skills. You must also be over the age of 16. Course Content Section 01: Introduction Course Introduction 00:03:00 Section 02: Setting Up Setting Up For iOS 00:05:00 Setting Up For Android on Mac 00:11:00 Setting Up For Android on Windows 00:13:00 Multi Resolution Support 00:16:00 Section 03: Adding a Sprite Adding a Sprite 00:04:00 Section 04: Positioning Positioning Using MoveBy 00:03:00 Section 05: Scaling Positioning Using MoveTo 00:03:00 Positioning Using JumpBy 00:03:00 Positioning Using JumpTo 00:03:00 Positioning Using BezierBy 00:04:00 Positioning Using BezierTo 00:03:00 Positioning Using Place 00:02:00 Section 06: Rotation Scaling Using ScaleBy 00:03:00 Scaling Using ScaleTo 00:03:00 Rotating Using RotateBy 00:03:00 Rotating Using RotateTo 00:03:00 Section 07: Tinting Tinting Using TintBy 00:03:00 Tinting Using TintTo 00:02:00 Section 08: Fading Fading Using FadeTo 00:02:00 Fading Using FadeIn 00:02:00 Fading Using FadeOut 00:02:00 Section 09: Sequencing Repeat 00:04:00 RepeatForever 00:03:00 Sequence 00:04:00 Section 10: Skewing Skewing Using SkewBy 00:02:00 Skewing Using SkewTo 00:02:00 Section 11: Audio Playing Sound Effect 00:06:00 Playing Sound Effect Repeatedly 00:04:00 Setting Sound Effect Volume 00:03:00 Stopping Sound Effect 00:05:00 Playing Music 00:04:00 Stopping Music 00:03:00 Pausing and Resuming Music 00:04:00 Setting Music Volume 00:03:00 Section 12: Touch Input Setting Up Single Touch Events 00:04:00 Touch Began Using onTouchBegan 00:05:00 Touch Moved Using onTouchMoved 00:03:00 Touch Ended Using onTouchEnded 00:03:00 Setting Up Multi Touch Events 00:05:00 Touches Began Using onTouchesBegan 00:02:00 Touches Moved Using onTouchesMoved 00:03:00 Touches Ended Using onTouchesEnded 00:03:00 Section 13: Menus Setting up A Menu 00:03:00 Adding a Menu Font Item 00:07:00 Adding a Menu Image Item 00:05:00 Menu Alignment 00:02:00 Section 14: Scenes Creating a New Scene 00:04:00 Pushing a Scene 00:05:00 Popping a Scene 00:03:00 Replace a Scene 00:05:00 Scene Transitions 00:03:00 Section 15: Animations Sprite Animations 00:04:00 Section 16: Accelerometer Accelerometer 00:05:00 Section 17: Cocos Console Creating a New Project 00:02:00 Compiling a Project 00:07:00 Running a Project 00:07:00 Deploying a Project 00:06:00 Section 18: Resource Resource 00:00:00 Frequently Asked Questions Are there any prerequisites for taking the course? There are no specific prerequisites for this course, nor are there any formal entry requirements. All you need is an internet connection, a good understanding of English and a passion for learning for this course. Can I access the course at any time, or is there a set schedule? You have the flexibility to access the course at any time that suits your schedule. Our courses are self-paced, allowing you to study at your own pace and convenience. How long will I have access to the course? For this course, you will have access to the course materials for 1 year only. This means you can review the content as often as you like within the year, even after you've completed the course. However, if you buy Lifetime Access for the course, you will be able to access the course for a lifetime. Is there a certificate of completion provided after completing the course? Yes, upon successfully completing the course, you will receive a certificate of completion. This certificate can be a valuable addition to your professional portfolio and can be shared on your various social networks. Can I switch courses or get a refund if I'm not satisfied with the course? We want you to have a positive learning experience. If you're not satisfied with the course, you can request a course transfer or refund within 14 days of the initial purchase. How do I track my progress in the course? Our platform provides tracking tools and progress indicators for each course. You can monitor your progress, completed lessons, and assessments through your learner dashboard for the course. What if I have technical issues or difficulties with the course? If you encounter technical issues or content-related difficulties with the course, our support team is available to assist you. You can reach out to them for prompt resolution.
This course will help you get a deeper understanding of Robotic Process Automation (RPA) with hands-on experience by helping you build your own automated robot using UiPath Studio.