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1536 Courses in Cardiff delivered Live Online

Mastering 3ds Max: Complete Basic to Advanced Training

By ATL Autocad Training London

Who is this course for? Mastering 3ds Max: Complete Basic to Advanced Training. Looking to learn 3D modelling and animation? Look no further than our comprehensive 3ds Max beginner course! Gain a strong foundation in 3ds Max and learn essential skills for creating stunning 3D models and visualizations. Check our Website Training Duration: 40 hours Method: 1-on1 Sessions and Customized Content. Schedule: Choose your preferred time slot between 9 am and 7 pm, Mon to Sat, tailored to fit your schedule. Course Title: 3ds Max and V-Ray Comprehensive Training Program (40 Hours) Course Overview: Dive deep into the world of 3D visualization and rendering with our intensive 3ds Max and V-Ray training program. Over the course of 40 hours, you'll master the fundamental concepts, advanced techniques, and practical applications of both 3ds Max and V-Ray, empowering you to create stunning, photorealistic visualizations for various industries. Course Outline: Module 1: Introduction to 3ds Max (8 hours) Understanding the 3ds Max interface and tools Basic 3D modeling techniques and workflows Material creation and texture mapping Lights and cameras setup for scenes Module 2: Advanced 3ds Max Techniques (8 hours) Character modeling and animation Particle systems and dynamics Advanced lighting and shading techniques Scene composition and camera animation Module 3: V-Ray Fundamentals (8 hours) Introduction to V-Ray rendering engine V-Ray materials and texture mapping Lighting with V-Ray lights and HDRI maps V-Ray camera settings and depth of field Module 4: Advanced V-Ray Rendering (8 hours) Global illumination and image-based lighting V-Ray proxies and instancing Advanced V-Ray shaders and displacement maps Render elements and post-production techniques Module 5: Architectural Visualization with V-Ray (8 hours) Interior and exterior scene setup Realistic materials for architectural elements Lighting strategies for different times of the day Creating lifelike environments and atmospheric effects Course Features: Hands-On Learning: Engage in practical exercises and real-world projects to reinforce your skills and knowledge. Industry-Standard Tools: Work with the latest versions of 3ds Max and V-Ray, widely used in the professional 3D visualization industry. Expert Instruction: Learn from certified trainers and industry professionals with extensive experience in 3D modeling and rendering. Project-Based Assessments: Apply learned techniques to comprehensive projects, receiving feedback and guidance to refine your skills. Flexible Learning: Choose between in-person and online sessions, accommodating various schedules and learning preferences. Upon completing this 40-hour course, you will be equipped with the expertise to create visually stunning 3D renderings and animations, making you proficient in both 3ds Max and V-Ray for a successful career in architectural visualization, gaming, film production, and more. Upon completion, participants will: Master 3ds Max & V-Ray: Acquire advanced skills in 3ds Max and V-Ray for creating realistic 3D visualizations. Expert in Architectural Visualization: Specialize in architectural visualization techniques, ideal for interior designers and architects. Project-Based Proficiency: Apply learned skills to real projects, developing a professional portfolio. Recommended Jobs: Architectural Visualization Artist 3D Animator Product Visualization Specialist Interior Designer VR Developer Freelance 3D Artist Game Environment Artist Visualization Consultant This training opens doors to diverse roles in architecture, gaming, design, and more. Duration: 40 Hours Focus: Master 3ds Max and V-Ray for advanced 3D visualizations and architectural rendering. Learning Format: One-on-One Training for personalized attention. Availability: Book your sessions Monday to Saturday, 9 am to 7 pm, tailored to your schedule. Outcome: Expertise in 3ds Max, V-Ray, and specialized architectural visualization skills. Practical Focus: Hands-on projects and real-world applications for skill reinforcement. Certification: Upon completion, receive a certificate showcasing your advanced 3D modeling and rendering skills. This one-on-one course offers tailored training sessions from Monday to Saturday, 9 am to 7 pm, ensuring personalized attention and flexibility to suit your schedule. Download 3ds max Ongoing Email Support: We offer continuous email assistance, ensuring your queries are promptly addressed even after the course completion. Comprehensive Resources: Access extensive handouts and valuable documents designed to reinforce your learning experience. Flexible Financial Options: Explore adaptable financial support options, including installment plans and assistance through job center plus and DWP. Reach out to us for specific details. Satisfaction Guarantee: Although it's highly improbable given our exceptional quality and skilled tutors, if you find dissatisfaction after your initial session, we will promptly address your concerns. If necessary, a refund may be provided (Terms and conditions apply). Optimized Software Experience: Receive guidance on optimizing your computer for enhanced software performance in applications like Autocad, 3ds Max, and Photoshop, whether you're on MAC or PC platforms. Industry Connections: Leverage our industry ties as we actively showcase your portfolio to potential employers. Many of our students have secured jobs through our recommendations, offering valuable career opportunities.

Mastering 3ds Max: Complete Basic to Advanced Training
Delivered in London or OnlineFlexible Dates
£1,440

Beginner to Intermediate 3ds Max Training Program

By ATL Autocad Training London

Who is this course for? Beginner to Intermediate 3ds Max Training Program. Learn 3D modeling with our in-depth 3ds Max training program. Beginners to intermediate learners, this course is led by certified instructors and industry professionals. Learn 3D modeling, animation, and visualization. In-person or live online sessions. Click here for more info: Website Duration: 20 hours Method: 1-on-1 Personalized Attention. Schedule: Design your own schedule, hours of your choice, offered Mon to Sat from 9 am to 7 pm. 3ds Max and Vray Basic to Intermediate Training Course - 20 Hours Course Outline: Module 1: Introduction to 3ds Max (2 hours) Familiarizing with the 3ds Max interface and navigation Understanding the workspace setup for efficient workflow Mastering object creation, modification, and manipulation Exploring the basics of scene organization and management Module 2: 3D Modeling in 3ds Max (4 hours) Creating primitive and complex shapes using standard tools Utilizing modifiers for advanced modeling techniques Mastering spline modeling for precision and creativity Combining multiple objects for seamless compositions Module 3: Texture Mapping and Material Creation (4 hours) Understanding UVW mapping and texture coordinates Applying materials and shaders for realistic surfaces Utilizing Vray materials for enhanced visual effects Customizing materials for unique and captivating designs Module 4: Lighting and Rendering with Vray (4 hours) Implementing Vray lights for various lighting setups Exploring Vray's global illumination for realism Configuring render settings for high-quality output Fine-tuning the rendering process for efficiency and speed Module 5: Animation and Camera Techniques (4 hours) Setting up animation keyframes for dynamic motion Utilizing cameras for captivating viewpoints and perspectives Creating smooth camera animations and walkthroughs Incorporating animated objects to bring scenes to life Module 6: Scene Optimization and Advanced Features (2 hours) Streamlining scene organization for better workflow Leveraging Vray proxies for optimized performance Exploring advanced Vray features for stunning effects Using Vray render elements for post-processing control Module 7: Project Work and Review (2 hours) Applying the learned skills in hands-on projects Reviewing and refining the projects with instructor guidance Consolidating knowledge and addressing any remaining queries Course Requirements: A computer with 3ds Max and Vray installed (trial versions available on Autodesk and Chaos Group websites) Basic familiarity with 3D modeling concepts is beneficial but not mandatory Enthusiasm for learning 3ds Max and Vray to create impressive 3D models, visualizations, and animations By the end of the 3ds Max and Vray Basic to Intermediate Training Course, participants will be able to: Navigate and utilize the 3ds Max interface with ease for efficient 3D modeling and scene management. Create a variety of 3D models using different techniques, including primitive shapes, modifiers, and spline modeling. Apply textures and materials to their models, utilizing Vray materials for enhanced visual effects. Set up lighting and render scenes using Vray, understanding global illumination for realistic renders. Animate objects and cameras, producing dynamic and engaging animations within their 3D scenes. Optimize scenes and use advanced Vray features, like proxies and render elements, for improved performance and post-processing control. Apply the learned skills to hands-on projects, gaining practical experience in creating captivating 3D models and animations. Review and refine their projects, receiving instructor guidance and feedback to enhance their work. Gain confidence in using 3ds Max and Vray, allowing them to continue exploring and advancing their 3D modeling and rendering skills independently. Showcase their newfound abilities through an impressive portfolio of 3D models and animations, ready to take on new creative challenges in various industries. Skills Acquired: Mastering Fundamental 3D Modeling Techniques in 3ds Max Developing Texturing and Material Application Skills Understanding Lighting and Rendering Fundamentals Grasping Animation Basics and Keyframe Animation Gaining Proficiency in Scene Composition and Camera Setup Career Opportunities: Entry-Level 3D Modeler Junior 3D Animator Texturing and Lighting Assistant CAD Designer in Architectural Firms Product Visualization Artist in Marketing Agencies Upon completing our 3ds Max Beginner Course, students will acquire foundational 3D modeling and animation skills, opening doors to entry-level positions in various industries, including animation studios, architectural firms, and marketing agencies. Personalized Guidance: Expert trainers cater to your unique learning needs through tailored one-on-one coaching. Hands-On Learning: Engage in practical demonstrations, reinforcing skills applicable to industries like design, gaming, and film. Comprehensive Resources: Access a Certificate of Attendance and detailed training guides for continuous reference. Interactive Sessions: Interact live with tutors, receiving valuable feedback and access to recorded sessions. Flexible Options: Choose between online or in-person sessions, fitting your schedule and preferences. Value and Support: Enjoy competitive rates, discounts for referrals, and lifetime assistance via email and phone. Smooth Start: Receive assistance with software installation, ensuring a seamless learning experience.

Beginner to Intermediate 3ds Max Training Program
Delivered in London or OnlineFlexible Dates
£720

Landmark Training Course With Vectorworks

By ATL Autocad Training London

Who is this course for? Landmark Training Course With Vectorworks. Dive into terrain modeling, planting, irrigation, and site analysis guided by certified tutors. Master these tools for precise landscape designs and effective documentation. Check our Website Enrollment : 1-on-1 Landmark Training. Tailor your schedule. Mon to Sat between 9 am and 7 pm Call 02077202581 to book your slot. Duration: 16 hours. "Split these hours over multiple days as needed for your ideal schedule." Approach: In-person or live online. Landmark Training Course with Vectorworks: Basic to Intermediate Level Course Duration: 16 Hours Embark on a transformative journey with our Landmark Training Course tailored for landscape architects and designers. Over 16 intensive hours, dive deep into Vectorworks Landmark, mastering fundamental and intermediate techniques crucial for comprehensive 2D and 3D landscape design. Craft intricate site analyses, plans, irrigation systems, and elevate your designs with mesmerizing 3D visualizations. Explore custom plant symbols, detailed planting plans, and learn the art of efficient collaboration and customization. Course Highlights: I. Introduction to Vectorworks Landmark (1 hour) Explore Vectorworks Landmark for landscape design Master interface, tool usage, and project management II. Site Analysis and Site Plans (3 hours) Craft detailed site analyses and hardscape designs Work with contours, elevations, and terrain models III. Planting Plans (5 hours) Utilize the plant database for region-specific plant selection Create personalized plant symbols and comprehensive planting plans IV. Irrigation Design (2 hours) Design and edit efficient irrigation systems and zones Integrate irrigation components into site plans V. 3D Visualization (3 hours) Create captivating 3D models with realistic textures and materials Enhance designs with advanced lighting and special effects VI. Customization (1 hour) Tailor the interface for efficient landscape design Create custom object styles and resource libraries VII. Collaboration and Sharing (1 hour) Seamlessly import/export data from other platforms Share designs effectively with colleagues and collaborators VIII. Conclusion and Next Steps (1 hour) Review course content comprehensively Receive guidance on further learning resources Engage in a Q&A session and provide valuable feedback Enhance your landscape design expertise and unleash your creativity. Enroll now in our Vectorworks Landmark Basic to Intermediate Training and transform your designs. Download Vectorworks Landmark By the end of the Vectorworks Landmark Training Course, participants will: Understand the key features and functionalities of Vectorworks Landmark for landscape design. Demonstrate proficiency in using essential tools for site analysis, site plans, and hardscape design. Create detailed planting plans, selecting appropriate plants, and understanding their compatibility and growth patterns. Design efficient and effective irrigation systems, including generating irrigation reports. Create 3D visualizations of landscape designs, applying textures, materials, lighting, and special effects. Customize the interface and create personalized object styles and resources. Collaborate and share landscape design drawings with other software users. Have the foundation to pursue further learning and exploration in landscape design using Vectorworks Landmark. Mastering Foundations Begin your project by organizing your files and importing survey data. Learn to sketch existing buildings using Building Shell tools and model neighboring structures with Massing Model. Explore different methods for laying out survey points and marking existing features with precision. Objectives: Review File Organization Techniques Import Survey Data (DWG Import) Create Building Structures with Building Shell Tools Utilize Triangulation and Arc Tool for Precision Master Various Tape Measurement Techniques Elevating Your Design Enhance your survey with detailed ground, existing trees, and fences. Conduct shadow analysis to optimize planting locations. Dive into the Vectorworks Plant tool, your key design companion. Objectives: Develop Detailed Ground Surfaces Incorporate Existing Trees and Fences Design with Railing Fence Tool Conduct Shadow Analysis using Heliodon Tool Utilize Plant Tool Modes for Plant Placement Access Existing Plant Libraries and Customize Plants in 2D/3D Crafting Landscapes Create vibrant plant mixes using Landscape Area tool and apply them across your site models. Design intricate hardscapes, aligning them effortlessly even in complex paving scenarios. Learn to use components for detailed reporting, cut and fill calculations, and precise detailing. Explore custom object creation and site furniture placement. Objectives: Design Landscape Areas and Define Custom Plant Mixes Create Hardscapes and Define Custom Paving Constructions Generate Reports and Tags for Landscape Areas and Hardscapes Access and Manage Objects in Resource Manager Craft Custom Objects and Site Furniture Polished Presentation Present your designs professionally using Sheet layers and viewports. Create Section viewports to cut through your model and Detail viewports to focus on specific areas. Enhance visual appeal with mood boards and annotations, ensuring a refined, detailed presentation. Objectives: Craft Sheet Layers for Presentation Create Plan, Elevation, and Perspective Viewports Generate Section and Detail Viewports Annotate Viewports for Clear Communication Incorporate Images and Plant Reports for Comprehensive Presentations Master Vectorworks Landmark: Gain expertise in essential and advanced 2D/3D landscape design tools for precision and efficiency. Boost Efficiency: Learn time-saving techniques and workflows tailored to Vectorworks Landmark, enhancing productivity. Versatile Landscape Skills: Develop proficiency in site analysis, planting plans, hardscapes, and irrigation systems for diverse projects. Industry-Ready Expertise: Acquire sought-after skills in landscape architecture, paving the way for career growth. Flexible Learning: Access recorded lessons for convenient review and receive lifetime email support for ongoing guidance.

Landmark Training Course With Vectorworks
Delivered in London or OnlineFlexible Dates
£558

DevOps for networking engineers

5.0(3)

By Systems & Network Training

Network DevOps course description This course is not a soft skills course covering the concepts of DevOps but instead concentrates on the technical side of tools and languages for network DevOps. Particular technologies focussed on are ansible, git and Python enabling delegates to leave the course ready to starting automating their network. Hands on sessions follow all major sections. More detailed courses on individual aspects of this course are available. What will you learn Evaluate network automation tools. Automate tasks with ansible. Use git for version control. Use Python to manage network devices. Use Python libraries for network devices. Network DevOps course details Who will benefit: Administrators automating tasks. Prerequisites: TCP/IP Foundation Duration 5 days Network DevOps course contents What is DevOps Programming and automating networks, networks and clouds, AWS, OpenStack, SDN, DevOps for network operations. Initial configuration Configuring SSH, ZTP, POAP. Hands on Initial lab configuration. Getting started with ansible The language, the engine, the framework. Uses of ansible, orchestration. The architecture, Controlling machines, nodes, Agentless, SSH, modules. Configuration management, inventories, playbooks, modules, roles. Hands on Installing ansible, running ad hoc commands. Ansible playbooks ansible-playbook, YAML, plays, tasks, handlers, modules. Playbook variables. Register module, debug module. Hands on Running playbooks. Ansible Inventories /etc/ansible/hosts, hosts, groups, static inventories, dynamic inventories. Inventory variables, external variables. Limiting hosts. Hands on Static inventories, variables in inventory files. Ansible modules for networking Built in modules, custom modules, return values. Core modules for network operations. Cisco and/or Juniper modules. ansible_connection. Ansible 2.6 CLI. Hands on Using modules. Ansible templating and roles aConfiguration management, full configurations, partial configurations. The template module, the assemble module, connection: local, Jinja2 templates, variables, if, for, roles. Hands on Generating multiple configurations from a template. Network programming and modules Why use Python? Why use ansible? alternatives, ansible tower, Linux network devices. Programming with Python Python programming Functions. Classes, objects and instances, modules, libraries, packages. Python strings, Python file handling, pip list, pip instal. Hands on Python programming with pyping. More Python programming Functions. Classes, objects and instances, modules, libraries, packages. Python strings, Python file handling, pip list, pip install. Hands on Python programming with pyping. Git Distributed version control, repositories, Git and GitHub, Alternatives to GitHub, Installing git, git workflows, creating repositories, adding and editing files, branching and merging, merge conflicts. Hands on working with Git. Python and networking APIs, Sockets, Telnetlib, pysnmp, ncclient, ciscoconfparse. Paramiko SSH and Netmiko Integrating Python and network devices using SSH. Netmiko, Netmiko methods. Hands on Netmiko. NAPALM What is NAPALM, NAPALM operations, getters, Replace, merge, compare, commit, discard. Hands on Configuration with NAPALM. Integrating ansible and NAPALM. Python and REST REST APIs, enabling the REST API. Accessing the REST API with a browser, cURL, Python and REST, the request library. Hands on Using a REST API with network devices.

DevOps for networking engineers
Delivered in Internationally or OnlineFlexible Dates
£3,697

Network automation for engineers

5.0(3)

By Systems & Network Training

Network automation course description This course is not a soft skills course covering the concepts of DevOps but instead concentrates on the technical side of tools and languages for network DevOps. Particular technologies focussed on are ansible, git and Python enabling delegates to leave the course ready to starting automating their network. Hands on sessions follow all major sections. More detailed courses on individual aspects of this course are available. What will you learn Evaluate network automation tools. Automate tasks with ansible. Use git for version control. Use Python to manage network devices. Use Python libraries for network devices. Network automation course details Who will benefit: Network engineers. Prerequisites: TCP/IP foundation for engineers. Duration 5 days Network automation course contents What is DevOps Programming and automating networks, networks and clouds, AWS, OpenStack, SDN, DevOps for network operations. Initial configuration Configuring SSH, ZTP, POAP. Hands on Initial lab configuration. Getting started with ansible The language, the engine, the framework. Uses of ansible, orchestration. The architecture, Controlling machines, nodes, Agentless, SSH, modules. Configuration management, inventories, playbooks, modules, roles. Hands on Installing ansible, running ad hoc commands. Ansible playbooks ansible-playbook, YAML, plays, tasks, handlers, modules. Playbook variables. Register module, debug module. Hands on Running playbooks. Ansible Inventories /etc/ansible/hosts, hosts, groups, static inventories, dynamic inventories. Inventory variables, external variables. Limiting hosts. Hands on Static inventories, variables in inventory files. Ansible modules for networking Built in modules, custom modules, return values. Core modules for network operations. Cisco and/ or Juniper modules. ansible_connection. Ansible 2.6 CLI. Hands on Using modules. Ansible templating and roles Configuration management, full configurations, partial configurations. The template module, the assemble module, connection: local, Jinja2 templates, variables, if, for, roles. Hands on Generating multiple configurations from a template. Network programming and modules Why use Python? Why use ansible? alternatives, ansible tower, Linux network devices. Programming with Python Scripting versus application development, Python interactive mode, Python scripts, Python 2.7 vs Python 3. A simple Python script. Variables, loops, control statements, operators. PEP style guide. Python IDEs. Hands on Simple Python programs. More Python programming Functions. Classes, objects and instances, modules, libraries, packages. Python strings, Python file handling, pip list, pip install, Hands on Python programming with pyping. Git Distributed version control, repositories, Git and GitHub, Alternatives to GitHub, Installing git, git workflows, creating repositories, adding and editing files, branching and merging, merge conflicts. Hands on working with Git. Python and networking APIs, Sockets, Telnetlib, pysnmp, ncclient, ciscoconfparse. Paramiko SSH and Netmiko Integrating Python and network devices using SSH. Netmiko, Netmiko methods. Hands on Netmiko. PyEZ Juniper, NETCONF, installing PyEZ, a first pyEZ script, pyEZ configuration management. Hands on Juniper configuration management with pyEZ. NAPALM What is NAPALM, NAPALM operations, getters, Replace, merge, compare, commit, discard. Hands on Configuration with NAPALM. Integrating ansible and NAPALM. Python and REST REST APIs, enabling the REST API. Accessing the REST API with a browser, cURL, Python and REST, the request library. Hands on Using a REST API with network devices.

Network automation for engineers
Delivered in Internationally or OnlineFlexible Dates
£3,697

Advanced Python for network engineers

5.0(3)

By Systems & Network Training

Advanced Python training course description This course caters to network engineers aiming to enhance both their Python proficiency and network automation skills. Delving deeper into key areas such as netmiko, Nornir, and ncclient, we also focus on automating network testing and validation. Participants gain greater confidence working with Python functions, classes, objects, and error handling. The course additionally introduces more libraries like Scrapli, TTP, pyATS, Genie, pybatfish, and Suzieq, which cover parsing strategies, automation testing, validation, network analysis, observability, and telemetry. The curriculum also encompasses concurrency techniques. What will you learn Write Python modules and functions. Evaluate techniques to parse unstructured data. Use NETCONF filters. Handle Python errors effectively (try, assert…). Use postman. Automate testing and validation of the network. Use scrapli, Genie, batfish and Suzieq. Advanced Python training course details Who will benefit: Network engineers. Prerequisites: Python for network engineers Duration 5 days Advanced Python training course contents Review CLI, NETCONF, RESTCONF, structured versus unstructured data, gNMI and when to use which. PEP 8. Naming conventions. Packages, modules, Classes and methods. The scrapli library. Netmiko versus scrapli. Hands on: scrapli, Dictionaries versus Regular Expressions. Modules and Functions Writing your own modules, containers versus packages, virtual environments. Best practices, calling functions, writing your own functions. Parameters, arguments. Named arguments, dictionaries as arguments. Builtins. Docstrings. Main. __name__, __main__ . Program arguments. Hands on: Getting interfaces, showing interface status using Netmiko and functions. Using dictionaries as arguments. Writing your own modules. Parsing strategies Turning unstructured data into structured data. textfsm, PyATS Genie parser, NAPALM getters, Template Text Parser. Hands on: Genie parser, TTP. Accessing structured data with lists and dictionaries. Classes, objects and Python Python classes in Genie, PyEZ and others . Hands on: studying network automation classes, objects, methods and attributes. Configuration management - more nornir, ncclient, requests Nornir tasks. Nornir results, Nornir functions, Nornir plugins. Nornir processors. YANG, YANG models, pyang. NETCONF hello. Capabilities. Schemas. Filters. Subtrees. XPATH. Exploring available YANG data models. NETCONF and network wide transactions. Asserting NETCONF capabilities. Configuration types. Locking configurations, commits. NETCONF data stores. Netconf-console. RESTCONF differences from NETCONF. URI construction. Postman. More XML and JSON. Git and configuration versions. Hands on: Nornir and Jinja2. Exploring available models, NETCONF filters. Using postman. Python error handling and debugging Context handlers, try, assert, logging, pdb, pytest, unit testing, chatgpt. Hands on: Writing code with each of the error handling methods, investigating what happens on an error. Use chatgpt to debug your code. Python Automation Testing Testing and validation. pyATS, Genie. Testbed file. Genie parse, genie learn, genie diff. Genie conf, Genie ops, Genie SDK, Genie harness. Xpresso. Hands on: Using Genie for state comparisons of the network. Network analysis Batfish, pybatfish, configuration analysis, analysing routing, analysing ACLs. Pandas. Pandas dataframe. Filtering and selecting values of interest. Hands on: Use Batfish to analyse network snapshots, find network adjacencies, flow path analysis. Network observability Suzieq, using docker, using as a package. Sqpoller, suzieq-gui, suzieq-cli, sq-rest-server. Namespaces and seeing devices, network state and Asserts. Time based analysis, snapshots and changes. Hands on: Suzieq: Gathering data from the network, analysing data from the network. Network state assertion. Telemetry gRPC, gNMI. CAP, GET, SET. Subscriptions. Model Driven telemetry. Hands on: Analysing telemetry data with Python. Concurrency asyncio, threads, processes. Nornir concurrency. Scrapli and netmiko concurrency. Hands on: Multiple SSH connections to devices at same time. Scarpli asyncio.

Advanced Python for network engineers
Delivered in Internationally or OnlineFlexible Dates
£3,697

Hyper V for engineers

5.0(3)

By Systems & Network Training

Hyper V for engineers training course description This five day course will provide you with the knowledge and skills required to design and implement Microsoft Server Virtualization solutions using Hyper-V and System Center. Please note that due to the nature of the lab / environment build delegates may be required to work in pairs. What will you learn Install and configure the Hyper-V server role. Create virtual machines, create and manage virtual hard disks and work with snapshots. Create and configure virtual machine networks in a Hyper-V environment. Provide high availability for Hyper-V environment by implementing failover clustering. Use System Center 2012 R2 Virtual Machine Manager. Create and manage virtual machines by using VMM. Hyper V for engineers training course details Who will benefit: Anyone designing, implementing, managing and maintaining a virtualization infrastructure. Prerequisites: Supporting Windows server 2012 Duration 5 days Hyper V for engineers training course contents Evaluating the environment for virtualization Overview of Microsoft virtualization, Overview of system center 2012 R2 components, Evaluating current environment for virtualization, Extending virtualization to the cloud environment. Selecting the appropriate virtualization method, Assessing the environment by using MAP. Installing and configuring the Hyper-V role Installing the Hyper-V role, Managing Hyper-V, Configuring Hyper-V settings, Hyper-V Host storage and networking, Installing the Hyper-V server role, Configuring Hyper-V settings, Accessing and managing Hyper-V remotely. Creating and managing virtual hard disks, virtual machines, and checkpoints Creating and configuring virtual hard disks, Creating and configuring virtual machines, Installing and Importing virtual machines, Managing virtual machine checkpoints, Monitoring Hyper-V, Designing virtual machines for server roles and services, Creating and managing virtual hard disks, Creating and managing virtual machines, Importing virtual machines and working with checkpoints monitoring Hyper-V. Creating and configuring virtual machine networks Creating and using Hyper-V virtual switches, Advanced Hyper-V networking features, Configuring and using Hyper-V network virtualization, Creating and using Windows Server 2012 R2 Hyper-V virtual switches, Configuring and using advanced virtual switch features, Configuring Hyper-V Network virtualization. Virtual machine movement and Hyper-V replica Providing high availability and redundancy for virtualization, Implementing virtual machine movement, Implementing and managing Hyper-V replica, Moving Hyper-V storage and virtual machines, Configuring and managing Hyper-V replica. Implementing failover clustering with Hyper-V Overview of failover clustering, Configuring and using shared storage, Implementing and managing failover clustering with Hyper-V, Creating a Hyper-V failover cluster, Managing a Hyper-V failover cluster. Installing and configuring System Center 2012 R2 virtual machine manager Integrating system center and server virtualization, Overview of VMM, Installing VMM, Adding hosts and managing host groups, Installing and configuring System Center 2012 R2 VMM, Managing hosts and host groups. Managing the Networking and storage infrastructure in System Center 2012 R2 VMM Managing networking infrastructure managing storage infrastructure, Managing infrastructure updates, Implementing a network infrastructure, Implementing a storage infrastructure, Managing infrastructure updates. Creating and managing VM using MS System Center 2012 R2 VMM VMM tasks in VMM, Creating, cloning, and converting VMs, Overview of VM updating, Creating a VM and modifying it's properties, Cloning a VM. Configuring and managing the MS System Center 2012 R2 VMM library and library objects Overview of the VMM library, Working with profiles and templates, Configuring and managing the VMM library, Creating and managing profiles and templates. Managing clouds in MS System Center 2012 R2 VMM Introduction to clouds, Creating and managing a cloud, Working with user roles in VMM, Creating a cloud, Working with user roles, Deploying VMs to a private cloud. Managing services in MS System Center 2012 R2 VMM and app controller Understanding services in VMM, Creating and managing services in VMM, Using app controller Creating a service template, Deploying a service and updating a service template, Configuring app controller, Deploying a VM in app controller. Protecting and monitoring virtualization infrastructure Overview of backup and restore options for VM, Protecting virtualization Infrastructure using DPM, Using Operations Manager for monitoring and reporting, Integrating VMM with Operations Manager, Implementing MS System Center 2012 R2 Operations Manager agents, Configuring Operations Manager monitoring components, Configuring Operations Manager integration with System Center 2012 R2 VMM.

Hyper V for engineers
Delivered in Internationally or OnlineFlexible Dates
£3,697

VMware: Install, Configure, Manage (v8)

5.0(3)

By Systems & Network Training

VMware training course description This five-day VMware course features intensive handson training that focuses on installing, configuring, and managing VMware vSphere 8, which includes VMware ESXi 8 and VMware vCenter 8. This course prepares you to administer a vSphere infrastructure for an organization of any size. This course is the foundation for most VMware technologies in the software-defined data center. What will you learn Install and configure ESXi hosts. Deploy and configure vCenter. Create virtual networks using standard and distributed switches. Configure VMs, templates, clones, and snapshots. Manage virtual machine resource allocation. Migrate virtual machines with vSphere vMotion and vSphere Storage vMotion. VMware training course details Who will benefit: Systems administrators and engineers. Prerequisites: Introduction to data communications & networking. Windows/Linux Administration. Duration 5 days VMware training course contents Course Introduction Introductions and course logistics. Course objectives vSphere and Virtualization Overview Explain basic virtualization concepts, Describe how vSphere fits in the software-defined data center and the cloud infrastructure, Recognize the user interfaces for accessing vSphere, Explain how vSphere interacts with CPUs, memory, networks, storage, and GPUs Installing and Configuring ESXi Install an ESXi host, Recognize ESXi user account best practices, Configure the ESXi host settings using the DCUI and VMware Host Client Deploying and Configuring vCenter Recognize ESXi hosts communication with vCenter, Deploy vCenter Server Appliance, Configure vCenter settings, Use the vSphere Client to add and manage license keys, Create and organize vCenter inventory objects, Recognize the rules for applying vCenter permissions, View vCenter logs and events Configuring vSphere Networking Configure and view standard switch configurations, Configure and view distributed switch configurations, Recognize the difference between standard switches and distributed switches, Explain how to set networking policies on standard and distributed switches Configuring vSphere Storage Recognize vSphere storage technologies, Identify types of vSphere datastores, Describe Fibre Channel components and addressing, Describe iSCSI components and addressing, Configure iSCSI storage on ESXi, Create and manage VMFS datastores, Configure and manage NFS datastores Deploying Virtual Machines Create and provision VMs, Explain the importance of VMware Tools, Identify the files that make up a VM Recognize the components of a VM, Navigate the vSphere, Client and examine VM settings and options, Modify VMs by dynamically increasing resources, Create VM templates and deploy VMs from them, Clone VMs, Create customization specifications for guest operating systems, Create local, published, and subscribed content libraries, Deploy VMs from content libraries, Manage multiple versions of VM templates in content libraries Managing Virtual Machines Recognize the types of VM migrations that you can perform within a vCenter instance and across vCenter instances, Migrate VMs using vSphere vMotion, Describe the role of Enhanced vMotion Compatibility in migrations, Migrate VMs using vSphere Storage vMotion, Take a snapshot of a VM, Manage, consolidate, and delete snapshots, Describe CPU and memory concepts in relation to a virtualized environment, Describe how VMs compete for resources Define CPU and memory shares, reservations, and limits Deploying and Configuring vSphere Clusters Create a vSphere cluster enabled for vSphere DRS and vSphere HA, View information about a vSphere cluster Explain how vSphere DRS determines VM placement on hosts in the cluster, Recognize use cases for vSphere DRS settings, Monitor a vSphere DRS cluster Describe how vSphere HA responds to various types of failures, Identify options for configuring network redundancy in a vSphere HA cluster, Recognize vSphere HA design considerations, Recognize the use cases for various vSphere HA settings, Configure a vSphere HA cluster, Recognize when to use vSphere Fault Tolerance Managing the vSphere Lifecycle Enable vSphere Lifecycle Manager in a vSphere cluster, Describe features of the vCenter Update Planner, Run vCenter upgrade prechecks and interoperability reports, Recognize features of vSphere Lifecycle Manager, Distinguish between managing hosts using baselines and managing hosts using images, Describe how to update hosts using baselines, Describe ESXi images, Validate ESXi host compliance against a cluster image and update ESXi hosts, Update ESXi hosts using vSphere Lifecycle Manager, Describe vSphere Lifecycle Manager automatic recommendations, Use vSphere Lifecycle Manager to upgrade VMware Tools and VM hardware

VMware: Install, Configure, Manage (v8)
Delivered in Internationally or OnlineFlexible Dates
£3,687

Business Skills for the IT Professional - BCS Course

5.0(12)

By Duco Digital Training

This practitioner-level 4 award encourages individuals in IT and technical roles to explore the many teams, ideas, and functions within an organisation and maximise their contribution. You will achieve this by learning the key concepts and considering behaviour and response in different scenarios.

Business Skills for the IT Professional - BCS Course
Delivered OnlineFlexible Dates
£625

3ds Max and Unity 3D Game Designing Training Course

By ATL Autocad Training London

Who is this course for? The "3ds Max and Unity 3D Game Designing Training Course" is ideal for aspiring game designers, developers, graphic designers, students, and creative professionals. It's tailored for individuals keen on mastering 3D modeling, animation, and interactive game development using industry-standard software like 3ds Max and Unity 3D. Click here for more info: Website Scheduling: Available from Monday to Saturday, 9 a.m. to 7 p.m. Choose in-person or live online sessions over Zoom. Duration: 40 hours. Module 1: Introduction to 3ds Max (8 hours) Overview of 3ds Max interface and tools Basic 3D modeling techniques: primitives, Editable Poly, modifiers Material creation and application Introduction to lighting and rendering concepts Module 2: Advanced 3ds Max Techniques (8 hours) Advanced modeling: Splines, Loft, Extrude, and ProBoolean Animation basics: Keyframes, paths, and controllers Particle systems and dynamics Introduction to character rigging and animation Module 3: Introduction to Unity 3D (8 hours) Unity interface and project setup Importing 3D assets from 3ds Max Physics and colliders in Unity Basic scripting and interactions Module 4: Advanced Unity 3D Features (8 hours) Unity scripting: C# fundamentals Advanced physics and particle systems User interface design and implementation Integrating audio and visual effects Module 5: Game Design and Optimization (8 hours) Game design principles and mechanics Level design and interactive gameplay elements Optimizing game performance: LOD, batching, and asset optimization User testing and feedback incorporation Final Project (4 hours) Collaborative game development project using 3ds Max and Unity 3D Implementation of learned skills in a real-world scenario Presentation and feedback session Note: The course outline is designed to provide a comprehensive understanding of both 3ds Max and Unity 3D, covering fundamental and advanced topics. The final project aims to apply the acquired skills in a practical context, fostering creativity and collaboration among participants. Unity - Real-time 3D https://www.unity.com/. 3ds Max Trial  https://www.autodesk.co.uk › products › free-trial Upon completion of the 40-hour 3ds Max and Unity 3D Game Design Masterclass, students will: Master 3D Modeling: Acquire proficient skills in creating detailed 3D models, understanding various techniques, and utilizing advanced tools in 3ds Max. Expertise in Animation: Gain expertise in animating characters and objects, employing keyframes, paths, and controllers for realistic motion. Material Creation and Texturing: Understand material creation, application, and advanced texturing techniques for creating visually appealing game assets. Unity Game Development: Learn Unity's interface, project setup, and scripting fundamentals to create interactive games. Physics and Interactivity: Explore physics systems, colliders, and interactive elements, enhancing gameplay experiences. Advanced Scripting: Develop proficiency in C# scripting, enabling the implementation of complex game mechanics and interactions. Optimization Techniques: Understand techniques to optimize game assets, improving performance and ensuring smooth gameplay. Game Design Principles: Grasp essential game design principles, including level design, user experience, and gameplay mechanics. Real-World Application: Apply learned skills in a collaborative final project, integrating 3D models, animations, scripting, and game design principles. Presentation Skills: Develop the ability to present and explain game concepts, designs, and mechanics effectively. Troubleshooting and Debugging: Gain skills in identifying and resolving common issues and errors in both 3ds Max and Unity 3D projects. Team Collaboration: Enhance teamwork and collaboration skills through the final project, working effectively with peers in a creative environment. Upon completing the course, students will have a well-rounded skill set in 3D modeling, animation, game design, and Unity development, making them proficient candidates for roles in game development studios, animation companies, or freelance projects. 3ds Max and Unity 3D Game Designing Training Course: Skills & Careers! Skills Acquired: Advanced 3D Modeling Texturing and Animation Unity 3D Game Development Lighting and Rendering Interactive UI/UX Design Career Opportunities: Game Developer 3D Modeler Texture Artist Game Tester UI/UX Designer Embrace Personalized Learning. Why Us? Discover the Benefits: One-on-One Training: Experience tailored coaching from practicing architects and designers, either face-to-face at (SW96DE) or in live online sessions. Available Monday to Saturday, 9 am to 7 pm. Customized Tutorials: Take home exclusive video tutorials crafted to enhance your learning journey. Comprehensive Resources: Access a digital reference book for thorough revision, ensuring a deep understanding of every concept. Free Ongoing Support: Enjoy continuous post-course assistance via phone or email, ensuring your success even after class completion. Flexible Syllabus: We adapt syllabus and projects to your needs, ensuring focused learning on what matters most to you. Official Certificate: Certificate upon course completion. Why Choose Us? Individualized Support: Our courses, ranging from 10 to 120 hours, offer unwavering assistance at every stage. With personalized homework assignments and free after-course support, we guide you toward mastering software with unparalleled expertise. Personal Attention, No Crowded Classrooms: Experience the intimacy of one-on-one learning. Bid farewell to crowded classrooms, ensuring you receive the undivided attention you deserve in a confident and comfortable environment. Financial Flexibility: Embarking on your educational journey shouldn't strain your finances. Diverse payment plans tailored to your needs. Explore available options and embark on your learning adventure today. Expert Instructors, Real-world Experience: Our instructors, chosen for their industry expertise and passion for teaching, are dedicated to imparting invaluable skills to eager learners.

3ds Max and Unity 3D Game Designing Training Course
Delivered OnlineFlexible Dates
£1,440