Duration 1 Days 6 CPD hours This course is intended for This course is intended for individuals who want to gain basic introductory knowledge of working of OLL. Overview Upon successful completion of this course, students will be able to attend class in the OLL environment without difficulties. In this course, students will learn to navigate and work in the OLL environment. Intro to OLL Environment Participation buttons Working in the lab environment Basic Windows 7 Skills Managing working with multiple program Task Bar/Start Bar Files & Folders Copy Files to New Folders Search Basic Word 2010 Skills Word 2010 Interface (Ribbon, Quick Access Toolbar, Different Views, Zoom, and Navigating a document) Create a new document Format a document Edit a document Save and Print Basic Excel 2010 Skills Excel 2010 Interface (Ribbon, Quick Access Toolbar, Different Views, Zoom, And Navagating a document) Create a new workbook Enter and edit data Basic Formulas and Functions save and Print
InDesign face to face training customised and bespoke.
Face to Face training customised and bespoke. One to One Online or Face to Face
Why Learn Adobe InDesign Advanced Training Course? Master Adobe InDesign for efficient page layouts with our advanced course. Learn document setup, text formatting, and special effects. Suitable for beginners and advanced users. London Design Training Course provides top InDesign course with Adobe Certified Instructors. Course Link Duration: 10 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own schedule by pre-booking hours of your choice, available from Mon to Sat between 9 am and 7 pm Flexible Learning Options: Choose between in-class training at our London center or participate online. Both options provide hands-on, practical learning with step-by-step demonstrations and ample opportunities for questions. Introduction to InDesign: Exploring InDesign Basics Customizing Preferences and Workspace Navigating Panels and Windows Setting Up Toolbar and Properties Panel Document Management: New Document, Pages, and Order Quick Navigation Techniques with Shortcuts Smart Layout: Organizing Layouts with Guides and Grids Understanding Bleed, Slug, and Margins Utilizing Smart Guides for Precision Typography: Mastering the Type Tool Adding Text to Pages and Using Placeholder Text Text Formatting with Character and Paragraph Controls Editing Text Frames and Justifying Text Multi-column Setup and Styling with Character/Paragraph Styles Working with Bullet Points and Numbering Working with Images: Creating Frames and Placing Images Content Fitting Options: Proportional Fit, Content-Aware Fit, Auto-Fit Manipulating Frame Properties: Fill, Stroke, Effects Utilizing Object Styles for Consistent Frames Advanced Techniques: Image Frame Grids, Merging Frames, Text Wrap Options Understanding Image Formats and Resolution Tabs and Alignment: Mastering Tab Palette and Alignment Options Adding Leaders for Enhanced Formatting Color Theory and Editing: Basics of Color Theory and Color Modes Creating Color Themes with the Color Theme Tool Swatches, Color Libraries, and Gradients Editing Gradient Fills and Colors Advanced Interactive Actions: Adding Animation Effects with Animation Panel Fine-tuning Animations with Timing Panel Creating Complex Object States and Action Buttons Adding and Testing Hyperlinks, Page Transitions Parent Page Basics: Understanding Parent Pages Page Numbering, Order, Headers, and Footers Inserting Text Variables for Dynamic Content Advanced Object Styles and Effects: Opacity Control and Blending Modes Black and White Conversion, Color Blending Modes Adding Dimension with Bevel and Emboss Effects Advanced Text Frame Options: Auto-sizing Text Frames and Balancing Column Height Inset Spacing and Fill Colors for Text Boxes Hot Corner Resizing Shortcuts and Anchor Objects Footnotes: Purpose and Usage of Footnotes Adding, Editing Footnotes with Footnote Options By the end of this Adobe InDesign training, participants will: Understand InDesign basics and its interface. Create effective page layouts with text formatting and image placement. Work with layers, apply special effects, and manage tables. Ensure error-free and print-ready documents through preflighting. Receive a practical training guide and an e-certificate upon completion.
Beginner-to-advanced PowerPoint 2019 instruction including follow-along exercises.
Course description Figma is an industry leading web-based design tool that allows you to create user interfaces for any screen type or size, collaborate on those designs in real-time and build interactive prototypes suitable for user testing. Figma is a visual design tool so there’s no coding involved. Design is achieved by adding, combining and styling shapes, text and images on a canvas or ‘Frame’. We run 2 consecutive Figma training days, the second day building on the practical activities from the first. You can attend just the first day. Attending just the second day is only recommended if you’re already very comfortable with the Figma interface. Day 1: Basic Figma design and collaboration For beginners with no prior experience with Figma who want to understand the basics, be able to create their own designs, share, collaborate and even iterate on the designs of others. You will learn: How to navigate the Figma interface. How to create your own designs by: Setting up a design file. Setting up the screen type you want to design and add grids and guides. Adding and modifying basic shapes and text to create user interface elements. How to save text and colour styles for reuse. How to create reusable components. How to use the ‘auto layout’ feature to promote tidy, consistent and usable design. How to collaborate on designs by sharing screens and commenting on designs. A brief introduction to prototyping: What’s possible. What’s not. Day 2: Component variants, design systems and prototyping This session will cover the more sophisticated aspects of Figma use such as: How to use component variants to create: Interaction styles such as hover and mouse down states ‘Flavours’ of a widget such as primary and secondary button styles. Toggleable elements within a widget such as buttons or bullets within a product card. How to turn a collection of components into a basic design system. Prototyping fundamentals: How to make journeys clickable. How to introduce animations. Tips and tricks for effective user testing. The limitations of Figma prototyping Is it for you? With no experience of Figma necessary, this course is suitable if: If you’re involved with creating or curating digital experiences. if you want to turn your design ideas into something tangible. If you work with Figma designers and want to understand the ‘art of the possible’. If you want to collaborate with your team on Figma projects. Learning objectives After completing day 1 you will be able to: Understand the Figma user interface. Create mobile and desktop interface designs. Effectively collaborate remotely. Share designs and gather feedback. Use auto layout to promote consistent and usable designs. Understand Figma’s role in user experience design, and its limitations. After day 2 you will be able to: Understand how design systems are set up and used. Create component variants for use in your own design system. Use that design system to efficiently create a user journey. Create a prototype suitable for user testing.
Why Choose Unity 3D Intermediate Level Training Course? Click here for more info Learn game development potential with our Unity 3D training courses. Perfect for beginners and experienced developers, learn to create high-quality 3D & 2D games across various platforms. Led by certified Unity instructors, explore mobile, desktop, VR/AR, consoles, and Web game development. Duration: 20 hrs Method: 1-on-1, Personalized attention Schedule: Tailor your own hours of your choice, available from Mon to Sat between 9 am and 7 pm Learn Unity 3D and VR Development with a course at London Design Courses. Explore Unity 3D's core features in our immersive course. Delve into materials, animations, and scripting for dynamic 3D games and applications. Tailored for all levels, the course offers personalized learning and expert insights. Additionally, discover the world of VR development with Unity 3D, mastering hardware setup and immersive experiences. Join us to unleash your game development and VR potential. Course Outline: Hours 1-2: Introduction to Unity Explore the Unity interface and workspace Initiate a new Unity project Set up the basic scene and navigation Hours 3-4: Importing Assets Discover and download free assets Import assets into Unity Understand different asset types and their applications Hours 5-6: Building the Environment Utilize Unity's terrain tool for environment creation Enhance with textures and materials Add environmental objects to enrich the scene Hours 7-8: Character Design Create 3D models for characters Rig and animate the character Import the character into Unity Hours 9-10: Player Controls Set up and comprehend player controls Script basic movements and interactions Implement camera controls for seamless gameplay Hours 11-12: Physics Grasp and implement physics in Unity Configure collisions and triggers Integrate gravity, force, and torque for realism Hours 13-14: Audio Master audio implementation in Unity Add sound effects and background music Fine-tune volume and pitch for immersive experiences Hours 15-16: Lighting and Effects Employ lighting techniques in Unity Create dynamic day-night cycles Enhance visuals with lens flares and particle systems Hours 17-18: User Interface Construct a user interface with Unity's canvas system Integrate interactive elements like buttons and menus Script user interface components for smooth functionality Hours 19-20: Optimization and Performance Implement optimization techniques in Unity Utilize the profiler to analyze performance Improve frame rate and reduce memory usage Hours 21-22: Multiplayer Explore multiplayer implementation in Unity Set up a local multiplayer game Hours 23-24: Mobile Development Discover mobile development in Unity Build and deploy games for mobile devices Optimize for mobile performance and controls Hour 25: Advanced Topics Dive into advanced scripting techniques like coroutines, delegates, and events Explore shader programming and visual effects Delve into VR development with Unity and Oculus Quest Final Project: Create a Simple Game from Start to Finish Test the game and identify bugs Make necessary adjustments and improvements Experience the Real-Time Development Platform - Get Started on Unity Pro Today: https://www.unity.com/ Create 3D, 2D, VR & AR Experiences for Any Industry - Games, Auto, AEC, Film, and More. A Complete Solution to Develop Better, Iterate Faster, and Grow Your Business. Learning Outcome: By completing the Unity 3D Training Course, you will: Master Unity's interface and workspace. Import and manage diverse assets effectively. Create captivating environments and characters. Implement player controls and physics for realism. Enhance your games with audio and visual effects. Design user-friendly interfaces with interactive elements. Optimize performance and reduce memory usage. Explore multiplayer and mobile game development. Delve into advanced scripting techniques and VR development. Successfully create a simple game from start to finish.
Are you someone wishing to learn the skills to analyze data professionally using Power BI? Do you want to learn to create impressive reports? Then this is the right course for you! Learn the complete workflow in Power BI from A-to-Z and advanced analytics with DAX-calculated columns and measures, forecasting, and advanced analytics.
ð Unlock the Power of Microsoft Excel with Our Excel VBA Programming Training Course! ð Are you ready to take your Excel skills to the next level? Dive deep into the world of Excel VBA programming and unleash the full potential of this powerful tool! Our comprehensive online course, 'Microsoft Excel VBA Programming Training,' is designed to equip you with the expertise needed to automate tasks, streamline processes, and boost productivity within Excel. Here's what you'll learn in this dynamic course: ð Section 1: Introduction Get acquainted with the fundamentals of Excel VBA programming. Understand its significance and explore the vast possibilities it offers to transform your Excel experience. ð Section 2: Macros Master the art of creating and executing macros to automate repetitive tasks and significantly reduce manual work. Learn to streamline your workflow like a pro! ð Section 3: VBA Editor Navigate the VBA Editor seamlessly. Gain proficiency in using this interface to write, edit, and debug your VBA code effectively. ð Section 4: Variables and Procedures Understand the concept of variables and procedures in VBA. Learn how to declare, assign, and utilize them efficiently to optimize your coding process. ð Section 5: Loops and IF Statements Discover the power of loops and conditional IF statements. Harness these constructs to create dynamic and responsive Excel applications. ð Section 6: Error Handling Learn robust error-handling techniques to troubleshoot issues and create resilient VBA programs. ð Section 7: User Defined Functions Unlock the potential of creating custom functions tailored to your specific needs, enhancing Excel's capabilities beyond its default functions. ð Section 8: Assignments Apply your newfound knowledge through hands-on assignments and practical exercises to reinforce your skills. ð Section 9: Creating Forms Explore the creation of user-friendly forms and interfaces within Excel, making interactions more intuitive and efficient. Whether you're a beginner or have some experience in Excel, this course is tailored to suit your learning needs. With comprehensive modules, real-world examples, and expert guidance, you'll gain the confidence to create powerful VBA scripts and automate Excel operations like never before! Join us today and embark on a transformative journey in mastering Microsoft Excel VBA programming. Elevate your Excel skills and become a proficient VBA programmer! Enroll now and excel in Excel VBA programming! ð¡ð⨠Course Curriculum Section 1 - Introduction What is VBA 00:00 Object Orientated Programming 00:00 Section 2 - Macros Macros Initial Setup 00:00 Recording a Macro 00:00 Saving a Macro 00:00 Section 3 - VBA Editor Launching VBA 00:00 VB Editor 00:00 Custom Menu 00:00 Naming Projects 00:00 Modules 00:00 Code Window 00:00 Comments 00:00 Section 4 - Variables and Procedures Introduction 00:00 Vraibales 00:00 Variable Exercise 00:00 What are Procedures 00:00 What are Procedures - Part Two 00:00 What are Procedures - Part Three 00:00 Message Boxes 00:00 Input Box 00:00 Input Box - Part Two 00:00 Basic Navigation 00:00 Sheets 00:00 Draft LessonCell Navigation 00:00 Advanced Sheets 00:00 Offset 00:00 Section 5 - Loops and IF Statements Introduction 00:00 Operators 00:00 Using Variables 00:00 What is Automation 00:00 For Loop 00:00 Do Loops 00:00 IF Statements 00:00 IF Statements - Part Two 00:00 Select Case 00:00 Section 6 - Error Handling Debugging 00:00 Section 7 - User Defined Functions UDFs 00:00 Section 8 - Assignments Introduction 00:00 Exercise 1 - Record a Macro 00:00 Exercise 2 - Duplicating Data 00:00 Exercise 3 - Generate a Report 00:00 Generate a Report - Part Two 00:00 Exercise 4 - Inner and Outer Loops 00:00 Inner and Outer Loops - Part Two 00:00 Inner and Outer Loops - Part Three 00:00 Inner and Outer Loops - Part Four 00:00 Inner and Outer Loops - Part Five 00:00 Section 9 - Creating Forms Form Controls 00:00 Building the Form 00:00 Initialize the Form 00:00 Command Buttons 00:00 Command Buttons - Part Two 00:00