https://rochester-college.org/study-with-us/short-courses/easter-revision
Virtual Agile Teams: In-House Training Agile teams are a must in this world of intense competition, marketing demands, and changing expectations. Global virtual teaming has become a necessity as organizations become increasingly distributed, with suppliers and clients actively engaged in joint projects. Agile Teams now work across geographical, organizational, and cultural boundaries to deliver solutions and services to global users. Distance and differences may amplify the effect of issues and factors that are relatively straightforward for co-located Agile teams. This workshop delivers practical concepts and techniques that participants will start using immediately with their virtual Agile teams. The goal of the course is to enable you to successfully execute your preferred Agile or Scrum methods in a virtual project team environment. What you will Learn At the end of this program, you will be able to: Explain the characteristics of a virtual team and how they differ from a co-located team Build an effective virtual Agile team using a Team Charter approach Develop Release Plans, including prioritizing user stories, with a virtual Agile Team Construct a Sprint plan, including effective user story estimates, virtually Execute a Sprint, including essential Agile or Scrum ceremonies, virtually Conduct effective virtual meetings in an environment supportive of Agile and Scrum methods Foundation Concepts Agile Mindset and Values Agile Benefits and Methods Scrum Overview Co-located vs. Virtual Teams Forming Virtual Agile Teams Exploring Virtual Leadership Focusing on Virtual Agile Leaders Developing a Virtual Agile Team Charter Meeting Team Challenges in a Virtual Environment Planning Releases with a Virtual Agile Team Planning releases overview Estimating user stories Prioritizing user stories Setting release parameters Getting consensus on the release plan Planning a Sprint for a Virtual Project Sprint Planning Overview Confirming Sprint Scope with Virtual Agile Teams Developing a Sprint Delivery Plan for Virtual Agile Teams Running a Sprint in a Virtual Environment Self-organizing a Sprint for a Virtual Agile Team Using Scrum tools in a Virtual Environment Conducting End of Sprint Meetings in a Virtual Environment Iterating as a Virtual Agile Team Creating an Environment for Success Piloting a virtual Agile team Creating an Agile-friendly virtual environment
VoIP and IP Telephony training course description A concise overview course for management covering voice communications using IP networks. The course focuses on how VoIP works at a simplified level enabling delegates to recognise the key decisions to be made when implementing VoIP. What will you learn Describe the key buzzwords used in the VoIP arena. Explain how VoIP and IPT work (at a simplified level). Describe the issues of providing a converged architecture. Recognise the key decisions to be made when implementing VoIP VoIP and IP Telephony training course details Who will benefit: Anyone, although the course is particularly aimed at non-technical personnel needing some knowledge of VoIP. Prerequisites: Network fundamentals Duration 1 day VoIP and IP Telephony training course contents Introduction What is VoIP, brief review of IP, brief review of telephones, voice and signalling. VoIP issues Bandwidth, Delay, Jitter. Voice coding and compression, packetising voice, comparison of techniques, MOS.IP performance and QoS. The need for QoS, prioritising voice. Architectures Hard phones, soft phones, video phones, desktop, backbone, gateway, integrating analog phones and PCs, carriers, Softswitches. VoIP protocol stack RTP, RTCP. H.323 vs SIP, other signalling protocols. H.323 Architecture, Call setup, Gatekeepers. SIP Comparison with H.323, SIP proxy, proxy servers, redirect servers, location servers. MGCP and MegaCo Carrier networks, PSTN breakout, SS7 gateways, MGCP, Megaco. IP PBXs Integrating IP into 'normal' PBXs, IP PBXs, Asterisk. UM, other telephony applications.
An introduction course is a great way to learn about the amazing craft of blacksmithing, the course will teach you the basics of forging and making decorative work for your home and you will have something you have made to take home with you and enjoy. On the course we will make a number of small items, including hooks, bottle openers, key rings, pendants, candle holders and others based on time available. Courses are £150 Per person per day I run a strict cancellation policy. If you cannot attend the date you have booked please contact me within three weeks and I will rebook your course for free, If you contact me after this deadline you will lose your place. Refunds are not available. No under 18s If you have a physical gift voucher it must be presented on the first day of a course. *Gift vouchers are valid for one year from date of purchase
The Roasting Intermediate course builds upon the introductory concepts of the Foundation course. It is ideal for someone who has roasting and desires to gain a deeper understanding of the roast profile, how the profile relates to color, the relationship between roast profile and sensory expression, and the impact of development time. Learners will further explore the physical and chemical changes as well as basic thermodynamics and heat transfer that occurs during the roast. Thereafter there will be an introduction to sample roasting and a review of safety and maintenance protocols in the roasting plant. A written exam tests intermediate course knowledge while a practical exam assesses the learner’s ability to roast correctly and remove the coffee at the correct color using a reference, while accurately completing the roast log form.
Git and GitHub course description This course covers version control using Git but also using GUI frontends such as GitHub. The course starts with a tour of using GitHub but then quickly moves onto using git from the command line. All elements of git version control are covered including creation of repositories, adding and editing files, branches and merging, rewriting history and handling merge conflicts. Hands on sessions are used throughout the course. What will you learn Install git. Add and edit files in a repository. Create branches and perform merges. Handle merge conflicts. Git and GitHub course details Who will benefit: Anyone requiring version control. Prerequisites: None. Duration 1 day Git and GitHub course contents Introduction Version control for software, configuration management. Other uses. Version control systems. What is git? What is GitHub? Distributed version control. Comparison of git to other systems. GitHub Getting started, creating an account, account types, repositories, access control, bug tracking, feature requests. Alternatives to GitHub. Hands on Using GitHub. Installing git Linux install, Windows install, git config, levels, user.name, user.email. Hands on Installing and configuring git. Creating repositories git clone, github, git remote, git init. Hands on Creating a repository. Adding and editing files Staging and adding, git add, git commit, git push, git pull, git status, git log. Two stage process. File states: Working, staging, history, untracked. git mv, git rm, .gitignore, git diff, git difftool. Undoing changes. Hands on Adding and editing files in git. Branching and merging What is a branch, HEAD label, master branch, git branch, git checkout. Feature branches, bux fix branches, integration branches, production branches, fast forward merges, 3 way merges, git merge, git status, git log, tags. Hands on Making branches, merging. Rewriting history git reset, git rebase, advantages. Hands on Reset commits, rebase a branch. Merge conflicts What is a conflict, conflict resolution process, resolving merges, rebasing, git log, merge tools, configuring merge tools, avoiding conflicts. Hands on Merge resolution.
Introduction to Design Thinking: In-House Training Innovation is the cornerstone of highly successful companies, especially those that continue to be successful over the years and decades. Design thinking practices fuel this continual innovation, as they are the critical links from inspiration to delivery, concept to showroom floor, and start-up to global business. Design thinking is a structured approach to promoting innovation and creative problem-solving. It is not a new approach. It has been around for centuries, as the art, architecture, and inventions of mankind illustrate. By examining the steps to achieving great design and maximum utility of product, design thinking approaches provide a framework in which to develop new solutions to problems and new products to sell. This highly interactive course is designed to help participants think like designers to generate innovation, and to help teams to produce more innovation and creativity. Since design thinking is based on doing rather than thinking, we participants are challenged to apply the techniques, in the classroom, to create new ideas and solutions to a case study project. What you will Learn At the end of this program, you will be able to: Explain the underlying principles and value of using Design Thinking for innovation Describe the basic concepts of the Stanford Model for Design Thinking Evaluate a set of basic Design Thinking techniques for application to your projects Apply tools, techniques, and skills aligned with the 5 stages of the Stanford Model Drive innovation through Design Thinking at some level in your work environment Foundation Concepts Problems and solutions The Design Thinking difference Design Thinking skills and abilities Design Thinking mindset Design Thinking frameworks Stages of Design Thinking Problems and solutions The Design Thinking difference Design Thinking skills and abilities Design Thinking mindset Design Thinking frameworks General Practices Team formation Visualization Improvisation Personalization Empathize Practices Overview of Empathize techniques Observation Engagement Interviews Define Practices Overview of Define practices Unpacking techniques Defining the customer techniques Integrating the Define experience Ideate Practices Overview of Ideate practices Reusable techniques for the Ideate stage New Ideate techniques to explore Prototype & Test Practices Overview of Prototype practices Examples of prototypes Overview of Testing practices Forms of testing techniques Adopt and Adapt Design Thinking Overview of Design Thinking implementation Design Thinking implementation challenges Success in implementing Design Thinking Summary and Next Steps Workshop summary Next steps: Personal Action Plans
IP demystified training course description A concise overview course covering TCP/IP with particular emphasis on the addressing and security issues of TCP/IP networks. What will you learn Describe TCP/IP. List the rules of IP addressing. Recognise the impact of the addressing rules on adds/moves and changes. Recognise the use of subnet masks. Explain how firewalls work. Recognise the role of DNS. IP demystified training course details Who will benefit: Anyone, although the course is particularly aimed at non-technical personnel needing some knowledge of TCP/IP. Prerequisites: Network fundamentals Duration 1 day IP demystified training course contents What is TCP/IP? What is IP? What is TCP? What is TCP/IP? Internetworking, protocols, services. The Internet, RFCs, comparison with OSI 7 layer model. Basic configuration IP addresses, subnet masks, default gateways, DHCP, ping. Addressing IP address format, rules of IP addressing, where to get IP addresses, private addresses, subnet masks, How subnet masks are used to determine network numbers. Ranges of addresses. NAT Private versus public IP addresses, NAT, NAPT. IPv6 What is IPv6, IPv6 usage, Why IPv6, 128bit IPv6 addresses, IPv6 migration, dual stack, tunnelling. Routing What is a router? how routers join networks, benefits and disadvantages of routers, default gateways, routing tables, routing protocols. Traceroute. Firewalls What is a firewall, firewall architectures, filtering, DMZ, Proxy servers, stateful packet inspection. DNS How hostnames are converted to IP addresses.