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37499 Courses delivered Online

Get Going with QuickBooks

By Nexus Human

Duration 2 Days 12 CPD hours This course is intended for First-time QuickBooks users will learn the basic features of the software. Experienced QuickBooks users will quickly learn the new features and functionality of QuickBooks 2015, 2016 or 2018. Overview Upon completion of this course, students will be able to identify the types of information often tracked in business, understand common business terms, enter information into forms and lists, work with the Chart of Accounts, work with inventory and service items, and work with invoices, payments, bills, and bank accounts. This course is an introduction to QuickBooks. Getting Started Starting QuickBooks Setting QuickBooks Preferences Identifying Components of the QuickBooks Operating Environment Using QuickBooks Help Identifying Common Business Terms Exiting QuickBooks Setting Up a Company Creating a QuickBooks Company Using the Chart of Accounts Working with Lists Creating Company Lists Working with the Customers & Jobs List Working with the Employees List Working with the Vendors List Working with the Item List Working with Other Lists Managing Lists Setting Up Inventory Entering Inventory Ordering Inventory Receiving Inventory Paying for Inventory Manually Adjusting Inventory Selling Your Product Creating Product Invoices Applying Credit to Invoices Emailing Invoices Setting Price Levels Creating Sales Receipts Invoicing for Services Setting Up a Service Item Changing the Invoice Format Creating a Service Invoice Editing an Invoice Voiding an Invoice Deleting an Invoice Entering Statement Charges Creating Billing Statements Processing Payments Displaying the Open Invoices Report Using the Income Tracker Receiving Payments for Invoices Making Deposits Handling Bounced Checks Working with Bank Accounts Writing a QuickBooks Check Voiding a QuickBooks Check Using Bank Account Registers Entering a Handwritten Check Transferring Funds Between Accounts Reconciling Checking Accounts Entering and Paying Bills Handling Expenses Using QuickBooks for Accounts Payable Entering Bills Paying Bills Entering Vendor Credit Using the EasyStep Interview Using the EasyStep Interview Additional course details: Nexus Humans Get Going with QuickBooks training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the Get Going with QuickBooks course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.

Get Going with QuickBooks
Delivered OnlineFlexible Dates
£790

3ds Max and Photoshop Training

By London Design Training Courses

Why Choose 3ds Max and Photoshop Training Course? Click here for more info 3D modeling and rendering potential with our specialized 3ds Max and Photoshop Training Course! Learn from modeling to rendering in 3ds Max and enhance visuals with Photoshop. Personalized, live online sessions with an experienced instructor. Enroll now and bring your 3D visualizations to life. Duration: 20 hrs Method: 1-on-1, Personalized attention. Schedule: Tailor your own hours of your choice, available from Mon to Sat between 9 am and 7 pm. The 3ds Max and Photoshop Training Course offers comprehensive learning for beginners, focusing on core skills to create 3D models, rendered images, animations, and games using 3ds Max and Photoshop. Led by Autodesk Certified Instructors with expertise in 3D design, CGI, and visualizations, the course provides hands-on and practical training. 20-hour 3ds Max and Photoshop Training Course Course Description: 20-hour 3ds Max and Photoshop Training Course to master 3D modeling, rendering, and post-production. Learn to create 3D models, apply textures, animate objects, and utilize lighting techniques in 3ds Max. Gain expertise in Photoshop for post-processing and creating photorealistic textures. Ideal for 3D artists of all levels. Course Outline: Part 1: Introduction to 3ds Max (6 hours) - Understanding the user interface and workspace of 3ds Max - Navigating the viewport and utilizing basic tools for modeling - Creating and manipulating primitive objects for design purposes - Modifying objects with modifiers to achieve specific effects - Working with materials and textures to add realistic detail to 3D models - Basic lighting and rendering techniques to present the 3D scenes Part 2: Intermediate 3ds Max Techniques (6 hours) - Modeling using splines and polygons for more complex shapes - Creating and animating cameras to simulate real-world perspectives - Rigging and animating characters with bones for animation projects - Utilizing particle systems for visual effects and dynamic simulations - Designing realistic environments using landscape tools for outdoor scenes - Exploring advanced lighting and rendering techniques for enhanced visuals Part 3: Introduction to Photoshop for 3D Artists (4 hours) - Understanding the Photoshop workspace and essential tools for editing - Importing and exporting 3D models and textures between 3ds Max and Photoshop - Creating and editing textures and materials in Photoshop for realistic surfaces - Utilizing Photoshop for post-production and compositing to enhance 3D renders Part 4: Advanced Photoshop Techniques for 3D Artists (4 hours) - Creating custom brushes and textures for unique artistic elements - Using layer masks and adjustment layers for non-destructive editing - Exploring advanced compositing techniques for seamless integration of 3D elements - Creating photorealistic textures and materials for stunning 3D visuals Part 5: Project-Based Learning (4 hours) - Applying 3ds Max and Photoshop techniques to a real-world project - Creating a 3D model, texturing it in Photoshop, and rendering the final image - Receiving instructor feedback for critiquing and refining the project - Final presentation of the completed project showcasing skills learned.

3ds Max and Photoshop Training
Delivered in London or OnlineFlexible Dates
£600

Developing the Business Case: In-House Training

By IIL Europe Ltd

Developing the Business Case: In-House Training Business analysts must be able to create business case documents that highlight project benefits, costs, and risks. The business case is based on the real business need to be solved. These become parts of proposals, feasibility studies, and other decision support documents. This course teaches the purpose, structure, and content of a business case. It presents the basic techniques for determining financial ROI, non-tangible benefits, and the probability of meeting expectations. What you will Learn At the end of this program, you will be able to: Perform feasibility studies Justify the business investment to solve the business problem Prepare an effective business case document Plan and implement a business case approval process Foundation Concepts The role of the BA An introduction to the BABOK® Guide The business analyst and the product / project life cycle (PLC) The business case deliverable Introducing the Business Case Process The BA and strategy analysis The BA and the business case process (BCP) The BA during the business case process (BCP) The BA after the business case process (BCP) Importance of defining solution performance metrics Defining the Business Need Overview of defining the business need Business needs: problem / opportunity statement Product vision Objectives and constraints Exploring Business Case Solutions Overview of exploring solutions Solution identification for feasibility Solution definition for analysis Assessing project risks Justifying the Business Case Overview of justifying the business case Qualitative justification Quantitative justification Approving the Business Case Overview of business case approval Developing recommendations Preparing the decision package - documents Preparing the decision package - presentations

Developing the Business Case: In-House Training
Delivered in London or UK Wide or OnlineFlexible Dates
£1,495

Complete Perl programming

5.0(3)

By Systems & Network Training

Perl training course description A hands on introduction to programming in Perl. What will you learn Write Perl programs. Use Perl modules. Debug Perl programs. Examine existing code and determine its function. Perl training course details Who will benefit: Anyone wishing to learn Perl. Prerequisites: None although experience in another high level language would be useful. Duration 5 days Perl training course contents Introduction to Perl What is Perl? When to use Perl, downloading Perl, installing Perl, documentation, perldoc, running Perl, the Perl environment. Perl under UNIX, Perl under Windows. "Hello world". Variables Scalars, data types, $_, strings and numbers, assignment, constants, strict, scope, STDIN. Operators Number operators, string operators, precedence and associativity, converting numbers and strings, shortcut operators. Flow control Blocks, if, else, elseif, unless, foreach, while, for do, until. Regular expressions What are regular expressions? Pattern matching, Perl as a filter, file editing. Strings Comparing strings, concatenating, substrings, chomp, chop, formatting, string manipulation. Subroutines Comparing strings, concatenating, substrings, chomp, chop, formatting, string manipulation. Arrays and hashes Working with arrays, element access, push(), pop(), shift(), unshift(), <STDIN> as an array, associative arrays, hashes of arrays, hash references, arrays of hashes, hashes of hashes. Files Simple file handling, open, close, <FILEHANDLE>, <>, file tests, directory access, directory handles, database access, packing and packing binary data. I/O STDIN, STDOUT and STDERR, Command line arguments,@ARGV. Perl debugging The built in debugger, running the debugger, debugger commands, graphical debuggers. Script syntax errors, single stepping, breakpoints, watches. Packages and modules CPAN, Finding modules, installing modules, using modules, scope. Report formatting Formats, defining a format, invoking a format, field holders. Process management System interaction, system(), exec(), signals. Security issues.

Complete Perl programming
Delivered in Internationally or OnlineFlexible Dates
£3,697

Level 5 Diploma in Fire Warden Training - QLS Endorsed

By Kingston Open College

QLS Endorsed + CPD QS Accredited - Dual Certification | Instant Access | 24/7 Tutor Support | All-Inclusive Cost

Level 5 Diploma in Fire Warden Training  - QLS Endorsed
Delivered Online On Demand12 hours
£105

Certified ScrumMaster: Virtual In-House Training

By IIL Europe Ltd

Certified ScrumMaster®: Virtual In-House Training This course covers Scrum and the principles and tools required to be an effective ScrumMaster. You will come away with a good understanding of the Scrum framework and the underlying principles required to make effective decisions regarding the application of Scrum to different situations. At the end of the course, you will receive membership to the Scrum Alliance for two years and, following completion of an online test, will become a Scrum Alliance Certified ScrumMaster®. Our Certified Scrum Trainers pay the initial, two-year membership fee for each student who successfully completes our Certified ScrumMaster® course. This membership fee also covers the cost of the CSM Test. A link to the test will be sent to you following your course. The CSM test has a passing score of 37 out of 50 questions within a 60-minute timeframe. You will have two attempts within 90 days after you receive your welcome e-mail to pass the test at no cost. After two attempts or 90 days, you will be charged $25 for each additional attempt. What you will Learn At the end of this program, you will be able to: Provide a clear understanding of the fundamental principles of Scrum Use the principles, practices, and tools required to be an effective ScrumMaster Make effective decisions regarding the application of the Scrum framework to different situations, including: Practical, project-proven practices The essentials for getting a project off on the right foot How to write user stories and structure your product backlog How to help both new and experienced teams be more successful How to successfully scale Scrum Tips and tricks from the instructor's many years of using Scrum in a wide variety of environments Getting Started Introduction Course structure Course goals and objectives Agile Principles and Scrum Overview Agile Principles Lean Principles Process control models Incremental and Iterative development Shifting the focus on product management Overview of the Scrum process The Team Dedicated cross-functional teams T-shaped people Sprint Planning Team capacity Facilitating the Sprint Planning meeting The Sprint backlog Sprint Burndown chart Scrum Roles and Responsibilities The team and building effective teams ScrumMaster responsibilities Product Owner responsibilities The Scrum project community What happens to traditional roles in Scrum? Scrum Meetings Daily Scrum Reviews Retrospectives Product Backlog and User Stories Product backlog characteristics User stories Getting your first backlog Getting backlog items ready Slicing User stories Estimation for Forward Planning Why comparative estimation works Planning poker Affinity estimation Release Planning and Tracking Progress Velocity Release planning Tracking release progress Scaling Scrum Scrum of Scrums Scaling the product backlog Scaling across a program and business areas Distributed teams

Certified ScrumMaster: Virtual In-House Training
Delivered OnlineFlexible Dates
£1,595

Level 3, 5, 7 Early Years - Training Courses

By Imperial Academy

Level 7 QLS Endorsed Course with FREE Certificate | CPD & CiQ Accredited | 180 CPD Points | Lifetime Access

Level 3, 5, 7 Early Years - Training Courses
Delivered Online On Demand
£100

SAFe Advanced Scrum Master: Virtual In-House Training

By IIL Europe Ltd

SAFe® Advanced Scrum Master: Virtual In-House Training Prepare to step into a SAFe® leadership role and learn how to facilitate Agile team, program, and enterprise success by becoming a SAFe® 5 Advanced Scrum Master (SASM). This course prepares current Scrum Masters for their leadership role in facilitating Agile team, program, and enterprise success in a SAFe® implementation. Explore facilitation of cross-team interactions in support of program execution and relentless improvement. Expand the Scrum paradigm with an introduction to scalable engineering and DevOps practices, the application of Kanban to facilitate the flow of value, and supporting interactions with architects, product management, and other critical stakeholders. Learn actionable tools for building high-performing teams and explore practical ways of addressing Agile and Scrum anti-patterns in the enterprise. What you will Learn To perform the role of a SAFe® Advanced Scrum Master, you should be able to: Apply SAFe® principles to facilitation, enablement, and coaching in a multi-team environment Build a high-performing team and foster relentless improvement at scale Address Agile and Scrum anti-patterns Support the adoption of engineering practices, DevOps, and Agile architecture Learn to apply Kanban and Extreme Programming (XP) frameworks to optimize flow and improve the team's work Facilitate program planning, execution, and delivery of end-to-end systems value Support learning through participation in communities of practice and innovation cycles Exploring the Scrum Master role in the SAFe® enterprise Applying SAFe® Principles: A Scrum Master's perspective Exploring Agile and Scrum anti-patterns Facilitating program execution Improving flow with Kanban and XP Building high-performing teams Improving program performance with Inspect and Adapt

SAFe Advanced Scrum Master: Virtual In-House Training
Delivered OnlineFlexible Dates
£1,650

Total UNIX networking for engineers

5.0(3)

By Systems & Network Training

UNIX networking training course description A course covering the complete range of standard UNIX networking products from the basic TCP/IP configuration through DNS, NIS, NFS and Samba. Hands-on exercises follow most theory sessions. What will you learn Install and configure fundamental network services. Describe TCP/IP, Apache, DNS, NIS, NIS+, NFS, Samba and sendmail. Configure and administrate TCP/IP. Install and administrate a DNS server. Configure and administrate a NIS+ network. Administrate NFS. Setup a sendmail server. UNIX networking training course details Who will benefit: System Administrators. Network Administrators. Prerequisites: Linux engineer certification 1 (LPIC-2) Duration 5 days UNIX networking training course contents Organizing Email Services The UNIX Mail System, Mail Transfer Agent, Mail Delivery Agent, Mail User Agent, Email Protocols, SMTP, POP, IMAP, Using Email Servers, Sendmail, Postfix, Local Email Delivery, Procmail Basics, Sieve, Remote Email Delivery, Courier, Dovecot. DNS DNS and BIND, Configuring a DNS Server, Starting, Stopping, and Reloading BIND, Configuring BIND Logging, Creating and Maintaining DNS Zones, BIND Zone Files, Managing BIND Zones, Securing a DNS Server, ailing BIND, DNSSEC, TSIG, Employing DANE. Offering Web Services Web Servers, HTTP, The Apache Web Server, Installing and configuring Apache, Hosting Dynamic Web Applications, Secure Web Servers, Proxy Servers, Installing and configuring Squid, Configuring Clients, Nginx Server, Installing Nginx, Configuring Nginx. Sharing Files Samba, Configuring Samba, Troubleshooting Samba, NFS, Configuring NFS, Securing NFS, Troubleshooting NFS, FTP Servers, Configuring vsftpd, Configuring Pure-FTPd. Managing Network Clients Assigning Network Addresses, DHCP, UNIX DHCP Software, Installing and configuring a DHCP Server and clients, Authentication Service, PAM Basics, Configuring PAM, PAM Application Files, Network Directories, LDAP Basics, OpenLDAP Server, LDAP Clients. Setting Up System Security Server Network Security, Port Scanning, Intrusion Detection Systems, External Network Security, iptables, Routing in UNIX, Connecting Securely to a Server, OpenSSH, OpenVPN, Security Resources, US-CERT, SANS Institute, Bugtraq.

Total UNIX networking for engineers
Delivered in Internationally or OnlineFlexible Dates
£3,697

Introduction to Java programming

5.0(3)

By Systems & Network Training

Java training course description A comprehensive introduction of the Java language and environment. It is important to note that the course will assume that the delegates are already familiar with the C language as this enables more advanced features of the Java language to be covered in the course. The course will also give an overview of areas related to programming in Java. What will you learn Describe the Java architecture. Write Java applets and applications. Debug Java programs. Examine existing code and determine its function. Use multimedia extensions, the awt, multithreading, exceptions within Java Java training course details Who will benefit: Those wishing to program in Java. Prerequisites: Complete C programming Duration 5 days Java training course contents Review of UNIX fundamentals What is Java? What Java is, history of Java, reasons for success. The Java Virtual Machine, Bytecodes, getting up and running with Java, Java resources. Simple Java applications. C features in Java Java data structures, Java flow control, differences from C, arrays, strings and packages. OO features in Java Java classes and objects, inheritance, overloading, packages. Differences from C++. Java applets Applications vs. applets, HTML, the applet tag, applet methods, life cycle, testing and debugging. Multimedia applets Images, sounds, fonts, colours and animation. Java products The JDK in detail, other development environments. Javabeans and JDBC overviews. Abstract Window Toolkit JFC and Swing versus AWT. Event handling (JDK 1.1), GUIs, panels, buttons, lists, scrollbars, text areas, frames… Exception handling and multithreading Handling exceptions. Starting, pausing, stopping threads, producers, consumers, monitoring. More standard classes Java file I/O, Streams, The system class. The networking model, java.net classes. Security and Java Types of attack, the security manager, craplets, securing the network. Integrating legacy code with Java

Introduction to Java programming
Delivered in Internationally or OnlineFlexible Dates
£3,697