CRRUK equips professionals with the concepts, skills and tools to build conscious, intentional relationships, and to coach relationship systems of any size.
Restorative Interventions in Schools A “Restorative Solution” is a non-adversarial approach to conflict resolution where the person who has done something wrong in a given situation becomes accountable to those s/he has harmed. This person is then given the opportunity to “make up” for their inappropriate behaviour through agreement and reparation. An intervention can involve a formal conference, or it can be a simple conversation on a corridor or playground. Restorative Interventions work with all ages of young people, and the techniques can be used in parental meetings, can prevent exclusions and challenge poor behaviour. Our feedback tells us that when problems between young people are addressed in this way, those problems rarely reoccur. Course Category Behaviour and Relationships Teaching and Learning Description Restorative Interventions in Schools A “Restorative Solution” is a non-adversarial approach to conflict resolution where the person who has done something wrong in a given situation becomes accountable to those s/he has harmed. This person is then given the opportunity to “make up” for their inappropriate behaviour through agreement and reparation. An intervention can involve a formal conference, or it can be a simple conversation on a corridor or playground. Restorative Interventions work with all ages of young people, and the techniques can be used in parental meetings, can prevent exclusions and challenge poor behaviour. Our feedback tells us that when problems between young people are addressed in this way, those problems rarely reoccur. Also Available on line– self paced learning… give it a try! Testimonials ‘Interesting. A different approach. Another ‘weapon’ in the armoury. Will try to use.’ ‘Made me think how I can approach confrontations differently. Useful, reminded me where my focus should be and that things will be difficult at times, but that’s no excuse to stay in the comfort zone!’ ‘Excellent day. Lots of ideas to take away and use on a daily basis. Thanks.’ ‘Nice to do some work on behaviour without sanctions and restraints in mind’ Learning Objectives To introduce participants to Restorative Interventions To develop understanding of value and role in developing inclusive practice of Restorative Interventions To develop and practise Restorative Intervention skills processes Opportunity to reflect on professional practice Mutual support established with other ‘front line’ practitioners Who Is It For ? Multi Agency Teams Social workers CAMHS teams Year Managers Primary and secondary staff Early Years and School based Practitioners Heads and Deputies SENCOs Advanced Skills Teachers Primary and secondary teachers Local Authority Support Services Course Content This can be introduced in one day or as a workshop but is better offered over a series of sessions. The course answers the questions: What should we do if rewards and punishments do not work? Can we find an alternative process to recommending permanent exclusion or special unit or school placement? Struggling with a child for whom praise and sanctions seem ineffective? Want to develop a more restorative school or team? I need a process which works with relationships not just behaviour. What will work for our relationships policy? This day’s training will enable participants to facilitate Short Restorative Conferences, and will suggest ways of working with young people and others that will help to repair broken relationships, and challenge some difficult behaviour. Including all those affected by an incident in its resolution is a powerful way of producing significant improvements in behaviour. We will cover: What are restorative solutions? Background and detailed teaching of processes Inclusion values underpinning this work Processes modelled and opportunities to try process out Practical setting up of restorative conferences Stories and outcomes
Why learn V-Ray for architects and designers? Realistic Visuals: V-Ray produces lifelike renderings for precise design visualization. Enhanced Presentations: Stunning visuals secure approvals and investments effectively. Time and Cost Efficiency: Streamlines design iterations, cutting down prototyping expenses. Click here for more info: Website Scheduling Your Training: You can also call 02077202581 to book. Training Duration: 10 hours Method: In-person face-to-face sessions or live online. Course Title: V-Ray Essentials for Architects and Designers Course Duration: 10 Hours Course Overview: Unlock the power of V-Ray, the industry-standard rendering software, and elevate your architectural and design projects to new heights. In this comprehensive 10-hour course, you'll dive deep into V-Ray and gain the skills needed to create stunning visualizations. Whether you're an architect or designer, this course will equip you with the knowledge and techniques to bring your ideas to life. Module 1: Introduction to V-Ray (1 hour) Understanding the V-Ray interface Navigating the V-Ray toolbar Setting up your first V-Ray project Module 2: Lighting Mastery (2 hours) Utilizing various light sources Achieving realistic daylight simulations Creating artificial lighting setups Mastering V-Ray's advanced lighting tools Module 3: Material Magic (2 hours) Exploring V-Ray materials Creating realistic textures and finishes Understanding material properties Working with material libraries Module 4: Perfecting Render Settings (1 hour) Configuring render settings for optimal results Setting up render elements for post-processing Achieving photorealistic renderings Module 5: Advanced Rendering Techniques (2 hours) Fine-tuning render settings for specific scenarios Creating stunning visual effects Optimizing render times Rendering animations and walkthroughs Module 6: Realistic Environments (1 hour) Incorporating background images and environments Adding context to your architectural scenes Achieving seamless integration of 3D models and backgrounds Module 7: Portfolio-Ready Projects (1 hour) Applying V-Ray skills to complete a professional project Assembling a portfolio showcasing your work Course Benefits: Master V-Ray for architectural and design projects. Create photorealistic renderings with confidence. Customize lighting, materials, and textures for your designs. Optimize render settings for efficiency and quality. Enhance your portfolio with impressive visualizations. Receive lifetime email support for continued guidance. Explore career opportunities as a rendering specialist. Who Should Attend: Architects Interior Designers 3D Artists Visualization Specialists CGI Artists Architectural Renderers Game Environment Artists Virtual Reality (VR) Developers Anyone passionate about architectural rendering and design Method of Instruction: 1-on-1 personalized training In-person or live online sessions Hands-on exercises and practical projects Upon completing the "V-Ray Essentials for Architects and Designers" course, participants will: V-Ray Proficiency: Master V-Ray rendering for photorealistic visualizations. Advanced Lighting Skills: Create dynamic and realistic lighting scenarios. Material Expertise: Customize textures and materials for enhanced visuals. Optimized Renders: Configure settings for efficient workflows. Advanced Techniques: Learn rendering tricks for stunning effects. Realistic Environments: Integrate 3D models seamlessly into real-world settings. Portfolio Development: Build a competitive portfolio showcasing advanced rendering skills. Benefits for Interior Designers and Architects: Enhanced Visualization: Improve design communication with realistic visualizations. Competitive Edge: Stand out with high-quality renderings. Efficient Decision-Making: Experiment and refine designs before execution. Streamlined Workflows: Produce quality renders efficiently. Career Opportunities: Explore roles in architectural visualization, 3D art, and CGI. In short, this course equips interior designers and architects with V-Ray skills to create impressive visualizations, improve communication, gain a competitive edge, streamline workflows, and expand career options. Master Vray Rendering: Achieve proficiency in Vray rendering for architectural and interior design projects. Industry Excellence: Learn industry-standard practices and workflows to produce high-quality results. Flexible Learning: Choose between in-person or live online training to suit your schedule. Resourceful Learning: Access recorded lessons for convenient review and reinforcement. Ongoing Support: Benefit from lifetime email support, ensuring you receive guidance beyond the course. Career Guidance: Receive free career advice to make informed decisions about your professional growth. Upon completion, our Vray for Architects and Interior Designers Training Course opens doors to various career opportunities in the architecture and design industry. Graduates with advanced rendering skills can explore roles such as: Architectural Visualizer Interior Designer 3D Artist Rendering Specialist Visualization Specialist CGI Artist Architectural Renderer Game Environment Artist Virtual Reality (VR) Developer Freelance Rendering Professional Vray Mastery: Gain expertise in Vray rendering for architectural and interior design projects. Industry-Approved Methods: Learn tried-and-true workflows for exceptional results. Flexible Learning: Opt for in-person or live online training at your convenience. Easy Review: Access recorded lessons to reinforce your knowledge conveniently. Lifelong Support: Receive ongoing guidance even after course completion. Career Consultation: Make informed decisions about your professional growth. Career Opportunities: Unlock doors to diverse roles in architecture and design, including Architectural Visualizer, Interior Designer, 3D Artist, Rendering Specialist, and more.
Autocad face to face training customised and bespoke.
OOAD training course description A workshop course providing thorough practical knowledge of object oriented analysis and design methods. What will you learn Perform Systems Analysis with Object Oriented methods. Identify key classes and objects. Expand and refine OO problem domain models. Design Class hierarchies using inheritance and polymorphism. Design programs with Object Oriented methods. OOAD training course details Who will benefit: System analysts, designers, programmers and project managers. Prerequisites: It is desirable that delegates have experience of programming in C++/Java or some other OOP language. Duration 5 days OOAD training course contents What is OO? Classes, objects, messages, encapsulation, associations, inheritance, polymorphism, reusability. What is Systems Analysis and design? Data flow diagrams, structure diagrams. The OO approach. OOA The problem domain and object modelling. Identifying classes and objects. Generalisation and inheritance. Defining attributes and methods. OOD Refining the OOA results. Designing the User Interface. Designing the algorithms and data structures using objects. Designing the methods. OOP Prototyping. Implementing OOD with OOPs and OOPLs.
This is a one to one course running over five weeks, providing two hours a week of tuition on a flexible basis. The course is aimed at those keen to discover more about the practical aspect of interior design. Whether you are about to embark on a project of your own, are keen to learn more about your individual style, or are just looking to gain more confidence, this course will give you the knowledge and tools to confidently create stylish interiors.
First Degree Usui Reiki Course This is the first level of Reiki. It is suitable for therapists and laypeople alike – everyone is welcome to come and share the gentle energy. It will enable you to connect with the universal energy that exists all around us to help yourself, friends and family, or animals and plant life. If you are interested in using Reiki as a therapy in your practice – then this is the starting point. Individuals wanting to add Reiki to their daily life will benefit highly from this course. This course is comprehensive and detailed.
Objective-C programming training course description A hands on introduction that will allow you to master Objective-C and start using it to write powerful native applications for even the newest Macs and iOS devices! Using The step-by-step approach, will let you get comfortable with Objective-C's unique capabilities and Apple's Xcode 5 development environment. Make the most of Objective-C objects and messaging. Work effectively with design patterns, collections, blocks, foundation classes, threading, Git and a whole lot more. Every session builds on what you've already learned, giving a rock-solid foundation for real-world success! What will you learn Use Xcode 5. Declare classes, instance variables, properties, methods, and actions. Use arrays, dictionaries, and sets. Expand and extend classes with protocols, delegates, categories, and extensions. Use Apple's powerful classes and frameworks. Objective-C programming training course details Who will benefit: Developers wanting to learn Objective-C. Prerequisites: Software development fundamentals. Duration 5 days Objective-C programming training course contents PART 1: GETTING STARTED WITH OBJECTIVE-C The Developer Program: Objective-C, enrolling as an Apple Developer, setting up the development environment, Xcode. Your first project. OO programming with Objective-C: OO projects, Frameworks, classes and instances, encapsulation, accessors, Inheritance. OO features in Objective-C: Messages, methods, working with id, nesting messages, method signatures and parameters. allocating and initializing objects. Using Xcode: Xcode, source code control, git and Xcode, Using a Remote Repository. Compiler Directives: Projects, Compiler Directives, Prefix headers, main.m, .h files. PART 2: OBJECTIVE-C BASICS Messaging in a Testbed App: Setting Up the Testbed Apps, Adding a Text Field and Connecting It to Your Code, Sending a Message to the Text Field, Reviewing the Message Syntax. Declaring a Class in an Interface File: Context, Creating an Instance Variable with id, What Happens When Execution Stops, dynamic binding, Creating an Instance Variable for with the Class Name and with a Superclass Name, instance variable visibility. Properties in an Interface File: Interface Variables vs Properties, Declared Properties, Using Attributes. Implementing Properties. @synthesize, @dynamic. Methods in an Interface File: Methods in a Class, class and instance methods, Method declaration, returning complex data structures from Methods. Actions in an Interface File: Actions, Actions in OS X and iOS, disconnecting actions. Routing messages with selectors: Receiver and selector objects in messages, Objective-C Runtime, SEL and @selector (), performSelector, NSInvocation, testing whether an Instance can respond to a selector. Building on the Foundation: The Foundation Framework, Foundation Classes, Foundation Paradigms and Policies; Mutability, class clusters, notifications. Defining a Class in Implementation Files: Projects, dynamic typing, creating a new App, implementing a method, expanding Classses with init Methods. Organizing Data with Collections: Collecting Objects, Property Lists, Runtime, comparing the Collection Classes, Creating a Collection, Objective-C Literal Syntax, Enumerating collections, Testing Membership in a Collection, Accessing an Object in a Collection. Managing Memory and Runtime Objects: Managing objects in memory, managing reference counts manually and with ARC, variable qualifiers, variable autorelease. PART 3: EXPANDING AND EXTENDING CLASSES Protocols and Delegates: Subclassing, Protocols, Delegates, Looking Deeper Inside Protocols. Categories and Extensions: Comparing categories and protocols, categories vs subclasses, working with categories, class extensions, informal protocols. Associative References and Fast Enumeration: Objective-C 2.0 Time-Saving Features, Extending Classes by Adding Instance Variables (Sort of), Using Fast Enumeration. Blocks: Revisiting Blocks, Callbacks, Blocks, Exploring Blocks in Cocoa, Cocoa Blocks and Memory. PART 4: BEYOND THE BASICS Handling Exceptions and Errors: Exception and Error classes: NSException, NSError, Identifying exceptions, throwing exceptions, catching exceptions. Queues and Threading: Getting Started with Concurrency, Introducing Queues, Dispatch Sources, Using Dispatch Queues. Working with the Debugger: Logging Information, Console Logs, NSLog, Smart Breakpoints, enhancing breakpoints with messages. Using Xcode Debug Gauges for Analysis: Debug Gauges, Monitoing CPU and memory utilization, monitoring energy, Using Instruments. PART 5: OPTIONAL TOPICS C Syntax Summary: Data Types, Control Structures. Apps, Packages, and Bundles: Project Bundles, lproj Files, Asset Catalogs, plist Files, Precompiled Header Files (.pch). Archiving and Packaging Apps for Development and Testing: Archiving.